Extrasensory (move)

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Extrasensory
じんつうりき Supernatural Power
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Battles
Type  Psychic
Category  Special
PP  30 (max. 48)
Power  80
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation III
Contests
Category  Cool
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Super Contests
Category  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.

Extrasensory (Japanese: じんつうりき Supernatural Power) is a damage-dealing Psychic-type move introduced in Generation III.

Contents

Effect

Extrasensory inflicts damage and has a 10% chance of causing the target to flinch.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
274 Nuzleaf Grass Dark 49
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
234 Stantler Normal Nuzleaf, Shiftry
293 Whismur Normal Nuzleaf, Shiftry
325 Spoink Psychic Nuzleaf, Shiftry
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

By purification

#   Pokémon Type Game
144 Articuno Ice Flying XD
145 Zapdos Electric Flying XD
146 Moltres Fire Flying XD
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
037 Vulpix Fire 44
163 Hoothoot Normal Flying 37
164 Noctowl Normal Flying 42
243 Raikou Electric 64
244 Entei Fire 64
245 Suicune Water 64
249 Lugia Psychic Flying 65
250 Ho-Oh Fire Flying 65
274 Nuzleaf Grass Dark 49
358 Chimecho Psychic 46
436 Bronzor Steel Psychic 19
437 Bronzong Steel Psychic 19
480 Uxie Psychic 51
481 Mesprit Psychic 51
482 Azelf Psychic 51
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
037 Vulpix Fire Vulpix, Ninetales
Nuzleaf, Shiftry
234 Stantler Normal Vulpix, Ninetales
Nuzleaf, Shiftry
293 Whismur Normal Vulpix, Ninetales
Nuzleaf, Shiftry
325 Spoink Psychic Vulpix, Ninetales
Nuzleaf, Shiftry
406 Budew Grass Poison Nuzleaf, Shiftry
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.


In other languages

  • French: Extrasenseur
  • German: Sondersensor
  • Italian: Extrasenso
  • Spanish: Paranormal
  • Brazilian Portuguese: Extrasensorial
Variations on the move Waterfall
Physical Waterfall | Iron Head
Special Extrasensory | Dark Pulse


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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