Weather (Masters)
Weather is a type of field effect in Pokémon Masters EX that affects all Pokémon on the field, based on the mechanic of the same name from the core series games. Only one type of weather may be present at a time, with any new weather condition put in place overwriting the previous weather condition. Weather can be used concurrently alongside terrain and zones.
At normal game speed, weather conditions generally last for 45 seconds. This excludes time that sync pairs spend performing sync moves or max moves, but this includes time spent on everything else (e.g., moves' animation times, stats getting raised or lowered, taking damage from hail or a sandstorm, skills activating, or status conditions being applied or taking effect). At faster speeds, weather conditions last shorter to accommodate for quicker gameplay. However, the duration of a weather condition can be extended if the same type of weather is summoned again or if a Pokémon on the field has a certain skill that extends the duration of the weather.
There are four types of weather conditions available in the game: sunny, rain, hail, and sandstorm. Each weather condition behaves similarly to the weather conditions in the core series games, with some differences.
Effects
- Sunny: Boosts Fire-type attacks by 50%. Additionally, Pokémon cannot be frozen, and previous Pokémon that were frozen prior to the weather condition being implemented will not be frozen anymore after the weather takes effect.
- Rain: Boosts Water-type attacks by 50%.
- Hail: Damages sync pairs after the Trainer or Pokémon takes an action.
- Sandstorm: Damages sync pairs after the Trainer or Pokémon takes an action.
Unlike in the core series games, Ice-type Pokémon are not naturally immune to damage from hail; similarly, Rock-type, Steel-type, and Ground-type Pokémon are not naturally immune to damage from sandstorm. Instead, the effects of hail and sandstorm are nullified by the passive skills Snow Shelter and Sand Shelter, respectively.
Setting weather
Weather conditions may be applied through Pokémon moves, buddy moves, max moves, and skills. Some Field sync pairs can set a weather condition using their sync move after being raised to 6★ EX (including those with the Field EX role).
By Pokémon move
By buddy move
Buddy move | Type | Category | Weather | Effect | Trainer |
---|---|---|---|---|---|
Crushing Earthquake | Ground | Status | Sandstorm | Activation Condition: When the user's Attack is raised.
Deactivation Condition: When the user's Attack is not raised. The more the user's Sp. Atk is raised, the greater the power of this attack. Causes a sandstorm the first time this attack move is successful each battle. Lowers the target's Speed by 1 stat rank. |
Giovanni & Rhydon |
Fiery Wings Flare Blitz | Fire | Status | Sunny | Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play.
Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play. Removes the frozen condition from the user. If the target's stats are lowered, the amount of decrease is doubled. Makes the weather sunny the first time this attack move is successful each battle. Has a chance (10%) of leaving the target burned. |
Leaf (Champion) & Moltres |
Transformational Double Team | Normal | Status | Rain | Activation Condition: When any allies' attack moves hit a total of 10 times while this move is deactivated.
Deactivation Condition: When this move is used. Raises the evasiveness of all allied sync pairs by 2 stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user's sync move is Dark type. Turns the field of play's zone into a Dark Zone when the user's sync move is Dark type. (A Dark Zone powers up Dark-type attacks.) Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user's sync move is Water type. Makes the weather rainy when the user's sync move is Water type. |
Calem (Champion) & Greninja |
By max move
By skill
Passive skill | Weather | When it is triggered | Playable users |
---|---|---|---|
1st S-Move: Hail | Hail | After sync move (first time) | Red (Champion) & Articuno |
Cold Front | Hail | Upon entry (first time) | Rosa (Holiday 2019) & Delibird Bea (Palentine's 2022) & Vanilluxe |
Destructive Instinct | Sandstorm | Upon entry | Silver (Champion) & Tyranitar |
Downpour | Rain | Upon entry (first time) | Archie & Kyogre |
Dust Kicker | Sandstorm | After sync move | Cynthia & Garchomp |
Hail Bringer | Hail | After sync move | Steven (Summer 2020) & Sandslash Bea (Palentine's 2022) & Vanilluxe |
Rain Caller | Rain | After sync move | Lyra & Vaporeon |
Sand Summoner | Sandstorm | Upon entry (first time) | Bertha & Hippowdon Raihan & Gigalith |
Sand Sync | Sandstorm | After sync move (first time) | Raihan & Duraludon Emmet & Archeops |
Shower Sync | Rain | After sync move (first time) | Winona & Pelipper Archie & Kyogre |
Solarize | Sunny | After sync move | Lyra & Chikorita/Bayleef/Meganium Silver & Ho-Oh Lucas & Flareon |
Solar Sync | Sunny | After sync move (first time) | Blaine & Ponyta/Rapidash Maxie & Groudon Raihan (Anniversary 2022) & Flygon Leaf (Champion) & Moltres |
Sunburst | Sunny | Upon entry (first time) | Maxie & Groudon Sygna Suit Morty & Ho-Oh |
Time Flows over Hisui | Sunny | Upon entry (first time), after sync move | Adaman & Leafeon |
Watch for Ice | Hail | After setting an Ice Zone | Irida & Glaceon |
By 6★ EX sync move
The following field sync pairs, when raised to 6★ EX, will implement a weather condition just before their sync move is used for the first time in a battle. The duration of this weather is also extended by 50%. Sync pairs with a field EX role need to be raised to 6★ EX and receive a Field Roll Cake in order to access this effect.
Sync pair | Weather | Role | EX role | Move name |
---|---|---|---|---|
Blue (Classic) & Charizard |
Sunny | Field | Special Strike | Burning Rivalry Fire Beam |
Sygna Suit Morty & Ho-Oh |
Sunny | Support | Field | Rainbow-Hued Sacred Fire |
Wallace (New Year's 2024) & Blacephalon |
Sunny | Field | Special Strike | Burning Elegant Fire Beam |
Removing weather
Except in certain circumstances, such as a battle where all field effects are permanent, weather conditions will automatically disappear after a certain amount of time. The only way to remove a weather condition before the end of this timer is by setting up a new weather condition, which will override the previous one, or using the skill Weather Wipe.
Skill name | Effect | Playable sync pair |
---|---|---|
Weather Wipe 9 | Removes all weather conditions when the user's Pokémon uses a move. | Steven (Anniversary 2021) & Rayquaza |
Effects on skills
Some passive skills are active only under certain weather conditions.
Passive skill | Weather condition | Effect |
---|---|---|
Atmospheric Acceleration 2 | Any | Quickly charges the move gauge |
Charging Sun 2 | Sunny | Powers up moves |
Charging Sun 3 | Sunny | Powers up moves |
Charging Sun 5 | Sunny | Powers up moves |
Charging Sun 6 | Sunny | Powers up moves |
Charging Sun 9 | Sunny | Powers up moves |
Clear as Day | None | Cannot be flinched, confused, or trapped |
Clear Power-Up 1 | None | Powers up moves |
Clear Sync-Up 5 | None | Powers up sync moves |
Clear Sync-Up 9 | None | Powers up sync moves |
Comforting Hail | Hail | The user's stats cannot be lowered |
Dire Rain 1 | Rain | Critical hits land more easily |
Destructive Instinct | Sandstorm | Extends the duration of the weather, powers up moves and sync moves |
Drought Alert 3 | Sunny | Extends the duration of the weather |
Drought Alert 5 | Sunny | Extends the duration of the weather |
Flood Alert 5 | Hail | Extends the duration of the weather |
Giovanni's Experience | Sandstorm | Powers up moves, extends the duration of the weather, protects all allies from damage from weather |
Gritty Guardian 1 | Sandstorm | Raises user's Defense and Sp. Def by one stat rank when using a move (20% chance) |
Gritty Guardian 3 | Sandstorm | Raises user's Defense and Sp. Def by one stat rank when using a move (40% chance) |
Hail Alert 3 | Hail | Extends the duration of the weather |
Hail and Hearty | Hail | Defense and Sp. Def increase by 30% |
Hail Immunity | Hail | Protects against status conditions |
Hail Rally 1 | Hail | Raises critical-hit rate of all allied sync pairs when using a move (20% chance) |
Hail: P-Moves ↑ & S-Moves ↑ 5 | Hail | Powers up moves and sync moves |
Hasty Hail 2 | Hail | Quickly charges the move gauge |
Hasty Hail 3 | Hail | Quickly charges the move gauge |
Healing Hail 1 | Hail | Restores HP when the user's Pokémon takes an action |
Healing Hail 2 | Hail | Restores HP when the user's Pokémon takes an action |
Healing Sun 1 | Sunny | Restores HP when the user's Pokémon takes an action |
Healing Sun 2 | Sunny | Restores HP when the user's Pokémon takes an action |
Heavy Hail 2 | Hail | Powers up sync moves |
Heavy Hail 5 | Hail | Powers up sync moves |
Ice Face | Hail | Shifts user with Noice Face to Ice Face |
Ice Shell | Hail | Defense increases by 50% |
Inclement Intellect 6 | Rain | Raises user's Sp. Atk when its attack move is successful (70% chance) |
Invigorating Hail 1 | Hail | Powers up moves |
Invigorating Hail 2 | Hail | Powers up moves |
Invigorating Hail 3 | Hail | Powers up moves |
Invigorating Hail 5 | Hail | Powers up moves |
One with the Sun | Sunny | Cannot be flinched, confused, or trapped |
Paulo's Resolve | Sandstorm | Extends the duration of the weather, protects all allies from damage from weather |
Pocket Sand 4 | Sandstorm | Lowers target's accuracy by one stat rank after a successful move (50% chance) |
Racing Rain 1 | Rain | Quickly charges the move gauge |
Racing Rain 2 | Rain | Quickly charges the move gauge |
Racing Rain 3 | Rain | Quickly charges the move gauge |
Racing Rain 4 | Rain | Quickly charges the move gauge |
Raging Rain 2 | Rain | Powers up moves |
Raging Rain 3 | Rain | Powers up moves |
Raging Rain 5 | Rain | Powers up moves |
Rain Gear 1 | Rain | Reduces damage taken from attack moves |
Rain Gear 2 | Rain | Reduces damage taken from attack moves |
Rain Gear 3 | Rain | Reduces damage taken from attack moves |
Rainy Immunity | Rain | Protected from status conditions |
Rainy Propulsion 1 | Rain | Reduces sync move countdown by one when using a successful move (20% chance) |
Refreshing Rain 1 | Rain | Restores HP when the Pokémon takes an action |
Sand Alert 5 | Sandstorm | Extends weather duration while on the field |
Sand Blaster 5 | Sandstorm | Powers up sync moves |
Sand Blaster 9 | Sandstorm | Powers up sync moves |
Sand Castle 2 | Sandstorm | Reduces damage taken from attack moves |
Sand Fortress | Sandstorm | Stats cannot be lowered |
Sand Screen | Sandstorm | Sp. Def increases by 50% |
Sand Shelter | Sandstorm | Protected from damage from weather |
Sand Slinger 9 | Sandstorm | Lowers target's Attack by one rank when an attack move against it is successful |
Sand Summoner | Sandstorm | Protected from damage from weather |
Sand Superiority 3 | Sandstorm | Powers up moves, protected from damage from weather |
Sands of Time 1 | Sandstorm | Quickly charges the move gauge |
Sands of Time 2 | Sandstorm | Quickly charges the move gauge |
Sands of Time 3 | Sandstorm | Quickly charges the move gauge |
Sandstorm: Team Special DR 3 | Sandstorm | Reduces special attack move damage taken by allies |
Sandstorm Hit: Physical Boost ↑1 9 | Sandstorm | Increases Physical Moves ↑ Next effect by one when an attack move is successful |
Sandy Pep Rally 9 | Sandstorm | Raises the Speed of all allies by one when the user's Pokémon uses a move |
Sedimentary | Sandstorm | Protected from damage from weather, Defense and Sp. Def increase by 30% |
Shifting Sand | Sandstorm | Boosts evasiveness by one stat rank |
Shower Power 3 | Rain | Powers up sync moves |
Shower Power 5 | Rain | Powers up sync moves |
Shower Surge 3 | Rain | Powers up moves and quickly charges the move gauge |
Silver's Rebellious Spirit | Sandstorm | Powers up moves of all allies, protects all allies from damage from weather |
Snow Sentinel 9 | Hail | Raises Defense and Sp. Def by one when its Pokémon uses a move |
Snow Shelter | Hail | Protected from damage from weather |
Solar Flare 2 | Sunny | Powers up sync moves |
Solar Flare 3 | Sunny | Powers up sync moves |
Solar Flare 5 | Sunny | Powers up sync moves |
Solar Flare 9 | Sunny | Powers up sync moves |
Solar Propulsion 1 | Sunny | Reduces sync move countdown by one when using a successful move (20% chance) |
Solar Shield | Sunny | Protects the user from status conditions |
Solar Surge 3 | Sunny | Powers up moves and quickly charges the move gauge |
Soothing Sand 1 | Sandstorm | Restores HP when the user's Pokémon takes an action |
Space Spreads over Hisui | Hail | Protects all allies from weather damage, powers up moves of all allies, quickly charges the move gauge |
Speeding Sun 1 | Sunny | Quickly charges the move gauge |
Speeding Sun 2 | Sunny | Quickly charges the move gauge |
Speeding Sun 3 | Sunny | Quickly charges the move gauge |
Speeding Sun 5 | Sunny | Quickly charges the move gauge |
Speeding Sun 9 | Sunny | Quickly charges the move gauge |
Sunbathe 9 | Sunny | Restores HP when the user takes an action |
Sunny Disposition | Sunny | Stats cannot be lowered |
Sunscreen 2 | Sunny | Reduces damage taken from attack moves |
Super Rain 4 | Rain | Applies Supereffective ↑ Next effect when using a move (50% chance) |
Super Sun 4 | Sunny | Applies Supereffective ↑ Next effect when using a move (50% chance) |
Surging Sand 1 | Sandstorm | Powers up moves |
Surging Sand 2 | Sandstorm | Powers up moves |
Surging Sand 3 | Sandstorm | Powers up moves |
Surging Sand 5 | Sandstorm | Powers up moves |
Surging Sand 9 | Sandstorm | Powers up moves |
Team Rain Coat | Rain | Protects all allied sync pairs against critical hits |
Team Solar Immunity | Sunny | Protects all allied sync pairs from status conditions, flinching, becoming confused, or becoming trapped |
Team Sunbathe 9 | Sunny | Restores HP of all allied sync pairs when the user takes an action |
Time Flows over Hisui | Sunny | Powers up moves |
Torrential Tenacity | Rain | Cannot be flinched, confused, or trapped |
Weather Buff | Any | Attack, Defense, Sp. Atk, Sp. Def, and Speed increase by 30% |
Weather Surge 2 | Any | Powers up moves |
Weather Surge 3 | Any | Powers up moves |
Weather Sync-Up 5 | Any | Powers up sync moves |
Weathered Warrior 3 | Any | Powers up moves and sync moves |
Winter Coat 2 | Hail | Reduces damage taken from attack moves |
Effects on moves
Pokémon moves
Name | Type | Category | Weather | Effect | Sync pair(s) |
---|---|---|---|---|---|
Blizzard | Ice | Special | Hail | Never misses during a hailstorm. Has a chance (10%) of leaving the target frozen. | Lorelei & Lapras Professor Oak & Mew Lusamine & Pheromosa Candice & Froslass Eusine & Suicune Red (Champion) & Articuno Scottie/Bettie & Seel/DewgongEgg Scottie/Bettie & TaurosEgg Scottie/Bettie & LaprasEgg Scottie/Bettie & Smoochum/JynxEgg Users of Metronome (small chance) |
Moonlight | Fairy | Status | Any | Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. | Sygna Suit Dawn & Cresselia Leaf & Clefable Selene & Umbreon |
Solar Beam | Grass | Special | Sunny | The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away. | Silver & Ho-Oh Maxie & Groudon Scottie/Bettie & Bulbasaur/Ivysaur/VenusaurEgg |
Solar Blade | Grass | Physical | Sunny | The user gets ready to attack. Using this move again will cause the user to leave this posture, then attack. No other actions can be taken while ready to attack. The preparation period is skipped when the weather is sunny, and the user will attack right away. | Sygna Suit Erika & Leafeon Scottie/Bettie & GrookeyEgg |
Synthesis | Grass | Status | Any | Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. | Adaman & Leafeon Barry & Roserade |
Thunder | Electric | Special | Rain | Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed. | Professor Oak & Mew Sygna Suit Elesa & Rotom Archie & Kyogre Volkner (New Year's 2022) & Electivire Ash & Pikachu Sygna Suit Piers & Toxtricity Scottie/Bettie & Pichu/Pikachu/RaichuEgg Scottie/Bettie & Voltorb/ElectrodeEgg Scottie/Bettie & Elekid/ElectabuzzEgg Users of Metronome (small chance) |
Buddy moves
Name | Type | Category | Weather | Effect | Trainer |
---|---|---|---|---|---|
Dancing Ice Beam | Ice | Special | Hail | Activation Condition: When a hailstorm is caused.
Deactivation Condition: When the weather condition is no longer a hailstorm. Never misses. Has a chance (10%) of leaving the target frozen. Lowers the target's Sp. Def by 4 stat ranks. Applies the Move Gauge Acceleration effect to the allied field of play. Applies the Free Move Next effect to the user. |
Irida & Glaceon |
Neo Psycho Cut | Psychic | Physical | Any | Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by two when the terrain is Psychic Terrain. |
Sygna Suit Lana & Tapu Lele |
Razor-Sharp Razor Leaf | Grass | Physical | Sunny | Activation Condition: When the user uses any move once.
Deactivation Condition: When this move is used. Critical hits land more easily. Lowers the target's Defense by 1 stat rank. Lowers the target's Grass Type Rebuff by 1 rank. In addition, lowers the target's Defense by 1 stat rank when the weather is sunny. |
Adaman & Leafeon |
Sea Deity Protect | Normal | Status | Any; additional effects in rain | Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared. Applies the Damage Guard Next effect to all allied sync pairs. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. HP is restored by 30% instead when the zone is a Fairy Zone. Returns lowered stats of all allied sync pairs to normal when the weather is rainy. |
Sygna Suit Mina & Tapu Fini |
Sorrowful Echoes Overdrive | Electric | Special | Any | Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by two when the zone is a Poison Zone. This attack's power increases 20% when the target is affected by a status condition. |
Sygna Suit Piers & Toxtricity |
Unbreakable Swords Dance | Normal | Status | Any; additional effects in sunny weather | Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared. Raises the Attack of all allied sync pairs by two stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank. Charges the user's move gauge by two when the weather is sunny. |
Sygna Suit Acerola & Tapu Bulu |
Wild Electroweb | Electric | Special | Any | Activation Condition: When weather, terrain, or zone effects are activated.
Deactivation Condition: When all weather, terrain, and zone effects are cleared. This attack's power is doubled when the zone is a Fairy Zone. Lowers the target's Speed by two stat ranks. Raises the Speed of all allied sync pairs by two stat ranks. |
Sygna Suit Hau & Tapu Koko |
Trainer moves
Name | Weather | Effect | Trainer |
---|---|---|---|
A Sight to See! | Rain | Raises the user's Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy. | Adaman & Vaporeon |
All Aboard! | Sandstorm | Raises the Attack of all allied sync pairs by one stat rank. Raises the critical-hit rate of all allied sync pairs by two stat ranks. Applies the Free Move Next effect to all allied sync pairs during a sandstorm. | Ingo & Excadrill |
Believe! | Sunny | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense, Sp. Def, and Speed of all allied sync pairs by 1 stat rank. In addition, raises the critical-hit rate of all allied sync pairs by 1 stat rank when the weather is sunny. | Sygna Suit Morty & Ho-Oh |
Can't Be Tamed! | Any | Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 2 stat ranks. Applies the Supereffective ↑ Next effect to all allied sync pairs when weather conditions are in effect. | Raihan (Anniversary 2022) & Flygon |
Chilled to Your Core! | Hail | Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Applies the Gradual Healing effect to all allied sync pairs during a hailstorm. | Irida & Glaceon |
Coolest There Is! | Hail | Raises the user's accuracy and critical-hit rate by 1 stat rank. In addition, raises the user's critical-hit rate by 2 stat ranks during a hailstorm. | Steven (Summer 2020) & Sandslash |
Do Not Defy Me! | Sandstorm | Applies the Critical Hit Next effect to an ally. Applies the Supereffective ↑ Next effect to an ally. Applies the Free Move Next effect to an ally. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of an ally by 1 rank during a sandstorm. | Giovanni & Rhydon |
Expand the Land! | Sunny | Raises the user's Attack and Sp. Atk by 2 stat ranks. Lowers the user's Defense and Sp. Def by 1 stat rank. In addition, raises the user's Attack and accuracy by 1 stat rank when the weather is sunny. Applies the Supereffective ↑ Next effect to the user when the weather is sunny. | Maxie & Groudon |
Eyes on Glory! | Sandstorm | Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. In addition, grants all of the following effects during a sandstorm: Reduces the user's sync move countdown by 1. Raises the user's accuracy by 1 stat rank. | Silver (Champion) & Tyranitar |
Filled with Curiosity! | Sandstorm | Raises the user's Attack by 4 stat ranks. Raises the user's critical-hit rate by 2 stat ranks. In addition, raises the user's evasiveness by 2 stat ranks during a sandstorm. | Volo & Gible |
From Me to You! | Hail | Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by one stat rank. In addition, applies the Gradual Healing effect to all allied sync pairs during a hailstorm. | Nessa (Holiday 2021) & Eiscue |
I'll Show You! | Sunny | Raises the user's evasiveness and critical-hit rate by 1 stat rank. These stats are raised by 2 stat ranks instead when the weather is sunny. | Silver & Ho-Oh |
Let's Share! | Hail | Raises the Attack and Sp. Atk of all allied sync pairs by four stat ranks. In addition, increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank during a hailstorm. | Bea (Palentine's 2022) & Vanilluxe |
No Time Like the Present! | Sunny | Raises the user's Attack by 6 stat ranks. Raises the user's Defense by 4 stat ranks. Reduces the user's sync move countdown by 1 when the weather is sunny. | Adaman & Leafeon |
Open the Oceans! | Rain | Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 3 stat ranks. Lowers the user's Defense and Sp. Def by 2 stat ranks. In addition, raises the user's Sp. Atk by 2 stat ranks when the weather is rainy. In addition, raises the user's accuracy by 1 stat rank when the weather is rainy. Applies the Gradual Healing effect to the user when the weather is rainy. | Archie & Kyogre |
Quite Something! | Sandstorm | Raises the user's Defense and Sp. Def by 1 stat rank. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. In addition, raises the Defense and Sp. Def of all allied sync pairs by 1 stat rank during a sandstorm. | Bertha & Hippowdon |
Right on Track! | Sandstorm | Raises the user's Attack by six stat ranks. Raises the user's accuracy by two stat ranks. Lowers the user's Defense by one stat rank. Applies the Damage Guard Next effect to the user. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) Reduces the user's sync move countdown by one during a sandstorm. | Emmet & Archeops |
Sunny Side Up! | Sunny | Raises the Attack, Sp. Atk, and Speed of all allied sync pairs by 1 stat rank. These stats are raised by 2 stat ranks instead when the weather is sunny. | Lyra & Chikorita/Bayleef/Meganium |
This Match Is Too Fun! | Sandstorm | Raises the user's Speed and critical-hit rate by one stat rank. These stats are raised by two stat ranks instead during a sandstorm. | Cynthia & Garchomp |
Wash 'Em Away! | Rain | Raises the user's Attack by two stat ranks. Raises the user's critical-hit rate by one stat rank. In addition, Raises the user's Speed by three stat ranks when the weather is rainy. | Nessa & Drednaw |
Sync moves
Name | Type | Category | Weather | Effect | Trainer |
---|---|---|---|---|---|
Best Buddy Muddy Water | Water | Special | Rain | Become Mega Swampert until the end of battle. This attack's power increases when the weather is rainy. | May & Swampert |
Desert Spirit Dragon Beam | Dragon | Special | Any | This attack's power increases when weather conditions are in effect. | Raihan (Anniversary 2022) & Flygon |
Great Wide World Ice Beam | Ice | Special | Hail | This attack's power increases during a hailstorm. | Irida & Glaceon |
Naughty or Noice Ice Impact | Ice | Physical | Hail | This attack's power increases during a hailstorm. | Nessa (Holiday 2021) & Eiscue |
On the Path Together Rock Impact | Rock | Physical | Sandstorm | This attack's power increases during a sandstorm. | Paulo & Lycanroc |
Smiling Arcade Star Water Beam | Water | Special | Any | This attack's power increases when weather conditions, a terrain, or a zone are in effect. | Dahlia & Ludicolo |
Team Effort Earthquake | Ground | Physical | Sandstorm | This attack's power increases during a sandstorm. | Bertha & Hippowdon |
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