Open search input
Notifications
Main navigation
Close search input
Bulbapedia
News
Forums
Socials
More
Editors
Account
Search
Current Events
TCG Pocket
Games
Animation
Manga
Trading Card Game
Pokédex
Characters
Items
World
Walkthroughs
Socials
YouTube
Twitch
X (Twitter)
Facebook
Instagram
Tumblr
Mastodon
Apps
Android
iOS
Bulbapedia
Getting started
Bulletin board
Help
FAQ
Bulbawiki forum
Recent changes
Random page
Special pages
Archives
Main page
FAQ
To-do list
Upload file
Recent changes
Recent uploads
Random file
Bulbapedia login
Forum login
New Accounts
Create Bulbapedia Account
Create Forum Account
Main navigation
News
Forums
Socials
More
Editors
Account
Current Events
TCG Pocket
Games
Animation
Manga
Trading Card Game
Pokédex
Characters
Items
World
Walkthroughs
Back
Socials
YouTube
Twitch
X (Twitter)
Facebook
Instagram
Tumblr
Mastodon
Back
Apps
Android
iOS
Back
Bulbapedia
Getting started
Bulletin board
Help
FAQ
Bulbawiki forum
Recent changes
Random page
Special pages
Archives
Main page
FAQ
To-do list
Upload file
Recent changes
Recent uploads
Random file
Back
Bulbapedia login
Forum login
New Accounts
Create Bulbapedia Account
Create Forum Account
Namespaces
Article
Discussion
Views
Read
View source
View history
More
Views
Read
View source
View history
Actions
Tools
What links here
Related changes
Upload file
Special pages
Printable version
Permanent link
Page information
Cite this page
Blastoise (Pokémon)/Generation V learnset
4 Languages
Français
Italiano
日本語
中文
Revision as of 03:18, 13 July 2024 by
Landfish7
(
talk
|
contribs
)
(Text replacement - "==By a prior
evolution
==" to "==By a prior
Evolution
==")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Blastoise
By
leveling up
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
-
Champs
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Flash Cannon
Steel
Special
080
80
100
100%
10
01
1
Tackle
Normal
Physical
050
50
100
100%
35
01
1
Tail Whip
Normal
Status
0000
—
100
100%
30
01
1
Bubble
Water
Special
020
20
100
100%
30
01
1
Withdraw
Water
Status
0000
—
00—
—%
40
04
4
Tail Whip
Normal
Status
0000
—
100
100%
30
07
7
Bubble
Water
Special
020
20
100
100%
30
10
10
Withdraw
Water
Status
0000
—
00—
—%
40
13
13
Water Gun
Water
Special
040
40
100
100%
25
16
16
Bite
Dark
Physical
060
60
100
100%
25
20
20
Rapid Spin
Normal
Physical
020
20
100
100%
40
24
24
Protect
Normal
Status
0000
—
00—
—%
10
28
28
Water Pulse
Water
Special
060
60
100
100%
20
32
32
Aqua Tail
Water
Physical
090
90
090
90%
10
39
39
Skull Bash
Normal
Physical
100
100
100
100%
15
46
46
Iron Defense
Steel
Status
0000
—
00—
—%
15
53
53
Rain Dance
Water
Status
0000
—
00—
—%
5
60
60
Hydro Pump
Water
Special
120
120
080
80%
5
Bold
indicates a move that gets
STAB
when used by Blastoise
Italic
indicates a move that gets STAB only when used by an Evolution of Blastoise
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM05
Roar
Normal
Status
0000
—
100}}
100%
20
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM07
Hail
Ice
Status
0000
—
00—}}
—%
10
TM10
Hidden Power
Normal
Special
0000
—
100}}
100%
15
TM13
Ice Beam
Ice
Special
095
95
100}}
100%
10
TM14
Blizzard
Ice
Special
120
120
070}}
70%
5
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM23
Smack Down
Rock
Physical
050
50
100}}
100%
15
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM39
Rock Tomb
Rock
Physical
050
50
080}}
80%
10
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM52
Focus Blast
Fighting
Special
120
120
070}}
70%
5
TM55
Scald
Water
Special
080
80
100}}
100%
15
TM56
Fling
Dark
Physical
0000
—
100}}
100%
10
TM68
Giga Impact
Normal
Physical
150
150
090}}
90%
5
TM74
Gyro Ball
Steel
Physical
0000
—
100}}
100%
5
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM82
Dragon Tail
Dragon
Physical
060
60
090}}
90%
10
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM91
Flash Cannon
Steel
Special
080
80
100}}
100%
10
TM94
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
HM03
Surf
Water
Special
095
95
100}}
100%
15
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
HM05
Waterfall
Water
Physical
080
80
100}}
100%
15
HM06
Dive
Water
Physical
080
80
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Blastoise
Italic
indicates a move that gets STAB only when used by an Evolution of Blastoise
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
Aqua Jet
Water
Physical
40
100%
20
Aqua Ring
Water
Status
—
—%
20
Brine
Water
Special
65
100%
10
Fake Out
Normal
Physical
40
100%
10
Flail
Normal
Physical
—
100%
15
Foresight
Normal
Status
—
—%
40
Haze
Ice
Status
—
—%
30
Mirror Coat
Psychic
Special
—
100%
20
Mist
Ice
Status
—
—%
30
Mud Sport
Ground
Status
—
—%
15
Muddy Water
Water
Special
95
85%
10
Refresh
Normal
Status
—
—%
20
Water Spout
*
Water
Special
150
100%
5
Yawn
Normal
Status
—
—%
10
Moves marked with an asterisk (*) must be
chain bred
onto Blastoise in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Blastoise in that game.
Bold
indicates a move that gets
STAB
when used by Blastoise
Italic
indicates a move that gets STAB only when used by an Evolution of Blastoise
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Aqua Tail
Water
Physical
90
90%
10
B
W
B2
W2
Hydro Cannon
Water
Special
150
90%
5
B
W
B2
W2
Ice Punch
Ice
Physical
75
100%
15
B
W
B2
W2
Icy Wind
Ice
Special
55
95%
15
B
W
B2
W2
Iron Defense
Steel
Status
—
—%
15
B
W
B2
W2
Iron Tail
Steel
Physical
100
75%
15
B
W
B2
W2
Outrage
Dragon
Physical
120
100%
10
B
W
B2
W2
Signal Beam
Bug
Special
75
100%
15
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Water Pledge
Water
Special
50
100%
10
B
W
B2
W2
Zen Headbutt
Psychic
Physical
80
90%
15
A black abbreviation in a colored box indicates that Blastoise can be tutored the move in that game
A colored abbreviation in a white box indicates that Blastoise cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Blastoise
Italic
indicates a move that gets STAB only when used by an Evolution of Blastoise
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
†
False Swipe
Normal
Physical
40
100%
40
†
Block
Normal
Status
—
—%
5
†
Follow Me
Normal
Status
—
—%
20
Bold
indicates a move that gets
STAB
when used by Blastoise
Italic
indicates a move that gets STAB only when used by an Evolution of Blastoise
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation V
Other generations:
I
-
II
-
IV
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
Avalanche
Ice
Physical
060
60
100}}
100%
10
III
IV
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
Counter
Fighting
Physical
0000
—
100}}
100%
20
III
IV
Defense Curl
Normal
Status
0000
—
00—}}
—%
40
III
IV
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
DynamicPunch
Fighting
Physical
100
100
050}}
50%
5
III
IV
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
Focus Punch
Fighting
Physical
150
150
100}}
100%
20
III
IV
Headbutt
Normal
Physical
070
70
100}}
100%
15
III
IV
Mega Kick
Normal
Physical
120
120
075}}
75%
5
III
IV
Mega Punch
Normal
Physical
080
80
085}}
85%
20
III
IV
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
Rollout
Rock
Physical
030
30
090}}
90%
20
III
IV
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
Seismic Toss
Fighting
Physical
0000
—
100}}
100%
20
III
IV
Whirlpool
Water
Special
035
35
085}}
85%
15
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Blastoise
Italic
indicates a move that gets STAB only when used by an Evolution of Blastoise
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation V)