Category:Skills in Pokémon Masters EX
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These are skills in Pokémon Masters EX.
Subcategories
This category has the following 6 subcategories, out of 6 total.
Pages in category "Skills in Pokémon Masters EX"
The following 200 pages are in this category, out of 500 total.
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A
- Accuracy Ceiling (Skill)
- Active Healing (Skill)
- Acuity (Skill)
- Acumen (Skill)
- Added Insult (Skill)
- Adrenaline (Skill)
- Aerial Acceleration (Skill)
- Afflicter's Fervor (Skill)
- Aggravation (Skill)
- Agile Entry (Skill)
- All Ramped Up (Skill)
- Alola Flag Bearer (Skill)
- Alola Spirit (Skill)
- Amped Up (Skill)
- Antifreeze (Skill)
- Antitoxin (Skill)
- Atmospheric Acceleration (Skill)
- Attack Trap (Skill)
B
- Backfire (Skill)
- Baffle Buff (Skill)
- Barricade (Skill)
- Barricade Buddies (Skill)
- Bedazzle (Skill)
- Befuddle (Skill)
- Berserk Bunch (Skill)
- Berserker (Skill)
- Blind Spot (Skill)
- Bob and Weave (Skill)
- BOGO (Skill)
- Boiling Point (Skill)
- Brain Gain (Skill)
- Brainpower (Skill)
- Brainteaser (Skill)
- Brawling Acceleration (Skill)
- Brutal Clarity (Skill)
- Brute Wits (Skill)
- Bug Guard (Skill)
- Bug Shift (Skill)
- Bug Zone Extension (Skill)
- Build Up (Skill)
- Burn Synergy (Skill)
- Burst In (Skill)
C
- Cakewalk (Skill)
- Catalyst (Skill)
- Catalytic Acceleration (Skill)
- Catalytic Infliction (Skill)
- Catalyzing Infliction (Skill)
- Charged Immunity (Skill)
- Charging Infliction (Skill)
- Charging Sun (Skill)
- Chase Down (Skill)
- Circle: HP Recovery (Skill)
- Clearheaded (Skill)
- Clever Friend (Skill)
- Clock Out (Skill)
- Clutch Critical (Skill)
- Cold Front (Skill)
- Cold Snap (Skill)
- Comforting Hail (Skill)
- Commanded Freebie (Skill)
- Conductive Sync (Skill)
- Critastrophe (Skill)
- Critical Charge (Skill)
- Critical Crit (Skill)
- Critical Eye (Skill)
- Critical Ferocity (Skill)
- Critical Freebie (Skill)
- Critical Squad (Skill)
- Critical Strike (Skill)
- Critical Sync (Skill)
D
- Danger Damage Guard (Skill)
- Dark Guard (Skill)
- Dark Power (Skill)
- Dark Shift (Skill)
- Dark Zone Extension (Skill)
- Dark Zone: S-Moves ↑ (Skill)
- Dashing Team (Skill)
- Dauntless (Skill)
- Debut Damage Reduction (Physical) (Skill)
- Debut Regen (Skill)
- Defense Crush (Skill)
- Demobilize (Skill)
- Demoralize (Skill)
- Devastation (Skill)
- Discombobulate (Skill)
- Discourage (Skill)
- Dismay (Skill)
- Dizzying Power (Skill)
- Double Down (Skill)
- Double Drop (Skill)
- Downpour (Skill)
- Downside Up (Skill)
- Draconic Acceleration (Skill)
- Draconic Power (Skill)
- Draconic Sync (Skill)
- Dragon Guard (Skill)
- Dragon Judgment (Skill)
- Dragon Myth (Skill)
- Dragon Shift (Skill)
- Dragon Zone Extension (Skill)
- Drought Alert (Skill)
- Durable (Skill)
- Dust Kicker (Skill)
- Dynamic Entry (Skill)
E
- Easy Target (Skill)
- Electric Guard (Skill)
- Electric Teamwork (Skill)
- Electric Terrain Extension (Skill)
- Emergency Barrier (Skill)
- Emergency Huddle (Skill)
- Empowering Command (Skill)
- Endurance (Skill)
- Enfeeble (Skill)
- Enlightenment (Skill)
- Entry Freebie (Skill)
- Escape Artist (Skill)
- Expanded Sync (Skill)
F
- Fail Forward (Skill)
- Faint: Ally HP Recovery (M) (Skill)
- Fainting Cleanse (Skill)
- Fairy Guard (Skill)
- Fairy Kingdom (Skill)
- Fairy Power (Skill)
- Fairy Shift (Skill)
- Fairy Zone Extension (Skill)
- Fanfare (Skill)
- Fast Runner (Skill)
- Fast-Track (Skill)
- Ferocious Entry (Skill)
- Fierce Entry (Skill)
- Fighting Guard (Skill)
- Fighting Teamwork (Skill)
- Fire Guard (Skill)
- Fire Shift (Skill)
- Fire Teamwork (Skill)
- First Aid (Skill)
- Flabbergast (Skill)
- Flag Bearer (Skill)
- Flame Judgment (Skill)
- Flame Myth (Skill)
- Flameproof (Skill)
- Fleet Feet (Skill)
- Flood Alert (Skill)
- Flying Guard (Skill)
- Flying Shift (Skill)
- Flying Zone Extension (Skill)
- Focus Rush (Skill)
- Follow-Through (Skill)
- Fortuitous (Skill)
- Friendly Shield (Skill)
- Fuel Economy (Skill)
- Furious Brain (Skill)
- Furious Brawn (Skill)
G
- Galar Flag Bearer (Skill)
- Galar Pride (Skill)
- Galar Spirit (Skill)
- Ghost Guard (Skill)
- Ghost Zone Extension (Skill)
- Gobsmack (Skill)
- Grand Entry (Skill)
- Grass Guard (Skill)
- Grass Teamwork (Skill)
- Grassy Terrain Extension (Skill)
- Green Thumb (Skill)
- Gritty (Skill)
- Ground Guard (Skill)
- Ground Judgment (Skill)
- Ground Myth (Skill)
- Ground Shift (Skill)
- Ground Teamwork (Skill)
- Ground Zone Extension (Skill)
- Group Dragon Guard (Skill)
- Group Fire Guard (Skill)
- Group Grass Guard (Skill)
- Group Moral Support (Skill)
- Group Morale Boost (Skill)
- Group Slapdash (Skill)
- Group Therapy (Skill)
- Group Water Guard (Skill)
- Guarded Entry (Skill)
H
- Hail Alert (Skill)
- Hail Bringer (Skill)
- Hail Immunity (Skill)
- Hail: Interference Immunity (Skill)
- Haste (Skill)
- Hasty Hail (Skill)
- Haunted Acceleration (Skill)
- Haunted Power (Skill)
- Haymaker (Skill)
- Head Start (Skill)
- Headstrong (Skill)
- Healthy Healing (Skill)
- Healthy Superhit (Skill)
- Heavy Hail (Skill)
- Hide and Sync (Skill)
- High Five (Skill)