From Bulbapedia, the community-driven Pokémon encyclopedia.
| ?/
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 One of ?/'s many sprites
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| EV yield
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HP ?
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Atk ?
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Def ?
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Sp.Atk ?
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Sp.Def ?
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Speed ?
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Exp. ?
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?/ is a dual-type Normal/Flying glitch Pokémon from Pokémon Yellow. Its hexadecimal identifier is EC, and its number is 017, making it a hybrid of Pidgeotto because of the similar typing and moveset. It can only be obtained via the Johto guard glitch with Umbreon. It becomes a Glitch (EC) when traded to Red and Blue.
?/ is very unique, being that it has infinite sprites. Its sprites are ever changing due to the fact that the game pulls its sprite data from a changing value, presumably from location data. Despite this, its back sprite is constant.
Glitches caused
When ?/ its Pokédex entry is viewed, it will display "?/ is trying to learn" or "?/ learned MASTER BALL!" for a very long amount of time; the game could then freeze or show the PLEASE WAIT! screen for connecting to other players.
When an opponent puts ?/ into battle, the game will continually display "?/ learned _", however, this does not always happen.
After battling ?/ the player can become offset, meaning that the player will shift slightly to the right and will not line up with things such as doors, and can appear to walk through some objects on the right side of the screen.
If the player patches the rival to have this Pokémon, after defeating him, the rival's overworld sprite will become a glitch block of lines.
In ?/'s Pokédex entry, the game may emit high-frequency noises.
Game data
Pokédex entry
Game locations
| This Pokémon was unavailable prior to Generation I.
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Base stats
| Stat
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Range
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| At Lv. 50
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At Lv. 100
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123 - 169
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236 - 329
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65 - 111
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125 - 218
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60 - 106
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115 - 208
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55 - 101
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105 - 198
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76 - 122
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147 - 240
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| Total:
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299
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(349 on other generations' scale)
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- Minimum stats are calculated with 0 EVs and IVs of 0.
- Maximum stats are calculated with 63504 EVs and IVs of 15.
- Total on other generations' scale assumes that this glitch Pokémon's Special stat would become both Special Attack and Special Defense.
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Moveset
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- A level of "Start" indicates a move that will be known by a ?/ obtained at level 1 in Generation I
- Bold indicates a move that gets STAB when used by ?/
- Italic indicates a move that gets STAB only when used by an evolution of ?/
- Click on the generation numbers at the top to see level-up moves from other generations
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Evolution
Sprites
| Front sprite
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Front sprite 2
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Front sprite 3
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Back sprite
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Menu sprite
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Note: Front sprite is one of many variations of ?/'s sprite