(Redirected from Little by Little (move))
Chip Away
なしくずし Little by Little
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  70
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  Tough
Appeal  0  
Jam  0  
Condition  Tough
Appeal  0  
Condition  Tough
Appeal  2 ♥♥
Jamming  0  
Excites the audience in any kind of contest.

Chip Away (Japanese: なしくずし Little by Little) is a damage-dealing Normal-type move introduced in Generation V.

Effect

Generations V to VII

Chip Away inflicts damage, ignoring any changes to the target's Defense and evasion stat stages — positive and negative. It does not ignore changes to stats that do not use stat stages, such as Reflect, Abilities such as Sand Veil, or items such as Eviolite. It also does not ignore changes to the user's Attack or accuracy.

Generation VIII onwards

Chip Away cannot be selected in a battle.

Description

Games Description
BWB2W2 Looking for an opening, the user strikes continually. The target's stat changes don't affect this attack's damage.
XYORAS
SMUSUMPE
Looking for an opening, the user strikes consistently. The target's stat changes don't affect this attack's damage.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0031 Nidoqueen
No Eggs Discovered 23 23 23
0034 Nidoking
Monster
Field
23 23 23
0108 Lickitung Monster 37 37 37
0111 Rhyhorn
Monster
Field
34 34XY
25ORAS
25
0112 Rhydon
Monster
Field
34 34XY
25ORAS
25
0115 Kangaskhan Monster 31 31 31
0143 Snorlax Monster 25 17 17
0158 Totodile Monster
Water 1
29 29 29
0159 Croconaw Monster
Water 1
33 33 33
0160 Feraligatr Monster
Water 1
37 37 37
0214 Heracross
Bug 16B2W2 16 16
0246 Larvitar
Monster 14 14 14
0247 Pupitar
Monster 14 14 14
0248 Tyranitar
Monster 14 14 14
0287 Slakoth Field 37 37XY
25ORAS
25
0288 Vigoroth Field 43 43XY
27ORAS
27
0289 Slaking Field 37 37XY
27ORAS
27
0408 Cranidos Monster 28 28 28
0409 Rampardos Monster 28 28 28
0446 Munchlax No Eggs Discovered 25 17 17
0463 Lickilicky Monster 37 37 37
0464 Rhyperior
Monster
Field
30 30XY
25ORAS
25
0532 Timburr Human-Like 24 24 24
0533 Gurdurr Human-Like 24 24 24
0534 Conkeldurr Human-Like 24 24 24
0550 Basculin
Basculin
Red- and
Blue-Striped Forms
Water 2 16 16 11
0559 Scraggy
Field
Dragon
27 27 27
0560 Scrafty
Field
Dragon
27 27 27
0621 Druddigon Dragon
Monster
31 31 31
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0027 Sandshrew Field
0027 Sandshrew
Sandshrew
Alolan Form

Field
0029 Nidoran♀ Monster
Field
0032 Nidoran♂ Monster
Field
0098 Krabby Water 3
0104 Cubone Monster
0216 Teddiursa Field
0296 Makuhita Human-Like
0341 Corphish Water 1
Water 3
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose Evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Chip Away inflicts damage, ignoring any changes to the target's Defense and evasion stat stages (both positive and negative).

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDGtI 12 99 17 50 95% 98% Front Enemy No
SMD 12 99 17 40 95% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

Chip Away
★★★★
Attack power 37.10708
Charge time 0.58 seconds
Range type Arc (melee)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect None

Description

Games Description
MDGtI It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack's damage. (Whether they are boosted or reduced, they don't affect this attack's damage.)
SMD
MDRTDX
It damages an enemy. The enemy's stat changes in Defense and evasiveness don't affect this attack, regardless of whether the stats were boosted or reduced.

In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 逐步擊破 Juhkbouh Gīkpo
Mandarin 逐步擊破 / 逐步击破 Zhúbù Jípò / Zhúbù Jīpò
French Attrition
German Zermürben
Italian Insidia
Korean 야금야금 Yageumyageum
Brazilian Portuguese Lapidar
Spanish Guardia Baja
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.