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9 (glitch Pokémon)

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9
File:YGlitch215.png
9's sprite
Types Species
 Normal  Normal  Unknown Pokémon
Hexadecimal identifier Exp. at Lv. 100
E6 Unknown
Pokédex
National
#215
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova
#—
New Unova
#—
Games found in
Yellow
Special stat for Mew glitch Johto guard glitch Pokémon
N/A Sunkern
Equivalent in Red and Blue
- -
Height Weight
?.? m ?.? kg
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

9 is a dual-type Normal/Normal glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes - - if traded to Red and Blue.

9's cry is actually that of 94 h, but louder.

Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is not, as its back sprite is volatile and can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash. Encountering 9 has also caused the prevention of the move Fly, and the ability to walk through anything in the game, in some cases.

9's long dex entry can be bypassed by seeing an Abra

Game data

Pokédex entry

Game locations

Generation I
Red Blue
Becomes - - in Red and Blue
Yellow
Johto guard glitch (Sunkern)

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 4
64 - 110 118 - 211
Attack: 40
45 - 91 85 - 178
Defense: 6
11 - 57 17 - 110
Special: 78
83 - 129 161 - 254
Speed: 62
67 - 113 129 - 222
Total: 190   (268 on other generations' scale)  
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63504 EVs and IVs of 15.
  • Total on other generations' scale assumes that this glitch Pokémon's Special stat would become both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its type is one of the glitch types, which do not have any weaknesses or resistances, it lacks them.

Learnset

By leveling up

By TM/HM

No moves are learned.

Evolution

Sprites

External links


Missingno RB.png This glitch-related article is a stub. You can help Bulbapedia by expanding it.

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Generation II: ?????Glitch EggGlitch Unown
Generation III: -???????????Bad EggÓË {e Ai
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad Egg

Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.