High Jump Kick (move)

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Hi Jump Kick
とびひざげり Jumping Knee Kick
[[File:|center]]
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  130
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
After this move the user is more easily startled.
Condition  Cool
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Cool
Appeal  0  
Jamming  0  

Hi Jump Kick (Japanese: とびひざげり Jumping Knee Kick) is a damage-dealing Template:Type2 move introduced in Generation I. Prior to Generation III, it was the signature move of Hitmonlee.

Effect

Generation I

Hi Jump Kick does damage with a Base Power of 85; however, if the attack misses, the user will crash and lose 1 HP for crashed damage. If used against a Template:Type2, it will always count as a miss.

If the user of Hi Jump Kick attacks first and faints itself due to crash damage, the target will not attack or be subjected to recurrent damage during that round.

Generation II-III

The user loses half the HP of the damage it would have done for crashed damage. If used against a Template:Type2 Pokémon, user does not take crash damage.

Generation IV

Same as before, but its Base Power was increased from 85 to 100. The user also takes crash damage if hitting a Ghost-type Pokémon. Hi Jump Kick cannot be used if Gravity is in effect.

Generation V

The Base Power was increased from 100 to 130, and the PP was reduced from 20 to 10. The recoil now deals damage equal to half of the user's max HP rounded down.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
106 Hitmonlee Hitmonlee Fighting Fighting 48 26 26 29 29 ''''
257 Blaziken Blaziken Fire Fighting         -- ''''
307 Meditite Meditite Fighting Psychic     32 33 32 32 ''''
308 Medicham Medicham Fighting Psychic     32 33 32 32 ''''
559 Scraggy Scraggy Dark Fighting         31 ''''
560 Scrafty Scrafty Dark Fighting         31 ''''
619 Mienfoo Mienfoo Fighting Fighting         53 ''''
620 Mienshao Mienshao Fighting Fighting         56 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
236 Tyrogue Tyrogue Fighting Fighting Hitmonlee Hitmonlee Hitmonlee Hitmonlee
447 Riolu Riolu Fighting Fighting     HitmonleeMedititeMedicham HitmonleeBlazikenMedititeMedichamScraggyScraftyMienfooMienshao
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


File:Example.jpg==In the anime==

Barry Hitmonlee Hi Jump Kick.png
Hitmonlee
Grace Medicham Hi Jump Kick.png
Medicham
Scrafty Hi Jump Kick.png
Scrafty
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Pokémon Method
User First Used In Notes
Hitmonlee Hitmonlee leaps into the air and strikes the opponent with its knee. It gets hurt if the attack misses, or Hitmonlee jumps into the air, front flips and kicks the opponent down, or Hitmonlee jumps into the air and lands in front of the opponent. It then jumps up and knees the opponent with one of its knees.
Giant's Hitmonlee The Punchy Pokémon Debut
Japanese version only
Shiro's Hitmonlee Two Hits and a Miss Dub debut
Wobbuffet Festival crasher's Hitmonlee Wobbu-Palooza! None
Gilbert's Hitmonlee Saved by the Beldum None
Master Hamm's Hitmonlee Pasta La Vista! None
Barry's Hitmonlee Casting a Paul on Barry! None
Meditite Meditite jumps into the air and strikes the opponent with its knee.
Shauna's Meditite A Meditite Fight! None
Medicham Medicham leaps into the air and strikes the opponent with its knee. If the attack misses, it hurts itself.
Grace's Medicham Pros and Con Artists None
Greta's Medicham Wheel of Frontier None
Scrafty Scrafty leaps into the air while Scrafty's knee glow orange-red. Then, Scrafty strikes the opponent with its knee. If the move misses, the energy backfires and hurts Scrafty.
A wild Scrafty Meowth's Scrafty Tactics! None
Scraggy Scraggy leaps into the air while its knee glow orange-red. Then, Scraggy strikes the opponent with its knee. If the move misses, it hurts itself.
Ash's Scraggy Meowth's Scrafty Tactics! None


In the manga

Pokémon Adventures


Pokémon Gold & Silver: The Golden Boys


In other generations

In other languages

Language Title
Mandarin Chinese 飛膝撞 Fēi​xī​zhuàng​
The Netherlands Flag.png Dutch Hoge Sprong Schop
Finland Flag.png Finnish Hyppypotku (also used from Jump Kick)
France Flag.png French Pied Voltige
Germany Flag.png German Turmkick
Greece Flag.png Greek Υψομετρικό Λάκτισμα
Italy Flag.png Italian Calcinvolo
South Korea Flag.png Korean 무릎차기 Mureupchagi
Poland Flag.png Polish Salto Cios
Portugal Flag.png Portuguese Chute com Pulo Alto
Serbia Flag.png Serbian Šut iz Visokog Skoka
Spain Flag.png Spanish Pat. S. Alta


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