Coil (move)

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Coil redirects here. For the Pokémon named Coil in Japanese, see Magnemite (Pokémon).

とぐろをまく Coil Up
Coil VIII.png
Type  Poison
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
Affects the user
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Tough
Appeal  1
Jamming  0  
Gets the Pokémon pumped up. Helps prevent nervousness, too.

Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.


Coil raises the user's Attack, Defense, and accuracy stats by one stage each.

If powered up by a Poisonium Z into Z-Coil, all of the user's lowered stats are reset.


Games Description
The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.


By leveling up

# Pokémon Types Egg Groups Level
023 Ekans Ekans
PoisonIC Big.png Field Dragon 44 44 44SMUSUM 44BDSP
024 Arbok Arbok
PoisonIC Big.png Field Dragon 56 56 56SMUSUM 56BDSP
162 Furret Furret
NormalIC Big.png Field Field 1 1BDSP
206 Dunsparce Dunsparce
NormalIC Big.png Field Field 43BW
37 28SM
336 Seviper Seviper
PoisonIC Big.png Field Dragon 64BW
44 44BDSP
350 Milotic Milotic
WaterIC Big.png Water 1 Dragon 44ORAS 41 48
367 Huntail Huntail
WaterIC Big.png Water 1 Water 1 45ORAS 45 45BDSP
368 Gorebyss Gorebyss
WaterIC Big.png Water 1 Water 1 45ORAS 45 45BDSP
495 Snivy Snivy
GrassIC Big.png Field Grass 31 31 31
496 Servine Servine
GrassIC Big.png Field Grass 36 36 36
497 Serperior Serperior
GrassIC Big.png Field Grass 38 38 38
603 Eelektrik Eelektrik
ElectricIC Big.png Amorphous Amorphous 54 54 54
604 Eelektross Eelektross
ElectricIC Big.png Amorphous Amorphous 1 1
718 Zygarde Zygarde
DragonIC Big.png
GroundIC Big.png
Undiscovered Undiscovered 80 72 72SwSh
843 Silicobra Silicobra
GroundIC Big.png Field Dragon 45SwSh
844 Sandaconda Sandaconda
GroundIC Big.png Field Dragon 49SwSh
850 Sizzlipede Sizzlipede
FireIC Big.png
BugIC Big.png
Bug Bug 25SwSh
851 Centiskorch Centiskorch
FireIC Big.png
BugIC Big.png
Bug Bug 25SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games


Games Description
MDGtI It boosts your Attack, Defense, and accuracy. (The stat changes return to normal when you go to the next floor or step on a IconTileGTI.pngWonder Tile.)
SMD It boosts your Attack, Defense, and accuracy. The stats return to normal when you go to the next floor or step on a IconTileSMD.pngWonder Tile.

In other generations

Core series games

Spin-off series games


In other languages

Language Title
Chinese Cantonese 盤蜷 Pùhnkyùhn
Mandarin 盤蜷 / 盘蜷 Pánquán
The Netherlands Flag.png Dutch Oprollen
France Flag.png French Enroulement
Germany Flag.png German Einrollen
Italy Flag.png Italian Arrotola
South Korea Flag.png Korean 똬리틀기 Ttwariteulgi
Brazil Flag.png Brazilian Portuguese Enroscar
Spain Flag.png Spanish Enrosque

Variations of the move Quiver Dance
Status Quiver DanceCoil

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.