Forretress (Pokémon)/Generation V learnset: Difference between revisions

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m (Adding transfer-only move data)
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====By [[level|leveling up]]====
====By [[level|leveling up]]====
{{learnlist/levelh|Forretress|Bug|Steel|5|2}}
{{learnlist/levelh|Forretress|Bug|Steel|5|2}}
{{learnlist/level5|1|Toxic Spikes|Poison|Status|—|—|20}}
{{learnlist/level5|1|Toxic Spikes|Poison|Status|||20}}
{{learnlist/level5|1|Tackle|Normal|Physical|50|100|35}}
{{learnlist/level5|1|Tackle|Normal|Physical|50|100|35}}
{{learnlist/level5|1|Protect|Normal|Status|—|—|10}}
{{learnlist/level5|1|Protect|Normal|Status|||10}}
{{learnlist/level5|1|Selfdestruct|Normal|Physical|200|100|5}}
{{learnlist/level5|1|Selfdestruct|Normal|Physical|200|100|5}}
{{learnlist/level5|1|Bug Bite|Bug|Physical|60|100|20||'''}}
{{learnlist/level5|1|Bug Bite|Bug|Physical|60|100|20||'''}}
Line 12: Line 12:
{{learnlist/level5|12|Take Down|Normal|Physical|90|85|20}}
{{learnlist/level5|12|Take Down|Normal|Physical|90|85|20}}
{{learnlist/level5|17|Rapid Spin|Normal|Physical|20|100|40}}
{{learnlist/level5|17|Rapid Spin|Normal|Physical|20|100|40}}
{{learnlist/level5|20|Bide|Normal|Physical|—|—|10}}
{{learnlist/level5|20|Bide|Normal|Physical|||10}}
{{learnlist/level5|23|Natural Gift|Normal|Physical|—|100|15}}
{{learnlist/level5|23|Natural Gift|Normal|Physical||100|15}}
{{learnlist/level5|28|Spikes|Ground|Status|—|—|20}}
{{learnlist/level5|28|Spikes|Ground|Status|||20}}
{{learnlist/level5|31|Mirror Shot|Steel|Special|65|85|10||'''}}
{{learnlist/level5|31|Mirror Shot|Steel|Special|65|85|10||'''}}
{{learnlist/level5|32|Autotomize|Steel|Status|—|—|15}}
{{learnlist/level5|32|Autotomize|Steel|Status|||15}}
{{learnlist/level5|36|Payback|Dark|Physical|50|100|10}}
{{learnlist/level5|36|Payback|Dark|Physical|50|100|10}}
{{learnlist/level5|42|Explosion|Normal|Physical|250|100|5}}
{{learnlist/level5|42|Explosion|Normal|Physical|250|100|5}}
{{learnlist/level5|46|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/level5|46|Iron Defense|Steel|Status|||15}}
{{learnlist/level5|50|Gyro Ball|Steel|Physical|—|100|5||'''}}
{{learnlist/level5|50|Gyro Ball|Steel|Physical||100|5||'''}}
{{learnlist/level5|56|Double-Edge|Normal|Physical|120|100|15}}
{{learnlist/level5|56|Double-Edge|Normal|Physical|120|100|15}}
{{learnlist/level5|60|Magnet Rise|Electric|Status|—|—|10}}
{{learnlist/level5|60|Magnet Rise|Electric|Status|||10}}
{{learnlist/level5|64|Zap Cannon|Electric|Special|120|50|5}}
{{learnlist/level5|64|Zap Cannon|Electric|Special|120|50|5}}
{{learnlist/level5|70|Heavy Slam|Steel|Physical|—|100|10||'''}}
{{learnlist/level5|70|Heavy Slam|Steel|Physical||100|10||'''}}
{{learnlist/levelf|Forretress|Bug|Steel|5|2}}
{{learnlist/levelf|Forretress|Bug|Steel|5|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh|Forretress|Bug|Steel|5|2}}
{{learnlist/tmh|Forretress|Bug|Steel|5|2}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status||90|10}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm5|TM09|Venoshock|Poison|Special|65|100|10}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|—|100|15}}
{{learnlist/tm5|TM10|Hidden Power|Normal|Special||100|15}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|—|—|5}}
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|||5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|—|—|30}}
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|||30}}
{{learnlist/tm5|TM17|Protect|Normal|Status|—|—|10}}
{{learnlist/tm5|TM17|Protect|Normal|Status|||10}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical||100|20}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical||100|20}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|—|—|15}}
{{learnlist/tm5|TM32|Double Team|Normal|Status|||15}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|—|—|20}}
{{learnlist/tm5|TM33|Reflect|Psychic|Status|||20}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|||10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|||10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status||100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|||20}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20}}
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20}}
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical|—|100|5||'''}}
{{learnlist/tm5|TM74|Gyro Ball|Steel|Physical||100|5||'''}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM76|Struggle Bug|Bug|Special|30|100|20||'''}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status||90|15}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|||10}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
Line 67: Line 67:
====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh|Forretress|bug|steel|5|2}}
{{learnlist/breedh|Forretress|bug|steel|5|2}}
{{learnlist/breed5|{{MSP|214|Heracross}}|Counter|Fighting|Physical|—|100|20|}}
{{learnlist/breed5|{{MSP/3|214|Heracross}}|Counter|Fighting|Physical||100|20|}}
{{learnlist/breed5|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|313|Volbeat}}{{MSP|543|Venipede}}<br>{{MSP|544|Whirlipede}}{{MSP|545|Scolipede}}{{MSP|588|Karrablast}}{{MSP|636|Larvesta}}|Double-Edge|Normal|Physical|120|100|15}}
{{learnlist/breed5|{{MSP/3|165|Ledyba}}{{MSP/3|166|Ledian}}{{MSP/3|204|Pineco}}{{MSP/3|205|Forretress}}{{MSP/3|313|Volbeat}}{{MSP/3|543|Venipede}}<br>{{MSP/3|544|Whirlipede}}{{MSP/3|545|Scolipede}}{{MSP/3|588|Karrablast}}{{MSP/3|636|Larvesta}}|Double-Edge|Normal|Physical|120|100|15}}
{{learnlist/breed5|{{MSP|214|Heracross}}{{MSP|540|Sewaddle}}{{MSP|588|Karrablast}}|Endure|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|214|Heracross}}{{MSP/3|540|Sewaddle}}{{MSP/3|588|Karrablast}}|Endure|Normal|Status|||10}}
{{learnlist/breed5|{{MSP|540|Sewaddle}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}{{MSP|588|Karrablast}}|Flail|Normal|Physical|&mdash;|100|15}}
{{learnlist/breed5|{{MSP/3|540|Sewaddle}}{{MSP/3|557|Dwebble}}{{MSP/3|558|Crustle}}{{MSP/3|588|Karrablast}}|Flail|Normal|Physical||100|15}}
{{learnlist/breed5|{{MSP|015|Beedrill}}{{MSP|167|Spinarak}}{{MSP|168|Ariados}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|Pin Missile|Bug|Physical|14|85|20|Cool|2||'''}}
{{learnlist/breed5|{{MSP/3|015|Beedrill}}{{MSP/3|167|Spinarak}}{{MSP/3|168|Ariados}}{{MSP/3|451|Skorupi}}{{MSP/3|452|Drapion}}|Pin Missile|Bug|Physical|14|85|20|Cool|2||'''}}
{{learnlist/breed5|{{MSP|213|Shuckle}}|Power Trick|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/breed5|{{MSP/3|213|Shuckle}}|Power Trick|Psychic|Status|||10}}
{{learnlist/breed5|{{MSP|127|Pinsir}}|Revenge|Fighting|Physical|60|100|10|}}
{{learnlist/breed5|{{MSP/3|127|Pinsir}}|Revenge|Fighting|Physical|60|100|10|}}
{{learnlist/breed5|{{MSP|328|Trapinch}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}|Sand Tomb|Ground|Physical|35|85|15}}
{{learnlist/breed5|{{MSP/3|328|Trapinch}}{{MSP/3|329|Vibrava}}{{MSP/3|330|Flygon}}|Sand Tomb|Ground|Physical|35|85|15}}
{{learnlist/breed5|{{MSP|557|Dwebble}}{{MSP|558|Crustle}}|Stealth Rock|Rock|Status|&mdash;|&mdash;|20}}
{{learnlist/breed5|{{MSP/3|557|Dwebble}}{{MSP/3|558|Crustle}}|Stealth Rock|Rock|Status|||20}}
{{learnlist/breed5|{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|617|Accelgor}}|Swift|Normal|Special|60|&mdash;|20}}
{{learnlist/breed5|{{MSP/3|165|Ledyba}}{{MSP/3|166|Ledian}}{{MSP/3|617|Accelgor}}|Swift|Normal|Special|60||20}}
{{learnlist/breed5|{{MSP|015|Beedrill}}{{MSP|205|Forretress}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|Toxic Spikes|Poison|Status|&mdash;|&mdash;|20}}
{{learnlist/breed5|{{MSP/3|015|Beedrill}}{{MSP/3|205|Forretress}}{{MSP/3|451|Skorupi}}{{MSP/3|452|Drapion}}|Toxic Spikes|Poison|Status|||20}}
{{learnlist/breedf|Forretress|bug|steel|5|2}}
{{learnlist/breedf|Forretress|bug|steel|5|2}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Forretress|bug|steel|5|2}}
{{learnlist/tutorh|Forretress|bug|steel|5|2}}
{{learnlist/tutor5|Block|Normal|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Block|Normal|Status|||5|||no|yes}}
{{learnlist/tutor5|Bug Bite|Bug|Physical|60|100|20||'''|no|yes}}
{{learnlist/tutor5|Bug Bite|Bug|Physical|60|100|20||'''|no|yes}}
{{learnlist/tutor5|Drill Run|Ground|Physical|80|95|10|||no|yes}}
{{learnlist/tutor5|Drill Run|Ground|Physical|80|95|10|||no|yes}}
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10|||no|yes}}
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes}}
{{learnlist/tutor5|Gravity|Psychic|Status|||5|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes}}
{{learnlist/tutor5|Iron Defense|Steel|Status|||15|||no|yes}}
{{learnlist/tutor5|Magnet Rise|Electric|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Magnet Rise|Electric|Status|||10|||no|yes}}
{{learnlist/tutor5|Pain Split|Normal|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Pain Split|Normal|Status|||20|||no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15||'''|no|yes}}
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15||'''|no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||no|yes}}
{{learnlist/tutor5|Sleep Talk|Normal|Status|||10|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|&mdash;|&mdash;|20|||no|yes}}
{{learnlist/tutor5|Stealth Rock|Rock|Status|||20|||no|yes}}
{{learnlist/tutorf|Forretress|bug|steel|5|2}}
{{learnlist/tutorf|Forretress|bug|steel|5|2}}


Line 100: Line 100:
{{Learnlist/prevo5null}}
{{Learnlist/prevo5null}}
{{Learnlist/prevof|Forretress|Bug|Steel|5|2}}
{{Learnlist/prevof|Forretress|Bug|Steel|5|2}}
====By [[transfer]] from another generation====
{{learnlist/prevgenh/5|Forretress|Bug|Steel|2}}
{{learnlist/prevgen5|Forretress|2|Body Slam|Normal|Physical|85|100|15|III=yes}}
{{learnlist/prevgen5|Forretress|2|Captivate|Normal|Status|—|100|20|IV=yes}}
{{learnlist/prevgen5|Forretress|2|Defense Curl|Normal|Status|—|—|40|III=yes}}
{{learnlist/prevgen5|Forretress|2|Headbutt|Normal|Physical|70|100|15|IV=yes}}
{{learnlist/prevgen5|Forretress|2|Mimic|Normal|Status|—|—|10|III=yes}}
{{learnlist/prevgen5|Forretress|2|Refresh|Normal|Status|—|—|20|III=event}}
{{learnlist/prevgen5|Forretress|2|Rollout|Rock|Physical|30|90|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Forretress|2|Secret Power|Normal|Physical|70|100|20|III=yes|IV=yes}}
{{learnlist/prevgen5|Forretress|2|String Shot|Bug|Status|—|95|40|IV=yes}}
{{learnlist/prevgenf/5|Forretress|Bug|Steel|2}}


[[it:Forretress/Mosse apprese in quinta generazione]]
[[it:Forretress/Mosse apprese in quinta generazione]]
[[zh:佛烈托斯/第五世代招式表]]
[[zh:佛烈托斯/第五世代招式表]]

Revision as of 04:46, 30 October 2020

← Forretress Forretress

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
011 Toxic Spikes Poison Status 0000 00——% 20
011 Tackle Normal Physical 05050 100100% 35
011 Protect Normal Status 0000 00——% 10
011 Selfdestruct Normal Physical 200200 100100% 5
011 Bug Bite Bug Physical 06060 100100% 20
066 Selfdestruct Normal Physical 200200 100100% 5
099 Bug Bite Bug Physical 06060 100100% 20
1212 Take Down Normal Physical 09090 08585% 20
1717 Rapid Spin Normal Physical 02020 100100% 40
2020 Bide Normal Physical 0000 00——% 10
2323 Natural Gift Normal Physical 0000 100100% 15
2828 Spikes Ground Status 0000 00——% 20
3131 Mirror Shot Steel Special 06565 08585% 10
3232 Autotomize Steel Status 0000 00——% 15
3636 Payback Dark Physical 05050 100100% 10
4242 Explosion Normal Physical 250250 100100% 5
4646 Iron Defense Steel Status 0000 00——% 15
5050 Gyro Ball Steel Physical 0000 100100% 5
5656 Double-Edge Normal Physical 120120 100100% 15
6060 Magnet Rise Electric Status 0000 00——% 10
6464 Zap Cannon Electric Special 120120 05050% 5
7070 Heavy Slam Steel Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an evolution of Forretress
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Poison Sprite.png TM09 Venoshock Poison Special 06565 100}}100% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 00—}}—% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 00—}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 00—}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 00—}}—% 20
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 00—}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 00—}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 00—}}—% 20
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 03030 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 00—}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an evolution of Forretress
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Heracross
Counter Fighting Physical 100% 20
LedybaLedianPinecoForretressVolbeatVenipede
WhirlipedeScolipedeKarrablastLarvesta
Double-Edge Normal Physical 120 100% 15
HeracrossSewaddleKarrablast
Endure Normal Status —% 10
SewaddleDwebbleCrustleKarrablast
Flail Normal Physical 100% 15
BeedrillSpinarakAriadosSkorupiDrapion
Pin Missile Bug Physical 14 85% 20
Shuckle
Power Trick Psychic Status —% 10
Pinsir
Revenge Fighting Physical 60 100% 10
TrapinchVibravaFlygon
Sand Tomb Ground Physical 35 85% 15
DwebbleCrustle
Stealth Rock Rock Status —% 20
LedybaLedianAccelgor
Swift Normal Special 60 —% 20
BeedrillForretressSkorupiDrapion
Toxic Spikes Poison Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Forretress in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Forretress in that game.
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an evolution of Forretress
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Block Normal Status —% 5
B W B2 W2 Bug Bite Bug Physical 60 100% 20
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Magnet Rise Electric Status —% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
  • A black abbreviation in a colored box indicates that Forretress can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Forretress cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an evolution of Forretress
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an evolution of Forretress
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Defense Curl Normal Status 0000 00—}}—% 40
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Refresh Normal Status 0000 00—}}—% 20
III IV Rollout Rock Physical 03030 090}}90% 20
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV String Shot Bug Status 0000 095}}95% 40
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Forretress
  • Italic indicates a move that gets STAB only when used by an evolution of Forretress
  • Click on the generation numbers at the top to see transfer-only moves for other generations