Soundproof (Ability): Difference between revisions
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Gengarzilla (talk | contribs) (→Sound-based moves: Overdrive is Gen 8, not 7. It should be commented out until the Gen 8 column is set up.) |
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|- style="background: #{{normal color light}}" | |- style="background: #{{normal color light}}" | ||
!style="min-width:20px"|{{color2|000|Generation III|III}} | !style="min-width:20px"|{{color2|000|Generation III|III}} | ||
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!style="min-width:20px"|{{color2|000|Generation VI|VI}} | !style="min-width:20px"|{{color2|000|Generation VI|VI}} | ||
!style="min-width:20px"|{{color2|000|Generation VII|VII}} | !style="min-width:20px"|{{color2|000|Generation VII|VII}} | ||
{{movelist|Boomburst|Normal|cat=Special}}|| || || ||{{Yes}}||{{Yes}} | !style="min-width:20px"|{{color2|000|Generation VIII|VIII}} | ||
{{movelist|Bug Buzz|Bug|cat=Special}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Boomburst|Normal|cat=Special}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Chatter|Flying|cat=Special}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Bug Buzz|Bug|cat=Special}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Clanging Scales|Dragon|cat=Special}}|| || || || ||{{Yes}} | {{movelist|Chatter|Flying|cat=Special}}|| ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Clangorous Soulblaze|Dragon|cat=Special}}|| || || || ||{{Yes}} | {{movelist|Clanging Scales|Dragon|cat=Special}}|| || || || ||{{Yes}}||{{Yes}} | ||
{{movelist|Confide|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}} | {{movelist|Clangorous Soulblaze|Dragon|cat=Special}}|| || || || ||{{Yes}}|| | ||
{{movelist|Disarming Voice|Fairy|cat=Special}}|| || || ||{{Yes}}||{{Yes}} | {{movelist|Confide|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Echoed Voice|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Disarming Voice|Fairy|cat=Special}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Grass Whistle|Grass|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Echoed Voice|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Growl|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Grass Whistle|Grass|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Heal Bell|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{No}}||{{Yes}}||{{Yes}} | {{movelist|Growl|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Hyper Voice|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Howl|Normal|cat=Status}}||{{No}}||{{No}}||{{No}}||{{No}}||{{No}}||{{Yes}} | ||
{{movelist|Metal Sound|Steel|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Heal Bell|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{No}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Noble Roar|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}} | {{movelist|Hyper Voice|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Metal Sound|Steel|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Parting Shot|Dark|cat=Status}}|| || || ||{{Yes}}||{{Yes}} | {{movelist|Noble Roar|Normal|cat=Status}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Perish Song|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Overdrive|Electric|cat=Special}}|| || || || || ||{{Yes}} | ||
{{movelist|Relic Song|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Parting Shot|Dark|cat=Status}}|| || || ||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Roar|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Perish Song|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Round|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Relic Song|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}|| | ||
{{movelist|Screech|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Roar|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Shadow Panic|Shadow|cat=Status|note=Shadow move that only exists in Pokémon XD}}||{{Yes}}|| || || || | {{movelist|Round|Normal|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Sing|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Screech|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Snarl|Dark|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Shadow Panic|Shadow|cat=Status|note=Shadow move that only exists in Pokémon XD}}||{{Yes}}|| || || || || | ||
{{movelist|Snore|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Sing|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Sparkling Aria|Water|cat=Special}}|| || || || ||{{Yes}} | {{movelist|Snarl|Dark|cat=Special}}|| || ||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Supersonic|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Snore|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | ||
{{movelist|Uproar|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | {{movelist|Sparkling Aria|Water|cat=Special}}|| || || || ||{{Yes}}||{{Yes}} | ||
{{movelist|Supersonic|Normal|cat=Status}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
{{movelist|Uproar|Normal|cat=Special}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}}||{{Yes}} | |||
|} | |} | ||
|} | |} |
Revision as of 09:48, 20 May 2020
Soundproof | ぼうおん | ||||||||||||||||||||||||||||||||||||||||
Soundproof | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Soundproof (Japanese: ぼうおん Soundproof) is an Ability introduced in Generation III.
Effect
This Ability effect may be in need of research. Reason: Generation VIII You can discuss this on the talk page. |
In battle
Generations III and IV
Soundproof prevents all effects from sound-based moves, granting Pokémon with this Ability immunity from them.
In Pokémon FireRed and LeafGreen, a sleeping Pokémon with this Ability cannot be woken with a Poké Flute. From Generation III to IV, Pokémon with this Ability can still fall asleep during an uproar.
Generation V
Pokémon with Soundproof can now be affected by Heal Bell.
Generation VI onward
Pokémon with Soundproof again cannot be affected by Heal Bell.
Sound-based moves
The Ability affects the following moves:
Outside of battle
Soundproof has no effect outside of battle.
Pokémon with Soundproof
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0100 | Voltorb |
Electric | Soundproof | Static | Aftermath | ||
0101 | Electrode |
Electric | Soundproof | Static | Aftermath | ||
0122 | Mr. Mime |
Psychic | Fairy | Soundproof | Filter | Technician | |
0293 | Whismur |
Normal | Soundproof | None | Rattled | ||
0294 | Loudred |
Normal | Soundproof | None | Scrappy | ||
0295 | Exploud |
Normal | Soundproof | None | Scrappy | ||
0410 | Shieldon |
Rock | Steel | Sturdy | None | Soundproof | |
0411 | Bastiodon |
Rock | Steel | Sturdy | None | Soundproof | |
0439 | Mime Jr. |
Psychic | Fairy | Soundproof | Filter | Technician | |
0459 | Snover |
Grass | Ice | Snow Warning | None | Soundproof | |
0460 | Abomasnow |
Grass | Ice | Snow Warning | None | Soundproof | |
0626 | Bouffalant |
Normal | Reckless | Sap Sipper | Soundproof | ||
0782 | Jangmo-o |
Dragon | Bulletproof | Soundproof | Overcoat | ||
0783 | Hakamo-o |
Dragon | Fighting | Bulletproof | Soundproof | Overcoat | |
0784 | Kommo-o |
Dragon | Fighting | Bulletproof | Soundproof | Overcoat | |
Please note that Abilities marked with a superscript are only available in the stated generation or later.
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In other games
Description
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In the anime
The Pokémon is immune to any sound-based attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
When a sound-based attack is used on Whismur, it acts like it didn't hear anything. | |||
Alanna's Whismur | A Poké-BLOCK Party | Debut | |
When a sound-based attack is used on Loudred, it acts like it didn't hear anything. | |||
Mitch Mitchum's Loudred | Rough, Tough Jigglypuff | None |
In the manga
In the Pokémon Adventures manga
The Pokémon is immune to any sound-based attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
When a sound-based attack is used on Loudred, it doesn't affect it at all. | |||
The Battle Factory's Loudred | Uprooting Seedot | Debut |
In other languages
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Variations of the Ability Soundproof | |
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Soundproof • Cacophony |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |