Coil (move)
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Jump to navigationJump to search- Coil redirects here. For the Pokémon named Coil in Japanese, see Magnemite (Pokémon).
Coil とぐろをまく Coil Up | ||||||||||||
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Target
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Availability
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Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense, and accuracy stats by one stage each.
If powered up by a Poisonium Z into Z-Coil, all of the user's lowered stats are reset.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
023 | ![]() |
Ekans |
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Field | Dragon | 44 | 44 | 44SMUSUM | 44BDSP | |
024 | ![]() |
Arbok |
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Field | Dragon | 56 | 56 | 56SMUSUM | 56BDSP | |
162 | ![]() |
Furret |
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Field | 1 | 1BDSP | ||||
206 | ![]() |
Dunsparce |
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Field | 43BW 37B2W2 |
37 | 28SM 31USUM |
48 | 44 | |
336 | ![]() |
Seviper |
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Field | Dragon | 64BW 49B2W2 |
48XY 46ORAS |
44 | 44BDSP | 44 |
350 | ![]() |
Milotic |
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Water 1 | Dragon | 44ORAS | 41 | 48 | ||
367 | ![]() |
Huntail |
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Water 1 | 45ORAS | 45 | 45BDSP | |||
368 | ![]() |
Gorebyss |
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Water 1 | 45ORAS | 45 | 45BDSP | |||
495 | ![]() |
Snivy |
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Field | Grass | 31 | 31 | 31 | ||
496 | ![]() |
Servine |
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Field | Grass | 36 | 36 | 36 | ||
497 | ![]() |
Serperior |
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Field | Grass | 38 | 38 | 38 | ||
603 | ![]() |
Eelektrik |
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Amorphous | 54 | 54 | 54 | 54 | ||
604 | ![]() |
Eelektross |
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Amorphous | 1 | 1 | 1 | |||
718 | ![]() |
Zygarde |
![]() ![]() |
No Eggs Discovered | 80 | 72 | 72SwSh | |||
843 | ![]() |
Silicobra |
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Field | Dragon | 45SwSh | 45 | |||
844 | ![]() |
Sandaconda |
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Field | Dragon | 49SwSh | 49 | |||
850 | ![]() |
Sizzlipede |
![]() ![]() |
Bug | 25SwSh | |||||
851 | ![]() |
Centiskorch |
![]() ![]() |
Bug | 25SwSh | |||||
982 | ![]() |
Dudunsparce |
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Field | 44 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | |||||||||
968 | ![]() |
Orthworm |
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Field | ✔ | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
In other games
Description
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In other generations
Core series games
Spin-off series games
Trivia
- Coil, along with Quiver Dance, Geomancy, Shell Smash, and Victory Dance, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the accuracy stat.
In other languages
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Variations of the move Quiver Dance | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Moves
- Moves that target the user
- Poison-type moves
- Status moves
- Generation V moves
- Moves that can raise the user's Attack
- Moves that can raise the user's Defense
- Moves that can raise the user's accuracy
- Moves usable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Gates to Infinity
- Moves in Pokémon Mystery Dungeon: Rescue Team DX