Amnesia (move): Difference between revisions

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=In other languages=
=In other languages=
Spanish: '''Amnesia''', French: '''Amnésie''', German: '''Amnesie''', Dutch: '''Geheugenverlies'''
Spanish: '''Amnesia''', French: '''Amnésie''', German: '''Amnesie'''


{{Project MoveDex notice}}
{{Project MoveDex notice}}

Revision as of 15:10, 24 December 2007

Amnesia
ドわすれ Memory Lapse
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  1
Jam  0  
???
Condition  Cute
Appeal  0  
Earn double the score in the next turn.
Condition  Cute
Appeal  0  
Jamming  0  

Amnesia (Japanese: ドわすれ Memory Lapse) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Amnesia increases the user's special by 2 levels.

Amnesia will do nothing if the user's special has reached a level of +6 or a value of 999. The effect of Amnesia is ignored by critical hits.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Amnesia, French: Amnésie, German: Amnesie

Template:Project MoveDex notice