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{{incomplete|needs=Generation V and VI info and images}}
{{Search|overworld menu|the title screen menu|Main menu}}
[[File:Platinum menu.png‎|frame|{{v2|Platinum}}'s menu]]
The '''menu''' (Japanese: '''メニュー''' ''menu'') is the main interface in all of the [[core series]] [[Pokémon games]] that allows the player to access the game's basic features and aspects of their [[Save|save file]], with the entries differing throughout the various games. It is accessed by pressing the '''START''' button in [[Generation I|Generations I]] to {{gen|III}} and by pressing the '''X''' button in [[Generation IV]] and later.
The '''menu''', also known as the '''start menu''', is a sidebar used in all of the [[core series]] [[Pokémon games]]. This tool allows the {{player}} to cycle through a list of information and options. The menu's contents have changed from [[generation]] to generation, and may also change as a player progresses through the game.


From {{gen|I}} through {{gen|III}}, the menu was accessed via the Start Button. From {{gen|IV}} onwards, the menu was changed to be accessed by pressing the X button. In {{game|HeartGold and SoulSilver|s}}, the menu is always on open on the bottom screen of the [[Nintendo DS]] and can be arrow-selected by pressing the X button, or the player can simply touch the desired option with the stylus pen. {{gen|V}} added a shortcut list that can be added to by checking the box below any of the screens within the '''Pokémon''', '''Pokédex''', '''Bag''', '''Player's Name''', or '''Options''' menu commands (accessed by pressing the Y button). {{gen|VI}}'s menu is the same as in HeartGold and SoulSilver, but is no longer always open, but is always displayed on the bottom screen in the overworld.
In the [[Generation VI]] and [[Generation VII]] [[Nintendo 3DS|3DS]] games, a menu entry's position may be swapped using the stylus.


When viewing the menu, there are a number of options that players can select to view [[Pokédex]] information, interact with their Pokémon, access their [[item]]s, and perform a number of other game functions.
==In the core series and side series==
In general, entries are only added to the menu when the player obtains them, such as the [[Pokédex]]. Games that have entries for [[Save]], [[Options]], and Exit have them available from the beginning.


==Pokémon==
Two exceptions exist:
{{main|Party}}
* In [[Generation I]], the Pokémon menu entry is available even before the player obtains their [[first partner Pokémon]], but will do nothing when selected until then.
[[File:BW Party.png|frame|right|Viewing a party in {{game|Black and White|s}}]]
* In {{2v2|HeartGold|SoulSilver}}, the menu on the Touch Screen is completely empty at the very beginning. The Bag, Trainer Card, Save, and Options entries appear when the player character first talks to their [[mother]].
===Generation I===
The ''Pokémon'' command displays the player's current [[party]]. Once accessed, it will display the six party slots and the Pokémon present in the player's party. The Pokémon order and line-up can be changed by switching their places or by removing Pokémon at the [[PC]]. By selecting an individual Pokémon, its '''stats''' (later called '''summary''' from {{gen|III}} onward) will appear. Summary information includes the status of the Pokémon, its current [[level]], [[experience|experience points]], [[stats]] and current [[move]]set.


===Generation II===
===Generations {{gen|I}} to {{gen|IV}}===
The Pokémon's gender is added.
Prior to {{2v2|HeartGold|SoulSilver}}, the menu displays in a single vertical column. In HeartGold and SoulSilver, the menu displays in two columns (of four and three), and is always open on the touchscreen.


===Generation III===
====Core series====
New features such as the Pokémon's [[Ability]], [[Nature]], {{DL|Pokémon Storage System|markings}}, preference of taste and where the Pokémon was first met are now included. With the appearance of [[Pokémon Contests]], a move's information on Contests (its appeal, condition, etc.) can now be seen as well. In addition, the term '''stats''' is now changed to '''summary'''.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- id="Pokédex" style="background:#fff"
| [[Pokédex]] ||
|- id="Pokémon List" style="background:#fff"
| [[Party|Pokémon]] || Displays the [[party]].
|- id="Bag" style="background:#fff"
| [[Bag]] || Called "Item" in [[Generation I]] and "Pack" in [[Generation II]].
|- id="App" style="background:#fff"
| (App) || This entry is reserved for the [[Pokégear]]{{sup/2|GSC}}{{sup/4|HGSS}} or [[PokéNav]]{{sup/3|RSE}}. It is absent in other games.
|- id="Trainer Card" style="background:#fff"
| (Name) || Displays the {{ga|Trainer Card}}. This entry shows up as the player's name.
|- id="Save" style="background:#fff"
| [[Save]] ||
|- id="Options" style="background:#fff"
| [[Options]] || Called "Option" prior to [[Generation IV]].
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Exit
| style="background:#fff; {{roundybr|5px}}" | This entry is absent in {{game|HeartGold and SoulSilver|s}}, being replaced by a graphical X button that displays above the menu (rather than as one of its entries) and can be tapped on to close it. As all games allow the menu to be closed by pressing the '''START''', '''X''', or '''B''' buttons, this function was somewhat redundant.
|}


===Generation IV===
Note that some entries do not appear or are replaced while in a {{DL|Pokémon Center|Cable Club}}/[[Union Room]], [[Safari Zone]]/[[Bug-Catching Contest]], or [[Battle Tower]].
In {{3v2|Diamond|Pearl|Platinum}}, several features formerly found in the [[PokéNav]] can now be seen in this menu. This includes the Pokémon's [[Contest condition|condition]] and the [[Ribbon]]s they have earned. A Pokémon's [[Pokéathlon]] stats in {{game|HeartGold and SoulSilver|s}} are displayed here as well.
<!--


===Generation V===
I started typing up this list of different variants, but it got way too long (and isn't even finished yet). If placed into the article as-is, it would turn into a wall of text quite a bit bigger than the actual menu tables. Need to find a way to condense visually (e.g. columns with checkmarks or something?).
Apart from aesthetic changes, {{game|Black and White|s}}'s party screen remains the same as in Generation IV.


===Generation VI===
{{DL|Pokémon Center|Cable Club}} or [[Union Room]] variants:
Like Generation V, {{pkmn|X and Y}}'s party screen is almost the same except all Pokémon have updated their unique icons. Pokémon knowing {{OBP|Field move|core series|field moves}} will display an icon allowing field moves to be used quickly. Buttons allow swapping of Pokémon and items.
* In [[Generation I]], Save is replaced by Reset (which [[soft reset]]s the game).
* In [[Generation II]], Pack and Save are both absent.
* In {{2v2|Ruby|Sapphire}}, Pokédex and Save are both absent.
* In {{3v2|Diamond|Pearl|Platinum}}, Chat appears above Pokédex and Save is absent.
* In {{2v2|HeartGold|SoulSilver}}, Chat appears above Pokédex, Pokégear is absent, and Save is replaced by Log.


==Pokédex==
[[Safari Zone]]/[[Great Marsh]] and [[Bug-Catching Contest]] variants:
{{main|Pokédex}}
* In Generation I, there are no changes.
[[File:B2W2 Pokédex.png|thumb|200px|The Unova Pokédex in {{2v2|Black 2|White 2}}]]
* In Generation II, Save is replaced by Quit.
The ''Pokédex'' command displays the player's Pokédex. Information is recorded here about Pokémon the player has seen and caught. The Pokédex command is usually found at the top of the menu and must be obtained as the player progresses through the game. On the Pokédex interface, a list of Pokémon is displayed in numerical order and can be scrolled through vertically. Pokémon that haven't been seen by the player are indicated by question marks or dashes instead of names.  Images are viewable in the Pokédex for all Pokémon caught or encountered. Once the player selects a previously caught Pokémon from the list, the Pokémon's information is displayed in sections including a description, the area in which the Pokémon can be found, its cry, its size and weight, and its different forms; however, for Pokémon that have only been encountered but not caught, no height and weight information, species information, or description are available.
* In [[Generation III]] and in Diamond and Pearl, Retire appears above Pokédex, and Pokénav{{sup/3|RSE}} and Save are absent.
* In HeartGold and SoulSilver's Safari Zone, Retire appears above Pokédex, Save is absent, and a [[Safari Ball]] counter appears below the last menu entry (Options).
** In the Bug-Catching Contest, Bag is absent in addition to Save, and a [[Sport Ball]] counter takes the place of the Safari Ball counter.


===Generation I===
[[Battle Tower]] variants:
[[Professor Oak]] gives the player a Pokédex after the player returns from [[Viridian City]] and delivers {{key|I|Oak's Parcel|a parcel}}. The Pokémon's cry is played immediately when viewing the summary page in the Pokédex. In {{game|Yellow}}, a print option is available for accessing the [[Game Boy Printer]].
* In Generation IV, Pokédex, Bag, Pokégear{{sup/4|HGSS}}, and Save are all absent, leaving behind Pokémon, Trainer Card, Options, and Exit{{sup/4|DPP}}.


This is also true of the Generation I remakes, {{2v2|FireRed|LeafGreen}}.
-->
====The Underground====
{{Incomplete|section|What exactly goes in Treasures; if the Underground Trainer Card option differs in any way, however slight, from the overworld version}}


===Generation II===
The [[Underground]] in {{3v2|Diamond|Pearl|Platinum}} uses an almost entirely different menu:
The Pokédex is obtained when the player first meets Professor Oak, on a mission from [[Professor Elm]] to meet with [[Mr. Pokémon]].


An [[Unown Dex]] is also an available upgrade. A print option is now available for accessing the [[Game Boy Printer]]. The [[footprint]]s of Pokémon are now listed in the description page. Finally, the cry and nest area of the Pokémon are now selectable options at the bottom of the summary page.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- style="background:#fff"
| [[Trap]]s ||
|- style="background:#fff"
| [[Sphere]]s ||
|- style="background:#fff"
| [[Goods]] ||
|- style="background:#fff"
| Treasures ||
|- style="background:#fff"
| (Name) ||
|- style="background:#fff"
| Go Up ||
|-
| style="background:#fff; {{roundybl|5px}}" | Close
| style="background:#fff; {{roundybr|5px}}" |
|}


This is also true of the Generation II remakes, {{2v2|HeartGold|SoulSilver}}.
===={{g|Colosseum}} and [[Pokémon XD: Gale of Darkness|XD]]====
These games use a similar menu to the core series, but the following three entries are absent:
* Pokédex (replaced by the [[Strategy Memo]] inside the [[P★DA]])
* Trainer Card (as the P★DA displays Trainer information).
* Options (since options are instead accessed from the title screen)


===Generation III===
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
[[Professor Birch]] gives the player a Pokédex after their first battle with their [[rival]]. The [[National Pokédex]] is introduced in this generation, as well as options for sorting Pokémon by features rather than just names and numbers. Once the National Pokédex is obtained, one can switch between the regional and National listings. Another new option is the search feature, which allows the player to search by color, type and first letter of the Pokémon's name.
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| [[Party|Pokémon]] ||
|- id="App" style="background:#fff"
| [[P★DA]] || Unlike the app entry in the core series games, this entry appears above the Items entry.
|- id="Bag" style="background:#fff"
| [[Bag|Items]] || (Named Items instead of the core series' Item/Pack/Bag.)
|- id="Save" style="background:#fff"
| [[Save]] || This entry is absent from Colosseum, where saving is instead done from a [[PC]].
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Exit
| style="background:#fff; {{roundybr|5px}}" |
|}


===Generation IV===
===Generations {{gen|V}} and {{gen|VI}}===
[[Professor Rowan]] gives the player a Pokédex in [[Sandgem Town]] some time after choosing a starter Pokémon.
The menu now displays in three rows of two. It is no longer always open on the touchscreen.


In {{game|Platinum}}, the regional Pokédex has been changed to include more native Pokémon.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| [[Party|Pokémon]] || The [[party]] entry is simply called "Pokémon" in the menu itself, but the [[Feature registration|Ready button]] shows its full name "Pokémon List". Now appears first in the menu, before Pokédex.
|- id="Pokédex" style="background:#fff"
| [[Pokédex]] || Now appears second in the menu, after Pokémon.
|- id="Bag" style="background:#fff"
| [[Bag]] ||
|- id="Trainer Card" style="background:#fff"
| (Name) || Displays the {{ga|Trainer Card}} and shows up as the player's name.
|- id="Save" style="background:#fff"
| [[Save]] ||
|- id="Options"
| style="background:#fff; {{roundybl|5px}}" | [[Options]]
| style="background:#fff; {{roundybr|5px}}" |
|}


===Generation V===
===Pokémon Sun, Moon, Ultra Sun, and Ultra Moon===
[[Professor Juniper]] gives the player a Pokédex in [[Nuvema Town]] once she sees the [[Starter Pokémon]] the player selected. The changes made to the Pokédex for this generation were mainly aesthetic, although the search mode now allows Pokémon to be searched by color. The height and weight comparison feature has been removed, but a section showing form differences and a form search feature are added by [[Cedric Juniper]] when the player visits [[Mistralton City]]. The form difference section will now show [[Shiny Pokémon]] as well.
The menu still displays in three rows of two, but was significantly expanded and now takes up two pages, accessed by scrolling right from the first page.


In {{2v2|Black 2|White 2}} the background color has changed from green to red and each Pokémon now have three new tabs for the different lists in which they belong: [[Unova]], [[National Pokédex|National]] and [[Habitat List|Habitat]].
In Ultra Sun and Ultra Moon, a few items were moved or changed. Save now appears outside of the menu pages to the bottom right of the screen, and can be accessed from the menu with the '''Y''' button.


===Generation VI===
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
[[Trevor]] gives the player a Pokédex in [[Aquacorde Town]] after choosing a [[starter Pokémon]].
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| [[Party|Pokémon]] ||
|- id="Pokédex" style="background:#fff"
| [[Pokédex]] ||
|- id="Bag" style="background:#fff"
| [[Bag]] ||
|- id="Photo Album" style="background:#fff"
| [[Save]]{{sup/7|SM}}/[[Alola Photo Club|Photo Album]]{{sup/7|USUM}} || For the first time, Save appears right after Bag.{{sup/7|SM}}
|- id="Quick Link" style="background:#fff"
| Quick Link || New.
|- id="Festival Plaza" style="background:#fff"
| [[Festival Plaza]] || New.
|- id="Trainer Card" style="background:#fff"
| {{ga|Trainer Card|Trainer Passport}} || Replaces the Trainer Card and no longer displays as the player's name for the first time.
|- id="Options" style="background:#fff"
| [[Poké Pelago]]{{sup/7|SM}}/[[Options]]{{sup/7|USUM}} || New.{{sup/7|SM}}
|- id="Poké Refresh" style="background:#fff"
| [[Pokémon Refresh]] || New.
|- id="QR Scanner" style="background:#fff"
| [[QR Scanner]] || New.
|- id="Battle Video" style="background:#fff"
| Battle Video || New.
|- id="Poké Pelago"
| style="background:#fff; {{roundybl|5px}}" | [[Options]]{{sup/7|SM}}/[[Poké Pelago]]{{sup/7|USUM}}
| style="background:#fff; {{roundybr|5px}}" |
|}


==Bag==
===[[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]===
{{main|Bag}}
The menu displays with one entry in the top row and five entries in the bottom row.
[[File:B2W2Bag.png|frame||200px|Bag menu in Black 2 and White 2]]
The ''Bag'' or ''Item'' command displays the player's Bag and the [[item]]s found inside. By opening the Bag, the player can change and arrange items in the Bag, along with registering and tossing items. Beginning in Generation II, registering a key item allows the player to easily activate and use the item using the select button, or Y button in {{gen|IV}}.


===Generation I===
[[Options]] are now accessed with the Y button from the menu; this instruction is displayed by the game in the footer at the bottom right of the screen. There is no longer a {{ga|Trainer Card}} entry in the menu; Trainer information is instead displayed on the Save screen before saving.
The Bag is accessed through the ''Item'' command.  Any item placed in the Bag goes in a single pocket. Ninety-nine copies of an item count as taking up one slot, and twenty different items are allowed in the Bag, in total. When the Bag is full, the player's [[PC]] can be used for item storage.


===Generation II===
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
The ''Item'' command is changed to ''Bag'' from now on. Items are automatically separated into four different pockets: Healing items (including [[Berry|Berries]]), [[Poké Ball]]s, [[TM]]s and [[HM]]s, and [[Key item]]s.
|-
! Entry !! Notes
|- style="background:#fff"
| Play with (Nickname) || Displays the nickname of the player's {{ga|Partner Pokémon}}, though in all caps to match the formatting of the rest of the menu.
|- id="Pokédex" style="background:#fff"
| [[Pokédex]] ||
|- id="Bag" style="background:#fff"
| [[Bag]] || Displays before the party for the first time.
|- id="Pokémon List" style="background:#fff"
| [[Party]] || Displays after Bag for the first time, and is named "Party" instead of "Pokémon" for the first time.
|- style="background:#fff"
| Communicate ||
|- id="Save"
| style="background:#fff; {{roundybl|5px}}" | [[Save]]
| style="background:#fff; {{roundybr|5px}}" |
|}


===Generation III===
===[[Pokémon Sword and Shield]]===
The Bag is in either a girl's or boy's design. When the limit of ninety-nine items is reached, the player now can carry more of that particular item by using a second slot in the Bag. This generation also expands the Pocket System from Generation II, with and additional fifth pocket for Berries only.
The menu displays with two rows of five entries. After all entries are obtained, the player can now swap the order of entries with the Y button; the default order is shown here. The player can also automatically select [[Town Map]] with the + button or [[Save]] with the R button.


In {{v2|FireRed and LeafGreen|s}}, the Bag is condensed into three pockets: Items, Key Items, and Poké Balls. In the Key Items pocket are two sub-pockets: the TM Case, for TMs and HMs, and the Berry Pouch. Also, from now on, when an item is viewed, it will display a sprite.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- id="Pokédex" style="background:#fff"
| [[Pokédex]] ||
|- id="Pokémon List" style="background:#fff"
| [[Pokémon]] ||
|- id="Bag" style="background:#fff"
| [[Bag]] ||
|- style="background:#fff"
|- id="Trainer Card" style="background:#fff"
| [[League Card]] ||
|- id="Save" style="background:#fff"
| [[Save]] ||
|- style="background:#fff"
| [[Town Map]] || New.
|- style="background:#fff"
| [[Pokémon Camp]] || New.
|- style="background:#fff"
| [[Mystery Gift]] || New.
|- style="background:#fff"
| [[VS]] ||
|- id="Options"
| style="background:#fff; {{roundybl|5px}}" | [[Options]]
| style="background:#fff; {{roundybr|5px}}" |
|}


===Generation IV===
===[[Pokémon Brilliant Diamond and Shining Pearl]]===
Generation IV changed the Pocket System even more, dividing the Bag even into eight pockets:
The menu displays with two rows of four entries. The Y, +, and R buttons have the same functionality as in Sword and Shield, though swapping (Y) is now possible even before all menu entries have been obtained. [[Save]] is no longer a menu entry, but displays outside the menu, below it and to the right.


* Items
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
* Medicine
|-
* [[Poké Ball]]s
! Entry !! Notes
* [[TM]]s and [[HM]]s
|- id="Pokédex" style="background:#fff"
* [[Berry|Berries]]
| [[Pokédex]] ||
* [[Mail]]
|- id="Pokémon List" style="background:#fff"
* Battle Items
| [[Pokémon]] ||
* Key Items
|- id="Bag" style="background:#fff"
| [[Bag]] ||
|- style="background:#fff"
|- id="Trainer Card" style="background:#fff"
| [[Trainer Card]] ||
|- style="background:#fff"
| [[Town Map]] ||
|- style="background:#fff"
| [[Ball Capsule]]s || New.
|- id="Options" style="background:#fff"
| [[Options]] ||
|-
| style="background:#fff; {{roundybl|5px}}" | [[Mystery Gift]]
| style="background:#fff; {{roundybr|5px}}" | Reordered compared to Sword and Shield.
|}


The player can navigate the Bag by either using the face buttons on the DS or using the Touch Screen to scroll through the Bag and items.  
===[[Pokémon Legends: Arceus]]===
The menu is accessed by pressing Up on the D-Pad/directional buttons. Unlike previous games, it appears as a horizontal row of icons at the top of the screen, and the contents of the currently highlighted menu entry automatically show up below (the player does not have to press A on a menu item to select it, including when first opening the menu). The ZL and ZR buttons are used to scroll through the menu entries.


Unlike previous generations, the Bag has an infinite amount of space within it, meaning that the PC Item Storage system is obsolete and therefore not present. It is replaced within the PC menu with an option for decorating [[Poké Ball]]s with [[Seal]]s instead.
Several entries that used to be on the menu in previous games are instead given their own dedicated button, such as the minus (-) button opening the map, and Down on the D-Pad/directional buttons opening the [[Pokédex]].


====HeartGold and SoulSilver====
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
In {{2v2|HeartGold|SoulSilver}}, the Bag is completely operated on the touch screen. However, buttons are still available to be used. Items are now listed six on a page, and moving items within the pockets must be done by selecting them, choosing "Move", and then selecting the destination. Two key items can now be registered as opposed to one. Both key items have buttons on the Touch Screen, however only the first one will have a face button shortcut (the Y button).
|-
! Entry !! Notes
|- style="background:#fff"
| Satchel || Shows the player's [[Bag|items]] on the left half, their [[party]] on the right half, and their current amount of money at the top right corner.
|- style="background:#fff"
| [[Save]] || Shows the player's Trainer information (similar to a [[Trainer Card]]) alongside a prompt to save.
|- style="background:#fff"
| Communications || Shows the {{DL|Satchel|Lost & Found}} and [[Mystery Gift]]s sub-entries, along with options to turn the internet connection on/off and to connect automatically or not.
|-
| style="background:#fff; {{roundybl|5px}}" | Help
| style="background:#fff; {{roundybr|5px}}" | Shows the Survey Tips, Game Controls, and [[Options|Settings]] sub-entries.
|}


===Generation V===
===[[Pokémon Scarlet and Violet]]===
Generation V made the Bag a bit smaller, excluding the [[Mail]], Poké Balls, and Battle Items pockets. The items that were previously inside these pockets now show up in the Items pocket. Also, there is a button on the bottom of the screen in the Bag that will automatically sort items (first by type, and then alphabetically) alongside sorting with the Select button.
The menu is accessed by pressing the X button. The menu is shown as a list on the right side of the screen, with the player's party listed on the left side, effectively merging the Pokémon List functionality into the menu.


In {{2v2|Black|White|2}}, a new section to the bag was added, '''Free Space''', which took the appearance of a smaller Bag. It functions as a quick bag so that Players can place any items they use and have a faster access to them. It's not possible to manually sort this bag section, and all items are placed in an alphabetical order. However a filter can be applied to display only the kind of items the Players want to see with the sorting button.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- style="background:#fff"
| [[Bag]] ||
|- style="background:#fff"
| [[Pokémon Storage System|Boxes]] || New.
|- style="background:#fff"
| [[Picnic]] || New.
|- style="background:#fff"
| [[Poké Portal]] || New.
|- style="background:#fff"
| [[Options]] ||
|- style="background:#fff"
| [[Save]] ||
|}


===Generation VI===
==In the spin-off games==
Generation VI slightly changed the Bag with the removal of Free Space, once again giving the Bag five slots. There are buttons allowing last used items to be seen, as well as sorting by type, name, from most to fewest, or from fewest to most.
{{incomplete|section|Rescue Team DX menu; verify first appearance of Medal option in Masters EX}}
==={{g|Mystery Dungeon series}}===
Outside a dungeon, the menu displays the current location, the [[team]]'s rank, rank points{{sup/md|RB}}, points to next rank{{sup/md|TDS}}{{sup/md|GTI}}, the day's V-Wave type, [[Poké]], and [[Gold Bar]]s.


==Pokémon applications==
Inside a dungeon, the menu displays entire team's names and [[HP]], the leader's {{DL|Statistic|Belly}}, Poké, weather, and play time.
===Generation I===
There is no application in Generation I.


===Generation II===
Pressing the X button in a dungeon at the menu opens up the move list.
{{main|Pokégear}}
[[File:Pokégear Time GSC.png|frame|Pokégear display]]
In Generation II, the ''PokéGear'' command displays the player's [[Pokégear]]. It displays the map of the region, names of previously fought Trainers, and the current time. It also allows players to call registered Trainers. The main character of {{3v2|Gold|Silver|Crystal}} receives a Pokégear from their mother at the start of their journey. It has several functions, some of which need to be unlocked during the game by receiving special expansion cards. The functions of the PokéGear include:


* ''Time'' - The Pokégear displays the day of the week and the time of day, entered at the beginning of the game.
====Red Rescue Team, Blue Rescue Team, Explorers of Time, Darkness, and Sky====
* ''Map'' - The Pokégear displays a map of [[Johto]], and later [[Kanto]].
=====Outside a dungeon=====
* ''Phone'' - The Pokégear will function like a cellphone, allowing the user to make calls to people that the player has traded phone numbers with.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
* ''Radio'' - The Pokégear functions as a radio, allowing the player to listen to radio shows and music.
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| Items || Opens up the [[Toolbox]]/[[Treasure Bag]].
|- id="Pokémon List" style="background:#fff"
| Team || Shows the current [[team]].
|- id="Pokémon List" style="background:#fff"
| Job List || Opens up a list of the accepted jobs.
|- id="Pokémon List" style="background:#fff"
| Others || Allows the player to open up the [[Options#In the Pokémon Mystery Dungeon series|options]], change window frames{{sup/md|S}}, and check Hints{{sup/md|RB}}{{sup/md|TD}}/Game Hints{{sup/md|S}}.
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Exit{{sup/md|TDS}}
| style="background:#fff; {{roundybr|5px}}" | Closes the menu.
|}


===Generation III===
=====Inside a dungeon=====
{{main|PokéNav}}
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
[[File:Pokenav menu.png|frame|PokéNav display in Emerald]]
|-
In Generation III, the ''PokéNav'' command displays the player's PokéNav. The PokéNav command is only available in {{3v2|Ruby|Sapphire|Emerald}}. It displays the map of the region, names of previously fought Trainers, conditions of Pokémon, and the Ribbons on the Pokémon. Mr. Stone gives it to the player for recovering the {{key|III|Devon Goods}} from [[Team Aqua]] or [[Team Magma]]. It has several new functions. Most of them are already programmed in when received:
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| Moves || Opens up the moves list.
|- id="Pokémon List" style="background:#fff"
| Items || Opens up the [[Toolbox]]/[[Treasure Bag]].
|- id="Pokémon List" style="background:#fff"
| Team || Shows the current [[team]].
|- id="Pokémon List" style="background:#fff"
| Others || Opens up another list of tabs (see below).
|- id="Pokémon List" style="background:#fff"
| Ground || Checks the tile the leader stands on.
|- id="Pokémon List" style="background:#fff"
| Rest{{sup/md|TDS}} || Gives the player the choice to Quicksave the game or give up the adventure couting as a defeat.
|- id="Pokémon List" style="background:#fff"
| Exit{{sup/md|TDS}} || Closes the menu.
|- id="Pokémon List" style="background:#fff"
! colspan="2" | Others
|- id="Pokémon List" style="background:#fff"
| Game Options || Opens up the [[Options#In the Pokémon Mystery Dungeon series|options]].
|- id="Pokémon List" style="background:#fff"
| Quicksave or Give up{{sup/md|RB}} || Gives the player the choice to Quicksave the game or Give Up the adventure couting as a defeat.
|- id="Pokémon List" style="background:#fff"
| Window{{sup/md|S}} || Allows the player to change window frame.
|- id="Pokémon List" style="background:#fff"
| Map{{sup/md|TDS}} || Shows the map.
|- id="Pokémon List" style="background:#fff"
| Message log || Opens up the message log.
|- id="Pokémon List" style="background:#fff"
| Mission objectives || Shows the jobs accepted for the current dungeon. If there is no mission for the dungeon, a message saying "Just go!"{{sup/md|RB}}/"Go as far as possible"{{sup/md|TDS}} will be displayed instead.
|- id="Pokémon List" style="background:#fff"
| Recruitment search || Shows a list of all the Pokémon that can be recruited in the floor.
|- id="Pokémon List" style="background:#fff"
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Hints{{sup/md|RB}}{{sup/md|TD}}<br>Dungeon Hints{{sup/md|S}}
| style="background:#fff; {{roundybr|5px}}" | Shows hints on several subjects.
|}


*''Map'' - The PokéNav displays a map of [[Hoenn]], along with the current location of its owner.
====Gates to Infinity====
*''Condition'' - The PokéNav checks the conditions of Pokémon in detail. It can be set to search only through party Pokémon, or all Pokémon owned combined.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
*''Trainer's Eyes'' - The PokéNav will keep track of Trainers and alert the user when they want a rematch. This function appears only in {{v2|Ruby and Sapphire|s}}.
|-
*''Match Call'' - An upgraded version of the Trainer's Eyes only available in {{v2|Emerald}}, it allows its user to call anyone who has had their PokéNav registered with theirs, similar to the cell phone feature of the [[Pokégear]].
! Entry !! Notes
*''Ribbons'' - The PokéNav will display the [[Ribbon]]s the Pokémon have acquired, either via {{pkmn|Contest}}s or special events. This function can only be activated if a Pokémon receives a Ribbon.
|- id="Pokémon List" style="background:#fff"
| Items || Opens up the bag.
|- id="Pokémon List" style="background:#fff"
| Status || Shows the current [[team]].
|- id="Pokémon List" style="background:#fff"
| Job List<sup>outside a dungeon</sup> || Opens up the Job List.
|- id="Pokémon List" style="background:#fff"
| Companion Mode<sup>outside a dungeon</sup> || Changes to Companion Mode where the player controls a team member instead of the leader and can not go to [[Post Town]]. Changes to <player> Mode in Companion Mode.
|- id="Pokémon List" style="background:#fff"
| Local Wireless<sup>outside a dungeon</sup> || Allows the player to connect with other players and play through dungeon together.
|- id="Pokémon List" style="background:#fff"
| Materials<sup>outside a dungeon</sup> || Opens up Gurdurr's Menu where the player can check their material needed to build things in [[Pokémon Paradise]].
|- id="Pokémon List" style="background:#fff"
| Save<sup>outside a dungeon</sup> || Saves the game.
|- id="Pokémon List" style="background:#fff"
| Note<sup>inside a dungeon</sup> || Opens up the Job List for the current dungeon.
|- id="Pokémon List" style="background:#fff"
| Moves<sup>inside a dungeon</sup> || Opens up the moves list.
|- id="Pokémon List" style="background:#fff"
| Change the Leader<sup>inside a dungeon</sup> || Changes the leader to the Pokémon next in line, this does not count as a turn, outside of the grid the button is grey and can't be clicked.
|- id="Pokémon List" style="background:#fff"
| Look Around<sup>inside a dungeon</sup> || Allows the player to see around the room without moving. Can only be done in a room, outside of the grid the button is grey and can't be clicked.
|- id="Pokémon List" style="background:#fff"
| Underfoot<sup>inside a dungeon</sup> || Checks the tile the leader stands on, outside of the grid the button is grey and can't be clicked.
|- id="Pokémon List" style="background:#fff"
| Quick Save<sup>inside a dungeon</sup> || Quick Saves the game and takes the player to the Main Menu.
|- id="Pokémon List" style="background:#fff"
| Others || Opens up another list of tabs (see below).
|- id="Pokémon List" style="background:#fff"
! colspan="2" | Others
|- id="Pokémon List" style="background:#fff"
| Options || Opens up the options.
|- id="Pokémon List" style="background:#fff"
| SpotPass Settings || Allows the player to switch on and off SpotPass.
|- id="Pokémon List" style="background:#fff"
| Pokémon who can appear<sup>inside a dungeon</sup> || Shows a list of Pokémon who can appear and be befriended.
|- id="Pokémon List" style="background:#fff"
| V-Wave || Shows the day's V-Wave type and effects.
|- id="Pokémon List" style="background:#fff"
| Message Log || Opens up the Message Log.
|- id="Pokémon List" style="background:#fff"
| Dungeon Status<sup>inside a dungeon</sup> || Opens up a list of floor-wide condition that are present on the floor.
|- id="Pokémon List" style="background:#fff"
| Dungeon Hints || Shows hints on the subjects of exploring a dungeon.
|- id="Pokémon List" style="background:#fff"
| How to Play || Shows hints on several subjects.
|- id="Pokémon List" style="background:#fff"
| To the Entrance<sup>outside a dungeon</sup> || Takes the player to the entrance of the area their currently in.
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Give Up<sup>inside a dungeon</sup>
| style="background:#fff; {{roundybr|5px}}" | The player gives up, counting as a defeat.
|}


====FireRed and LeafGreen====
====Super Mystery Dungeon====
{{main|Fame Checker}}
=====Outside a dungeon=====
The ''Fame Checker'' was introduced in {{2v2|FireRed|LeafGreen}} as an information collector for important NPCs ([[Gym Leader]]s, the [[Elite Four]], etc.). The player must talk to NPCs, look at [[Gym]] signs, or read [[Pokémon Journal]]s to obtain Fame Checker information. It is a [[key item]] and not directly located on the menu.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| Items || Opens up the Bag.
|- id="Pokémon List" style="background:#fff"
| Status || Shows the current [[team]].
|- id="Pokémon List" style="background:#fff"
| Team Selection || Allows the player to oraganize their teams.
|- id="Pokémon List" style="background:#fff"
| Expedition List || Opens up a list of the accepted expeditions
|- id="Pokémon List" style="background:#fff"
| Connection Orb || Opens up the [[Connection Orb]]
|- id="Pokémon List" style="background:#fff"
| World Map || Opens up the World Map
|- id="Pokémon List" style="background:#fff"
| Save || Saves the game.
|- id="Pokémon List" style="background:#fff"
| Others || Opens up another list of tabs (see below).
|- id="Pokémon List" style="background:#fff"
! colspan="2" | Others
|- id="Pokémon List" style="background:#fff"
| Control Info || Opens up two signs of how to get around in towns and dungeons.
|- id="Pokémon List" style="background:#fff"
| Options || Opens up the options
|- id="Pokémon List" style="background:#fff"
| Message Log || Opens up the Messag Log
|- id="Pokémon List" style="background:#fff"
| How to Play || Opens up several hints on how to play the game
|- id="Pokémon List" style="background:#fff"
| Adventure Hints || Opens up several hints on how to act in dungeons
|- id="Pokémon List" style="background:#fff"
| To the Entrance || Takes the player to the entrance
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Resume from the Save Data
| style="background:#fff; {{roundybr|5px}}" | Resumes the game from the last time it was saved
|}


===Generation IV===
=====Inside a dungeon=====
{{main|Pokétch}}
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
With the Generation IV games being on the DS, the application feature in {{3v2|Diamond|Pearl|Platinum}}, the Pokétch, can be seen on the touch screen, instead of in the menu.
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| Items || Opens up the Bag.
|- id="Pokémon List" style="background:#fff"
| Status || Shows the current [[team]].
|- id="Pokémon List" style="background:#fff"
| Move Settings || Opens up the move setting screen.
|- id="Pokémon List" style="background:#fff"
| Tactics Meeting || Opens up the tactics.
|- id="Pokémon List" style="background:#fff"
| Alliance || Allows the player to choose which move shall be used when performing an alliance.
|- id="Pokémon List" style="background:#fff"
| Look Around || The player looks around the room, not usable in corridors.
|- id="Pokémon List" style="background:#fff"
| Underfoot || Checks the tile the leader stands on.
|- id="Pokémon List" style="background:#fff"
| Change the Order || Allows the player to change the order of which the turns play out.
|- id="Pokémon List" style="background:#fff"
| Expedition List || Opens up a list of the accepted expeditions.
|- id="Pokémon List" style="background:#fff"
| Connection Orb || Opens up the [[Connection Orb]].
|- id="Pokémon List" style="background:#fff"
| Others || Opens up another list of tabs (see below).
|- id="Pokémon List" style="background:#fff"
! colspan="2" | Others
|- id="Pokémon List" style="background:#fff"
| Control Info || Opens up two signs of how to get around in towns and dungeons.
|- id="Pokémon List" style="background:#fff"
| Switch the leader || Allows the player to change leader
|- id="Pokémon List" style="background:#fff"
| Type Icon Guide || Opens up a sign which displays what different icons mean.
|- id="Pokémon List" style="background:#fff"
| Options || Opens up the options
|- id="Pokémon List" style="background:#fff"
| Message Log || Opens up the Messag Log.
|- id="Pokémon List" style="background:#fff"
| Dungeon Status || Opens up a list of floor-wide condition that are present on the floor.
|- id="Pokémon List" style="background:#fff"
| How to Play || Opens up several hints on how to play the game
|- id="Pokémon List" style="background:#fff"
| Adventure Hints || Opens up several hints on how to act in dungeons
|- id="Pokémon List" style="background:#fff"
| Give Up || The player gives up, counting as a defeat.
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Resume from the Save Data
| style="background:#fff; {{roundybr|5px}}" | Resumes the game from the last time it was saved
|}


{{main|Pokégear}}
===[[Pokémon Ranger series]]===
In {{game|HeartGold and SoulSilver|s}}, the Pokégear's features are utilized on separate screens and must be selected in the menu.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
|-
! Entry !! Notes
|- id="Pokémon List" style="background:#fff"
| Styler || Opens up the Styler Status screen displaying Styler Level, Experience points, Experience points needed for next Styler Level, Energy, Line length, Power, Charge Speed, Charge Level, all Defense Statuses, and a Power-up Data List. Only available in Shadows of Almia.
|- id="Pokémon List" style="background:#fff"
| Status || Opens up the status screen displaying the player's name, Styler Level, Styler Energy, Styler Power, Charge Level, and experience points needed to the next level. Only available in Guardian Signs.
|- id="Pokémon List" style="background:#fff"
| Release || Allows the player to release captured Pokémon.
|- id="Pokémon List" style="background:#fff"
| Modification || Allows the player to spend Ranger Points on modifying the styler's stats. Only available in Guardian Signs.
|- id="Pokémon List" style="background:#fff"
| Sign List || Opens up a list of Guardian Signs. Only available in Guardian Signs.
|- id="Pokémon List" style="background:#fff"
| Quests || Opens up a list of all the available, accepted, and completed quests. Only available in Shadows of Almia and Guardian Signs.
|- id="Pokémon List" style="background:#fff"
| Browser || Opens up the regional [[Pokédex#In the Pokémon Ranger series|Browser]].
|- id="Pokémon List" style="background:#fff"
| Missions || Shows the current Mission and allows the player to restart it in Pokémon Ranger, named Mission. Opens up a map with all the Missions pointed out in Shadows of Almia and Guardian Signs.
|- id="Pokémon List" style="background:#fff"
| Map || Opens up the map.
|- id="Pokémon List" style="background:#fff"
| Options || Opens up the [[Options#In the Pokémon Ranger series|options]]. Not present in Guardian Signs.
|- id="Pokémon List" style="background:#fff"
| Glossary || Opens up the {{pkmn|Ranger Glossary|Glossary}}.
|- id="Pokémon List" style="background:#fff"
| Quicksave || Quicksaves the game.
|- id="Exit"
| style="background:#fff; {{roundybl|5px}}" | Exit
| style="background:#fff; {{roundybr|5px}}" | Closes the menu in Pokémon Ranger. In Shadows of Almia and Guardian Signs there's a button at the top right with an arrow on it that closes the menu.
|}


===Generation V===
===[[Pokémon Rumble series]]===
{{main|C-Gear}}
====Pokémon Rumble Blast====
Like the Pokétch application, the C-Gear is not located within the menu; the C-Gear is, when turned on, continually located on the touch screen of the DS. By default, it constantly searches for a local wireless access point to connect with other games, but it can be turned off. So far, two new features have been announced:
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
* ''Pass By Mode'' - If the C-Gear is on Lookout Mode, then it will automatically pick up signals from other players, allowing the player to monitor their progress in real time.
! Setting !! Notes
* ''Global Link'' - This allows the game to sync its save file to a website on the Internet where the player can access extra features and minigames.
|- style="background:#fff"
| Resume || Closes the menu.
|- style="background:#fff"
| Return to Town || Takes the player to the latest town they've been to. Only available inside a level.
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Save and Quit
| style="background:#fff; {{roundybr|5px}}" | Allows the player to save and quit the game.
|}


===Generation VI===
====Pokémon Rumble World====
{{main|Player Search System}}
In Pokémon Rumble World there are two menus; one that is on the touch screen with four buttons with must pressed with the stylus, the second is opened pressing start.
{{main|Pokémon-Amie}}
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
{{main|Super Training}}
! Setting !! Notes
|- style="background:#fff"
! colspan="2" | Touch Screen menu
|- style="background:#fff"
| Profile || Allows the player to check their Player Info, view a list of claimed and unclaimed titles as well as change their title, and change Mii Settings.
|- style="background:#fff"
| Adventurers || Opens up a list of all the visitors.
|- style="background:#fff"
| Pokémon || Allows the player to check their Pokémon and {{pkmn2|Released|say good-bye}} to them.
|- style="background:#fff"
| Visitors || Allows the player to greet visitors that have arrived either via StreetPass or SpotPass or call five random visitors once a day via the internet.
|- style="background:#fff"
! colspan="2" | Start menu
|- style="background:#fff"
| Manual || Opens up the manual of the game
|- style="background:#fff"
| L+R Take Photos || Takes a photo of the top screen
|- style="background:#fff"
| Character Roles || Allows the player to assign visitors the roles of characters in-game.
|- style="background:#fff"
| Passwords || Allows the player to enter passwords and unlock things.
|- style="background:#fff"
| Options || Opens up the [[Options#In the Pokémon Rumble series|options]]
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Save and Quit
| style="background:#fff; {{roundybr|5px}}" | Saves the game and closes it down
|}


Like the C-Gear and Pokétch before it, the Player Search System, Pokémon-Amie, and Super Training are not located in the menu, but are located on the touch screen. At the bottom of the bottom screen, the icons for the menu are displayed.
===[[Pokémon Trozei]] series===
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
! Entry !! Notes
|- style="background:#fff"
| Continue || Continues the game
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Return to Map
| style="background:#fff; {{roundybr|5px}}" | Takes the player back to the map
|}


===Gallery===
===[[Pokémon Dash]]===
<gallery>
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
File:Pokégear Map GSC.png|The map function in {{3v2|Gold|Silver|Crystal}}, displaying the map for [[Johto]]
! Entry !! Notes
File:Pokenav map.png|Pokénav map in Full View in {{3v2|Ruby|Sapphire|Emerald}}
|- style="background:#fff"
File:Pokenav condition menu.png|Pokémon Condition menu in {{3v2|Ruby|Sapphire|Emerald}}
| Continue || Continues the game
File:Digital Watch App.png|The Digital Watch app as seen on a girl's [[Pokétch]] in {{game|Platinum}}
|- style="background:#fff"
File:Pokégear Map HGSS.png|The map function in {{2v2|HeartGold|SoulSilver}}, displaying the [[Johto]] half of the map
| Retry || Restarts the course
File:Pokégear Radio HGSS.png|The bottom screen of the radio interface in {{2v2|HeartGold|SoulSilver}}
|- style="background:#fff"
File:Victini C-Gear skin.png|A C-Gear in {{2v2|Black|White}} using the Victini skin
| Back to Cup Select || Takes the player to the cup selection screen
File:B2W2 C-Gear skin.png|A C-Gear in {{2v2|Black|White|2}} using the default skin
|- style="background:#fff"
File:Resolute Keldeo C-Gear skin.png|A C-Gear in {{2v2|Black|White|2}} using the Keldeo skin
| Back to Title || Takes the player back to the title screen
File:PSS screen.jpg|The Player Search System from {{g|X and Y}}
|- style="background:#fff"
File:Pokémon-Amie screen.png|The [[Pokémon-Amie]] screen from {{g|X and Y}}
| style="background:#fff; {{roundybl|5px}}" | {{tt|Settings|Represented by a screwdriver}}
File:Super Training party XY.jpg|The Super Training screen from {{g|X and Y}}
| style="background:#fff; {{roundybr|5px}}" | Allows the player to switch between Normal and Reverse play style and turn the backlight on and off.
</gallery>
|}


==Player's name==
===[[Pokémon Art Academy]]===
{{main|Trainer Card (game)|Trainer Card}}
Pressing start or select while drawing opens the menu, choosing an image in the album opens up the Image options.
{{Bad picture|reason=It's in Japanese. We use English when possible, so why shouldn't we?}}
====Options====
[[File:Trainer card Black 2 White 2.png|frame|A blue Trainer Card in Black 2 and White 2]]
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
The ''Player's name'' command allows the player to display their Trainer Card. Several things are present on all Trainer Cards, including the Trainer's name, the [[Trainer ID number]], how much [[Pokémon Dollar|money]] the player has, number of Pokémon seen (number of Pokémon caught before {{gen|IV}}), which [[Badge]]s the player has earned, and the amount of time they have been playing their game. The Trainer Card also changes colors after meeting certain conditions, such as defeating the [[Elite Four]].
! Entry !! Notes
|- style="background:#fff"
| Review Step || Plays the lesson once more. Only available in Lesson.
|- style="background:#fff"
| Restart Lesson || Restarts the lesson. Only available in Quick Draw.
|- style="background:#fff"
| Add Background || Allows the player to add a flat color, images from the SD card, or images from the game as background. Only available in Free Paint.
|- style="background:#fff"
| Save || Saves the image.
|- style="background:#fff"
| Clear Canvas || Allows the player to clear the canvas. Unavailable unless something has been drawn.
|- style="background:#fff"
| Settings || Allows the player to change the Sound Settings and Button Controls. Only available in Free Paint.
|- style="background:#fff"
| Sound Settings || Allows the player turn on and off the music, interface sounds, and tool sounds. Only available in Lesson and Quick Draw.
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Quit
| style="background:#fff; {{roundybr|5px}}" | Allows the player to quit the current lesson.
|}


===Generation I===
====Image options====
The menu shows the player's name, how much money they are carrying, and how long they have been playing, as well as acquired Badges and the faces of Gym Leaders whose Badges have not yet been obtained.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
===Generation II===
! Setting !! Notes
The menu now shows the player's [[ID number]], as well as the number of caught Pokémon.
|- style="background:#fff"
| Edit Image || Takes the player to edit mode for the image.
|- style="background:#fff"
| Share || Allows the player to share the image by Miiverse or Local Play.
|- style="background:#fff"
| Delete || Allows the player to delete the image.
|- style="background:#fff"
| Export || Allows the player to export the image to the Nintendo 3DS as a JPEG.
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Name{{tt|*|if the card dosen't have a name}}<br>Rename{{tt|*|if the card has a name}}
| style="background:#fff; {{roundybr|5px}}" | Allows the player to (re)name the image.
|}


Additionally, the lower part of the menu now has a back side where Badges are shown (which are now displayed with the Gym Leaders' faces, rather than replacing them).
===[[Pokémon GO]]===
===Generation III===
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
In [[Generation III]], a back side is fully implemented, where it displays such data as how many link battles a player has participated in, won, and lost; how many trades the player has taken part in; and how long they had been playing when they first defeated the [[Elite Four]] and [[Pokémon Champion]] to enter the [[Hall of Fame]]. The Gym Leaders' faces are no longer present.
! Setting !! Notes
|- style="background:#fff"
| Pokédex || Opens up the [[Pokédex]].
|- style="background:#fff"
| Shop || Opens up the shop.
|- style="background:#fff"
| Pokémon || Opens up a list of the player's Pokémon.
|- style="background:#fff"
| Items || Opens up the [[bag]].
|- style="background:#fff"
| Settings || Opens up the [[Options#Pokémon GO|settings]].
|- style="background:#fff"
| Tips || Plays a series of tips on [[PokéStop]]s and [[Gym (GO)|Gyms]].
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | News
| style="background:#fff; {{roundybr|5px}}" | Opens up the latest news. Available when news is available.
|}


In {{game|FireRed and LeafGreen|s}}, a Trainer's party can be photographed in the [[Rocket Game Corner]] in [[Celadon City]] and put on the back as well. The back side also shows stickers.
===[[Pokémon: Magikarp Jump]]===
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
! Setting !! Notes
|- style="background:#fff"
| More || Opens a card that says "Try to beat the next [the league the player is currently at]", and lists the rewards for beating that league.
|- style="background:#fff"
| Decorate || Allows the player to decorate their pond with Decorations and set different themes for their pond.
|- style="background:#fff"
| Items || Opens up the [[bag]].
|- style="background:#fff"
| Achievements || Opens up the achievements.
|- style="background:#fff"
| Purchase || Takes the player to the Exchange Office.
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Settings
| style="background:#fff; {{roundybr|5px}}" | Takes the player to the [[options|settings]].
|}


===Generation IV===
===[[Pokémon Masters EX]]===
The Badges can be found on the touch screen. They can be polished by touching the screen and will play musical notes depending on how clean they are, a feature absent in {{2v2|HeartGold|SoulSilver}}. A signature strip was also added at the back for the player to write on with the DS stylus.
The menu is labeled as the '''Poryphone Menu'''.
{| class="roundy" style="background:#ddf; border:3px solid #ccf"
! Entry !! Notes
|- style="background:#fff"
| Missions || Opens up the {{mas|Mission}}s menu.
|- style="background:#fff"
| Friends || Opens up the Friend List.
|- style="background:#fff"
| Bag || Opens up the [[Bag]].
|- style="background:#fff"
| Dex || Opens up the {{mas|Dex}} menu where the player can check the [[list of sync pairs]].
|- style="background:#fff"
| Settings || Allows the player to adjust sound, language, text, and battle settings.
|- style="background:#fff"
| Other || Opens up another list of tabs (see below).
|- style="background:#fff"
| Game Center/Google Play{{tt|*|Moved to the Other menu as of Version 2.42.0}} || Opens Game Center<sup>iOS</sup>/Google Play<sup>Android</sup> on the user's device.
|- style="background:#fff"
| Account || Allows the player to link their [[save]] data to a [[Nintendo]] account or delete account data.
|- style="background:#fff"
| Invitations || Allows the player to invite or join friends in a Co-Op party.
|- style="background:#fff"
! colspan="2" | Available since Version ???
|- style="background:#fff"
| Medals || Opens up the {{mas|Medal}}s menu.
|- style="background:#fff"
! colspan="2" | Available since Version 2.42.0
|- style="background:#fff"
| Title || Opens up the {{mas|Title}}s menu.
|- style="background:#fff"
| Photo Creator || Opens up the [[Photo Creator]].
|- style="background:#fff"
| Adventure Log || Allows the player to view their Player Information and Player Records.
|- style="background:#fff"
! colspan="2" | Other
|- style="background:#fff"
| Trista's Guide || Allows the player to view various informational blurbs about gameplay mechanics.
|- style="background:#fff"
| FAQ || Opens a list of frequently asked questions regarding the game.
|- style="background:#fff"
| Tips || Opens a list of various details about different gameplay mechanics.
|- style="background:#fff"
| Customer Support || Allows the player to provide inquiries or feedback about the game.
|- style="background:#fff"
| EULA || Allows the player to view the End User License Agreement of their respective region.
|- style="background:#fff"
| Privacy Policy || Allows the player to view the Privacy Policy of their respective region.
|- style="background:#fff"
| About This App || Allows the player to view Copyright Information and the [[credits]].
|- style="background:#fff"
| Data Usage || Allows the player to control the distribution of their usage data.
|- style="background:#fff"
| style="background:#fff; {{roundybl|5px}}" | Return to Title Screen
| style="background:#fff; {{roundybr|5px}}" | Restarts the app to the title screen.
|}


===Generation V===
==Gallery==
Like in Generation IV, the Badges in [[Generation V]] can be cleaned. This function was removed in [[Pokémon Black and White Versions 2|Black 2 and White 2]]. <!--Message spot, Trainer type, Badges affect grayness of Gym leaders' faces-->
{{Incomplete|section|Cable Club (FRLG if different from normal menu), and EFRLG Union Room menus. Any other alternate menus (did the Wi-Fi Plaza have its own menu?) Also needs Let's Go Eevee.}}
<gallery>
RBY Menu.png|Red, Blue, and Yellow
GSC Menu.png|Gold, Silver, and Crystal
RS Menu.png|Ruby and Sapphire
Emerald Menu.png|Emerald
FRLG Menu.png|FireRed and LeafGreen
DPPt Menu.png|Diamond, Pearl, and Platinum
HGSS Menu.png|HeartGold and SoulSilver
BW Menu.png|Black and White
Black 2 Menu.png|Black 2
White 2 Menu.png|White 2
XY Menu.png|X and Y
ORAS Menu.png|Omega Ruby and Alpha Sapphire
SM Menu.png|Sun and Moon (page 1)
SM Menu 2.png|Sun and Moon (page 2)
US Menu.png|Ultra Sun (page 1)
US Menu 2.png|Ultra Sun (page 2)
UM Menu.png|Ultra Moon (page 1)
UM Menu 2.png|Ultra Moon (page 2)
Let's Go Pikachu Menu.png| Let's Go, Pikachu!
SwSh Menu.png|Sword and Shield
BDSP Menu.png|Brilliant Diamond and Shining Pearl
SV Party.png|Scarlet and Violet
Colo Menu.png|Colosseum
XD Menu.png|XD
</gallery>


===Generation VI===
===Variants===
In Generation VI, it now also shows their [[Poké Mile]]s and the first entrance into the Hall of Fame. The bottom screen has Badges but no longer plays a musical note.
<gallery>
 
RBY Cable Club Menu.png|Red, Blue, and Yellow (Cable Club)
==Save==
GSC Bug Catching Menu.png|Gold, Silver, and Crystal (Bug-Catching Contest)
{{main|Saving}}
GSC Cable Club Menu.png|Gold, Silver, and Crystal (Cable Club)
[[File:Save Pokémon Black.png|thumb|Saving in {{game|Black}}]]
RS Cable Club Menu.png|Ruby and Sapphire (Cable Club)
The ''Save'' command saves the player's current progress. The player can save the game at any time outside of battle. In Generation IV, the prompt may display "Saving a lot of data..." instead of just "Saving...". This occurs when the player accesses the [[Pokémon Storage System]] from a [[PC]] as well as the first time saving after loading a backup save file that was loaded due to a corrupted file. When the player selects "Continue" on the main menu, the player can continue playing the game from the last place saved.
RS Safari Menu.png|Ruby and Sapphire (Safari Zone)
 
Emerald Safari Menu.png|Emerald (Safari Zone)
==Options==
FRLG Safari Menu.png|FireRed and LeafGreen (Safari Zone)
{{main|Options}}
DPPt Great Marsh Menu.png|Diamond, Pearl, and Platinum (Great Marsh)
[[File:Platinum options.png|frame|left|Options in Generation IV]]
DPPt Union Room Menu.png|Diamond, Pearl, and Platinum (Union Room)
 
DPPt Underground Menu.png|Diamond, Pearl, and Platinum (The Underground)
The ''Options'' command allows the player to change various in-game features. The Options menu can also be accessed on the main menu.
DPPt Battle Tower Menu.png|Diamond, Pearl, and Platinum (Battle Tower)
HGSS Safari Menu.png|HeartGold and SoulSilver (Safari Zone)
HGSS Bug Catching Menu.png|HeartGold and SoulSilver (Bug-Catching Contest)
HGSS Union Room Menu.png|HeartGold and SoulSilver (Union Room)
HGSS Battle Tower Menu.png|HeartGold and SoulSilver (Battle Tower)
Black 2 Black Tower White Treehollow Menu.png|Black 2 (Black Tower/White Treehollow)
White 2 Black Tower White Treehollow Menu.png|White 2 (Black Tower/White Treehollow)
BDSP Great Marsh Menu.png|Brilliant Diamond and Shining Pearl (Great Marsh)
</gallery>


==Exit==
{{main|Exit}}
The ''Exit'' command closes the menu and returns to the game. The player can also press the start button, X button, or the B button to close the menu.
{{left clear}}
==Trivia==
==Trivia==
* In [[Generation I]], the menu screen would be darker than usual if the menu was opened in a cave or other place that was very dark and {{m|Flash}} had not yet been used.
[[File:Dark menu RGBY.png|thumb|The menu in a dark cave]]
* In the [[Pokémon Mystery Dungeon]] series, an entirely different menu format was introduced due to the vastly different style of gameplay.
* In the [[Generation I]] games, the menu is affected by the [[darkness]] of [[cave]]s (meaning that {{m|Flash}} has not yet been used). This was corrected in the [[Game Boy Color]] mode of the [[Generation II]] games; in [[Game Boy]] and [[Super Game Boy]] modes, it behaves like in Generation I and Flash will not make it lighter due to the darkness being dependent on the time-based palette defined in the maps of caves, which are set to use the nighttime palette.
* The first core series games to feature the menu on the touch screen are {{game|HeartGold and SoulSilver|s}}. The player is able to select different options by using the DS's touch screen capabilities, such as one-touch saving, accessing the [[Pokédex]], and accessing the [[Bag]]. All of the menu options utilize the touch screen in a total redesign from previous generations. Pressing the X button will allow control over this area to change from the stylus to the D-pad. However, because of the lack of an "exit" button on the touch screen, players must press the X button or B button to return to normal gameplay.
* In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] when choosing Moves on the menu a red square appears on the tile the leader stands on. However, the red square does not disappear when closing the window but does so when closing the menu or opening and closing the [[Toolbox]].
* In Generation I, if the {{player}} holds '''A''' while saving, the menu won't disappear until the player releases '''A'''.
{{clear}}


==In other languages==
{{langtable|color=ddf|bordercolor=ccf
|zh_yue=選單 ''{{tt|Syúndāan|Menu}}''
|zh_cmn=選單 / 菜单 ''{{tt|Xuǎndān|Menu}}''
|fr=Menu
|de=Menü
|it=Menu
|ko=메뉴 ''Menu''
|es=Menú
|pt=Menu
}}
{{-}}
{{-}}
{{Menu}}<br>
{{Menu}}<br>
Line 222: Line 810:
[[Category:Menu options|*]]
[[Category:Menu options|*]]


[[fr:Menu]]
[[it:Menu]]
[[ja:メニュー]]
[[ja:メニュー]]
[[zh:菜单]]
[[zh:菜单]]

Latest revision as of 22:51, 11 March 2024

This article is about the overworld menu. For the title screen menu, see Main menu.

The menu (Japanese: メニュー menu) is the main interface in all of the core series Pokémon games that allows the player to access the game's basic features and aspects of their save file, with the entries differing throughout the various games. It is accessed by pressing the START button in Generations I to III and by pressing the X button in Generation IV and later.

In the Generation VI and Generation VII 3DS games, a menu entry's position may be swapped using the stylus.

In the core series and side series

In general, entries are only added to the menu when the player obtains them, such as the Pokédex. Games that have entries for Save, Options, and Exit have them available from the beginning.

Two exceptions exist:

  • In Generation I, the Pokémon menu entry is available even before the player obtains their first partner Pokémon, but will do nothing when selected until then.
  • In HeartGold and SoulSilver, the menu on the Touch Screen is completely empty at the very beginning. The Bag, Trainer Card, Save, and Options entries appear when the player character first talks to their mother.

Generations I to IV

Prior to HeartGold and SoulSilver, the menu displays in a single vertical column. In HeartGold and SoulSilver, the menu displays in two columns (of four and three), and is always open on the touchscreen.

Core series

Entry Notes
Pokédex
Pokémon Displays the party.
Bag Called "Item" in Generation I and "Pack" in Generation II.
(App) This entry is reserved for the PokégearGSCHGSS or PokéNavRSE. It is absent in other games.
(Name) Displays the Trainer Card. This entry shows up as the player's name.
Save
Options Called "Option" prior to Generation IV.
Exit This entry is absent in Pokémon HeartGold and SoulSilver, being replaced by a graphical X button that displays above the menu (rather than as one of its entries) and can be tapped on to close it. As all games allow the menu to be closed by pressing the START, X, or B buttons, this function was somewhat redundant.

Note that some entries do not appear or are replaced while in a Cable Club/Union Room, Safari Zone/Bug-Catching Contest, or Battle Tower.

The Underground

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: What exactly goes in Treasures; if the Underground Trainer Card option differs in any way, however slight, from the overworld version

The Underground in Diamond, Pearl, and Platinum uses an almost entirely different menu:

Entry Notes
Traps
Spheres
Goods
Treasures
(Name)
Go Up
Close

Pokémon Colosseum and XD

These games use a similar menu to the core series, but the following three entries are absent:

  • Pokédex (replaced by the Strategy Memo inside the P★DA)
  • Trainer Card (as the P★DA displays Trainer information).
  • Options (since options are instead accessed from the title screen)
Entry Notes
Pokémon
P★DA Unlike the app entry in the core series games, this entry appears above the Items entry.
Items (Named Items instead of the core series' Item/Pack/Bag.)
Save This entry is absent from Colosseum, where saving is instead done from a PC.
Exit

Generations V and VI

The menu now displays in three rows of two. It is no longer always open on the touchscreen.

Entry Notes
Pokémon The party entry is simply called "Pokémon" in the menu itself, but the Ready button shows its full name "Pokémon List". Now appears first in the menu, before Pokédex.
Pokédex Now appears second in the menu, after Pokémon.
Bag
(Name) Displays the Trainer Card and shows up as the player's name.
Save
Options

Pokémon Sun, Moon, Ultra Sun, and Ultra Moon

The menu still displays in three rows of two, but was significantly expanded and now takes up two pages, accessed by scrolling right from the first page.

In Ultra Sun and Ultra Moon, a few items were moved or changed. Save now appears outside of the menu pages to the bottom right of the screen, and can be accessed from the menu with the Y button.

Entry Notes
Pokémon
Pokédex
Bag
SaveSM/Photo AlbumUSUM For the first time, Save appears right after Bag.SM
Festival Plaza New.
Trainer Passport Replaces the Trainer Card and no longer displays as the player's name for the first time.
Poké PelagoSM/OptionsUSUM New.SM
Pokémon Refresh New.
QR Scanner New.
Battle Video New.
OptionsSM/Poké PelagoUSUM

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

The menu displays with one entry in the top row and five entries in the bottom row.

Options are now accessed with the Y button from the menu; this instruction is displayed by the game in the footer at the bottom right of the screen. There is no longer a Trainer Card entry in the menu; Trainer information is instead displayed on the Save screen before saving.

Entry Notes
Play with (Nickname) Displays the nickname of the player's Partner Pokémon, though in all caps to match the formatting of the rest of the menu.
Pokédex
Bag Displays before the party for the first time.
Party Displays after Bag for the first time, and is named "Party" instead of "Pokémon" for the first time.
Communicate
Save

Pokémon Sword and Shield

The menu displays with two rows of five entries. After all entries are obtained, the player can now swap the order of entries with the Y button; the default order is shown here. The player can also automatically select Town Map with the + button or Save with the R button.

Entry Notes
Pokédex
Pokémon
Bag
League Card
Save
Town Map New.
Pokémon Camp New.
Mystery Gift New.
VS
Options

Pokémon Brilliant Diamond and Shining Pearl

The menu displays with two rows of four entries. The Y, +, and R buttons have the same functionality as in Sword and Shield, though swapping (Y) is now possible even before all menu entries have been obtained. Save is no longer a menu entry, but displays outside the menu, below it and to the right.

Entry Notes
Pokédex
Pokémon
Bag
Trainer Card
Town Map
Ball Capsules New.
Options
Mystery Gift Reordered compared to Sword and Shield.

Pokémon Legends: Arceus

The menu is accessed by pressing Up on the D-Pad/directional buttons. Unlike previous games, it appears as a horizontal row of icons at the top of the screen, and the contents of the currently highlighted menu entry automatically show up below (the player does not have to press A on a menu item to select it, including when first opening the menu). The ZL and ZR buttons are used to scroll through the menu entries.

Several entries that used to be on the menu in previous games are instead given their own dedicated button, such as the minus (-) button opening the map, and Down on the D-Pad/directional buttons opening the Pokédex.

Entry Notes
Satchel Shows the player's items on the left half, their party on the right half, and their current amount of money at the top right corner.
Save Shows the player's Trainer information (similar to a Trainer Card) alongside a prompt to save.
Communications Shows the Lost & Found and Mystery Gifts sub-entries, along with options to turn the internet connection on/off and to connect automatically or not.
Help Shows the Survey Tips, Game Controls, and Settings sub-entries.

Pokémon Scarlet and Violet

The menu is accessed by pressing the X button. The menu is shown as a list on the right side of the screen, with the player's party listed on the left side, effectively merging the Pokémon List functionality into the menu.

Entry Notes
Bag
Boxes New.
Picnic New.
Poké Portal New.
Options
Save

In the spin-off games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Rescue Team DX menu; verify first appearance of Medal option in Masters EX

Pokémon Mystery Dungeon series

Outside a dungeon, the menu displays the current location, the team's rank, rank pointsRB, points to next rankTDSGtI, the day's V-Wave type, Poké, and Gold Bars.

Inside a dungeon, the menu displays entire team's names and HP, the leader's Belly, Poké, weather, and play time.

Pressing the X button in a dungeon at the menu opens up the move list.

Red Rescue Team, Blue Rescue Team, Explorers of Time, Darkness, and Sky

Outside a dungeon
Entry Notes
Items Opens up the Toolbox/Treasure Bag.
Team Shows the current team.
Job List Opens up a list of the accepted jobs.
Others Allows the player to open up the options, change window framesS, and check HintsRBTD/Game HintsS.
ExitTDS Closes the menu.
Inside a dungeon
Entry Notes
Moves Opens up the moves list.
Items Opens up the Toolbox/Treasure Bag.
Team Shows the current team.
Others Opens up another list of tabs (see below).
Ground Checks the tile the leader stands on.
RestTDS Gives the player the choice to Quicksave the game or give up the adventure couting as a defeat.
ExitTDS Closes the menu.
Others
Game Options Opens up the options.
Quicksave or Give upRB Gives the player the choice to Quicksave the game or Give Up the adventure couting as a defeat.
WindowS Allows the player to change window frame.
MapTDS Shows the map.
Message log Opens up the message log.
Mission objectives Shows the jobs accepted for the current dungeon. If there is no mission for the dungeon, a message saying "Just go!"RB/"Go as far as possible"TDS will be displayed instead.
Recruitment search Shows a list of all the Pokémon that can be recruited in the floor.
HintsRBTD
Dungeon HintsS
Shows hints on several subjects.

Gates to Infinity

Entry Notes
Items Opens up the bag.
Status Shows the current team.
Job Listoutside a dungeon Opens up the Job List.
Companion Modeoutside a dungeon Changes to Companion Mode where the player controls a team member instead of the leader and can not go to Post Town. Changes to <player> Mode in Companion Mode.
Local Wirelessoutside a dungeon Allows the player to connect with other players and play through dungeon together.
Materialsoutside a dungeon Opens up Gurdurr's Menu where the player can check their material needed to build things in Pokémon Paradise.
Saveoutside a dungeon Saves the game.
Noteinside a dungeon Opens up the Job List for the current dungeon.
Movesinside a dungeon Opens up the moves list.
Change the Leaderinside a dungeon Changes the leader to the Pokémon next in line, this does not count as a turn, outside of the grid the button is grey and can't be clicked.
Look Aroundinside a dungeon Allows the player to see around the room without moving. Can only be done in a room, outside of the grid the button is grey and can't be clicked.
Underfootinside a dungeon Checks the tile the leader stands on, outside of the grid the button is grey and can't be clicked.
Quick Saveinside a dungeon Quick Saves the game and takes the player to the Main Menu.
Others Opens up another list of tabs (see below).
Others
Options Opens up the options.
SpotPass Settings Allows the player to switch on and off SpotPass.
Pokémon who can appearinside a dungeon Shows a list of Pokémon who can appear and be befriended.
V-Wave Shows the day's V-Wave type and effects.
Message Log Opens up the Message Log.
Dungeon Statusinside a dungeon Opens up a list of floor-wide condition that are present on the floor.
Dungeon Hints Shows hints on the subjects of exploring a dungeon.
How to Play Shows hints on several subjects.
To the Entranceoutside a dungeon Takes the player to the entrance of the area their currently in.
Give Upinside a dungeon The player gives up, counting as a defeat.

Super Mystery Dungeon

Outside a dungeon
Entry Notes
Items Opens up the Bag.
Status Shows the current team.
Team Selection Allows the player to oraganize their teams.
Expedition List Opens up a list of the accepted expeditions
Connection Orb Opens up the Connection Orb
World Map Opens up the World Map
Save Saves the game.
Others Opens up another list of tabs (see below).
Others
Control Info Opens up two signs of how to get around in towns and dungeons.
Options Opens up the options
Message Log Opens up the Messag Log
How to Play Opens up several hints on how to play the game
Adventure Hints Opens up several hints on how to act in dungeons
To the Entrance Takes the player to the entrance
Resume from the Save Data Resumes the game from the last time it was saved
Inside a dungeon
Entry Notes
Items Opens up the Bag.
Status Shows the current team.
Move Settings Opens up the move setting screen.
Tactics Meeting Opens up the tactics.
Alliance Allows the player to choose which move shall be used when performing an alliance.
Look Around The player looks around the room, not usable in corridors.
Underfoot Checks the tile the leader stands on.
Change the Order Allows the player to change the order of which the turns play out.
Expedition List Opens up a list of the accepted expeditions.
Connection Orb Opens up the Connection Orb.
Others Opens up another list of tabs (see below).
Others
Control Info Opens up two signs of how to get around in towns and dungeons.
Switch the leader Allows the player to change leader
Type Icon Guide Opens up a sign which displays what different icons mean.
Options Opens up the options
Message Log Opens up the Messag Log.
Dungeon Status Opens up a list of floor-wide condition that are present on the floor.
How to Play Opens up several hints on how to play the game
Adventure Hints Opens up several hints on how to act in dungeons
Give Up The player gives up, counting as a defeat.
Resume from the Save Data Resumes the game from the last time it was saved

Pokémon Ranger series

Entry Notes
Styler Opens up the Styler Status screen displaying Styler Level, Experience points, Experience points needed for next Styler Level, Energy, Line length, Power, Charge Speed, Charge Level, all Defense Statuses, and a Power-up Data List. Only available in Shadows of Almia.
Status Opens up the status screen displaying the player's name, Styler Level, Styler Energy, Styler Power, Charge Level, and experience points needed to the next level. Only available in Guardian Signs.
Release Allows the player to release captured Pokémon.
Modification Allows the player to spend Ranger Points on modifying the styler's stats. Only available in Guardian Signs.
Sign List Opens up a list of Guardian Signs. Only available in Guardian Signs.
Quests Opens up a list of all the available, accepted, and completed quests. Only available in Shadows of Almia and Guardian Signs.
Browser Opens up the regional Browser.
Missions Shows the current Mission and allows the player to restart it in Pokémon Ranger, named Mission. Opens up a map with all the Missions pointed out in Shadows of Almia and Guardian Signs.
Map Opens up the map.
Options Opens up the options. Not present in Guardian Signs.
Glossary Opens up the Glossary.
Quicksave Quicksaves the game.
Exit Closes the menu in Pokémon Ranger. In Shadows of Almia and Guardian Signs there's a button at the top right with an arrow on it that closes the menu.

Pokémon Rumble series

Pokémon Rumble Blast

Setting Notes
Resume Closes the menu.
Return to Town Takes the player to the latest town they've been to. Only available inside a level.
Save and Quit Allows the player to save and quit the game.

Pokémon Rumble World

In Pokémon Rumble World there are two menus; one that is on the touch screen with four buttons with must pressed with the stylus, the second is opened pressing start.

Setting Notes
Touch Screen menu
Profile Allows the player to check their Player Info, view a list of claimed and unclaimed titles as well as change their title, and change Mii Settings.
Adventurers Opens up a list of all the visitors.
Pokémon Allows the player to check their Pokémon and say good-bye to them.
Visitors Allows the player to greet visitors that have arrived either via StreetPass or SpotPass or call five random visitors once a day via the internet.
Start menu
Manual Opens up the manual of the game
L+R Take Photos Takes a photo of the top screen
Character Roles Allows the player to assign visitors the roles of characters in-game.
Passwords Allows the player to enter passwords and unlock things.
Options Opens up the options
Save and Quit Saves the game and closes it down

Pokémon Trozei series

Entry Notes
Continue Continues the game
Return to Map Takes the player back to the map

Pokémon Dash

Entry Notes
Continue Continues the game
Retry Restarts the course
Back to Cup Select Takes the player to the cup selection screen
Back to Title Takes the player back to the title screen
Settings Allows the player to switch between Normal and Reverse play style and turn the backlight on and off.

Pokémon Art Academy

Pressing start or select while drawing opens the menu, choosing an image in the album opens up the Image options.

Options

Entry Notes
Review Step Plays the lesson once more. Only available in Lesson.
Restart Lesson Restarts the lesson. Only available in Quick Draw.
Add Background Allows the player to add a flat color, images from the SD card, or images from the game as background. Only available in Free Paint.
Save Saves the image.
Clear Canvas Allows the player to clear the canvas. Unavailable unless something has been drawn.
Settings Allows the player to change the Sound Settings and Button Controls. Only available in Free Paint.
Sound Settings Allows the player turn on and off the music, interface sounds, and tool sounds. Only available in Lesson and Quick Draw.
Quit Allows the player to quit the current lesson.

Image options

Setting Notes
Edit Image Takes the player to edit mode for the image.
Share Allows the player to share the image by Miiverse or Local Play.
Delete Allows the player to delete the image.
Export Allows the player to export the image to the Nintendo 3DS as a JPEG.
Name*
Rename*
Allows the player to (re)name the image.

Pokémon GO

Setting Notes
Pokédex Opens up the Pokédex.
Shop Opens up the shop.
Pokémon Opens up a list of the player's Pokémon.
Items Opens up the bag.
Settings Opens up the settings.
Tips Plays a series of tips on PokéStops and Gyms.
News Opens up the latest news. Available when news is available.

Pokémon: Magikarp Jump

Setting Notes
More Opens a card that says "Try to beat the next [the league the player is currently at]", and lists the rewards for beating that league.
Decorate Allows the player to decorate their pond with Decorations and set different themes for their pond.
Items Opens up the bag.
Achievements Opens up the achievements.
Purchase Takes the player to the Exchange Office.
Settings Takes the player to the settings.

Pokémon Masters EX

The menu is labeled as the Poryphone Menu.

Entry Notes
Missions Opens up the Missions menu.
Friends Opens up the Friend List.
Bag Opens up the Bag.
Dex Opens up the Dex menu where the player can check the list of sync pairs.
Settings Allows the player to adjust sound, language, text, and battle settings.
Other Opens up another list of tabs (see below).
Game Center/Google Play* Opens Game CenteriOS/Google PlayAndroid on the user's device.
Account Allows the player to link their save data to a Nintendo account or delete account data.
Invitations Allows the player to invite or join friends in a Co-Op party.
Available since Version ???
Medals Opens up the Medals menu.
Available since Version 2.42.0
Title Opens up the Titles menu.
Photo Creator Opens up the Photo Creator.
Adventure Log Allows the player to view their Player Information and Player Records.
Other
Trista's Guide Allows the player to view various informational blurbs about gameplay mechanics.
FAQ Opens a list of frequently asked questions regarding the game.
Tips Opens a list of various details about different gameplay mechanics.
Customer Support Allows the player to provide inquiries or feedback about the game.
EULA Allows the player to view the End User License Agreement of their respective region.
Privacy Policy Allows the player to view the Privacy Policy of their respective region.
About This App Allows the player to view Copyright Information and the credits.
Data Usage Allows the player to control the distribution of their usage data.
Return to Title Screen Restarts the app to the title screen.

Gallery

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Cable Club (FRLG if different from normal menu), and EFRLG Union Room menus. Any other alternate menus (did the Wi-Fi Plaza have its own menu?) Also needs Let's Go Eevee.

Variants

Trivia

The menu in a dark cave
  • In the Generation I games, the menu is affected by the darkness of caves (meaning that Flash has not yet been used). This was corrected in the Game Boy Color mode of the Generation II games; in Game Boy and Super Game Boy modes, it behaves like in Generation I and Flash will not make it lighter due to the darkness being dependent on the time-based palette defined in the maps of caves, which are set to use the nighttime palette.
  • In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team when choosing Moves on the menu a red square appears on the tile the leader stands on. However, the red square does not disappear when closing the window but does so when closing the menu or opening and closing the Toolbox.
  • In Generation I, if the player holds A while saving, the menu won't disappear until the player releases A.


In other languages

Language Title
Chinese Cantonese 選單 Syúndāan
Mandarin 選單 / 菜单 Xuǎndān
France Flag.png French Menu
Germany Flag.png German Menü
Italy Flag.png Italian Menu
South Korea Flag.png Korean 메뉴 Menu
Portugal Flag.png Portuguese Menu
Spain Flag.png Spanish Menú



Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.