Lucky Chant (move)
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Lucky Chant おまじない Good Luck Charm | ||||||||||||
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Range
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Availability
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Lucky Chant (Japanese: おまじない Good Luck Charm) is a Normal-type move introduced in Generation IV.
Effect
Generation IV
Lucky Chant prevents opponents from landing critical hits on the user's party for five turns.
Generation V
Lucky Chant can now be affected by Snatch.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
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IV | V | VI | ||||||||
035 | Clefairy | Fairy | 28 | 31 | 37 | 37 | ||||
043 | Oddish | Grass | Poison | 25 | 25 | 25 | ||||
044 | Gloom | Grass | Poison | 29 | 29 | 29 | ||||
177 | Natu | Psychic | Flying | 12 | 12 | 12 | ||||
178 | Xatu | Psychic | Flying | 12 | 12 | 12 | ||||
222 | Corsola | Water | Rock | 28 | 28 | 23 | 23 | |||
238 | Smoochum | Ice | Psychic | 28 | 31 | 31 | ||||
280 | Ralts | Psychic | 17 | 17 | 17 | |||||
281 | Kirlia | Psychic | 17 | 17 | 17 | |||||
370 | Luvdisc | Water | 17 | 17 | 17 | |||||
420 | Cherubi | Grass | 40 | 40 | 40 | |||||
421 | Cherrim | Grass | 48 | 48 | 48 | |||||
429 | Mismagius | Ghost | -- | -- | -- | |||||
481 | Mesprit | Psychic | 31 | 31 | ' | |||||
492 | Shaymin | Grass | 91 | ' | ||||||
517 | Munna | Psychic | 5 | 5 | ||||||
518 | Musharna | Psychic | -- | -- | ||||||
653 | Fennekin | Fire | 25 | |||||||
654 | Braixen | Fire | 27 | |||||||
655 | Delphox | Fire | Psychic | 27 | ||||||
669 | Flabébé | Fairy | 10 | |||||||
670 | Floette | Fairy | 10 | |||||||
671 | Florges | Fairy | -- | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
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IV | V | VI | ||||||||
102 | Exeggcute | Grass | Psychic | |||||||
172 | Pichu | Electric | no | |||||||
175 | Togepi | Fairy | ||||||||
311 | Plusle | Electric | no | |||||||
312 | Minun | Electric | no | |||||||
325 | Spoink | Psychic | no | |||||||
351 | Castform | Normal | ||||||||
519 | Pidove | Normal | Flying | no | ||||||
531 | Audino | Normal | no | |||||||
580 | Ducklett | Water | Flying | no | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
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In the anime
Mysterious tentacles prevent the user from being attacked. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Mismagius raises to its forehead one of the extensions hanging from its body and chants repeatedly. Then, the gems on Mismagius's body start to glow pink. Magical crimson tentacles emerge from them, with which Mismagius strikes the opponent. | |||
Zoey's Mismagius | Coming Full - Festival Circle! | Debut |
In the manga
In the Pokémon Adventures manga
The user wags its fingers to prevent critical hits. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Clefairy raises its hands into the air and calls out while looking into the air as well, preventing the opponent from landing critical hits. | |||
Rad Rickshaw's Cliff | Cautious Clefairy | Debut | |
Rad Rickshaw's Cliffette | Cautious Clefairy | Debut |
In other generations
In other languages
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Variations of the move Safeguard | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |