Editing of Bulbapedia is currently restricted. Please see this message for more details.
Pokémon Omega Ruby and Alpha Sapphire are coming this November!

Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel.

.PkMn

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Pokédex entry.

The title of this article is incorrect because of technical limitations. The correct title is .PKMN.
. PkMn
RBGlitch250.png
. PkMn's sprite
Type Species
 Normal  Unknown Pokémon
Hexadecimal identifier Exp. at Lv. 100
DF Unknown
Pokédex
National
#250
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova
#—
New Unova
#—
Games found in
Red and Blue
Special stat for Mew glitch Johto guard glitch Pokémon
N/A Azumarill
Equivalent in Yellow
P ID
Height Weight
?.? m ?.? kg
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

.PKMN is a dual-type Normal glitch Pokémon. It occupies hexadecimal slot DF and becomes P ID if traded to Pokémon Yellow. This glitch Pokémon can be obtained via the Johto guard glitch with Azumarill. Its cry is a slowed-down, lower-pitch version of Pikachu's.

.PKMN shares its sprites (and Glitch screen), Pokédex number and starting moves with ▶_A. Among the latter is --, or the 'Cooltrainer Move', which hides all the moves underneath it until it is replaced, and may freeze the game when viewed or selected in battle.

The glitch move .PKMN learns at level 61 has the animation of Pay Day, and a changing name akin to a Super Glitch move, but is less volatile. However, it still has a notable chance of freezing the game when used in battle.

Game data

Pokédex entry

Game locations

Generation I
Red Blue
Johto guard glitch (Azumarill)
Yellow
Becomes P ID in Yellow

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 37
97 - 143 184 - 277
Attack: 0
5 - 51 5 - 98
Defense: 40
45 - 91 85 - 178
Special: 19
24 - 70 43 - 136
Speed: 178
183 - 229 361 - 454
Total: 274   (293 on other generations' scale)  
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63504 EVs and IVs of 15.
  • Total on other generations' scale assumes that this glitch Pokémon's Special stat would become both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start -- Cooltrainer♀ 0000 —}}—% 13
00Start Guillotine Normal 0000 030}}30% 5
00Start Razor Wind Normal 08080 075}}75% 10
00Start Pay Day Normal 04040 100}}100% 20
1818 Wrap Normal 01515 085}}85% 20
3232 TM05 Glitch 0000 —}}—% 33
4141 Take Down Normal 09090 085}}85% 20
6161 Glitch Move Glitch 0000? 00?}}?%
6262 TM55 Glitch 09797 —}}—%
9393 TM34 Normal 0000 009}}9% 10
9898 TM05 Glitch 0000 —}}—% 33
176176 Peck Flying 03535 100}}100% 35
192192 TM05 Glitch 0000 —}}—% 33
195195 Hypnosis Psychic 0000 060}}60% 20
199199 TM07 Ghost 131131 020}}20% 0
205205 TM06 Poison 05555 069}}69% 127
207207 Glitch Move Glitch 0000 —}}—%
234234 TM38 Glitch 09191 000}}0% 0
250250 HM04 Glitch 05858 050}}50% 12
  • A level of "Start" indicates a move that will be known by a .PkMn obtained at level 1 in Generation I
  • Bold indicates a move that gets STAB when used by .PkMn
  • Italic indicates a move that gets STAB only when used by an evolution of .PkMn
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
This Pokémon learns no moves by TM.
  • Bold indicates a move that gets STAB when used by .PkMn
  • Italic indicates a move that gets STAB only when used by an evolution of .PkMn
  • Click on the generation numbers at the top to see TM moves from other generations

Evolution

RBGlitch250.png
Unevolved
.PkMn
 Normal 
Rare Candy
Level 224


Missingno RB.png
First evolution
MissingNo.
 Bird  Normal 


Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch250.png 000.png 000.png RBGlitch250 b.png RBGlitchMenu250.png

External links

On Glitch City Laboratories


Red/Blue: 'M (00)Missingno.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M (FE)
'M (FF)
Yellow: 3TrainerPoké $Missingno.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4ぁ 4$ゥ▾ ゥ♂ゥ/ 4ァ 4,
Q ◣
Generation II: ?????Glitch EggGlitch Unown
Generation III: -???????????Bad EggÓË {e Ai
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad Egg

Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.