Stealth Rock (move)

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Revision as of 01:45, 4 September 2008 by Ht14 (talk | contribs) (added TM info)
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Stealth Rock
ステルスロック Stealth Rock
[[File:|center]]
Type  Rock
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation IV
Condition  Cool
Appeal  2 ♥♥
Jam  0  
???
Condition  Cool
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cool
Appeal  0  
Jamming  0  

no

Stealth Rock is a Template:Type2 move introduced in Generation IV that deals damage if foe switches Pokémon. Although Stealth Rock is in the Status category, it is affected by type match-ups. The only way to get rid of Stealth Rock is to use Rapid Spin.

Effect

Stealth Rock is unique among the Spiking moves (see Spikes) in that the amount of damage inflicted upon switching is affected by type effectiveness, and does not stack if multiple layers are set. The damage is taken from the victim's max HP, and follows:

  • 0.25x effective = 3.125%
  • 0.5x effective = 6.25%
  • 1x effective = 12.5%
  • 2x effective = 25%
  • 4x effective = 50%

Learnset

Generation IV

By TM76

In other languages

  • Italian: Levitoroccia
  • Spanish: Trampa Rocas
  • German: Tarnsteine

Template:Project MoveDex notice

Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708