Adaptability (Ability): Difference between revisions
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Revision as of 07:54, 9 December 2022
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Flavor text
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Adaptability (Japanese: てきおうりょく Adaptability) is an Ability introduced in Generation IV.
Effect
In battle
Adaptability increases STAB of a Pokémon with this Ability from 1.5 to 2.
Generation IX
When a Pokémon with Adaptability is Terastallized, Adaptability has no effect on any type besides the Tera type. If the Pokémon's Tera type is one of its original types, its STAB is 2.25. If the Tera type is different, its STAB is 2.
Outside of battle
Adaptability has no effect outside of battle.
Pokémon with Adaptability
In other games
Pokémon Mystery Dungeon series
In Explorers of Time, Darkness, and Sky, Adaptability increases STAB from 1.5× to 2×.
In Pokémon Super Mystery Dungeon, the boost is instead from 1.2× to 1.5×.
Pokémon UNITE
In Pokémon UNITE, Adaptability is Ability of an Eevee that will evolve into an Sylveon. It increases the user's Special Attack by 5% for 1.5s, when it deals or receives damage, stacking up to 4 times. This becomes Pixilate upon evolving.
Description
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In the manga
Pokémon Adventures
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |