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Wormadam (Pokémon)

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Burmy #412: Burmy
Pokémon
#414: Mothim Mothim
Wormadam
ミノマダム Minomadam
#413
413Wormadam-Sandy.png
Sandy Cloak art by Ken Sugimori from Pokémon Diamond and Pearl
Types
 Bug  Grass 
Plant Cloak
 Bug  Ground 
Sandy Cloak
 Bug  Steel 
Trash Cloak
Species
Bagworm Pokémon
Abilities
Anticipation Overcoat
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Sinnoh
#046
Regional Browser numbers
Not in any regional Browser
Height
1'08"
Imperial
0.5m
Metric
Weight
14.3lbs
Imperial
6.5kg
Metric
Dex color
Gray
Footprint
 F413.png 
Body style
Body02.png
Catch rate
45
5.9%
Gender ratio
100% female
Breeding
Bug group 16 cycles
(4080 minimum steps)
EV yield
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 159 Battle Exp.: 1591*

Wormadam (Japanese: ミノマダム Minomadam) is a Bug-type Pokémon.

She evolves from female Burmy starting at level 20. She is one of Burmy's final forms, the other being Mothim.

She has three different secondary types: Steel, Grass, and Ground, determined by the cloak that Burmy was in when she last battled. In her Plant Cloak, she is Bug/Grass; in her Sandy Cloak, she is Bug/Ground; and in her Trash Cloak, she is Bug/Steel. Unlike Burmy, her cloak is permanent.

Contents

Biology

Physiology

The coat of leaves/sand/building insulator has now fused with Wormadam's body on a sub-molecular level. Wormadam's eyes have changed from yellow to white. Wormadam's beak is longer and is tipped with either green, brown or pink. Its antenna is also longer, with the coil on a more elongated position. Wormadam has a pair of arms that are either made from leaves, chains of brown pebbles or pink ribbons.

Gender differences

Wormadam are the female of the species. For the male counterpart, see Mothim.

Special abilities

Wormadam's type is variable, depending on the kind of cloak it wears. Additionally, it is capable of learning a few Psychic-type moves. In the anime, it is shown to be able to move around by floating in the air.

Behavior

Wormadam appear to swing like a pendulum, with the ball at the top of its antenna always staying in the exact same spot, even when hit with an attack, as if it was glued to that space. This may be due to its slightly Psychic-type nature, learning many Psychic-type attacks naturally. However the antenna falls out of place when it faints. It is said that a Wormadam that evolves on a cold day will have a thicker cloak.

Habitat

Diet

Main article: Pokémon food

In the anime

Sandy Cloak Wormadam in the anime

Cheryl has three Wormadam, each representing one of the forms. They appeared in Some Enchanted Sweetening.

A group of Wormadam also appeared in The Rise of Darkrai.

A Sandy Cloak Wormadam belonging to Ursula appeared in Another One Gabites the Dust!.

Pokédex entries

Episode Pokémon Source Entry
DP030 Wormadam Ash's Pokédex Wormadam, the Bagworm Pokémon, and the evolved form of a female Burmy. Its appearance changes depending on where it evolved.
This concludes the entries from the Diamond & Pearl series.

In the TCG

Main article: Wormadam (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red
Blue
{{{redbluedex}}}
Yellow
{{{yellowdex}}}
Stadium
{{{stadiumdex}}}
Generation II
Gold
{{{golddex}}}
Silver
{{{silverdex}}}
Crystal
{{{crystaldex}}}
Generation III
Ruby
Sapphire
Emerald
{{{rsedex}}}
Ruby
Sapphire
{{{rsdex}}}
Ruby
{{{rubydex}}}
Sapphire
{{{sapphiredex}}}
Emerald
{{{emeralddex}}}
FireRed
LeafGreen
{{{frlgdex}}}
FireRed
{{{firereddex}}}
LeafGreen
{{{leafgreendex}}}
Generation IV
Diamond
Pearl
{{{dpdex}}}
Diamond
Pearl
Platinum
{{{dpptdex}}}
Diamond
When Burmy evolved, its cloak became a part of this Pokémon's body. The cloak is never shed.
Pearl
Its appearance changes depending on where it evolved. The materials on hand become a part of its body.
Platinum
When evolving, its body takes in surrounding materials. As a result, there are many body variations.
HeartGold
SoulSilver
It is said that a Wormadam that evolves on a cold day will have a thicker cloak.
HeartGold
{{{heartgolddex}}}
SoulSilver
{{{soulsilverdex}}}
Generation V
Black
White
When evolving, its body takes in surrounding materials. As a result, there are many body variations.
Black
{{{blackdex}}}
White
{{{whitedex}}}
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Burmy
Platinum
None Evolve Burmy
HeartGold SoulSilver
None Evolve Burmy
Generation V
Black White
None Evolve Dream World Burmy

In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Plant Cloak: Crystal Crossing (B1-B8)
Sandy Cloak: Crystal Cave (B1-B11)
Trash Cloak: Landslide Cave (B1-B12)
Pokémon Rumble Silent Forest
Pokémon Rumble Blast Treetops: Shimmering Lake (Plant Cloak)
Autumnwood: Volcanic Slope (Sandy Cloak), Firebreathing Mountain (Trash Cloak)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 59
57 - 122 110 - 238
Defense: 85
81 - 150 157 - 295
Sp.Atk: 79
75 - 144 146 - 282
Sp.Def: 105
99 - 172 193 - 339
Speed: 36
36 - 96 69 - 188
Total: 424   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Sandy Cloak
Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 79
75 - 144 146 - 282
Defense: 105
99 - 172 193 - 339
Sp.Atk: 59
57 - 122 110 - 238
Sp.Def: 85
81 - 150 157 - 295
Speed: 36
36 - 96 69 - 188
Total: 424   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 69
66 - 133 128 - 260
Defense: 95
90 - 161 175 - 317
Sp.Atk: 69
66 - 133 128 - 260
Sp.Def: 95
90 - 161 175 - 317
Speed: 36
36 - 96 69 - 188
Total: 424   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/4 ★★★★
Stamina
3/4 ★★★
Jump
3/3 ★★★
Total
15/18 ★★★

Sandy Cloak
Speed
2/3 ★★
Power
4/5 ★★★★
Skill
2/2 ★★
Stamina
4/5 ★★★★
Jump
2/3 ★★
Total
14/18 ★★

Speed
1/3 ☆☆
Power
3/5 ★★★☆☆
Skill
2/3 ★★
Stamina
5/5 ★★★★★
Jump
2/2 ★★
Total
13/18 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant against
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Unaffected by
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Damaged normally by
Normal
Fighting ½×
Flying
Poison
Ground ¼×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Sandy Cloak

Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant against
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Unaffected by
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Resistant against
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Unaffected by
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None
Damaged normally by
Normal ½×
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost ½×
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark ½×
None

Learnset

By leveling up

Generation V
Other generations:
IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tackle Normal Physical 50 100% 35
10 Protect Normal Status —% 10
15 Bug Bite Bug Physical 60 100% 20
20 Hidden Power Normal Special 100% 15
23 Confusion Psychic Special 50 100% 25
26 Razor Leaf Grass Physical 55 95% 25
29 Growth Normal Status —% 40
32 Psybeam Psychic Special 65 100% 20
35 Captivate Normal Status 100% 20
38 Flail Normal Physical 100% 15
41 Attract Normal Status 100% 15
44 Psychic Psychic Special 90 100% 10
47 Leaf Storm Grass Special 140 90% 5
  • A level of "Start" indicates a move that will be known by a Wormadam obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see level-up moves from other generations
Sandy Cloak
Generation V
Other generations:
IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tackle Normal Physical 50 100% 35
10 Protect Normal Status —% 10
15 Bug Bite Bug Physical 60 100% 20
20 Hidden Power Normal Special 100% 15
23 Confusion Psychic Special 50 100% 25
26 Rock Blast Rock Physical 25 90% 10
29 Harden Normal Status —% 30
32 Psybeam Psychic Special 65 100% 20
35 Captivate Normal Status 100% 20
38 Flail Normal Physical 100% 15
41 Attract Normal Status 100% 15
44 Psychic Psychic Special 90 100% 10
47 Fissure Ground Physical —% 5
  • A level of "Start" indicates a move that will be known by a Wormadam obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see level-up moves from other generations
Generation V
Other generations:
IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Tackle Normal Physical 50 100% 35
10 Protect Normal Status —% 10
15 Bug Bite Bug Physical 60 100% 20
20 Hidden Power Normal Special 100% 15
23 Confusion Psychic Special 50 100% 25
26 Mirror Shot Steel Special 65 85% 10
29 Metal Sound Steel Status 85% 40
32 Psybeam Psychic Special 65 100% 20
35 Captivate Normal Status 100% 20
38 Flail Normal Physical 100% 15
41 Attract Normal Status 100% 15
44 Psychic Psychic Special 90 100% 10
47 Iron Head Steel Physical 80 100% 15
  • A level of "Start" indicates a move that will be known by a Wormadam obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Poison Sprite.png TM09 Venoshock Poison Special 65 100% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120 100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 80 100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 30 100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see TM moves from other generations
Sandy Cloak
Generation V
Other generations:
IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Poison Sprite.png TM09 Venoshock Poison Special 65 100% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 30 100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
Generation V
Other generations:
IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Poison Sprite.png TM09 Venoshock Poison Special 65 100% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 100% 5
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 30 100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam

By breeding

Generation V
Other generations:
IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Wormadam in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Wormadam in that game.
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see egg moves from other generations

By tutoring

Generation V
Other generations:
IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Wormadam can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wormadam cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see move tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
412G Snore Normal Special 40 100% 15
  • Bold indicates a move that gets STAB when used by Wormadam
  • Italic indicates a move that gets STAB only when used by an evolution of Wormadam
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP413.png Body size: 1
Recruit rate: 8.2%
IQ group: E
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.

Evolution

Plant cloak
Burmy
Unevolved
Burmy
 Bug 
Rare Candy
Level 20
(female)


Plant cloak
Wormadam
First evolution
Wormadam
 Bug  Grass 

Sandy Cloak

Sandy cloak
Burmy
Unevolved
Burmy
 Bug 
Rare Candy
Level 20
(female)


Sandy cloak
Wormadam
First evolution
Wormadam
 Bug  Ground 

Trash cloak
Burmy
Unevolved
Burmy
 Bug 
Rare Candy
Level 20
(female)


Trash cloak
Wormadam
First evolution
Wormadam
 Bug  Steel 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 413.png Spr 4p 413.png Spr 4p 413.png Spr b 4d 413.png
Spr 4d 413G.png Spr 4p 413G.png Spr 4p 413G.png Spr b 4d 413G.png
Spr 4d 413S.png Spr 4p 413S.png Spr 4p 413S.png Spr b 4d 413S.png
Spr 4d 413 s.png Spr 4p 413 s.png Spr 4p 413 s.png Spr b 4d 413 s.png
Spr 4d 413G s.png Spr 4p 413G s.png Spr 4p 413G s.png Spr b 4d 413G s.png
Spr 4d 413S s.png Spr 4p 413S s.png Spr 4p 413S s.png Spr b 4d 413S s.png
V Black White Back
Spr 5b 413.png Spr b 5b 413.png
Spr 5b 413G.png Spr b 5b 413G.png
Spr 5b 413S.png Spr b 5b 413S.png
Spr 5b 413 s.png Spr b 5b 413 s.png
Spr 5b 413G s.png Spr b 5b 413G s.png
Spr 5b 413S s.png Spr b 5b 413S s.png
WormadamWormadamWormadam For other sprites and images, please see Wormadam images on Bulbagarden Archives.

Trivia

  • Wormadam is unique in the fact that it can be three different types permanently yet shares a Pokédex entry and name.
  • Wormadam's Sandy Cloak is its only form that does not share a type combination with more than one Pokémon.
  • Wormadam was once the only non-legendary Pokémon with form differences that learns different moves depending on her form. This is no longer true, as the different forms of Rotom all learn at least one different move from the others.
  • Wormadam with a Sandy Cloak is the only form of Wormadam that does not have a 4× weakness.
    • Wormadam's Plant Cloak and Trash Cloak forms both share a 4× weakness to Fire-type attacks.
  • Wormadam with a Plant Cloak is the only form of Wormadam that does not have an immunity.
  • Despite being a Bug-type Pokémon, Wormadam could not learn any Bug-type attacks until Platinum.
  • In its Sandy Cloak, Wormadam is the only Bug-type Pokémon capable of learning Fissure.
  • Wormadam and Deoxys are the only Pokémon to have different EV yields depending on their form and are, as such, the only Pokémon with varying EV yields.
  • All of Wormadam's Pokédex entries mention evolution.
  • Wormadam Trash Cloak is the only one of Wormadam's forms not to have 105 in any stat.
    • Instead, its defenses are evened out to 95 Defense and Special Defense.
  • Wormadam and Mothim are the only Pokémon with a base stat total of 424.
  • Wormadam's Sandy Cloak is the only one of its forms to not receive STAB from any of the moves it shares its second type with, in this case Ground-type.
  • Despite saying that it will have a thicker coat when it is cold, nothing happens to its defense stats when the weather condition is Hail.

Origin

Wormadam is based on an adult female bagworm, which never develops wings.

Name origin

Minomadam (the Japanese name) is a combination of 蓑虫 minomushi, bagworm, and madam, indicating its exclusively female nature. Wormadam (the English name) is a combination of the words bagworm and madam.

In other languages

Language Name Name Origin
German Burmadame From Burmy, whose German name is the same as its English, and madame.
French Cheniselle From chenille and demoiselle.
Korean 도롱마담 Dorongmadam
Chinese (Taiwan) 結草貴婦 Jié Cǎo Guì Fù Combination of 結草蟲 Jié​cǎochóng and 貴婦. Literally "Weaved grass madam".


External links

Burmy #412: Burmy
Pokémon
#414: Mothim Mothim


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