◣ゥ 8: Difference between revisions
(added TM/HM moveset and sprites.) |
(Revised learnset. Results may vary if you choose different moves.) |
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{{GlitchPkmnInfobox | {{GlitchPkmnInfobox | ||
| name=◣ゥ 8 | | name=◣ゥ 8 | ||
| jname= アオ゛ | |||
| tmname=Ao | |||
| image=RBGlitch095.png | | image=RBGlitch095.png | ||
| size=56px | | size=56px | ||
Line 20: | Line 22: | ||
| gen1equivname=ァ / g J 1 | | gen1equivname=ァ / g J 1 | ||
| gen1equiv=Y | | gen1equiv=Y | ||
| catchrate=45 | |||
| hybridof=Onix}} | | hybridof=Onix}} | ||
'''[[File:RBGlitchNameC9.png|link=]]''' is a dual-type {{2t|Rock|Ground}} [[glitch Pokémon]] exclusive to {{game|Red and Blue|s}}. It can only be obtained via the [[ | '''[[File:RBGlitchNameC9.png|link=]]''' is a dual-type {{2t|Rock|Ground}} [[glitch Pokémon]] exclusive to {{game|Red and Blue|s}}. It can only be obtained via the [[Time Capsule exploit]] with {{p|Furret}}, as using the [[Mew glitch]] with a stat of 201 to encounter [[File:RBGlitchNameC9.png|link=]] will instead bring out a {{tc|Youngster}} who has a [[File:RBGlitchNameC9.png|link=]]. It occupies hexadecimal slot C9 and will become [[ァ / g J 1]] when traded to {{game|Yellow}}. Its Pokédex number is 095, making it a [[Glitch Pokémon family|hybrid]] of {{p|Onix}}. This Pokémon, on cartridges, will freeze the game at level 204. | ||
[[File:RBGlitchNameC9.png|link=]]'s cry in battle is a | [[File:RBGlitchNameC9.png|link=]]'s cry in battle is a distorted version of Champion [[Blue]]'s theme with only one channel. It is also often found on [[Glitch Trainer]] rosters as the first Pokémon, leading many players to think that its cry is instead the battle music. However, its cry remains the same even if it's encountered as a wild Pokémon using a [[cheating|cheating device]]. | ||
Upon being withdrawn from the PC or having its stats viewed, [[File:RBGlitchNameC9.png|link=]]'s cry is a slow, single-channel version of the {{rt|4|Kanto}} theme. This, akin to its battle cry, replaces the background music that was playing earlier. | Upon being withdrawn from the PC or having its stats viewed, [[File:RBGlitchNameC9.png|link=]]'s cry is a slow, single-channel version of the {{rt|4|Kanto}} theme. This, akin to its battle cry, replaces the background music that was playing earlier. | ||
==Game data== | ==Game data== | ||
===Pokédex Entry=== | ===Pokédex Entry=== | ||
[[File:RBGlitchDexC9.png|thumb|center|[[File:RBGlitchNameC9.png|link=]]'s Pokédex entry.]] | [[File:RBGlitchDexC9.png|thumb|center|[[File:RBGlitchNameC9.png|link=]]'s Pokédex entry.]] | ||
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{{Availability/Header|type=rock|type2=ground}} | {{Availability/Header|type=rock|type2=ground}} | ||
{{Availability/Gen|gen=I}} | {{Availability/Gen|gen=I}} | ||
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[ | {{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Furret}})}} | ||
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ァ / g J 1]] in {{v2|Yellow}}}} | {{Availability/Entry1/None|v=Yellow|area=Becomes [[ァ / g J 1]] in {{v2|Yellow}}}} | ||
|} | |} | ||
|} | |} | ||
{{Availability/Footer}} | {{Availability/Footer}} | ||
===Base stats=== | |||
{{stats/GenI | | |||
type=Rock | | |||
type2=Ground | | |||
HP= 35 | | |||
Attack= 45 | | |||
Defense=160 | | |||
Special=30 | | |||
Speed= 70 }} | |||
===Type effectiveness=== | ===Type effectiveness=== | ||
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====By [[Level|leveling up]]==== | ====By [[Level|leveling up]]==== | ||
{{learnlist/levelh|[[File:RBGlitchNameC9.png|link=]]|Rock|Ground|1|5}} | {{learnlist/levelh|[[File:RBGlitchNameC9.png|link=]]|Rock|Ground|1|5}} | ||
{{learnlist/level1|Start| | {{learnlist/level1|Start|Tackle|Normal|35|95|35}} | ||
{{learnlist/level1|Start|Screech|Normal|—|85|40}} | {{learnlist/level1|Start|Screech|Normal|—|85|40}} | ||
{{learnlist/level1|4|Tackle|Normal|35|95|35}} | |||
{{learnlist/level1|6|Headbutt|Normal|70|100|15}} | |||
{{learnlist/level1|9|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|10|Tackle|Normal|35|95|35}} | |||
{{learnlist/level1|14|Cut|Normal|50|95|30}} | |||
{{learnlist/level1|17|Gust|Normal|40|100|35}} | |||
{{learnlist/level1|24|Sand-Attack|Normal|—|100|15}} | |||
{{learnlist/level1|25|Pin Missile|Bug|14|85|20}} | |||
{{learnlist/level1|32|Scratch|Normal|40|100|35}} | |||
{{learnlist/level1|33|TM24|Glitch|118|31|0}} | |||
{{learnlist/level1|36|Wrap|Normal|15|85|20}} | |||
{{learnlist/level1|40|Karate Chop|Normal|50|100|25}} | |||
{{learnlist/level1|42|TM54|Normal|2|8|62}} | |||
{{learnlist/level1|46|Pin Missile|Bug|14|85|20}} | |||
{{learnlist/level1|48|Sand-Attack|Normal|—|100|15}} | |||
{{learnlist/level1|52|TM54|Normal|2|8|62}} | |||
{{learnlist/level1|53|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|56|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|61|Softboiled|Normal|—|—|10}} | |||
{{learnlist/level1|62|Transform|Normal|—|—|10}} | |||
{{learnlist/level1|78|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|89|Psybeam|Psychic|65|100|20}} | |||
{{learnlist/level1|95|TM40|Normal|10|—|63}} | |||
{{learnlist/level1|96|Ember|Fire|40|100|25||''}} | |||
{{learnlist/level1|102|Defense Curl|Normal|—|—|40}} | |||
{{learnlist/level1|116|Barrier|Psychic|—|—|20}} | |||
{{learnlist/level1|126|TM25|Normal|0|0|0}} | |||
{{learnlist/level1|127|Ember|Fire|40|100|25||''}} | |||
{{learnlist/level1|133|Defense Curl|Normal|—|—|40}} | |||
{{learnlist/level1|140|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|144|Pin Missile|Bug|14|85|20}} | |||
{{learnlist/level1|154|Pound|Normal|40|100|35}} | |||
{{learnlist/level1|169|Pin Missile|Bug|14|85|20}} | |||
{{learnlist/level1|175|TM24|Glitch|118|31|0}} | |||
{{learnlist/level1|186|Horn Drill|Normal|—|—|5}} | |||
{{learnlist/level1|188|Whirlwind|Normal|—|85|20}} | |||
{{learnlist/level1|197|Pay Day|Normal|40|100|20}} | |||
{{learnlist/level1|202|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|203|Wrap|Normal|15|85|20}} | |||
{{learnlist/level1|204|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|205|TM14|Glitch|85|29|29}} | |||
{{learnlist/level1|207|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|209|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|211|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|214|Flamethrower|Fire|95|100|15||''}} | |||
{{learnlist/level1|224|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|225|TM12|Normal|0|4|7}} | {{learnlist/level1|225|TM12|Normal|0|4|7}} | ||
{{learnlist/level1|228|TM12|Normal|0|4|7}} | {{learnlist/level1|228|TM12|Normal|0|4|7}} | ||
{{learnlist/level1|229|TM13|Ice|30|2|10}} | |||
{{learnlist/level1|234|Fly|Flying|70|95|15||''}} | |||
{{learnlist/level1|240|Barrage|Normal|15|85|20}} | |||
{{learnlist/level1|246|Horn Drill|Normal|—|—|5}} | |||
{{learnlist/level1|249|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|250|Psybeam|Psychic|65|100|20}} | |||
{{learnlist/level1|252|TM02|Glitch|15|51|11}} | |||
{{learnlist/level1|254|TM08|Glitch|30|17|20}} | |||
{{learnlist/levelf|[[File:RBGlitchNameC9.png|link=]]|Rock|Ground|1|5}} | {{learnlist/levelf|[[File:RBGlitchNameC9.png|link=]]|Rock|Ground|1|5}} | ||
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==Trivia== | ==Trivia== | ||
* If the Hall of Fame data is viewed after the player encounters | * If the Hall of Fame data is viewed after the player encounters MissingNo. or 'M (00), one of the Pokémon shown may be [[File:RBGlitchNameC9.png|link=]]. | ||
** If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed. | ** If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed. | ||
Revision as of 01:24, 9 May 2016
◣ゥ 8 アオ゛ Ao | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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is a dual-type Rock/Ground glitch Pokémon exclusive to Pokémon Red and Blue. It can only be obtained via the Time Capsule exploit with Furret, as using the Mew glitch with a stat of 201 to encounter will instead bring out a Youngster who has a . It occupies hexadecimal slot C9 and will become ァ / g J 1 when traded to Pokémon Yellow. Its Pokédex number is 095, making it a hybrid of Onix. This Pokémon, on cartridges, will freeze the game at level 204.
's cry in battle is a distorted version of Champion Blue's theme with only one channel. It is also often found on Glitch Trainer rosters as the first Pokémon, leading many players to think that its cry is instead the battle music. However, its cry remains the same even if it's encountered as a wild Pokémon using a cheating device.
Upon being withdrawn from the PC or having its stats viewed, 's cry is a slow, single-channel version of the Route 4 theme. This, akin to its battle cry, replaces the background music that was playing earlier.
Game data
Pokédex Entry
Game locations
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Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 35
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95 - 141 | 180 - 273 | |
45
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50 - 96 | 95 - 188 | |
160
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165 - 211 | 325 - 418 | |
70
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75 - 121 | 145 - 238 | |
30
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35 - 81 | 65 - 158 | |
Total: 340
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(370 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM06 | Toxic | Poison | — | 85% | 10 | |||||
TM08 | Body Slam | Normal | 85 | 100% | 15 | |||||
TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
TM10 | Double-Edge | Normal | 100 | 100% | 15 | |||||
TM20 | Rage | Normal | 20 | 100% | 20 | |||||
TM26 | Earthquake | Ground | 100 | 100% | 10 | |||||
TM27 | Fissure | Ground | — | 30% | 5 | |||||
TM28 | Dig | Ground | 100 | 100% | 10 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM32 | Double Team | Normal | — | —% | 15 | |||||
TM34 | Bide | Normal | — | —% | 10 | |||||
TM36 | Selfdestruct | Normal | 130 | 100% | 5 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM47 | Explosion | Normal | 170 | 100% | 5 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
TM50 | Substitute | Normal | — | —% | 10 | |||||
HM04 | Strength | Normal | 80 | 100% | 15 | |||||
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Evolution
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Level 240 → |
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Sprites
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Trivia
- If the Hall of Fame data is viewed after the player encounters MissingNo. or 'M (00), one of the Pokémon shown may be .
- If this is the case, a slowed-down version of the bass treble played during some Routes will play until the player leaves the Pokémon Center where the corrupted data was viewed.
External links
- On Glitch City Laboratories
- The cry when sent out in battle (Skip to 2:32)
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |