Forewarn (Ability): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
No edit summary
m (→‎In battle: it will assign a power to all of them, not just one)
 
(87 intermediate revisions by 59 users not shown)
Line 1: Line 1:
{{AbilityInfobox
{{AbilityInfobox/header
|name=Forewarn
|name=Forewarn
|jname=よちむ
|jpname=よちむ
|tmname=Prophetic Dream
|jptrans=Prophetic Dream
|gen=4
|jptranslit=Yochimu
|text4=Determines what moves the foe has.
|colorscheme=psychic
|gen=IV
}}
}}
'''Forewarn''' (Japanese: '''よちむ''' ''Prophetic Dream'') is an [[ability]] introduced in [[Generation IV]] that ''shows the opponent's move with the highest Base Power''. Four [[Pokémon]] have this ability, all of them {{type2|Psychic}}.
{{AbilityInfobox/desc|IV|Determines what moves the foe has.}}
{{AbilityInfobox/desc|V|Determines what moves a foe has.}}
{{AbilityInfobox/desc|VI|Determines what moves an opposing Pokémon has.}}
{{AbilityInfobox/desc|VII|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}}
{{AbilityInfobox/desc|VIII|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}}
{{AbilityInfobox/desc|IX|When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.}}
|}
'''Forewarn''' (Japanese: '''よちむ''' ''Prophetic Dream'') is an [[Ability]] introduced in [[Generation IV]].
 
==Effect==
===In battle===
Forewarn shows the opponent's move with the highest [[power]]. If two or more moves are of the same power, one will be chosen at random.
 
In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have a move with the same power, one will be chosen at random. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range.
 
Damaging moves without a power (i.e. {{cat|moves that deal direct damage}} and {{cat|moves that have variable power}}) are assigned one.
 
If the opposing Pokémon only have [[status move]]s, it will still assign one to them.
 
If the opposing Pokémon is [[Dynamax]]ed, it will only assign a move from the Pokémon's base moves.
{{AbilityResearch|Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80), is Dragon Energy affected?}}
{| class="roundy" style="margin:auto; background: #{{psychic color}}; border: 5px solid #{{psychic color light}};"
|-
|
{| border=1 width="100%" class="roundy" style="background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;"
|-
! Power
! Moves
|-
| style="text-align:center" |150
| {{m|Blast Burn}}, {{m|Eruption}}, {{m|Water Spout}}, [[One-hit knockout move]]s ({{m|Fissure}}, {{m|Guillotine}}, {{m|Horn Drill}}, {{m|Sheer Cold}})
|-
| style="text-align:center" |120
| {{m|Counter}}, {{m|Metal Burst}}, {{m|Mirror Coat}}
|-
| style="text-align:center" |80
| {{m|Crush Grip}}, {{m|Dragon Rage}}, {{m|Electro Ball}}, {{m|Endeavor}}, {{m|Final Gambit}}, {{m|Flail}}, {{m|Fling}}, {{m|Frustration}}, {{m|Grass Knot}}, {{m|Guardian of Alola}}, {{m|Gyro Ball}}, {{m|Heat Crash}}, {{m|Heavy Slam}}, {{m|Hidden Power}} (prior to [[Generation VI]]), {{m|Low Kick}}, {{m|Natural Gift}}, {{m|Nature's Madness}}, {{m|Night Shade}}, {{m|Present}}, {{m|Psywave}}, {{m|Punishment}}, {{m|Return}}, {{m|Reversal}}, {{m|Seismic Toss}}, {{m|Sonic Boom}}, {{m|Spit Up}}, {{m|Super Fang}}, {{m|Trump Card}}, {{m|Wring Out}}, [[Z-Moves]]
|-
| style="text-align:center" |20
| {{m|Stored Power}}, {{m|Power Trip}}
|}
|}
 
===Outside of battle===
Forewarn has no effect outside of battle.


==Pokémon with Forewarn==
==Pokémon with Forewarn==
===Single ability===
{{Ability/head|Psychic}}
No Pokémon has Forewarn as their only ability.
{{Ability/entry|0096|Drowzee|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|0097|Hypno|Psychic|Psychic|Insomnia|Forewarn|Inner Focus|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|0124|Jynx|Ice|Psychic|Oblivious|Forewarn|Dry Skin|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|0238|Smoochum|Ice|Psychic|Oblivious|Forewarn|Hydration|ability2note={{color2|000|Generation IV|Gen IV}}+}}
{{Ability/entry|0517|Munna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}
{{Ability/entry|0518|Musharna|Psychic|Psychic|Forewarn|Synchronize|Telepathy}}
{{Ability/foot|Psychic}}


===Dual ability===
==In other games==
===[[Pokémon Mystery Dungeon series]]===
{{incomplete|section|Mystery Dungeon}}
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon Explorers series]] and the [[Pokémon Mystery Dungeon (WiiWare)]] games, a Pokémon with Forewarn occasionally evades moves, even {{cat|Moves that cannot miss|moves that never miss}}. From {{g|Mystery Dungeon: Gates to Infinity}} onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare [[Status condition (Mystery Dungeon)|status condition]].
 
===Description===
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|TDS}}|Enables the Pokémon to evade attacks occasionally.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|ときどき こうげきを かいひする|Enables the Pokémon to evade attacks occasionally}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.{{tt|*|Ability description}}<br>The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!{{tt|*|Used in message log}}}}
{{movedescentry|{{gameabbrevmd|SMD}}|The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!}}
{{movedescentry|{{gameabbrevmd|DX}}|The locations of Pokémon and items on the floor will become apparent when the Pokémon has the Sleep, Napping, or Nightmare condition.}}
|}
|}{{left clear}}
 
==In the manga==
===Pokémon Adventures===
* In {{FB|Pokémon Adventures|volume 44}}, {{adv|Black}}'s {{p|Munna}}, [[Musha]], was revealed to have Forewarn as his Ability.
 
==In other languages==
{{langtable|color={{psychic color}}|bordercolor={{psychic color dark}}
|zh_yue=預知夢 ''{{tt|Yuhjīmuhng|Prophetic Dream}}''
|zh_cmn=預知夢 / 预知梦 ''{{tt|Yùzhīmèng|Prophetic Dream}}''
|fr=Prédiction
|de=Vorwarnung
|it=Premonizione
|ko=예지몽 ''{{tt|Yejimong|Prophetic Dream}}''
|pt_br=Profecia ([[PS520]]–present)<br>Premunir (TCG, [[PS465]]–[[PS509]])
|es=Alerta
|vi=Giấc Mộng Tiên Tri
}}


{{Abilitylist2}}
{{Project Moves and Abilities notice}}
{{Abilityentry2|096|Drowzee|1|Psychic||Insomnia}}
{{Abilityentry2|097|Hypno|1|Psychic||Insomnia}}
{{Abilityentry2|238|Smoochum|2|Ice|Psychic|Oblivious}}
{{Abilityentry2|124|Jynx|2|Ice|Psychic|Oblivious}}
{{Abilityfooter}}


[[Category: Abilities]]
[[Category:Abilities that activate upon entering battle]]


[[de:Vorwarnung]]
[[de:Vorwarnung]]
[[es:Alerta]]
[[fr:Prédiction]]
[[it:Premonizione]]
[[ja:よちむ]]
[[ja:よちむ]]
[[zh:预知梦(特性)]]

Latest revision as of 15:19, 26 January 2024

Forewarn よちむ
Prophetic Dream
Flavor text
Generation IV
Determines what moves the foe has.
Generation V
Determines what moves a foe has.
Generation VI
Determines what moves an opposing Pokémon has.
Generation VII
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Generation VIII
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.
Generation IX
When it enters a battle, the Pokémon can tell one of the moves an opposing Pokémon has.

Forewarn (Japanese: よちむ Prophetic Dream) is an Ability introduced in Generation IV.

Effect

In battle

Forewarn shows the opponent's move with the highest power. If two or more moves are of the same power, one will be chosen at random.

In battles with multiple opponents, Forewarn will only show the highest power move out of all the moves known by the opponents. If multiple opponents have a move with the same power, one will be chosen at random. Forewarn can reveal a move of a non-adjacent opponent even if the move wouldn't be able to hit the Pokémon with Forewarn due to being out of range.

Damaging moves without a power (i.e. moves that deal direct damage and moves that have variable power) are assigned one.

If the opposing Pokémon only have status moves, it will still assign one to them.

If the opposing Pokémon is Dynamaxed, it will only assign a move from the Pokémon's base moves.

385Jirachi.png This Ability effect may be in need of research.
Reason: Check the powers assigned to moves without them in Gen V and VI (the list may only be accurate to Gen IV: Hidden Power probably only has a power assigned prior to Gen VI, and other moves are probably assigned 80), is Dragon Energy affected?
You can discuss this on the talk page.
Power Moves
150 Blast Burn, Eruption, Water Spout, One-hit knockout moves (Fissure, Guillotine, Horn Drill, Sheer Cold)
120 Counter, Metal Burst, Mirror Coat
80 Crush Grip, Dragon Rage, Electro Ball, Endeavor, Final Gambit, Flail, Fling, Frustration, Grass Knot, Guardian of Alola, Gyro Ball, Heat Crash, Heavy Slam, Hidden Power (prior to Generation VI), Low Kick, Natural Gift, Nature's Madness, Night Shade, Present, Psywave, Punishment, Return, Reversal, Seismic Toss, Sonic Boom, Spit Up, Super Fang, Trump Card, Wring Out, Z-Moves
20 Stored Power, Power Trip

Outside of battle

Forewarn has no effect outside of battle.

Pokémon with Forewarn

# Pokémon Types First Ability Second Ability Hidden Ability
0096 Drowzee Drowzee
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0097 Hypno Hypno
Psychic Psychic Insomnia ForewarnGen IV+ Inner Focus
0124 Jynx Jynx
Ice Psychic Oblivious ForewarnGen IV+ Dry Skin
0238 Smoochum Smoochum
Ice Psychic Oblivious ForewarnGen IV+ Hydration
0517 Munna Munna
Psychic Psychic Forewarn Synchronize Telepathy
0518 Musharna Musharna
Psychic Psychic Forewarn Synchronize Telepathy
Please note that abilities marked with a superscript are only available in the stated generation or later.
  • For Generation III and IV games, ignore Hidden Abilities.

In other games

Pokémon Mystery Dungeon series

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Mystery Dungeon

In Pokémon Mystery Dungeon Explorers series and the Pokémon Mystery Dungeon (WiiWare) games, a Pokémon with Forewarn occasionally evades moves, even moves that never miss. From Pokémon Mystery Dungeon: Gates to Infinity onwards, Forewarn shows the location of items and Pokémon on the floor while the Pokémon is in the Sleep, Napping, or Nightmare status condition.

Description

Games Description
MDTDS Enables the Pokémon to evade attacks occasionally.
BSL ときどき こうげきを かいひする
MDGtI While the Pokémon sleeps, items and other Pokémon will be shown on the map of the floor.*
The position of Pokémon and items on the floor is displayed on the map while the Pokémon is in the Sleep, Napping, or Nightmare status condition!*
SMD The locations of Pokémon and items on the floor are displayed on the map when the Pokémon is in the sleep, napping, or nightmare status condition!
MDRTDX The locations of Pokémon and items on the floor will become apparent when the Pokémon has the Sleep, Napping, or Nightmare condition.


In the manga

Pokémon Adventures

In other languages

Language Title
Chinese Cantonese 預知夢 Yuhjīmuhng
Mandarin 預知夢 / 预知梦 Yùzhīmèng
France Flag.png French Prédiction
Germany Flag.png German Vorwarnung
Italy Flag.png Italian Premonizione
South Korea Flag.png Korean 예지몽 Yejimong
Brazil Flag.png Brazilian Portuguese Profecia (PS520–present)
Premunir (TCG, PS465PS509)
Spain Flag.png Spanish Alerta
Vietnam Flag.png Vietnamese Giấc Mộng Tiên Tri
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.