Psychic (type)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 21:17, 29 September 2008 by Garrison12795 (talk | contribs) (→‎Trivia)
Jump to navigationJump to search

Template:ElementalTypes Template:TypeNotice Some notable trainers of the Psychic-type include Sabrina of Saffron City, Will of the Indigo Plateau Elite Four, Tate and Liza of Mossdeep City, and Lucian of the Sinnoh Elite Four.

Psychic-type Pokémon are at the center of a balance issue in the Generation I games. The issue arose from the lack of an effective countermeasure against Psychic-types caused by the absence of any powerful Template:Type2 (at the time the only elemental weaknesses of Psychic-types) moves. Additionally, Psychic-types were not affected by Template:Type2 moves in Generation I, causing further imbalance, although there were no powerful damaging moves that were of the Ghost-type anyway, except for Night Shade, which does fixed damage. Additionally, the only Ghost-type Pokémon were all part Poison, which is weak to Psychic moves. The issue was rectified in later generations with the addition of more powerful Ghost- and Bug-type moves, pure Ghost-type Pokémon, and Template:Type2 Pokémon (which are resistant to Psychic moves) and Template:Type2 Pokémon (which are both immune to Psychic moves and powerful against Psychic Pokémon).

Statistical averages

Stat Range
At Lv. 50 At Lv. 100
69
129 - 176 248 - 342
65
63 - 128 121 - 251
68
65 - 132 126 - 258
86
81 - 151 159 - 298
81
77 - 146 150 - 287
74
71 - 138 137 - 271
Total:
443
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Battle properties

Generation I

Psychic-type moves:

  • Are super effective against: Fighting, Poison
  • Are not very effective against: Psychic
  • Have no effect against: None (Dark wasn't introduced until Generation II)

Psychic-type Pokémon:

Generation II-onward

Psychic-type moves:

  • Are super effective against: Fighting, Poison
  • Are not very effective against: Psychic, Steel
  • Have no effect against: Dark

Psychic-type Pokémon:

Characteristics

Psychic-types remain a fairly popular type today. Offensively speaking, they often have great Special Attack meaning they can deal damage quickly using STAB moves. Furthermore, Psychic-type Pokémon can often learn moves of other elemental types, to deal with a multitude of types, most especially their weaknesses of Dark, Ghost, and Bug. As a special sweeper, they are one of the best types in the game as a Psychic Pokémon's speed is also typically quite high.

Their defensive capabilities are often weak, however, in spite of some Psychic-types featuring moves such as Recover (Alakazam, Mewtwo, Deoxys, Lati@s, Starmie, Celebi, Chimecho, Medicham, Lugia). Psychic-types often have excellent Special Defense, but very low Defense and HP. Because of this, they can often only survive Special-based hits, and can easily be defeated by one or two high-powered moves from a Pokémon with an average or above-average Attack stat. Psychic Pokémon also often fall to a single Crunch. There are exceptions to this, such as Bronzong or Metagross, who have high defense due to their second type, Steel, and their lack of weakness to Dark-type moves.

In total, there are 53 Pokémon with the Psychic-type.

Pokémon

Pure Psychic-type Pokémon

# Name
063 File:063MS.gif Abra
064 File:064MS.gif Kadabra
065 File:065MS.gif Alakazam
096 File:096MS.gif Drowzee
097 File:097MS.gif Hypno
122 File:122MS.gif Mr. Mime
150 File:150MS.gif Mewtwo
151 File:151MS.gif Mew
196 File:196MS.gif Espeon
201 File:201MS.gif Unown
202 File:202MS.gif Wobbuffet
280 File:280MS.gif Ralts
281 File:281MS.gif Kirlia
282 File:282MS.gif Gardevoir
325 File:325MS.gif Spoink
326 File:326MS.gif Grumpig
358 File:358MS.gif Chimecho
360 File:360MS.gif Wynaut
386 File:386MS.gif Deoxys
433 433MS.png Chingling
439 439MS.png Mime Jr.
480 480MS.png Uxie
481 481MS.png Mesprit
482 482MS.png Azelf
488 488MS.png Cresselia

Half Psychic-type Pokémon

Primary Psychic-type Pokémon

# Name Type 1 Type 2
177 File:177MS.gif Natu File:PsychicIC.gif File:FlyingIC.gif
178 File:178MS.gif Xatu File:PsychicIC.gif File:FlyingIC.gif
249 File:249MS.gif Lugia File:PsychicIC.gif File:FlyingIC.gif
251 File:251MS.gif Celebi File:PsychicIC.gif File:GrassIC.gif
475 475MS.png Gallade File:PsychicIC.gif File:FightingIC.gif

Secondary Psychic-type Pokémon

# Name Type 1 Type 2
079 File:079MS.gif Slowpoke File:WaterIC.gif File:PsychicIC.gif
080 File:080MS.gif Slowbro File:WaterIC.gif File:PsychicIC.gif
102 File:102MS.gif Exeggcute File:GrassIC.gif File:PsychicIC.gif
103 File:103MS.gif Exeggutor File:GrassIC.gif File:PsychicIC.gif
121 File:121MS.gif Starmie File:WaterIC.gif File:PsychicIC.gif
124 File:124MS.gif Jynx File:IceIC.gif File:PsychicIC.gif
199 File:199MS.gif Slowking File:WaterIC.gif File:PsychicIC.gif
203 File:203MS.gif Girafarig File:NormalIC.gif File:PsychicIC.gif
238 File:238MS.gif Smoochum File:IceIC.gif File:PsychicIC.gif
307 File:307MS.gif Meditite File:FightingIC.gif File:PsychicIC.gif
308 File:308MS.gif Medicham File:FightingIC.gif File:PsychicIC.gif
337 File:337MS.gif Lunatone File:RockIC.gif File:PsychicIC.gif
338 File:338MS.gif Solrock File:RockIC.gif File:PsychicIC.gif
343 File:343MS.gif Baltoy File:GroundIC.gif File:PsychicIC.gif
344 File:344MS.gif Claydol File:GroundIC.gif File:PsychicIC.gif
374 File:374MS.gif Beldum File:SteelIC.gif File:PsychicIC.gif
375 File:375MS.gif Metang File:SteelIC.gif File:PsychicIC.gif
376 File:376MS.gif Metagross File:SteelIC.gif File:PsychicIC.gif
380 File:380MS.gif Latias File:DragonIC.gif File:PsychicIC.gif
381 File:381MS.gif Latios File:DragonIC.gif File:PsychicIC.gif
385 File:385MS.gif Jirachi File:SteelIC.gif File:PsychicIC.gif
436 436MS.png Bronzor File:SteelIC.gif File:PsychicIC.gif
437 437MS.png Bronzong File:SteelIC.gif File:PsychicIC.gif

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Confusion Special Smart 50 100% 25 One foe Has a 10% chance of confusing the opponent.
Dream Eater Special Smart 100 100% 15 One foe Only does damage to sleeping foes. 50% of the damage done to the opponent is restored to the user.
Extrasensory Special Cool 80 100% 30 One foe Has a 10% chance of making the opponent flinch.
Future Sight Special Smart 80 90% 15 One foe Does damage 2 turns later.
Luster Purge Special Smart 70 100% 5 One foe Has a 50% chance of reducing the target's Special Defense stat.
Mirror Coat Special Beauty Varies 100% 20 Reaction Counters any Special Attack, inflicting double the damage.
Mist Ball Special Smart 70 100% 5 One foe Has a 50% chance of reducing the target's Special Attack stat.
Psybeam Special Beauty 65 100% 20 One foe Has a 10% chance of confusing the opponent.
Psychic Special Smart 90 100% 10 One foe Has a 10% chance of lowering the opponent's Special Defense.
Psycho Boost Special Smart 140 90% 5 One foe Sharply reduces the user's Special Attack stat.
Psycho Cut Physical Cool 70 100% 20 One foe It has a high critical hit ratio.
Psywave Special Smart Varies 80% 15 One foe Causes damage equal to or greater than the user's level.
Zen Headbutt Physical Beauty 80 90% 15 One foe Has a 10% chance of making the opponent flinch.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Agility Status Cool —% 30 User Increases the user's Speed by 2 levels.
Amnesia Status Cute —% 20 User Increases the user's Special Defense by 2 levels.
Barrier Status Cool —% 30 User Increases the user's Defense by 2 levels.
Calm Mind Status Smart —% 20 User Increases the user's Special Attack and Special Defense.
Cosmic Power Status Cool —% 20 User Increases the user's Defense and Special Defense.
Gravity Status Beauty —% 5 All Negates moves that levitate and fly for 5 turns.
Guard Swap Status Cute —% 10 User/One Foe Switch changes to its Defense and Special Defense with the foe.
Heal Block Status Cute 100% 15 One Foe Prevents the opponent from restoring HP for five turns.
Healing Wish Status Cute —% 10 User The user faints. In return, the Pokémon taking its place will have its HP restored and its status cured.
Heart Swap Status Cool —% 10 User/One Foe Switch stat changes with the foe.
Hypnosis Status Smart 70% 20 One Foe Puts the opponent to sleep.
Imprison Status Smart —% 10 One Foe Prevents foe from using any move that is also known by the user.
Kinesis Status Smart 80% 15 One Foe Lowers the target's accuracy.
Light Screen Status Beauty —% 30 User Halves damage taken from Special Attacks for 5 turns.
Lunar Dance Status Beauty —% 10 User The user faints. In return, the Pokémon taking its place will have its HP restored and its status cured.
Magic Coat Status Beauty —% 15 User Reflects moves that inflict a Status ailment.
Meditate Status Beauty —% 40 User Increases the user's attack by 1 level.
Miracle Eye Status Cute —% 40 One Foe Removes Dark-type's immunity to Psychic attacks and restores the evasiveness of the foe to normal.
Power Swap Status Beauty —% 10 User/One Foe Switch changes to its Attack and Special Attack with the foe.
Psycho Shift Status Cool 90% 10 User/One Foe User transfers its status problems to the target.
Reflect Status Smart —% 20 User Halves damage taken from Physical Attacks for 5 turns.
Rest Status Cute —% 10 User The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Role Play Status Cute —% 10 User Copies the foe's ability.
Skill Swap Status Smart —% 10 User/One Foe Exchanges abilities with the foe.
Teleport Status Cool —% 20 User Run away from wild Pokémon battles.
Trick Status Smart —% 10 User/One Foe Swaps items with the foe.
Trick Room Status Smart —% 20 One Foe Slower Pokémon move first for five turns.

Trivia

  • If it weren't for the addition of Psycho Cut and Zen Headbutt in Generation IV, Psychic-type moves would be all Special.
  • Psychic is the most common type for legendary Pokémon.
  • As of Generation IV, all but four legendary Pokémon learn at least one Psychic move while leveling up; Regirock, Heatran, Phione, and Shaymin.
  • Psychic is the only type that shares its name with a move.
  • Despite being often known as the most powerful type, due to the balance issue during Generation I, it was not until Generation IV that Template:P2 Template:P2 that have a double weakness to Psychic moves were introduced.
  • All Psychic-type Pokémon from Generations I and II are weak to Dark-type moves, as there were no dual type Psychic-Fighting or Psychic-Steel to counter the weakness.

In other languages

  • French: Psy
  • German: Psycho
  • Italian: Psico
  • Spanish: Psíquico
  • Korean: 에스퍼 esper
  • Hebrew: על-חושי al-hushi