Extrasensory (move)

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Extrasensory
じんつうりき
The user attacks with an odd, unseeable power. It may also make the foe flinch.
Battles
Type Psychic
Category Special
PP 30 (max. 48)
Power 80
Accuracy 100%
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by BrightPowder
  • Not affected by King's Rock
 ???
Contests
Category Cool
Appeal 1
Jam 4 ♥♥♥♥
 ???
Super Contests
Category Cool
Appeal 2 ♥♥
Earn +2 if the Pokémon performs first in the turn.

Extrasensory is a damage-dealing Psychic-type move introduced in Generation III.

Contents

Learnset

Generation III

By leveling up

By breeding

By purification

Generation IV

By leveling up

By breeding

In other languages

French: extrasenseur, German: sondersensor, Italian: extrasenso, Spanish: paranormal.


Variations on the move Waterfall
Waterfall | Extrasensory | Dark Pulse | Iron Head


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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