Vital Throw (move): Difference between revisions
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Revision as of 16:58, 16 May 2015
Vital Throw あてみなげ Strike Throw | ||||||||||||||
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Vital Throw (Japanese: あてみなげ Strike Throw) is a damage-dealing Fighting-type move introduced in Generation II. Prior to Generation III, it was the signature move of the Machop evolutionary line.
Effect
Vital Throw deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. However, it will strike before Pokémon using other decreased priority moves such as Focus Punch and Avalanche. Vital Throw does not miss unless the target has just used Fly, Dig, Dive, Bounce, Shadow Force, or Phantom Force.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
066 | Machop | Fighting | 31 | 31 | 25 | 31 | 31 25 | |||||||
067 | Machoke | Fighting | 34 | 33 | 25 | 32 | 32 25 | |||||||
068 | Machamp | Fighting | 34 | 33 | 25 | 32 | 32 25 | |||||||
127 | Pinsir | Bug | 25 | 25 | 22 | 22 18 | ||||||||
296 | Makuhita | Fighting | 13 | 10 | 10 | 10 22 | ||||||||
297 | Hariyama | Fighting | 13 | 10 | 10 | 10 22 | ||||||||
538 | Throh | Fighting | 17 | 17 | ||||||||||
674 | Pancham | Fighting | 27 | |||||||||||
675 | Pangoro | Fighting | Dark | 27 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
619 | Mienfoo | Fighting | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Mystery Dungeon series
A Pokémon using Vital Throw will gain the Vital Throw status. A Pokémon that directly inflicts damage on a Pokémon with the Vital Throw status is sent flying, usually towards the other side of the room.
In the anime
The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Makuhita slams into the opponent, and as the opponent's falling, it grabs it and throws it into the ground. | |||
Brawly's Makuhita | Brave the Wave | Debut | |
Hariyama slams into the opponent, and as the opponent is falling, grabs it and throws it into the ground. | |||
Brawly's Hariyama | Just One of the Geysers | None | |
Machamp swings its arm into the opponent, catching it in a kind of clothesline, then throws the opponent. | |||
Gavin's Machamp | From Brags to Riches | None |
In the manga
In the Pokémon Adventures manga
The user lets the opponent attack it first, then throws it to the ground. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machamp allows the opponent to hit it with an attack, then grabs it and throws it to the ground. | |||
Chuck's Machamp | Entranced by Entei | Debut |
In other generations
Trivia
- In Generation III, the status screen erroneously states that move has 100% accuracy, even though it ignores accuracy and evasion checks.
- In the anime, Vital Throw appears similar to a pro-wrestling move called a side slam.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |