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Goodra (Pokémon)/Generation VII learnset
2 Languages
Italiano
中文
← Goodra
By
leveling up
Generation VII
Other generations:
VI
-
VIII
-
IX
-
Champs
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Aqua Tail
Water
Physical
090
90
090
90%
10
01
1
Outrage
Dragon
Physical
120
120
100
100%
10
01
1
Feint
Normal
Physical
030
30
100
100%
10
01
1
Tackle
Normal
Physical
040
40
100
100%
35
01
1
Bubble
Water
Special
040
40
100
100%
30
01
1
Absorb
Grass
Special
020
20
100
100%
25
01
1
Protect
Normal
Status
0000
—
00—
—%
10
Evo.
Evo.
Aqua Tail
Water
Physical
090
90
090
90%
10
05
5
Absorb
Grass
Special
020
20
100
100%
25
09
9
Protect
Normal
Status
0000
—
00—
—%
10
13
13
Bide
Normal
Physical
0000
—
00—
—%
10
18
18
Dragon Breath
Dragon
Special
060
60
100
100%
20
25
25
Rain Dance
Water
Status
0000
—
00—
—%
5
28
28
Flail
Normal
Physical
0000
—
100
100%
15
32
32
Body Slam
Normal
Physical
085
85
100
100%
15
38
38
Muddy Water
Water
Special
090
90
085
85%
10
47
47
Dragon Pulse
Dragon
Special
085
85
100
100%
10
50
50
Power Whip
Grass
Physical
120
120
085
85%
10
55
55
Outrage
Dragon
Physical
120
120
100
100%
10
Bold
indicates a move that gets
STAB
when used by Goodra
Italic
indicates a move that gets STAB only when used by an Evolution of Goodra
By
TM
Generation VII
Other generations:
VI
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM07
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
TM10
TM10
Hidden Power
Normal
Special
060
60
100}}
100%
15
TM11
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM13
TM13
Ice Beam
Ice
Special
090
90
100}}
100%
10
TM14
TM14
Blizzard
Ice
Special
110
110
070}}
70%
5
TM15
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM24
TM24
Thunderbolt
Electric
Special
090
90
100}}
100%
15
TM25
TM25
Thunder
Electric
Special
110
110
070}}
70%
10
TM26
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM32
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM34
TM34
Sludge Wave
Poison
Special
095
95
100}}
100%
10
TM35
TM35
Flamethrower
Fire
Special
090
90
100}}
100%
15
TM36
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM38
TM38
Fire Blast
Fire
Special
110
110
085}}
85%
5
TM42
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM59
TM59
Brutal Swing
Dark
Physical
060
60
100}}
100%
20
TM68
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM78
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM82
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
TM83
TM83
Infestation
Bug
Special
020
20
100}}
100%
20
TM87
TM87
Swagger
Normal
Status
0000
—
085}}
85%
15
TM88
TM88
Sleep Talk
Normal
Status
0000
—
00—}}
—%
10
TM90
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
XTM100
TM100
Confide
Normal
Status
0000
—
00—}}
—%
20
Bold
indicates a move that gets
STAB
when used by Goodra
Italic
indicates a move that gets STAB only when used by an Evolution of Goodra
By
breeding
Generation VII
Other generations:
VI
-
VIII
-
IX
Parent
Move
Type
Cat.
Pwr.
Acc.
PP
Acid Armor
*
Poison
Status
—
—%
20
Counter
*
Fighting
Physical
—
100%
20
Curse
*
Ghost
Status
—
—%
10
Endure
Normal
Status
—
—%
10
Iron Tail
*
Steel
Physical
100
75%
15
Poison Tail
Poison
Physical
50
100%
25
Moves marked with an asterisk (*) must be
chain bred
onto Goodra in Generation VII
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Goodra in that game.
Bold
indicates a move that gets
STAB
when used by Goodra
Italic
indicates a move that gets STAB only when used by an Evolution of Goodra
|}
By
tutoring
Generation VII
Other generations:
VI
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
S
M
US
UM
Aqua Tail
Water
Physical
90
90%
10
S
M
US
UM
Draco Meteor
Dragon
Special
130
90%
5
S
M
US
UM
Dragon Pulse
Dragon
Special
85
100%
10
S
M
US
UM
Fire Punch
Fire
Physical
75
100%
15
S
M
US
UM
Focus Punch
Fighting
Physical
150
100%
20
S
M
US
UM
Iron Tail
Steel
Physical
100
75%
15
S
M
US
UM
Laser Focus
Normal
Status
—
—%
30
S
M
US
UM
Outrage
Dragon
Physical
120
100%
10
S
M
US
UM
Shock Wave
Electric
Special
60
—%
20
S
M
US
UM
Snore
Normal
Special
50
100%
15
S
M
US
UM
Stomping Tantrum
Ground
Physical
75
100%
10
S
M
US
UM
Superpower
Fighting
Physical
120
100%
5
S
M
US
UM
Thunder Punch
Electric
Physical
75
100%
15
S
M
US
UM
Water Pulse
Water
Special
60
100%
20
A black or white abbreviation in a colored box indicates that Goodra can be tutored the move in that game
A colored abbreviation in a white box indicates that Goodra cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Goodra
Italic
indicates a move that gets STAB only when used by an Evolution of Goodra
By a prior
Evolution
Generation VII
Other generations:
VI
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
This Pokémon has no moves exclusive to prior Evolutions.
Bold
indicates a move that gets
STAB
when used by Goodra
Italic
indicates a move that gets STAB only when used by an Evolution of Goodra
By
transfer
from another generation
Generation VII
Other generations:
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
VI
Incinerate
Fire
Special
060
60
100}}
100%
15
VI
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
VI
Secret Power
Normal
Physical
070
70
100}}
100%
20
VI
Strength
Normal
Physical
080
80
100}}
100%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Goodra
Italic
indicates a move that gets STAB only when used by an Evolution of Goodra
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation VII)