Extrasensory じんつうりき Supernatural Power
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| The user attacks with an odd, unseeable power. It may also make the foe flinch.
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| Battles
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Target
| Foe
| Foe
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| Self
| Ally
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| May affect anyone but the user
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| Availability
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| Contests
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| Super Contests
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Extrasensory (Japanese: じんつうりき Supernatural Power) is a damage-dealing Psychic-type move introduced in Generation III.
Effect
Extrasensory inflicts damage and has a 10% chance of causing the target to flinch.
Learnset
By leveling up
| #
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| Pokémon
| Type
| Father
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| 037
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| Vulpix
| Fire
| Vulpix, Ninetales Nuzleaf, Shiftry
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| 155
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| Cyndaquil
| Fire
| Vulpix, Ninetales Nuzleaf, ShiftryHGSS
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| 175
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| Togepi
| Normal
| Hoothoot, NoctowlHGSS
|
| 234
|
| Stantler
| Normal
| Vulpix, Ninetales Nuzleaf, Shiftry
|
| 293
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| Whismur
| Normal
| Vulpix, Ninetales Nuzleaf, Shiftry
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| 325
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| Spoink
| Psychic
| Vulpix, Ninetales Nuzleaf, Shiftry
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| 406
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| Budew
| Grass | Poison
| Nuzleaf, Shiftry
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Bold indicates a Pokémon which gets STAB from this move. Italic indicates a Pokémon whose evolution gets STAB from this move. *Indicates Pokémon that can only learn the move through chain breeding.
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Trivia
- All members of three of the four non-mascot legendary trios are able to learn this move in some way. The only non-mascot trio unable to learn it is the legendary golems.
In other languages
- French: Extrasenseur
- German: Sondersensor
- Italian: Extrasenso
- Spanish: Paranormal
- Brazilian Portuguese: Extrasensorial