Pokémon Black and White beta

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Like previous major releases, especially those that set a new generation, Pokémon Black and White went through multiple development stages, many of which included several elements that were eventually dropped or revised before the games' release. Some of these components can still be found within their internal data.



The prototype starter selection screen

The sprite used in the starter selection screen for Tepig is different in some early videos. The prototype sprite has a more triangular hind foot, with only one being visible on the sprite, and slightly different shading. Also, the silhouettes of the unselected starters are lighter compared to the final.

VS Sprites

Early VS sprites for Hilbert and Cheren can be seen in an early video which was broadcasted on Pokémon Sunday. Whilst Cheren's VS sprite had a minor alteration with where his eyes are looking, Hilbert's sprite received a complete overhaul. An early VS sprite for Bianca, lacking her Xtransceiver, was shown in the early video footage that came with an issue of Dengeki Nintendo DS.

In Excadrill's first appearance in a promotional video, its stripes were mirrored. However, this was not long-lived, as it was changed to its current appearance in the next video.


Beta Lass sprite

One of the C-Gear prerelease appearances showed a Lass with a different sprite than it currently does.


In some early footage of Route 4, The Dreamyard can be heard playing instead of the correspondent seasonal variant of Route 4.

Region name

Some retailers in the United Kingdom (specifically GAME and Gamestation) used pre-release box art using the name Alleos for the region as opposed to its final English name, Unova. This name was also used at pre-release and post-release demo events in the United Kingdom.


Castelia City

In several pre-release screenshots and video footage, Castelia City's texture is noticeably different from the final version, with at least four different variations seen before the final release.

Chargestone Cave

Pre-release screenshots of Chargestone Cave show rocks lying around the cave to be of a different shape and having a darker tone with less glow compared to the final version.

Skyarrow Bridge

On an early screenshot of within Skyarrow Bridge, a female Backpacker can be seen. This Backpacker was replaced by an Ace Trainer in the final release. However, in Pokémon Black 2 and White 2, exactly the same spot is occupied by a Backpacker, just like in the screenshot. In addition, two pre-release screeshots of Skyarrow Bridge depict a slightly different skyline of Castelia City.

Pokémon Center

The prototype Pokémon Center shopping item list screen.

When buying items at a Pokémon Center, the part of the screen where the player can be seen is rotated.

Dream World

On early videos of Dream World, a Pikachu could be seen being encountered in the game and also later at Entree Forest indicating that it had been befriended. In the final versions, Pikachu cannot be encountered in any location in-game or in the Dream World, and the only way to catch one is transferring via the Poké Transfer.



Since the engine that powers the games is improved upon that of the Generation IV games, all items from Generation IV, including Poké Balls, Key Items and unused items, are present in the internal data, with the exception of HM07 and HM08, which are now blank space "?" items. However, most of these items are unobtainable. Other leftover items, like the God Stone, are specific to Pokémon Black and White and can be likewise obtained through modification of the saved game or cheating. Additionally, the Dragon Skull has a description but the player cannot look at it in-game since they are made to hand the Skull in before they can view the description.

Hidden Abilities

Some Pokémon are programmed to have Hidden Abilities in Generation V, but cannot legally obtain them. These Abilities may have been distributed in a later generation or are currently still not obtainable. The Litwick's line Hidden Ability was changed between Generation V and Generation VI in favor of Infiltrator.

# Pokémon Types First Ability Second Ability Hidden Ability
Articuno Articuno Ice Flying Pressure None Snow Cloak
Zapdos Zapdos Electric Flying Pressure None Lightning Rod
Moltres Moltres Fire Flying Pressure None Flame Body
Chikorita Chikorita Grass Grass Overgrow None Leaf Guard
Bayleef Bayleef Grass Grass Overgrow None Leaf Guard
Meganium Meganium Grass Grass Overgrow None Leaf Guard
Cyndaquil Cyndaquil Fire Fire Blaze None Flash Fire
Quilava Quilava Fire Fire Blaze None Flash Fire
Typhlosion Typhlosion Fire Fire Blaze None Flash Fire
Totodile Totodile Water Water Torrent None Sheer Force
Croconaw Croconaw Water Water Torrent None Sheer Force
Feraligatr Feraligatr Water Water Torrent None Sheer Force
Raikou Raikou Electric Electric Pressure None Volt Absorb
Entei Entei Fire Fire Pressure None Flash Fire
Suicune Suicune Water Water Pressure None Water Absorb
Regirock Regirock Rock Rock Clear Body None Sturdy
Regice Regice Ice Ice Clear Body None Ice Body
Registeel Registeel Steel Steel Clear Body None Light Metal
Heatran Heatran Fire Steel Flash Fire None Flame Body
Snivy Snivy Grass Grass Overgrow None Contrary
Servine Servine Grass Grass Overgrow None Contrary
Serperior Serperior Grass Grass Overgrow None Contrary
Tepig Tepig Fire Fire Blaze None Thick Fat
Pignite Pignite Fire Fighting Blaze None Thick Fat
Emboar Emboar Fire Fighting Blaze None Reckless
Oshawott Oshawott Water Water Torrent None Shell Armor
Dewott Dewott Water Water Torrent None Shell Armor
Samurott Samurott Water Water Torrent None Shell Armor
Gothita Gothita Psychic Psychic Frisk None Shadow Tag
Klink Klink Steel Steel Plus Minus Clear Body
Litwick Litwick Ghost Fire Flash Fire Flame Body Shadow Tag
Lampent Lampent Ghost Fire Flash Fire Flame Body Shadow Tag
Chandelure Chandelure Ghost Fire Flash Fire Flame Body Shadow Tag
Rufflet Rufflet Normal Flying Keen Eye Sheer Force Hustle
Larvesta Larvesta Bug Fire Flame Body None Swarm
Volcarona Volcarona Bug Fire Flame Body None Swarm
Please note that this is only 100% accurate to Generation VIII games.
  • For Generation III games, ignore Abilities introduced in Generation IV or later and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI or later.
  • For Generation VI games, ignore Abilities introduced in Generation VII or later.
  • For Generation VII games, ignore Abilities introduced in Generation VIII or later.

Shiny Pokémon

Every Pokémon in the game are programmed to have a Shiny variant, but some of them cannot be obtained legally. These Shiny Pokémon may have been distributed in a later generation or are currently still not obtainable.

#   Pokémon Type
494 494 Victini Psychic Fire
643 643 Reshiram Dragon Fire
644 644 Zekrom Dragon Electric
647 647 Keldeo
Ordinary Form
Water Fighting
648 648 Meloetta
Aria Forme
Normal Psychic


P2 Laboratory

If the player uses the "walk through walls" cheat, enters the P2 Laboratory and keeps walking down, there will be an untextured room with a few tables in it.

By JuiicyJake
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Nacrene City

A different version of Nacrene Museum exists in the game. It contains vastly different textures and modified movement permissions.

By Incineroar
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.

Unused text

Several lines of unused weather effect text appear within the internal data of Black, White, Black 2, and White 2. Notably, quotes for fog exist within the text, implying that fog functionality was planned to exist in Black and White. While the final game does include foggy locations, such as Route 15, the fog weather condition does not appear in battles.

Fog crept up as thick as soup!
The fog lifted.
The sandstorm rages.
The hail crashes down.

Unused Mystery Gift text

The game contains various placeholder text of the Mystery Gift covering as far into the future as 2020 for any possible Mystery Gift events in Generation V.


The game will freeze at random intervals and prevent Pokémon from gaining experience points if it detects it is being played on an emulator or flash cart making progressing in the game past a certain level impossible.

See Also

Beta versions of Pokémon games
Generation I
Red and GreenYellow
Generation II
Gold and Silver (Spaceworld '97 demo) • Crystal
Generation III
Ruby and SapphireFireRed and LeafGreenEmeraldColosseumXD
Generation IV
Diamond and PearlPlatinumHeartGold and SoulSilver
Generation V
Black and WhiteBlack 2 and White 2
Generation VI
X and YOmega Ruby and Alpha Sapphire
Generation VII
Sun and Moon
Pokémon Picross

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