Category:Skills that apply positive status changes
These are skills in Pokémon Masters EX that apply a positive status change to the skill's target.
Pages in category "Skills that apply positive status changes"
The following 200 pages are in this category, out of 262 total.
(previous page) (next page)1
- 1 on Opp Field & Hit: Free Move Next (Skill)
- 1 on Opp Field & Hit: Phys & Spec Boost ↑1 (Skill)
- 1 on Opp Field & Hit: Special Boost ↑1 (Skill)
- 1st "Berry" MP 0: Special Boost (Skill)
- 1st "Berry" MP 0: Team Physical Boost (Skill)
- 1st Hit: Physical & Special Boost (Skill)
- 1st Move Use: Team Special Boost (Skill)
- 1st S-Move: Physical Boost (Skill)
- 1st S-Move: Special Boost (Skill)
- 1st S-Move: Sync Move Boost 10 (Skill)
- 1st S-Move: Team Damage Guard Next (Skill)
- 1st S-Move: Team Physical & Special Boost (Skill)
- 1st S-Move: Team Physical Boost (Skill)
- 1st S-Move: Team Special Boost (Skill)
- 1st Status P-Move MP 0: Physical Boost (Skill)
- 1st Use Status P-Move: Damage Guard Next (Skill)
- 1st Use Status P-Move: Team Free Move Next (Skill)
- 1st Use Status P-Move: Team Special Boost (Skill)
A
- Allied Field Effect & Hit: Free Move Next (Skill)
- Ally Faints: Physical Boost (Skill)
- Ally Hits Burned Opp: Special Boost ↑1 (Skill)
- Ally Hits Flinching Opp: Phys & Spec Boost ↑1 (Skill)
- Ally Hits Flinching Opp: Sync Move Boost ↑2 (Skill)
- Ally Sets Bug Zone: Special Boost ↑1 (Skill)
- Ally Sets Circle: Free Move Next (Skill)
- Ally Sets Circle: Physical Boost ↑2 (Skill)
- Ally Sets Circle: Special Boost ↑1 (Skill)
- Ally Sets Circle: Team Phys & Spec Boost ↑1 (Skill)
- Ally Sets Circle: Team Physical Boost ↑1 (Skill)
- Ally Sets Ghost Zone: Team Phys & Spec Boost ↑2 (Skill)
- Ally Sets Grassy Terrain: Team Phys & Spec Boost ↑1 (Skill)
- Ally Sets WTZ: Physical Boost ↑1 (Skill)
- Ally Sets WTZ: Special Boost ↑1 (Skill)
- Ally Sets WTZ: Team Special Boost ↑1 (Skill)
- Ally Stat ↑: Sync Move Boost ↑1 (Skill)
B
C
D
- Danger Damage Guard (Skill)
- Dark DF on Opp & Hit: Free Move Next (Skill)
- Debut or 1st S-Move: Special Boost (Skill)
- Debut Regen (Skill)
- Debut: Grass Rebuff ↑ (Skill)
- Debut: Physical Boost (Skill)
- Debut: Special Boost (Skill)
- Debut: Sync Move Boost (Skill)
- Debut: Team Physical & Special Boost (Skill)
- Debut: Team Physical Boost (Skill)
- Debut: Team Special Boost (Skill)
- Debut: Team Sync Move Boost (Skill)
- Desperate Team Freebie (Skill)
- Down for a Freebie (Skill)
- Draco Judgment (Skill)
- Dread Judgment (Skill)
- Durable (Skill)
- Dynamic Entry (Skill)
E
F
G
H
- Healthy Healing (Skill)
- Healthy Superhit (Skill)
- Hit and Heal (Skill)
- Hit Burned Opp: Supereffective ↑ Next (Skill)
- Hit Frozen Opp: Special Boost ↑1 (Skill)
- Hit Inter Opp: Supereffective ↑ Next (Skill)
- Hit No-Stat ↑ Opp: Physical Boost ↑1 (Skill)
- Hit Paralyzed Opp: Special Boost ↑1 (Skill)
- Hit Poisoned Opp: Special Boost ↑1 (Skill)
- Hit Rebuff ↓ Opp: Free Move Next (Skill)
- Hit Restrained Opp: Free Move Next (Skill)
- Hit Restrained Opp: Supereffective ↑ Next (Skill)
- Hit Status Cond Opp: Free Move Next (Skill)
- Hit: "Berry" MP ↓ & Special Boost ↑3 (Skill)
- Hit: Free Move Next/Special Boost ↑1 (Skill)
- Hit: Physical Boost ↑1 & Special Boost ↑1 (Skill)
- Hit: Physical Boost ↑1 (Skill)
- Hit: Special Boost ↑1 (Skill)
- Hit: Sync Move Boost ↑1 (Skill)
- Hit: Sync Move Boost ↑2 (Skill)
- Hit: Team "Berry" MP ↓ & Physical Boost ↑1 (Skill)
I
M
- MAX Damage Guard (Skill)
- Max Move: Free Move Next (Skill)
- Max Move: Special Boost (Skill)
- Max Move: Sync Move Boost (Skill)
- Max Move: Team Free Move Next (Skill)
- Max Move: Team Physical & Special Boost (Skill)
- Max Move: Team Sync Move Boost (Skill)
- MAX Regen (Skill)
- MAX Super Preparation (Skill)
- MAX Team Smarts (Skill)
- Mighty Affliction (Skill)
- Mighty Command (Skill)
- Mighty Friend (Skill)
- Mighty Physical Boost (Skill)
- Mighty Rush (Skill)
- Mind Judgment (Skill)
- Move on Ally: Physical Boost ↑1 & Special Boost ↑1 (Skill)
- Move on Ally: Physical Boost ↑2 (Skill)
- Move on Ally: Special Boost ↑2 (Skill)
- Move on Ally: Supereffective ↑ Next (Skill)
- Move on Ally: Sync Move Boost ↑2 (Skill)
- Move on Ally: Sync Move Boost ↑4 (Skill)
- Move: Damage Guard Next (Skill)
- Move: Physical Boost ↑2 & Special Boost ↑2 (Skill)
- Move: Physical Boost ↑3 (Skill)
- Move: Special Boost ↑2 (Skill)
- Move: Sync Move Boost ↑3 (Skill)
- Move: Sync Move Boost ↑4 (Skill)
- Move: Take Next "All" Move (Skill)
- Move: Team Free Move Next (Skill)
- Move: Team Phys & Spec Boost ↑1 (Skill)
- Move: Team Physical Boost ↑2 (Skill)
- Move: Team Special Boost ↑2 (Skill)
- Move: Team Supereffective ↑ Next (Skill)
- Move: Team Sync Move Boost ↑1 (Skill)
P
S
- S-Move/Max Move: Physical Boost ↑2 (Skill)
- S-Move/Max Move: Special Boost ↑2 (Skill)
- S-Move: Physical Boost ↑1 & Special Boost ↑1 (Skill)
- S-Move: Physical Boost ↑2 & Special Boost ↑2 (Skill)
- S-Move: Physical Boost ↑2 (Skill)
- S-Move: Special Boost ↑2 (Skill)
- S-Move: Sync Move Boost ↑5 (Skill)
- S-Move: Team Free Move Next (Skill)
- S-Move: Team Phys & Spec Boost ↑1 (Skill)
- S-Move: Team Phys & Spec Boost ↑2 (Skill)
- S-Move: Team Physical Boost ↑2 (Skill)
- S-Move: Team Special Boost ↑2 (Skill)
- S-Move: Team Special Boost ↑2 Once (Skill)
- Safety Net (Skill)
- Safety Tether (Skill)
- Sandstorm Hit: Physical Boost ↑1 (Skill)
- Set Allied/Entire Field Effect: Free Move Next (Skill)
- Set Allied/Entire Field Effect: Special Boost ↑1 (Skill)
- Shocked Hit Freebie (Skill)
- Sky Judgment (Skill)
- Special Max Move: Special Boost (Skill)
- Splash Judgment (Skill)
- Stat ↓: Physical Boost ↑1 (Skill)
- Stat ↓: Physical Boost ↑2 (Skill)
- Steel DF on Opp & Hit: Free Move Next (Skill)
- Steel Zone Hit: Free Move Next (Skill)
- Stone Judgment (Skill)
- Strengthening Status (Skill)
- Strike: Physical Boost ↑1 (Skill)
- Strike: Sync Move Boost ↑1 (Skill)
- Strong Start (Skill)
- Sunny Hit: Free Move Next (Skill)
- Super Command (Skill)