Bone Club (move): Difference between revisions
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==Description== | ==Description== | ||
{{movedesc|Ground}} | {{movedesc|Ground}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause flinching.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}} | {{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Clubs target with a bone. May cause flinching.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user clubs the foe with a bone. It may also make the target flinch. }} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch.}} | |||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}|The user clubs the target with a bone. This may also make the target flinch.}} | ||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Movefooter|Ground|1}} | {{Movefooter|Ground|1}} | ||
{{-}} | {{-}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Ground}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== |
Revision as of 20:50, 19 March 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Bone Club ホネこんぼう Bone Club | ||||||||||||
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Range
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Availability
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Bone Club (Japanese: ホネこんぼう Bone Club) is a damage-dealing Ground-type move introduced in Generation I. It is one of Cubone and Marowak's signature moves.
Effect
Bone Club inflicts damage and has a 10% chance of causing the target to flinch. Bone Club cannot cause a target with a substitute to flinch.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
104 | Cubone | Ground | 1 | 10 | 9 | 9 | 7 | 7 | 7 | |||||||
105 | Marowak | Ground | 1 | 1, 10 | 1, 9 | 1, 9 | 1, 7 | 1, 7 | 1, 7 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
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In the anime
The user clubs the foe with a bone. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Cubone hits the opponent with the bone it's holding. | |||
Giselle's Cubone | The School of Hard Knocks | Debut | |
A wild Cubone | Pikachu's Ghost Carnival | None | |
Marowak grips the bone that it's holding tightly, and then knocks it into the opponent. | |||
Otoshi's Marowak | Bad to the Bone | None | |
Gavin's Marowak | From Brags to Riches | None | |
Jeffrey's Marowak | Gymbaliar! | None |
In the manga
In the Pokémon Adventures manga
The user hits the opponent with a bone. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Marowak hits the opponent with its bone. | |||
Miles's Marowak | Take a Chance on Chansey | Debut | |
Cubone hits the opponent with the bone it holds. | |||
Crys's Bonee | Querulous Qwilfish | None |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |