Cacturne (Pokémon)/Generation III learnset: Difference between revisions

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{{Learnlist/prevof|Cacturne|Grass|Dark|3|3}}
{{Learnlist/prevof|Cacturne|Grass|Dark|3|3}}


[[it:Cacturne/Mosse apprese nella terza generazione]]
[[zh:梦歌仙人掌/第三世代招式表]]
[[zh:梦歌仙人掌/第三世代招式表]]

Revision as of 20:57, 14 October 2018

← Cacturne Cacturne

By leveling up

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011FRLG Revenge Fighting 06060 100}}100% 10 Tough 3 ♥♥♥ 0  
011 Poison Sting Poison 01515 100}}100% 35 Smart 2 ♥♥ 3 ♥♥♥
011 Leer Normal 0000 100}}100% 30 Cool 3 ♥♥♥ 0  
011 Absorb Grass 02020 100}}100% 20 Smart 2 ♥♥ 3 ♥♥♥
011 Growth Normal 0000 —}}—% 40 Beauty 1 0  
055 Absorb Grass 02020 100}}100% 20 Smart 2 ♥♥ 3 ♥♥♥
099 Growth Normal 0000 —}}—% 40 Beauty 1 0  
1313 Leech Seed Grass 0000 090}}90% 10 Smart 2 ♥♥ 2 ♥♥
1717 Sand-Attack Ground 0000 100}}100% 15 Cute 2 ♥♥ 1
2121 Pin Missile Bug 01414 085}}85% 20 Cool 2 ♥♥ 1
2525 Ingrain Grass 0000 —}}—% 20 Smart 1 0  
2929 Faint Attack Dark 06060 —}}—% 20 Smart 2 ♥♥ 0  
3535 Spikes Ground 0000 —}}—% 20 Smart 2 ♥♥ 0  
4141 Needle Arm Grass 06060 100}}100% 15 Smart 1 4 ♥♥♥♥
4747 Cotton Spore Grass 0000 085}}85% 40 Beauty 2 ♥♥ 1
5353 Sandstorm Rock 0000 —}}—% 10 Tough 3 ♥♥♥ 0  
5959FRLG Destiny Bond Ghost 0000 —}}—% 5 Smart 8 ♥♥♥♥♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an Evolution of Cacturne
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting 150 100% 20 Tough 3 ♥♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Grass Sprite.png TM09 Bullet Seed Grass 10 100% 30 Cool 2 ♥♥ 1
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Grass Sprite.png TM19 Giga Drain Grass 60 100% 5 Smart 2 ♥♥ 1
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10 Cool 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10 Tough 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30 Cool 2 ♥♥ 1
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an Evolution of Cacturne
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
OddishGloomVileplumeBellossomBellsproutWeepinbell
Victreebel
Acid Poison 40 100% 30 Smart 1 4 ♥♥♥♥
HitmonchanHitmontopBreloom
Counter Fighting 100% 20 Tough 2 ♥♥ 0  
MachopMachokeMachampBreloom
DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
Roselia
GrassWhistle Grass 55% 15 Smart 1 3 ♥♥♥
Spinda
Teeter Dance Normal 100% 20 Cute 4 ♥♥♥♥ 4 ♥♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Cacturne in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cacturne in that game.
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an Evolution of Cacturne
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Fury Cutter Bug 10 95% 20 Cool 3 ♥♥♥ 0  
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0  
FR LG E XD Mega Punch Normal 80 85% 20 Tough 4 ♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swords Dance Normal —% 30 Beauty 1 0  
FR LG E XD ThunderPunch Electric 75 100% 15 Cool 4 ♥♥♥♥ 0  
  • A black abbreviation in a colored box indicates that Cacturne can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cacturne cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an Evolution of Cacturne
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Cacnea (Pokémon)/Generation III learnset Encore Normal 100% 5 Cute 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Cacturne
  • Italic indicates a move that gets STAB only when used by an Evolution of Cacturne
  • Click on the generation numbers at the top to see moves from other generations