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Pupitar (Pokémon)/Generation V learnset
4 Languages
Français
Italiano
日本語
中文
Revision as of 03:57, 13 July 2024 by
Landfish7
(
talk
|
contribs
)
(Text replacement - "==By a prior
evolution
==" to "==By a prior
Evolution
==")
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
← Pupitar
By
leveling up
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Level
Move
Type
Cat.
Pwr.
Acc.
PP
01
1
Bite
Dark
Physical
060
60
100
100%
25
01
1
Leer
Normal
Status
0000
—
100
100%
30
01
1
Sandstorm
Rock
Status
0000
—
00—
—%
10
01
1
Screech
Normal
Status
0000
—
085
85%
40
05
5
Sandstorm
Rock
Status
0000
—
00—
—%
10
10
10
Screech
Normal
Status
0000
—
085
85%
40
14
14
Chip Away
Normal
Physical
070
70
100
100%
20
19
19
Rock Slide
Rock
Physical
075
75
090
90%
10
23
23
Scary Face
Normal
Status
0000
—
100
100%
10
28
28
Thrash
Normal
Physical
120
120
100
100%
10
34
34
Dark Pulse
Dark
Special
080
80
100
100%
15
41
41
Payback
Dark
Physical
050
50
100
100%
10
47
47
Crunch
Dark
Physical
080
80
100
100%
15
54
54
Earthquake
Ground
Physical
100
100
100
100%
10
60
60
Stone Edge
Rock
Physical
100
100
080
80%
5
67
67
Hyper Beam
Normal
Special
150
150
090
90%
5
Bold
indicates a move that gets
STAB
when used by Pupitar
Italic
indicates a move that gets STAB only when used by an Evolution of Pupitar
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
Hidden Power
Normal
Special
0000
—
100}}
100%
15
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM12
Taunt
Dark
Status
0000
—
100}}
100%
20
TM15
Hyper Beam
Normal
Special
150
150
090}}
90%
5
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM18
Rain Dance
Water
Status
0000
—
00—}}
—%
5
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM23
Smack Down
Rock
Physical
050
50
100}}
100%
15
TM26
Earthquake
Ground
Physical
100
100
100}}
100%
10
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM28
Dig
Ground
Physical
080
80
100}}
100%
10
TM31
Brick Break
Fighting
Physical
075
75
100}}
100%
15
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM37
Sandstorm
Rock
Status
0000
—
00—}}
—%
10
TM39
Rock Tomb
Rock
Physical
050
50
080}}
80%
10
TM41
Torment
Dark
Status
0000
—
100}}
100%
15
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM66
Payback
Dark
Physical
050
50
100}}
100%
10
TM67
Retaliate
Normal
Physical
070
70
100}}
100%
5
TM69
Rock Polish
Rock
Status
0000
—
00—}}
—%
20
TM71
Stone Edge
Rock
Physical
100
100
080}}
80%
5
TM78
Bulldoze
Ground
Physical
060
60
100}}
100%
20
TM80
Rock Slide
Rock
Physical
075
75
090}}
90%
10
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM94
Rock Smash
Fighting
Physical
040
40
100}}
100%
15
TM95
Snarl
Dark
Special
055
55
095}}
95%
15
Bold
indicates a move that gets
STAB
when used by Pupitar
Italic
indicates a move that gets STAB only when used by an Evolution of Pupitar
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
AncientPower
Rock
Special
60
100%
5
Assurance
Dark
Physical
50
100%
10
Curse
Ghost
Status
—
—%
10
Dragon Dance
Dragon
Status
—
—%
20
Focus Energy
Normal
Status
—
—%
30
Iron Defense
Steel
Status
—
—%
15
Iron Head
Steel
Physical
80
100%
15
Iron Tail
Steel
Physical
100
75%
15
Outrage
Dragon
Physical
120
100%
10
Pursuit
Dark
Physical
40
100%
20
Stealth Rock
‡
Rock
Status
—
—%
20
Stomp
Normal
Physical
65
100%
20
Moves marked with an asterisk (*) must be
chain bred
onto Pupitar in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Pupitar in that game.
Bold
indicates a move that gets
STAB
when used by Pupitar
Italic
indicates a move that gets STAB only when used by an Evolution of Pupitar
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Dark Pulse
Dark
Special
80
100%
15
B
W
B2
W2
Earth Power
Ground
Special
90
100%
10
B
W
B2
W2
Iron Defense
Steel
Status
—
—%
15
B
W
B2
W2
Iron Head
Steel
Physical
80
100%
15
B
W
B2
W2
Iron Tail
Steel
Physical
100
75%
15
B
W
B2
W2
Outrage
Dragon
Physical
120
100%
10
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Spite
Ghost
Status
—
100%
10
B
W
B2
W2
Stealth Rock
Rock
Status
—
—%
20
B
W
B2
W2
Superpower
Fighting
Physical
120
100%
5
B
W
B2
W2
Uproar
Normal
Special
90
100%
10
A black abbreviation in a colored box indicates that Pupitar can be tutored the move in that game
A colored abbreviation in a white box indicates that Pupitar cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Pupitar
Italic
indicates a move that gets STAB only when used by an Evolution of Pupitar
Click on the generation numbers at the top to see Move Tutor moves from other generations
By a prior
Evolution
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Stage
Move
Type
Cat.
Pwr.
Acc.
PP
‡
Stealth Rock
Rock
Status
—
—%
20
†
Superpower
B
W
Fighting
Physical
120
100%
5
Bold
indicates a move that gets
STAB
when used by Pupitar
Italic
indicates a move that gets STAB only when used by an Evolution of Pupitar
Click on the generation numbers at the top to see moves from other generations
By
transfer
from another generation
Generation V
Other generations:
IV
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
Body Slam
Normal
Physical
085
85
100}}
100%
15
III
IV
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
Headbutt
Normal
Physical
070
70
100}}
100%
15
III
IV
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
Mud-Slap
Ground
Special
020
20
100}}
100%
10
III
IV
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
III
IV
Secret Power
Normal
Physical
070
70
100}}
100%
20
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Pupitar
Italic
indicates a move that gets STAB only when used by an Evolution of Pupitar
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation V)