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Extrasensory (move)

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Extrasensory
じんつうりき Supernatural Power
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Battles
Type  Psychic
Category  Special
PP  30 (max. 48)
Power  80
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation III
Contests
Category  Cool
Appeal  1
Jam  4 ♥♥♥♥
Badly startles the Pokémon in front.
Super Contests
Category  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs first in the turn.

Extrasensory (Japanese: じんつうりき Supernatural Power) is a damage-dealing Psychic-type move introduced in Generation III.

Contents

Effect

Extrasensory inflicts damage and has a 10% chance of causing the target to flinch.

Learnset

Generation III

By leveling up

#   Pokémon Type Level
274 274 Nuzleaf Grass Dark 49
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
234 234 Stantler Normal Nuzleaf, Shiftry
293 293 Whismur Normal Nuzleaf, Shiftry
325 325 Spoink Psychic Nuzleaf, Shiftry
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

By purification

#   Pokémon Type Game
144 144 Articuno Ice Flying XD
145 145 Zapdos Electric Flying XD
146 146 Moltres Fire Flying XD
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
037 037 Vulpix Fire 44
163 163 Hoothoot Normal Flying 37
164 164 Noctowl Normal Flying 42
243 243 Raikou Electric 64
244 244 Entei Fire 64
245 245 Suicune Water 64
249 249 Lugia Psychic Flying 65DPPt
249 249 Lugia Psychic Flying 23HGSS
250 250 Ho-Oh Fire Flying 65DPPt
250 250 Ho-Oh Fire Flying 23HGSS
274 274 Nuzleaf Grass Dark 49
358 358 Chimecho Psychic 46
436 436 Bronzor Steel Psychic 19
437 437 Bronzong Steel Psychic 19
480 480 Uxie Psychic 51
481 481 Mesprit Psychic 51
482 482 Azelf Psychic 51
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
037 037 Vulpix Fire Vulpix, Ninetales
Nuzleaf, Shiftry
155 155 Cyndaquil Fire Vulpix, Ninetales
Nuzleaf, ShiftryHGSS
175 175 Togepi Normal Hoothoot, NoctowlHGSS
234 234 Stantler Normal Vulpix, Ninetales
Nuzleaf, Shiftry
293 293 Whismur Normal Vulpix, Ninetales
Nuzleaf, Shiftry
325 325 Spoink Psychic Vulpix, Ninetales
Nuzleaf, Shiftry
406 406 Budew Grass Poison Nuzleaf, Shiftry
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Trivia

  • All members of three of the four non-mascot legendary trios are able to learn this move in some way. The only non-mascot trio unable to learn it is the legendary golems.

In other languages

  • French: Extrasenseur
  • German: Sondersensor
  • Italian: Extrasenso
  • Spanish: Paranormal
  • Brazilian Portuguese: Extrasensorial
Variations on the move Waterfall
Physical Waterfall | Iron Head
Special Extrasensory | Dark Pulse


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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