Illusion (Ability): Difference between revisions
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====Generation VII==== | ====Generation VII==== | ||
Illusion will | On the user interface, an opponent's Pokémon disguised by Illusion will appear to be the same type as the species it is disguised as (even if it is affected by a move such as {{m|Soak}}). | ||
If a Pokémon with Illusion uses a [[Z-Move]], the illusion wears off immediately before using the Z-Move. | If a Pokémon with Illusion uses a [[Z-Move]], the illusion wears off immediately before using the Z-Move. |
Revision as of 05:20, 15 April 2017
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Flavor text
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Illusion (Japanese: イリュージョン Illusion) is an Ability introduced in Generation V. It is the signature Ability of Zorua and Zoroark.
Effect
In battle
Generation V
Illusion will change the appearance of the Pokémon to that of the last Pokémon in the player's party. Illusion will not disguise the Pokémon if the last Pokémon in the player's party is fainted or is of the same species. Illusion will replicate the type of Poké Ball, nickname (or species name if none), Shininess (if any), gender, and form of the Pokémon it is masquerading as; however, it does not replicate the level of the masqueraded Pokémon. The effect is only aesthetic: effects like the move Attract still use the Pokémon's actual gender.
The illusion wears off when the Pokémon with this Ability is directly damaged by a damaging move or when Illusion is negated or replaced, causing the Pokémon with this Ability to appear as its true self. Indirect damage or loss of HP (such as through Substitute, Life Orb, weather, status conditions, entry hazards, recoil, and so on) will not break Illusion. If the Pokémon with Illusion is hit by a multi-strike move, the illusion will be broken after the first hit.
A Pokémon with Illusion can now disguise itself as another Pokémon with Illusion, provided that they are different species.
Role Play fails if the target has the Ability Illusion. Skill Swap fails if either Pokémon has Illusion. Illusion cannot be copied by Trace. If a Pokémon obtains this Ability with Imposter or Transform, it will not disguise itself.
Generation VI
Illusion can now disguise itself as another Pokémon with Illusion of the same species.
Illusion now disguises the Pokémon as the last conscious Pokémon in the party.
Generation VII
On the user interface, an opponent's Pokémon disguised by Illusion will appear to be the same type as the species it is disguised as (even if it is affected by a move such as Soak).
If a Pokémon with Illusion uses a Z-Move, the illusion wears off immediately before using the Z-Move.
Illusion cannot be copied by Power of Alchemy or Receiver.
Outside of battle
Illusion has no effect outside of battle.
Pokémon Mystery Dungeon
In Pokémon Mystery Dungeon: Gates to Infinity, the Ability functions similar to the main series games for foe Pokémon. A Pokémon with this Ability can transform into another Pokémon that can be found on the same floor of a Mystery Dungeon. For partner Pokémon, this Ability becomes nonexistent.
In Pokémon Super Mystery Dungeon, partner Pokémon with this Ability transform into Kecleon.
Pokémon with Illusion
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0570 | Zorua |
Dark | Illusion | None | None | ||
0571 | Zoroark |
Dark | Illusion | None | None | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
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In the anime
The Pokémon can either change its shape into a human or Pokémon, or it creates illusions for everyone to see. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Zoroark's eyes glow light blue and its outlines start to glow pink. Then, a magenta wave of energy appears by its face and moves down to its feet. As the wave moves down, its body changes its shape into the opponent, or Zoroark's eyes glow red and it causes the opponent to see illusions of its choosing. | |||
Zoroark (M13) | Zoroark: Master of Illusions | Debut | |
A wild Zoroark | The Island of Illusions! | None | |
Zorua's eyes glow light blue and it jumps up high into the air, spinning its body while in the air. As it spins, its body starts to glow pink and it changes its shape into the opponent. | |||
Zorua (M13) | Zoroark: Master of Illusions | As a human, its tail is visible, and when the tail is pushed, pulled, or grabbed, Zorua instantly returns to its normal form. Also, its eyes don't glow light blue before it spins. | |
Luke's Zorua | Movie Time! Zorua in "The Legend of the Pokémon Knight"! | None |
In the manga
In the Pokémon Adventures manga
The Pokémon makes itself appear as something else. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Zorua changes its appearance into something else, occasionally retaining its eyes, eyebrows, and eyelids when it does so. If Zorua takes damage, it takes a wisp-like appearance as it is forced out of its transformation. | |||
N's Zorua | Lost in the Big City | Debut |
In the Pokémon Pocket Monsters manga
The Pokémon becomes a copy of something or someone else. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Zorua changes its appearance into something else, but leaves out the tail. | |||
A wild Zorua | Who's the Real Villain!? | Debut |
Trivia
- In Generation V, if Entrainment is used on a Pokémon with Illusion while it is disguised as another Pokémon, when its Ability activates the banner will state that the Ability belongs to the Pokémon that was used as the disguise. If the Pokémon's Ability is changed again, these messages will correctly state the Pokémon who the Ability belongs to when it activates.
- Although this Ability is forbidden in Pokéstar Studios, Brycen uses a Zoroark with this Ability in one of the Brycen-Man movies.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |