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Probopass (Pokémon)

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Gallade #475: Gallade
Pokémon
#477: Dusknoir Dusknoir
Probopass
Compass Pokémon
ダイノーズ
Dainose
#476
Probopass

Probopass

Probopass

Probopass
Images on the Bulbagarden Archives
Type
Rock Steel
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Sturdy or Magnet Pull Cacophony
Cacophony
Sand Force
Hidden Ability

Hidden Ability

Mega Probopass

Mega Probopass Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg Group
Mineral
Hatch time
5355 - 5609 steps
Height
4'07" 1.4 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
749.6 lbs. 340.0 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#476
Kanto
#000
Johto
#000
Hoenn
#156
Sinnoh
#165
Unova
Coastal
#094
Kalos
Not in any regional Pokédex
Browser
R-000
Fiore
R-045
Almia
R-290/N-107
Oblivia
Not in any Browser
Base experience yield
198
Gen. IV
Unknown
IV
184
V+
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
1
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body11.png BodyUnknown.png
{{{forme2}}}
Footprint
F476.png None.png
{{{forme2}}}
Pokédex color
Gray
Base friendship
70
External Links

Probopass (Japanese: ダイノーズ Dainose) is a dual-type Rock/Steel Pokémon.

It evolves from Nosepass when leveled up in either Mt. Coronet, Chargestone Cave, or Kalos Route 13.

Biology

Probopass is a mostly blue, rock Pokémon. It has small round eyes, a red nose that is large in proportion to its body, and a bushy black mustache that appears to consist of iron filings. These iron filings appear to be attracted by its magnetic nose. It has three small objects on its sides and back, called mini-noses, which it is able to control. With these mini-noses, it is able to to attack opponents from all three directions. It has a big red hat-like magnet on top of its head, and has strong magnetism from all over its body.

In the anime

Probopass in the anime

Major appearances

Probopass appeared in Nosing 'Round The Mountain!, under Alan's ownership as a Nosepass. It evolved during the same episode. It reappeared in a flashback in Playing The Leveling Field! where it was shown to have defeated Fantina's Gengar.

Several Probopass appeared in Cheers on Castaways Isle! together with its pre-evolution, Nosepass.

Minor appearances

Another Probopass appeared competing in a Pokémon Contest in Dawn of a Royal Day!.

A Probopass made a brief appearance under the ownership of a Trainer in the Lily of the Valley Conference in An Old Family Blend!.

Pokédex entries

Episode Pokémon Source Entry
DP058 Probopass Dawn's Pokédex Probopass, the Compass Pokémon, and the evolved form of Nosepass. Its body acts as a powerful magnet. It controls three smaller units called Mini-Noses.
This concludes the entries from the Diamond & Pearl series.

In the manga

Probopass in Pokémon Adventures

In the Pokémon Adventures manga

In Pokémon Adventures, Diamond was separated from Pearl and Platinum in Mt. Coronet because Cyrus deemed their presence as a nuisance and attempted to bury them alive in a rockslide with his Probopass and Magnezone.

The same Diamond and Pearl would later fight to keep the criminal mastermind from taking his camera back to his headquarters, during which Cyrus used his Probopass' Magnet Bomb to injure the former.

In the TCG

Main article: Probopass (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
Pearl
Platinum It freely controls three small units called Mini-Noses using magnetic force.
HeartGold It controls three units called Mini-Noses using magnetic force. With them, it can attack the foe from three directions.
SoulSilver
Generation V
Black It freely controls three small units called Mini-Noses using magnetic force.
White
Black 2 It freely controls three units called Mini-Noses using magnetic force.
White 2
Generation VI
X It exudes strong magnetism from all over. It controls three small units called Mini-Noses.
Y It freely controls three small units called Mini-Noses using magnetic force.

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Evolve Nosepass
Platinum
Evolve Nosepass
HeartGold SoulSilver
Trade
Generation V
Black White
Trade
Black 2 White 2
Evolve Nosepass
Generation VI
X Y
Evolve Nosepass

In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Sky Stairway (1F-49F)
Pokémon Ranger:
Shadows of Almia
Chroma Ruins
Pokémon Ranger:
Guardian Signs
Mitonga Road
Fire Temple
Pokémon Rumble Rocky Cave
Pokémon Rumble Blast Cave: Everspring Valley

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 55
54 - 117 103 - 229
Defense: 145
135 - 216 265 - 427
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 150
139 - 222 274 - 438
Speed: 40
40 - 101 76 - 196
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
2/2 ★★
Power
3/5 ★★★☆☆
Skill
1/4 ☆☆☆
Stamina
4/5 ★★★★
Jump
3/5 ★★★☆☆
Total
13/21 ★★☆☆

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Immune to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
IV - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Magnet Rise Electric Status 0000 —% 10
00Start Gravity Psychic Status 0000 —% 5
00Start Tackle Normal Physical 05050 100100% 35
00Start Iron Defense Steel Status 0000 —% 15
00Start Block Normal Status 0000 —% 5
00Start Magnet Bomb Steel Physical 06060 —% 20
044 Iron Defense Steel Status 0000 —% 15
088 Block Normal Status 0000 —% 5
1111 Magnet Bomb Steel Physical 06060 —% 20
1515 Thunder Wave Electric Status 0000 100100% 20
1818 Rock Blast Rock Physical 02525 09090% 10
2222 Rest Psychic Status 0000 —% 10
2525 Spark Electric Physical 06565 100100% 20
2929 Rock Slide Rock Physical 07575 09090% 10
3232 Power Gem Rock Special 08080 100100% 20
3636 Sandstorm Rock Status 0000 —% 10
3939 Discharge Electric Special 08080 100100% 15
4343 Earth Power Ground Special 09090 100100% 10
4646 Stone Edge Rock Physical 100100 08080% 5
5050 Lock-On Normal Status 0000 —% 5
5050 Zap Cannon Electric Special 120120 05050% 5
  • A level of "Start" indicates a move that will be known by a Probopass obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an evolution of Probopass
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an evolution of Probopass
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
IV - V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
SudowoodoNosepassProbopass Block Normal Status —% 5
GeodudeGravelerGolemOnixSteelixSudowoodo Double-Edge Normal Physical 120 100% 15
DwebbleYamask Endure* Normal Status —% 10
GeodudeGravelerGolem Magnitude Ground Physical 100% 30
GeodudeGravelerFerroseedFerrothorn Rollout Rock Physical 30 90% 20
GeodudeGravelerGolemOnixSteelixRoggenrola
BoldoreGigalithDwebbleCrustle
Stealth Rock Rock Status —% 20
Dwebble Wide Guard* Rock Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Probopass in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Probopass in that game.
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an evolution of Probopass
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Probopass can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Probopass cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an evolution of Probopass
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
IV - V
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
299 Harden Normal Status —% 30
299 Rock Throw Rock Physical 50 90% 15
  • Bold indicates a move that gets STAB when used by Probopass
  • Italic indicates a move that gets STAB only when used by an evolution of Probopass
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP476.png Body size: 1
Recruit rate: 8.2%
IQ group: E
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Rock  Poké Assist: Rock PA.png
( Rock )
Field move: Crush 4 field move.png
(Crush ×4)
Browser entry  
It hurls magnetic hunks. It also triggers rockfalls to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Rock  Rock Assist.png
( Rock )
Past
Electric Assist.png
( Normal )
Tackle 3 field move.png
(Tackle ×3)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It triggers rockfalls around itself that make Pokémon Tired.
Attack ●●
Defense ●●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense ●●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

299Nosepass.png
Unevolved
Nosepass
 Rock 
Town Map
Level up
at Mt. Coronet,
Chargestone Cave,
or Kalos Route 13
476Probopass.png
First evolution
Probopass
 Rock  Steel 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 476.png Spr 4p 476.png Spr 4p 476.png Spr b 4d 476.png
Spr 4d 476 s.png Spr 4p 476 s.png Spr 4p 476 s.png Spr b 4d 476 s.png
V Black White Black 2 White 2 Back
Spr 5b 476.png Spr 5b 476.png Spr b 5b 476.png
Spr 5b 476 s.png Spr 5b 476 s.png Spr b 5b 476 s.png
Probopass For other sprites and images, please see Probopass images on Bulbagarden Archives.

Trivia

Origin

Bulbanews
Bulbanews has an article related to this subject:

Probopass is based on the pukau-wearing moai statues of Easter Island and a compass magnet with iron filings attached to it. It could also be an homage to Nintendo's mascot Mario. All of Probopass's noses are like the needles in a compass, with the big nose pointing North (as in some compasses where the North needle is the biggest), and the mini-noses pointing to the East, South, and West, respectively.

Name origin

Probopass is a combination of proboscis and compass.

Dainose is a combination of 大 dai (big) and nose.

In other languages

Language Title Meaning
Japan Flag.png Japanese ダイノーズ Dainose From dai, nose, north and compass
France Flag.png French Tarinorme From tarin and énorme
Spain Flag.png Spanish Probopass Same as English name
Germany Flag.png German Voluminas From voluminös and Nase
Italy Flag.png Italian Probopass Same as English name
South Korea Flag.png Korean 대코파스 Daekopass From 대 (大) dae and 코코파스 Kokopass. 대코 can be translated as "big nose".


External links

Gallade #475: Gallade
Pokémon
#477: Dusknoir Dusknoir
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.