When the sync pair successfully uses a move, the user has a chance of gaining the Gradual Healing effect. The skill can range from Hit and Heal 1 to Hit and Heal 9, with higher numbered skills resulting in a higher chance of activation. Hit and Heal 9 will always apply the Gradual Healing effect. Currently, only Hit and Heal 9 is available on scoutable sync pairs. The skill applies to both the Trainer's and the Pokémon's moves, including buddy moves, but not sync moves or max moves.
Skill rank
Chance of effect
Hit and Heal 1
20%
Hit and Heal 2
30%
Hit and Heal 3
40%
Hit and Heal 4
50%
Hit and Heal 5
60%
Hit and Heal 6
70%
Hit and Heal 7
80%
Hit and Heal 8
90%
Hit and Heal 9
100%
Availability
Hit and Heal 9
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.