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Cite this page
Exeggcute (Pokémon)/Generation V learnset
2 Languages
Italiano
中文
Revision as of 01:49, 26 November 2023 by
Oneofthosedf
(
talk
|
contribs
)
(
→
By {{pkmn|breeding}}
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← Exeggcute
By
leveling up
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
BW
B2W2
Move
Type
Cat.
Power
Accuracy
PP
001
1
001
1
Barrage
Normal
Physical
015
15
085}}
85%
20
001
1
001
1
Uproar
Normal
Special
090
90
100}}
100%
10
001
1
001
1
Hypnosis
Psychic
Status
0000
—
060}}
60%
20
007
7
007
7
Reflect
Psychic
Status
0000
—
00—}}
—%
20
011
11
011
11
Leech Seed
Grass
Status
0000
—
090}}
90%
10
017
17
017
17
Bullet Seed
Grass
Physical
025
25
100}}
100%
30
019
19
019
19
Stun Spore
Grass
Status
0000
—
075}}
75%
30
021
21
021
21
PoisonPowder
Poison
Status
0000
—
075}}
75%
35
023
23
023
23
Sleep Powder
Grass
Status
0000
—
075}}
75%
15
027
27
027
27
Confusion
Psychic
Special
050
50
100}}
100%
25
033
33
033
33
Worry Seed
Grass
Status
0000
—
100}}
100%
10
037
37
037
37
Natural Gift
Normal
Physical
0000
—
100}}
100%
15
043
43
043
43
SolarBeam
Grass
Special
120
120
100}}
100%
10
N/A
N/A
047
47
Extrasensory
Psychic
Special
080
80
100}}
100%
30
053
53
053
53
Bestow
Normal
Status
0000
—
00—}}
—%
15
047
47
N/A
N/A
Psychic
Psychic
Special
090
90
100}}
100%
10
Bold
indicates a move that gets
STAB
when used by Exeggcute
Italic
indicates a move that gets STAB only when used by an Evolution of Exeggcute
Click on the generation numbers at the top to see level-up moves from other generations
By
TM
/
HM
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
TM
Move
Type
Cat.
Pwr.
Acc.
PP
TM06
Toxic
Poison
Status
0000
—
090}}
90%
10
TM10
Hidden Power
Normal
Special
0000
—
100}}
100%
15
TM11
Sunny Day
Fire
Status
0000
—
00—}}
—%
5
TM16
Light Screen
Psychic
Status
0000
—
00—}}
—%
30
TM17
Protect
Normal
Status
0000
—
00—}}
—%
10
TM19
Telekinesis
Psychic
Status
0000
—
00—}}
—%
15
TM21
Frustration
Normal
Physical
0000
—
100}}
100%
20
TM22
SolarBeam
Grass
Special
120
120
100}}
100%
10
TM27
Return
Normal
Physical
0000
—
100}}
100%
20
TM29
Psychic
Psychic
Special
090
90
100}}
100%
10
TM32
Double Team
Normal
Status
0000
—
00—}}
—%
15
TM33
Reflect
Psychic
Status
0000
—
00—}}
—%
20
TM36
Sludge Bomb
Poison
Special
090
90
100}}
100%
10
TM42
Facade
Normal
Physical
070
70
100}}
100%
20
TM44
Rest
Psychic
Status
0000
—
00—}}
—%
10
TM45
Attract
Normal
Status
0000
—
100}}
100%
15
TM46
Thief
Dark
Physical
040
40
100}}
100%
10
TM48
Round
Normal
Special
060
60
100}}
100%
15
TM53
Energy Ball
Grass
Special
080
80
100}}
100%
10
TM64
Explosion
Normal
Physical
250
250
100}}
100%
5
TM70
Flash
Normal
Status
0000
—
100}}
100%
20
TM75
Swords Dance
Normal
Status
0000
—
00—}}
—%
30
TM77
Psych Up
Normal
Status
0000
—
00—}}
—%
10
TM85
Dream Eater
Psychic
Special
100
100
100}}
100%
15
TM86
Grass Knot
Grass
Special
0000
—
100}}
100%
20
TM87
Swagger
Normal
Status
0000
—
090}}
90%
15
TM90
Substitute
Normal
Status
0000
—
00—}}
—%
10
TM92
Trick Room
Psychic
Status
0000
—
00—}}
—%
5
HM04
Strength
Normal
Physical
080
80
100}}
100%
15
Bold
indicates a move that gets
STAB
when used by Exeggcute
Italic
indicates a move that gets STAB only when used by an Evolution of Exeggcute
Click on the generation numbers at the top to see TM moves from other generations
By
breeding
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Father
Move
Type
Cat.
Pwr.
Acc.
PP
AncientPower
Rock
Special
60
100%
5
Block
Normal
Status
—
—%
5
Curse
Ghost
Status
—
—%
10
Giga Drain
Grass
Special
75
100%
10
Ingrain
Grass
Status
—
—%
20
Leaf Storm
Grass
Special
140
90%
5
Lucky Chant
Normal
Status
—
—%
30
Moonlight
Normal
Status
—
—%
5
Natural Gift
Normal
Physical
—
100%
15
Nature Power
Normal
Status
—
—%
20
Power Swap
*
Psychic
Status
—
—%
10
Skill Swap
‡
Psychic
Status
—
—%
10
Synthesis
Grass
Status
—
—%
5
Moves marked with an asterisk (*) must be
chain bred
onto Exeggcute in Generation V
Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
Moves marked with a superscript game abbreviation can only be bred onto Exeggcute in that game.
Bold
indicates a move that gets
STAB
when used by Exeggcute
Italic
indicates a move that gets STAB only when used by an Evolution of Exeggcute
Click on the generation numbers at the top to see Egg moves from other generations
By
tutoring
Generation V
Other generations:
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Game
Move
Type
Cat.
Pwr.
Acc.
PP
B
W
B2
W2
Block
Normal
Status
—
—%
5
B
W
B2
W2
Giga Drain
Grass
Special
75
100%
10
B
W
B2
W2
Gravity
Psychic
Status
—
—%
5
B
W
B2
W2
Seed Bomb
Grass
Physical
80
100%
15
B
W
B2
W2
Skill Swap
Psychic
Status
—
—%
10
B
W
B2
W2
Sleep Talk
Normal
Status
—
—%
10
B
W
B2
W2
Snore
Normal
Special
40
100%
15
B
W
B2
W2
Synthesis
Grass
Status
—
—%
5
B
W
B2
W2
Uproar
Normal
Special
90
100%
10
B
W
B2
W2
Worry Seed
Grass
Status
—
100%
10
A black abbreviation in a colored box indicates that Exeggcute can be tutored the move in that game
A colored abbreviation in a white box indicates that Exeggcute cannot be tutored the move in that game
Bold
indicates a move that gets
STAB
when used by Exeggcute
Italic
indicates a move that gets STAB only when used by an Evolution of Exeggcute
Click on the generation numbers at the top to see Move Tutor moves from other generations
Dream World
moves
Generation V
Other generations:
I
-
II
-
III
-
IV
-
VI
-
VII
-
VIII
-
IX
Event
Move
Type
Cat.
Pwr.
Acc.
PP
Pleasant Forest
Giga Drain
Grass
Special
75
100%
10
Pleasant Forest
Synthesis
Grass
Status
—
—%
5
A superscript level indicates that Exeggcute can learn this move normally in Generation V at that level
Bold
indicates a move that gets
STAB
when used by Exeggcute
Italic
indicates a move that gets STAB only when used by an Evolution of Exeggcute
Click on the generation numbers at the top to see event moves from other generations
By
transfer
from another generation
Generation V
Other generations:
I
-
II
-
IV
-
VI
-
VII
-
VIII
-
IX
Gen.
Move
Type
Cat.
Pwr.
Acc.
PP
III
IV
Captivate
Normal
Status
0000
—
100}}
100%
20
III
IV
Double-Edge
Normal
Physical
120
120
100}}
100%
15
III
IV
Endure
Normal
Status
0000
—
00—}}
—%
10
III
IV
Mimic
Normal
Status
0000
—
00—}}
—%
10
III
IV
Nightmare
Ghost
Status
0000
—
100}}
100%
15
III
IV
Rollout
Rock
Physical
030
30
090}}
90%
20
III
IV
Secret Power
Normal
Physical
070
70
100}}
100%
20
III
IV
Selfdestruct
Normal
Physical
200
200
100}}
100%
5
III
IV
Sweet Scent
Normal
Status
0000
—
100}}
100%
20
III
IV
Wish
Normal
Status
0000
—
00—}}
—%
10
A striped background indicates a generation in which the move can only be obtained via event or as a special move
Bold
indicates a move that gets
STAB
when used by Exeggcute
Italic
indicates a move that gets STAB only when used by an Evolution of Exeggcute
Click on the generation numbers at the top to see transfer-only moves for other generations
Category
Pokémon learnsets (Generation V)