Sonic Boom (move): Difference between revisions

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===Pokémon Mystery Dungeon===
===Pokémon Mystery Dungeon===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], this move does 55 damage, while in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] does 20 damage.
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], this move does 55 damage, while in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]] it does 20 damage.
 
==Description==
==Description==
{{incomplete|section|Colo and XD description}}
{{incomplete|section|Colo and XD description}}

Revision as of 17:32, 29 March 2012

SonicBoom
ソニックブーム Sonic Boom
[[File:|center]]
Type  Normal
Category  Special
PP  20 (max. 32)
Power  20
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  0  
Jamming  0  

SonicBoom (Japanese: ソニックブーム Sonic Boom) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

Generation I

SonicBoom deals 20 damage, regardless of the user's type, the opponent's type, and any other effects. Template:Type2s are able to be hit by this move despite their usual immunity to Normal-type moves.

Generation II and on

Template:Type2 Pokémon are immune to SonicBoom.

Pokémon Mystery Dungeon

In Red and Blue Rescue Team, this move does 55 damage, while in Explorers of Time, Darkness, and Sky it does 20 damage.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo and XD description
Games Description
Stad A Normal-type attack. It inflicts a set amount of damage regardless of the target's type.
Stad2 A Normal-type attack. It always inflicts a set amount of damage.
GSC Always inflicts 20HP damage.
RSE Launches shock waves that always inflict 20 HP damage.
FRLG The foe is hit with a shock wave that always inflicts 20-HP damage.
DPPtHGSS The foe is hit with a destructive shock wave that always inflicts 20 HP damage.
BW The target is hit with a destructive shock wave that always inflicts 20 HP damage.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
081 Magnemite Magnemite Electric Electric 21 16 16 14 14 '
082 Magneton Magneton Electric Electric --, 21 --, 16 16 14 14 '
100 Voltorb Voltorb Electric Electric 17 17 15 8 8 '
101 Electrode Electrode Electric Electric --, 17 --, 17 --, 15 --, 8 --, 8 '
193 Yanma Yanma Bug Flying   19 19 17 14 14 '
329 Vibrava Vibrava Ground Dragon       -- -- '
330 Flygon Flygon Ground Dragon       -- -- '
418 Buizel Buizel Water Water       -- -- '
419 Floatzel Floatzel Water Water       -- -- '
462 Magnezone Magnezone Electric Steel       14 14 '
469 Yanmega Yanmega Bug Flying       14 14 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
167 Spinarak Spinarak Bug Poison Yanma Yanma YanmaYanmegaVibravaFlygon YanmaYanmegaVibravaFlygon
517 Munna Munna Psychic Psychic       BuizelFloatzel
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

#   Pokémon Type Obtained with
0021 021 Spearow Normal Flying New York Pokémon Center
0123 123 Scyther Bug Flying New York Pokémon Center
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Magnezone SonicBoom.png
Magnezone
Ash Buizel SonicBoom.png
Buizel
Jessie Yanmega SonicBoom.png
Yanmega
Brock Crobat SonicBoom.png
Crobat
The foe is hit with a destructive shock wave.
Pokémon Method
User First Used In Notes
Yanma Yanma flaps its wings at a fast speed and one or multiple shockwaves heads towards the opponent, or Yanma's wings glow white and it waves them, releasing a shockwave from its wings at the opponent.
Zachary Evans's Yanma Wings 'N' Things Debut
Forrester Franklin's Yanma All in a Day's Wurmple None
Jessie's Yanma The Thief that Keeps on Thieving! None
Tyler's Yanma The Thief the Keeps on Thieving! None
Crobat Crobat flaps its wings so fast that they become a blur, and a cyclone of wind and white circles come out of them and hit the opponent.
Brock's Crobat Lapras of Luxury Crobat cannot legally learn SonicBoom
Buizel Buizel's two tails glow white and it flips around, sending a large white shockwave at the opponent.
Ash's Buizel Buizel Your Way Out of This! None
Yanmega Yanmega's wings glow white and it waves its wings, releasing a large white shockwave at the opponent.
Jessie's Yanmega The Thief That Keeps on Thieving! None
Magnezone All three of Magnezone's magnets glow white and it spins around, sending a large white shockwave at the opponent.
A wild Magnezone Regaining the Home Advantage! None


In the manga

Pokémon Adventures


Trivia

  • Despite being a Normal-type move, Smeargle (through Sketch) is the only Normal-type Pokémon that can learn this move.
  • Although the sound-based moves are introduced in Generation III, SonicBoom is listed in move index number near with another Generation I sound-based moves; Growl, Sing, Roar, and Supersonic.
  • For unknown reasons, the move's animation was changed between the Japanese and international versions of Generation II. Whereas the Japanese version depicted SonicBoom as a boomerang being thrown towards the target, the international versions instead depict the move as a tornado approaching and hitting the foe.

In other generations

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Needs a Gen III image


In other languages

Language Title
Mandarin Chinese 音爆 Yīn​bào
The Netherlands Flag.png Dutch Supersonische Knal
France Flag.png French Sonicboom
Germany Flag.png German Ultraschall
Greece Flag.png Greek Ηχοέκρηξη
Italy Flag.png Italian Sonicboom
South Korea Flag.png Korean 소닉붐 Sonic Boom
Poland Flag.png Polish Bomba Dźwięku
Portuguese Brazil Flag.png Brazil Bomba Sônica
Portugal Flag.png Portugal Detonação Sônica
Serbia Flag.png Serbian Sonična Bomba
Spanish CELAC Flag.png Latin America Bomba Sónica (Season 1-10)
Explosion Sónica (Season 11-present)
Spain Flag.png Spain Bomba Sónica


Set-damage moves
SpecialIC HOME.png Sonic BoomDragon Rage


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.