Nightmare (move): Difference between revisions
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Revision as of 11:21, 18 April 2009
Nightmare あくむ Nightmare | ||||||||||||
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Nightmare (Japanese: あくむ Nightmare) is a non-damaging Template:Type2 move introduced in Generation II.
Effect
Nightmare will reduce the target's health by one quarter of its maximum HP at the end of each turn. Nightmare will fail if the target is not sleeping. Nightmare will end if the target awakens from its sleep and its effects will not continue if a target is put back to sleep. However, if the target is put to sleep in the same turn it was woken up by an item, the effects will continue.
Learnset
Generation II
By TM50
Generation III
By leveling up
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By move tutor
In Pokémon XD: Gale of Darkness
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Generation IV
By leveling up
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In other languages
- French: Cauchemar
- German: Nachtmahr
- Italian: Incubo
- Spanish: Pesadilla
Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |