← Azumarill
Azumarill is available from Version 1.0.2 onwards.
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- Bold indicates a move that gets STAB when used by Azumarill
- Italic indicates a move that gets STAB only when used by an alternate form of Azumarill
- Click on the generation numbers at the top to see level-up moves from other generations
- Only moves currently available in Pokémon Champions are listed.
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- Inaccessible moves
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| Move
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Type
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Cat.
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Pwr.
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Acc.
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PP
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Availability
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| Attract
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Normal
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Status
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0000—
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100100%
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16
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GSC, RSFRLGE, DPPtHGSS, BWB2W2, XYORAS, SMUSUM, SwSh, BDSP
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| Covet
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Normal
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Physical
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06060
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100100%
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20
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B2W2, ORAS, USUM
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| Curse
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Ghost
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Status
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0000—
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00——%
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12
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GSC
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| Double Team
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Normal
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Status
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0000—
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00——%
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16
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GSC, RSFRLGE, DPPtHGSS, BWB2W2, XYORAS, SMUSUM, BDSP
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| Dynamic Punch
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Fighting
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Physical
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100100
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05050%
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8
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GSC, E
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| Mega Kick
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Normal
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Physical
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120120
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07575%
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8
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FRLGE, SwSh
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| Scald
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Water
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Special
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08080
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100100%
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16
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BWB2W2, XYORAS, SMUSUM, SwSh, BDSP
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| Seismic Toss
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Fighting
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Physical
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0000—
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100100%
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20
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FRLGEXD
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| Steel Roller
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Steel
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Physical
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130130
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100100%
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8
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SwShIA
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| Swagger
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Normal
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Status
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0000—
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08585%
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16
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GSC, E, DPPtHGSS, BWB2W2, XYORAS, SMUSUM, BDSP
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| Toxic
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Poison
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Status
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0000—
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09090%
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12
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GSC, RSFRLGE, DPPtHGSS, BWB2W2, XYORAS, SMUSUM
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- Bold indicates a move that gets STAB when used by Azumarill
- Italic indicates a move that gets STAB only when used by an alternate form of Azumarill
- Click on the generation numbers at the top to see level-up moves from other generations
- Only moves currently available in Pokémon Champions are listed.
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