Super Smash Bros. Melee: Difference between revisions
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Revision as of 08:05, 19 July 2013
Super Smash Bros. Melee 大乱闘スマッシュブラザーズDX | |
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Boxart of Super Smash Bros. Melee | |
Basic info
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Platform: | Nintendo GameCube |
Category: | Versus Fighting |
Players: | 4 players simultaneous |
Connectivity: | None |
Developer: | HAL Laboratory |
Publisher: | Nintendo |
Part of: | Generation II side series |
Ratings
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CERO: | N/A |
ESRB: | T |
ACB: | G |
OFLC: | N/A |
PEGI: | 3 |
GRAC: | N/A |
GSRR: | N/A |
Release dates
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Japan: | November 21, 2001 |
North America: | December 3, 2001 |
Australia: | May 31, 2002[1] |
Europe: | May 24, 2002 |
South Korea: | N/A |
Hong Kong: | N/A |
Taiwan: | N/A |
Websites
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Japanese: | Official site |
English: | Official site |
Japanese boxart
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Super Smash Bros. Melee (Japanese: 大乱闘スマッシュブラザーズDX Great Fray Smash Brothers DX) is a fighting game for the Nintendo GameCube and the sequel to the Nintendo 64 title Super Smash Bros. It, like its predecessor, pits Nintendo's many mascots against one another, and this time includes four Pokémon as playable characters, as opposed to the two featured in the previous game. Only Pikachu is available at the start, but eventually Jigglypuff, Pichu, and Mewtwo can be unlocked.
Playable characters
Bold denotes a Pokémon character.
Default
- Mario
- Bowser
- Peach
- Yoshi
- Donkey Kong
- Captain Falcon
- Fox
- Ness
- Ice Climbers
- Kirby
- Samus
- Zelda/Sheik
- Link
- Pikachu
Unlockable characters
Poké Ball Pokémon
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Damage |
One of the items that can be picked up in Super Smash Bros. Melee is the Poké Ball; with it numerous Pokémon can be summoned to damage enemies. These Pokémon and their effects in the game are listed below:
# | Pokémon | Move | Description | Damage | Later Appearances | |
---|---|---|---|---|---|---|
003 | Venusaur | Earthquake | Venusaur causes an Earthquake around him that causes all characters touching the ground to go flying. | None | ||
006 | Charizard | Flamethrower | Scorches opponents with intense flames, alternating between left and right. | 6%* | Brawl* | |
009 | Blastoise | Hydro Pump | Returning from Super Smash Bros., Blastoise uses Hydro Pump when released. Like the previous game, Blastoise will be pushed backward a little with each blast, meaning it can fall off if summoned with its back too close to the edge. | None | ||
035 | Clefairy | Metronome | Returning from Super Smash Bros., Clefairy uses Metronome to use a random attack, but typically does a lot more damage than moves from Togepi's Metronome. Unlike in the original game, Clefairy's Metronome is restricted to three moves, rather than the moves of all other Poké Ball Pokémon. These moves are Blizzard, Explosion, or Fire Spin. | None | ||
101 | Electrode | Explosion | Electrode uses Explosion after 3 seconds, affecting even the player that sent it out. With good timing, a player can pick up and throw Electrode at the last second. | Brawl | ||
110 | Weezing | Poison Gas | Replacing Koffing from the previous game, Weezing uses Poison Gas and juggles any person that comes in close contact. | None | ||
113 | Chansey | Softboiled | Uses Softboiled to release eggs that may contain additional items or heal a small amount of damage. It can be knocked off the screen with a strong attack. Occasionally, the eggs may explode. | None | ||
118 | Goldeen | Splash | Returning from the original game, Goldeen uses Splash, to absolutely no effect. | 0 | Brawl | |
120 | Staryu | Swift | Replacing Starmie from the original game, Staryu chases after the nearest opponent, then locks itself into position and shoots with Swift. | Brawl | ||
143 | Snorlax | Body Slam | Flies up into the air and descends over a large area of the screen using Body Slam. Any character who comes in contact with Snorlax in either direction is sent flying. | Brawl | ||
144 | Articuno | Blizzard | Uses the Blizzard attack. Anyone in the attack range when Articuno unleashes this attack will be frozen for a time depending on how damaged they are. | None | ||
145 | Zapdos | ThunderShock | Uses the ThunderShock attack. Anything in the attack range will be hit by several electrical surges, and sustain quite a bit of damage. While being affected by this move, an enemy cannot move. | None | ||
146 | Moltres | Sky Attack | Any person that comes into contact with its wings are knocked around, and usually sent flying since it is very strong. | Brawl | ||
151 | Mew | None | No effect, but earns bonus points in one-player and bonus modes. | 0 | Brawl | |
152 | Chikorita | Razor Leaf | When released, unleashes a fury of Razor Leaf attacks hitting anyone in its path. | Brawl | ||
155 | Cyndaquil | Flamethrower | Similar to Charizard, unleashes the Flamethrower attack, but only does so in one direction. It can be hit off the screen with a strong enough attack. | None | ||
175 | Togepi | Metronome | Has several attacks that are randomly selected with Metronome, all with different effects. The screen can black-out due to Night Shade, opponents can be driven into the ground by Magnitude, fall asleep due to Hypnosis, or end up with Leech Seed. | Brawl | ||
182 | Bellossom | Sleep Powder | Puts any nearby characters into a deep sleep with Sleep Powder. How long they sleep for depends on their damage. | Brawl | ||
183 | Marill | Tackle | Runs across the stage using Tackle, juggling any opponents briefly. Like Cyndaquil, Marill can be knocked off the screen if hit hard enough. | None | ||
201 | Unown | Tackle | Flies across the screen, returning with a large swarm of Unown moving in a random direction. Any character caught in the storm is damaged and juggled. Any one of the twenty-six Generation II Unown can appear from the Poké Ball, with the same effects. | None | ||
202 | Wobbuffet | Counter | Uses Counter, damaging anything that hits it. Wobbuffet and Electrode are the only Pokémon that will damage the character who releases it. | Brawl | ||
212 | Scizor | Tackle | Similar to Marill's Tackle, except it flies around the screen and causes a lot more damage. | None | ||
233 | Porygon2 | Tackle | Uses a powerful Tackle attack. When it connects, it sends characters flying. | None | ||
243 | Raikou | ThunderShock | Uses a ThunderShock attack, electrocuting anything periodically that gets caught standing on the floor within range. | None | ||
244 | Entei | Fire Spin | Uses the Fire Spin attack, trapping anyone who lands in it and dealing up to 100% damage. | Brawl | ||
245 | Suicune | Icy Wind | Uses Icy Wind, causing high levels of damage. | Brawl | ||
249 | Lugia | Aeroblast | It flies up and then lands in the background, shooting large gusts of wind using Aeroblast. | Brawl | ||
250 | Ho-Oh | Sacred Fire | Unleashes a spiral of Sacred Fire, dealing up to 150% damage to anyone caught in the blast. Like Zapdos, anything caught in its attack is unable to move.. | Brawl | ||
251 | Celebi | None | Like Mew, doesn't affect the battle, but adds bonus points where applicable. The first time it is seen, a trophy is awarded. | Brawl | ||
132 | Ditto (unused) | Transform | Ditto jumps up from the Poké Ball and vanishes. Originally meant to make a clone of the player who summoned it to aid them in battle. There is a chance that it won't disappear. When it doesn't disappear, it will stay standing, attacking players that touch it. | None |
Pokémon events
Three of the 51 event matches in the one-player mode are Pokémon-themed; the first, called "Pokémon Battle", is set in Pokémon Stadium (see below). The player must battle a Pikachu using only Poké Balls. The second, called "Legendary Pokémon", is set in the Battlefield stage. The player must battle several Wire Frames and Jigglypuff. Poké Balls are the only item, and they only contain legendary Pokémon (with the exception of Wobbuffet who sometimes pops out annoyingly, a possible reference to Jessie's Wobbuffet in the anime). The third event is called "Pikachu and Pichu"; the player must KO two evading Pichu while holding off a hostile Pikachu. This event is a reference to the animated short Pikachu and Pichu.
Pokémon trophies
- Articuno
- Bellossom
- Bulbasaur
- Blastoise
- Celebi
- Charizard
- Chansey
- Chikorita
- Clefairy
- Cleffa
- Crobat
- Cyndaquil
- Ditto
- Eevee
- Electrode
- Entei
- Goldeen
- Heracross
- Ho-Oh
- Igglybuff
- Lugia
- Marill
- Meowth
- Mew
- Moltres
- Poliwhirl
- Porygon2
- Raikou
- Scizor
- Snorlax
- Squirtle
- Suicune
- Staryu
- Steelix
- Togepi
- Totodile
- Unown
- Venusaur
- Weezing
- Wobbuffet
- Zapdos
Miscellaneous
In addition, the four playable Pokémon each have three trophies, unlocked through completing one-player mode with them.
Pokémon stages
Trivia
- Usually, when a character in the Super Smash Bros. series is blasted upward off the screen, the character can be seen spinning off into the distance, disappearing with a winking star. Not only is this very similar to the way Team Rocket often blasts off, but the bonus received for sending "all team enemies flying off the top of the screen" is named "Rocket KO."
- Some of the Poké Ball Pokémon, such as Marill and Cyndaquil, keep their Japanese voices, even though they have separate voice actors in the English dub of the anime.
References
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This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |