Shiny Charm: Difference between revisions
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|jname=ひかるおまもり | |jname=ひかるおまもり | ||
|jtrans=Shining Charm | |jtrans=Shining Charm | ||
|art= | |art=Bag Shiny Charm SV Sprite | ||
|caption= | |caption=Artwork from Pokémon Scarlet and Violet | ||
|gen=V | |gen=V | ||
|colorscheme=Key items | |colorscheme=Key items | ||
}} | }} | ||
{{ItemInfobox/BagRow|V|Key items}} | {{ItemInfobox/BagRow|V|Key items|group={{gameabbrev5|B2W2}}}} | ||
{{ItemInfobox/BagRow|VI|Key items}} | {{ItemInfobox/BagRow|VI|Key items}} | ||
{{ItemInfobox/BagRowBottom| | {{ItemInfobox/BagRow|VII|Key items}} | ||
{{ItemInfobox/BagRow|VIII|Key items|colorscheme=key items}} | |||
{{ItemInfobox/BagRowBottom|IX|Key items|colorscheme=key items}} | |||
|} | |} | ||
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==In the core series games== | ==In the core series games== | ||
===Price=== | ===Price=== | ||
{{ItemPrice/ | {{ItemPrice/head|Key items}} | ||
{{ItemPrice|{{gameabbrev5|B2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|N/A|N/A}} | {{ItemPrice|{{gameabbrev5|B2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}{{gameabbrev8|LA}}<br>{{gameabbrev9|SV}} |N/A|N/A}} | ||
|} | |} | ||
|} | |} | ||
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===Effect=== | ===Effect=== | ||
====Generation V==== | ====Generation V==== | ||
The Shiny Charm increases the chance of encountering a [[Shiny Pokémon]], both in the {{pkmn2|wild}} and | The Shiny Charm increases the chance of encountering a [[Shiny Pokémon]], both in the {{pkmn2|wild}} (including static encounters, such as [[Legendary Pokémon]]<ref>https://github.com/Admiral-Fish/PokeFinder/issues/17</ref>) and via {{pkmn|breeding}}. This is done by generating two extra [[personality value]]s to attempt to find one that is Shiny, effectively resulting in a tripled chance to find Shiny Pokémon compared to the base chance; from 1/8192 to approximately 3/8192 (roughly 1/2731). This stacks with most other modifiers which increase the Shiny encounter rate, such as the [[Masuda method]]. It has no effect on Pokémon obtained via NPCs from [[in-game trade]]s, {{pkmn2|gift}}s, or from {{pkmn2|Event}} Pokémon obtained via [[Mystery Gift]]. | ||
====Generation VI | ====Generation VI to VII==== | ||
Starting in Generation VI, the base encounter rate for Shiny Pokémon was increased from 1/8192 to 1/4096. As such, the Shiny Charm's two extra rerolls now increase the chance of encountering a Shiny Pokémon from 1/4096 to approximately 3/4096 (roughly 1/1365). | |||
====Generation VIII==== | |||
In {{g|Sword and Shield}}, the following types of encounters are unaffected by the Shiny Charm<ref>https://skadiv.github.io/guides/swsh/</ref>: | |||
*The [[legendary giants]] | |||
*[[Motostoke Stadium]] Pokémon | |||
*Revived [[fossil]] Pokémon | |||
*[[Curry]] encounters | |||
*Pokémon found in [[Pokémon Den]]s | |||
*Regina's [[in-game trade#The_Isle_of_Armor|in-game trade]] Pokémon | |||
*Scripted encounters such as the [[Glimwood Tangle#Wanderers|Glimwood Tangle]] {{p|Impidimp}}. | |||
Due to a [[List of glitches (Generation VIII)#Pokémon Egg Shiny Roll bug|bug]], when {{pkmn|breeding}}, if any [[personality value]] rerolls are applied, (such as the additional shiny rolls provided via the [[Masuda method]] or Shiny Charm), the initial roll to generate a personality value is skipped.<ref>https://twitter.com/SciresM/status/1319805906691842050</ref><ref>https://twitter.com/SciresM/status/1319799153162006530</ref> | |||
The result is that when breeding using the Shiny Charm alone, it only provides 2 total rolls for the personality value, meaning there is approximately a 2/4096 (equal to 1/2048) chance of hatching a Shiny Pokémon. This is a reduction from prior generations where the initial roll and both rerolls are accounted for, which would provide a shiny rate of 3/4096, (approximately 1/1365). | |||
*However, in [[Generation VIII]], due to the Masuda method providing one more reroll than in previous generations, the chance of hatching a Shiny Pokémon when using both the Shiny Charm and Masuda method is unchanged, providing 8 total rolls, (instead of the intended 9), for a Shiny rate of 8/4096 (equal to 1/512) as usual. | |||
In [[Dynamax Adventure]]s, Pokémon normally have a 1/300 chance of being Shiny at the end of the adventure, which the Shiny Charm's two extra rerolls effectively boosts to approximately 1/100. | |||
In {{g|Brilliant Diamond and Shining Pearl}} only, the Shiny Charm only affects breeding. | |||
====Generation IX==== | |||
In {{g|Scarlet and Violet}} the following types of encounters are unaffected by the Shiny Charm: | |||
*Pokémon found in [[Tera Raid Battle]]s | |||
*Wild [[Terastal phenomenon|Tera]] Pokémon | |||
*Other non-Tera fixed [[symbol encounter]]s (also referred to as [[Wanderer]]s). | |||
===Description=== | ===Description=== | ||
{{movedesc|key items}} | {{movedesc|key items}} | ||
{{movedescentry|{{gameabbrev5|B2W2}}|A shiny charm said to increase the chance of finding a Shiny Pokémon.}} | {{movedescentry|{{gameabbrev5|B2W2}}|A shiny charm said to increase the chance of finding a Shiny Pokémon.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.}} | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|A shiny charm said to increase the chance of finding a Shiny Pokémon in the wild.}} | ||
{{movedescentry|{{gameabbrev8|LA}}|A charm that shines with a mysterious light. It is said to increase the chance of finding a Shiny Pokémon in the wild.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|Having one of these mysterious shining charms makes it more likely you'll encounter Shiny Pokémon in the wild.}} | |||
|} | |} | ||
|} | |} | ||
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|- | |- | ||
| {{gameabbrev5|B2W2}} | | {{gameabbrev5|B2W2}} | ||
| | | {{DL|Nuvema Town|Juniper Pokémon Lab}} (from [[Professor Juniper]] after obtaining all the Pokémon in the [[National Pokédex]], excluding [[Mythical Pokémon]], and having it evaluated by [[Cedric Juniper]]) | ||
|- | |- | ||
| {{gameabbrev6|XY}} | | {{gameabbrev6|XY}} | ||
| | | {{DL|South Boulevard|Sycamore Pokémon Lab}} (from [[Professor Sycamore]] after obtaining all the Pokémon in the National Pokédex, excluding Mythical Pokémon) | ||
|- | |- | ||
| {{gameabbrev6|ORAS}} | | {{gameabbrev6|ORAS}} | ||
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|- | |- | ||
| {{gameabbrev7|SMUSUM}} | | {{gameabbrev7|SMUSUM}} | ||
| [[Heahea City]] | | [[Heahea City]] (from the game director after obtaining all the Pokémon in the [[Alola Pokédex]], excluding Mythical Pokémon) | ||
|- | |- | ||
| {{gameabbrev7|PE}} | | {{gameabbrev7|PE}} | ||
| [[Celadon Condominiums]] | | [[Celadon Condominiums]] (from the [[Game Freak]] game director after obtaining all the Pokémon in the [[Kanto Pokédex]], excluding Mythical Pokémon) | ||
|- | |||
| {{gameabbrev8|SwSh}} | |||
| [[Circhester]] (from the Game Freak game director after obtaining all the Pokémon in the mainland [[List of Pokémon by Galar Pokédex number|Galar Pokédex]]) | |||
|- | |||
| {{gameabbrev8|BDSP}} | |||
| [[Valor Lakefront]] (from the game director after obtaining all the Pokémon in the National Pokédex, excluding Mythical Pokémon) | |||
|- | |||
| {{gameabbrev8|LA}} | |||
| [[Galaxy Hall]] 1F (from [[Cyllene]] after reaching research level 10 for all Pokémon in the game, excluding Mythical Pokémon except {{p|Arceus}}) | |||
|- | |||
| {{gameabbrev9|SV}} | |||
| [[Naranja Academy|Naranja]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}} (from [[Jacq]] after obtaining all the Pokémon in the [[List of Pokémon by Paldea Pokédex number|Paldea Pokédex]]) | |||
|} | |} | ||
|} | |} | ||
==Gallery== | |||
===Sprites=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{key items color dark}}; background: #{{key items color}}; font-size: 80%" | |||
|- | |||
|style="{{roundy|80px}} border: 2px solid #{{key items color dark}}; background: #{{key items color light}}" width=96px; height=96px"| [[File:Key Shiny Charm Sprite.png]] | |||
|style="{{roundy|80px}} border: 2px solid #{{key items color dark}}; background: #{{key items color light}}" width=96px; height=96px"| [[File:Bag Shiny Charm BDSP Sprite.png]] | |||
|style="{{roundy|80px}} border: 2px solid #{{key items color dark}}; background: #{{key items color light}}" width:96px; height:96px"| [[File:Bag Shiny Charm LA Sprite.png|100px]] | |||
|- | |||
| Obtain sprite from<br>{{color2|000|Pokémon Black 2 and White 2|Black 2 and White 2}} | |||
| Bag sprite from<br>{{color2|000|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}} | |||
| Bag sprite from<br>{{color2|000|Pokémon Legends: Arceus|Legends: Arceus}} | |||
|}{{-}} | |||
==In other languages== | ==In other languages== | ||
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|de=Schillerpin | |de=Schillerpin | ||
|it=Cromamuleto | |it=Cromamuleto | ||
|ko= | |ko=빛나는부적 ''{{tt|Bitnaneun Bujeok|Shining Charm}}'' | ||
|es=Amuleto Iris | |es=Amuleto Iris | ||
}} | }} | ||
==See also== | ==See also== | ||
* [[ | * [[List of Key Items (Generation V)]] | ||
* [[List of Key Items | * [[List of Key Items (Generation VI)]] | ||
* [[List of Key Items | * [[List of Key Items (Generation VII)]] | ||
* [[List of Key Items | * [[List of Key Items (Generation VIII)]] | ||
* [[List of Key Items (Generation IX)]] | |||
==References== | |||
{{reflist}} | |||
{{-}} | |||
{{Charms}} | |||
{{-}} | {{-}} | ||
{{Project ItemDex notice}} | {{Project ItemDex notice}} |
Revision as of 21:34, 24 March 2024
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The Shiny Charm (Japanese: ひかるおまもり Shining Charm) is a Key Item introduced in Pokémon Black 2 and White 2. It increases the chance of encountering Shiny Pokémon.
In the core series games
Price
|
Effect
Generation V
The Shiny Charm increases the chance of encountering a Shiny Pokémon, both in the wild (including static encounters, such as Legendary Pokémon[1]) and via breeding. This is done by generating two extra personality values to attempt to find one that is Shiny, effectively resulting in a tripled chance to find Shiny Pokémon compared to the base chance; from 1/8192 to approximately 3/8192 (roughly 1/2731). This stacks with most other modifiers which increase the Shiny encounter rate, such as the Masuda method. It has no effect on Pokémon obtained via NPCs from in-game trades, gifts, or from Event Pokémon obtained via Mystery Gift.
Generation VI to VII
Starting in Generation VI, the base encounter rate for Shiny Pokémon was increased from 1/8192 to 1/4096. As such, the Shiny Charm's two extra rerolls now increase the chance of encountering a Shiny Pokémon from 1/4096 to approximately 3/4096 (roughly 1/1365).
Generation VIII
In Pokémon Sword and Shield, the following types of encounters are unaffected by the Shiny Charm[2]:
- The legendary giants
- Motostoke Stadium Pokémon
- Revived fossil Pokémon
- Curry encounters
- Pokémon found in Pokémon Dens
- Regina's in-game trade Pokémon
- Scripted encounters such as the Glimwood Tangle Impidimp.
Due to a bug, when breeding, if any personality value rerolls are applied, (such as the additional shiny rolls provided via the Masuda method or Shiny Charm), the initial roll to generate a personality value is skipped.[3][4]
The result is that when breeding using the Shiny Charm alone, it only provides 2 total rolls for the personality value, meaning there is approximately a 2/4096 (equal to 1/2048) chance of hatching a Shiny Pokémon. This is a reduction from prior generations where the initial roll and both rerolls are accounted for, which would provide a shiny rate of 3/4096, (approximately 1/1365).
- However, in Generation VIII, due to the Masuda method providing one more reroll than in previous generations, the chance of hatching a Shiny Pokémon when using both the Shiny Charm and Masuda method is unchanged, providing 8 total rolls, (instead of the intended 9), for a Shiny rate of 8/4096 (equal to 1/512) as usual.
In Dynamax Adventures, Pokémon normally have a 1/300 chance of being Shiny at the end of the adventure, which the Shiny Charm's two extra rerolls effectively boosts to approximately 1/100.
In Pokémon Brilliant Diamond and Shining Pearl only, the Shiny Charm only affects breeding.
Generation IX
In Pokémon Scarlet and Violet the following types of encounters are unaffected by the Shiny Charm:
- Pokémon found in Tera Raid Battles
- Wild Tera Pokémon
- Other non-Tera fixed symbol encounters (also referred to as Wanderers).
Description
|
Acquisition
|
Gallery
Sprites
Obtain sprite from Black 2 and White 2 |
Bag sprite from Brilliant Diamond and Shining Pearl |
Bag sprite from Legends: Arceus |
In other languages
|
See also
- List of Key Items (Generation V)
- List of Key Items (Generation VI)
- List of Key Items (Generation VII)
- List of Key Items (Generation VIII)
- List of Key Items (Generation IX)
References
This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items. |