Pokémon Shuffle: Difference between revisions

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(Note events that stop timed stage clocks, same system consecutivly StreetPass rewards (incomplete, only up to five consecutive hits), Meowth's Coin Mania one a day restriction + coins and that a Mega Start is only available if Mega Evolution is possible.)
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==Gameplay==
==Gameplay==
Pokémon Shuffle is a puzzle game in which the player matches Pokémon sprites to defeat wild Pokémon, in a similar style to [[Pokémon Battle Trozei]]. The player is guided by [[Amelia]]. The player can capture Pokémon and use them as Support Pokémon. Each Pokémon has a Skill that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the ability in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. During normal game-play, Pokémon can be moved anywhere on the board, but cannot be moved if it does not cause a match at either end during a stage with a fixed number of moves (no-match moves are allowed in timed stages). Mega Stones are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area is full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a Mega Effect that activates whenever it is matched.
Pokémon Shuffle is a puzzle game in which the player matches Pokémon sprites to defeat wild Pokémon, in a similar style to [[Pokémon Battle Trozei]]. The player is guided by [[Amelia]]. The player can capture Pokémon and use them as Support Pokémon. Each Pokémon has a Skill that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the Skill in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. During normal game-play, Pokémon can be moved anywhere on the board, but cannot be moved if it does not cause a match at either end during a stage with a fixed number of moves (no-match moves are allowed in timed stages). Mega Stones are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area is full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a Mega Effect that activates whenever it is matched. The clock of a timed stage will stop while the Mega Evolution occurs.


If at any time during a stage there are no moves the player can make that would result in a triplet, but there are turns or time remaining, the game will say "Let's shake things up!" and replace all Pokémon on the Puzzle Board (removing all disruptions), from when the player can continue to play.
If at any time during a stage there are no moves the player can make that would result in a triplet, but there are turns or time remaining, the game will say "Let's shake things up!" and replace all Pokémon on the Puzzle Board (removing all disruptions and adding any disruptions present at the start of the match), from when the player can continue to play. The clock of a timed stage stops while play is prevented.


==Check In==
==Check In==
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| style="background:#fff; {{roundybl|5px}}" | 20
| style="background:#fff; {{roundybl|5px}}" | 20
| style="background:#fff; {{roundybr|5px}}" | 1 Heart
| style="background:#fff; {{roundybr|5px}}" | 1 Heart
|}
Further rewards are earnned if the same system is met via StreetPass multiple times in a row. These rewards are in addition to any earnned for the total number of hits.
{| class="roundy" style="background:#{{cute color}}; border:3px solid #{{cute color light}}"
! style="background:#{{beauty color light}}; {{roundytl|5px}}" | Tags
! style="background:#{{beauty color light}}; {{roundytr|5px}}" | Reward
|- style="background:#fff"
| 3-4
| 1 Heart
|-
| style="background:#fff; {{roundybl|5px}}" | 5+
| style="background:#fff; {{roundybr|5px}}" |  2 Hearts
|}
|}


Line 1,677: Line 1,688:
Rewards 1000 coins once per day when defeated.
Rewards 1000 coins once per day when defeated.
|- style="background:#fff"
|- style="background:#fff"
|{{tt|Meowth's Coin Mania|Only available on Saturday and Sunday Check In during the promotion}}
|{{tt|Meowth's Coin Mania|Only available on Saturday and Sunday Check In during the promotion, only playable once a day}}
|{{p|Meowth}}{{tt|*|Not catchable in this stage, has no health bar.}}
|{{p|Meowth}}{{tt|*|Not catchable in this stage, has no health bar. Many coins are found in this stage, with more added via disruptions.}}
|Normal
|Normal
|10 moves
|10 moves
Line 1,685: Line 1,696:
|N/A
|N/A
|N/A
|N/A
|Downloadable from February 21, 2015-March 16, 2015<br>(playable Saturday and Sunday only)
|Downloadable from February 21, 2015-March 16, 2015<br>(playable Saturday and Sunday only, once per day)
|- style="background:#fff"
|- style="background:#fff"
|The Daily Pokémon (#1)
|The Daily Pokémon (#1)
Line 1,987: Line 1,998:
|- style="background:#fff"
|- style="background:#fff"
|Mega Start
|Mega Start
|2000 Coins
|{{tt|2000 Coins|Only available if Mega Evolution is possible}}
|Your Pokémon Mega Evolves as a stage begins.
|Your Pokémon Mega Evolves as a stage begins.
|- style="background:#fff"
|- style="background:#fff"

Revision as of 05:57, 4 March 2015

Shuffle redirects here. For the random mixing of cards, see Glossary (TCG) → Shuffle.
Pokémon Shuffle
ポケとる
Pokémon Shuffle logo.png
Logo of Pokémon Shuffle
Basic info
Platform: Nintendo 3DS
Category: Puzzle
Players: 1
Connectivity: StreetPass
Developer: Genius Sonority
Publisher: Nintendo
Part of: Generation VI side series
Ratings
CERO:
ESRB: E
ACB: G
OFLC:
PEGI:
GRAC: N/A
GSRR: N/A
Release dates
Japan: February 18, 2015
North America: February 18, 2015
Australia: February 18, 2015
Europe: February 18, 2015
South Korea: N/A
Hong Kong: N/A
Taiwan: N/A
Websites
Japanese: Official site
English: Official site
Bulbanews
Bulbanews has multiple articles related to this subject:

Pokémon Shuffle (Japanese: ポケとる PokéToru) is a puzzle game released for the Nintendo 3DS. It was released on the Japanese, Australian, European, and North American Nintendo 3DS eShop on February 18, 2015. It updates itself during communication with a server (called "Check In").

Pokémon Shuffle operates on a free-to-play model—the game is free to download and play, although with a limited number of stages playable in quick succession. Players start with five Hearts and spend one Heart per stage played. Hearts will recharge for free as time passes (at a rate of one heart every 30 minutes, with no more gained if the player already has five Hearts), although they can be purchased with Jewels that can be bought with real money to allow players to immediately resume their game, and one is given for free if the player attempts to play stage 11 for the first time while they have no hearts.

Gameplay

Pokémon Shuffle is a puzzle game in which the player matches Pokémon sprites to defeat wild Pokémon, in a similar style to Pokémon Battle Trozei. The player is guided by Amelia. The player can capture Pokémon and use them as Support Pokémon. Each Pokémon has a Skill that can be activated when it is matched in a battle, with the criteria being that the move was not part of a combo and a special criteria based on the Skill in question (sometimes at random). Pokémon have a set capture rate that is added to depending on how many moves a player has left at the end of a battle. During normal game-play, Pokémon can be moved anywhere on the board, but cannot be moved if it does not cause a match at either end during a stage with a fixed number of moves (no-match moves are allowed in timed stages). Mega Stones are given out throughout the game, awarded when the player defeats the corresponding Mega Pokémon used by a trainer. The player can use them by putting the Pokémon that uses them at the front of their Support, and the Mega Evolution is activated by matching the Pokémon that Mega Evolves until the Mega Gauge to the left of the play area is full, at which point it Mega Evolves. While Mega Evolved, its Skill is replaced by a Mega Effect that activates whenever it is matched. The clock of a timed stage will stop while the Mega Evolution occurs.

If at any time during a stage there are no moves the player can make that would result in a triplet, but there are turns or time remaining, the game will say "Let's shake things up!" and replace all Pokémon on the Puzzle Board (removing all disruptions and adding any disruptions present at the start of the match), from when the player can continue to play. The clock of a timed stage stops while play is prevented.

Check In

The player can use the "Check In" function once per day (server days end at 6:00 AM UTC the morning after the day ends in UTC time), which connects the player's game to the internet and gives them a reward for doing so. This normally grants 500 Coins, but will grant 1000 Coins every 10 times the player checks in. Checking In checks for any patches the player may not have installed; if there are any, the game will request that the player install them, otherwise they will not be checked in. Checking In also adds any Special Stages the player does not already have (daily stages, such as "The Daily Pokémon (#1)", only need to be downloaded once, and will be cycled through with the system's clock).

Jewels

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: US$

The game's microtransactions are focused around Jewels. Jewels can be obtained in-game (by completing stage five, completing Trainer stages for the first time and getting sufficient StreetPass hits) or purchased on the Nintendo eShop. Players under the age of 18 cannot spend more than a fixed amount in-game per month (€100, £80, AU$150, NZ$150, or ¥10,000). Additionally, one Jewel was given to all players (including those unaffected by the glitch) on the 21st of February 2015 to apologize for a software glitch that occurred around the 19th of that month.

Each time the player plays a stage, a Heart is consumed; Hearts are replenished over time, or can be obtained in exchange for Jewels. Additionally, each time the player clears a stage they will be awarded with a number of Coins based on their performance; Coins can be spent on items in-game.

If the player runs out of turns or time during a stage, they can spend 1 Jewel to gain 5 turns or 15 seconds. This bonus is not counted towards the time/turn bonus when catching the Pokémon.

Exchange

Jewels can be exchanged for either Hearts or Coins (but only one at a time) at the following rates:

Jewels Hearts Coins
1 5 3,000
3 18 (+20%) 10,000 (+11%)
6 38 (+27%) 22,000 (+22%)
12 80 (+33%) 48,000 (+33%)

StreetPass

If StreetPass is enabled for Pokémon Shuffle, whenever the player StreetPasses another player with StreetPass enabled for Pokémon Shuffle they will share data with each other. The player will be added to the StreetPass tag log, which will display their most recently used Pokémon, their total playtime, their number of stages cleared, their number of Pokémon caught, and their number of previous StreetPass tags, as well as the time they were last StreetPassed.

Additionally, the player will receive rewards based on the number of StreetPass tags they have had.

Tags Reward
1 1 Jewel
5 1 Heart
10 1 Heart
20 1 Heart

Further rewards are earnned if the same system is met via StreetPass multiple times in a row. These rewards are in addition to any earnned for the total number of hits.

Tags Reward
3-4 1 Heart
5+ 2 Hearts

Stages

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Stage Area Pokémon Type Moves Base capture % Bonus per move Lv. 1 Attack Power Skill
1 Puerto Blanco Espurr Psychic 8 75% 5% 40 Opportunist
2 Bulbasaur Grass 7 75% 4% 40 Power of 4
3 Squirtle Water 15 50% 4% 40 Power of 4
4 Charmander Fire 15 30% 5% 40 Power of 4
5 Eevee Normal 15 20% 3% 40 Mega Boost
6 Pidgey Flying 12 60% 4% 30 Opportunist
7 Togepi Fairy 10 20% 8% 30 Opportunist
8 Pichu Electric 7 7% 7% 30 Opportunist
9 Audino Normal 15 60% 3% 50 Opportunist
10 Mega Audino Normal 15 N/A 50 Mega Effect
11 Sandy Bazaar Happiny Normal 15 70% 2% 30 Opportunist
12 Mareep Electric 16 40% 4% 40 Opportunist
13 Purrloin Dark 15 70% 2% 40 Opportunist
14 Torchic Fire 5 5% 9% 50 Pyre
15 Phanpy Ground 13 30% 6% 50 Opportunist
16 Nidoran♀ Poison 3 70% 10% 40 Opportunist
17 Nidoran♂ Poison 15 20% 6% 40 Opportunist
18 Klefki Steel 16 5% 6% 60 Block Bash
19 Kangaskhan Normal 15 70% 2% 50 Power of 4
20 Mega Kangaskhan Normal 20 N/A 50 Mega Effect
21 Night Festival Buneary Normal 30 50% 2% 40 Opportunist
22 Treecko Grass 15 5% 3% 50 Sleep Charm
23 Pikachu Electric 7 30% 10% 50 Paralyze
24 Sableye Dark 15 55% 3% 50 Risk-Taker
25 Litwick Ghost 16 45% 4% 40 Opportunist
26 Chingling Psychic 15 80% 2% 40 Opportunist
27 Swirlix Fairy 16 70% 2% 50 Opportunist
28 Volbeat Bug 15 30% 5% 50 Crowd Control
29 Illumise Bug 15 30% 5% 50 Swap
30 Mega Sableye Dark 20 N/A 50 Mega Effect
31 Isla Asul Slowpoke Psychic 19 20% 5% 50 Stabilize
32 Azurill Fairy 16 60% 3% 30 Opportunist
33 Riolu Fighting 15 3% 4% 40 Heavy Hitter
34 Swablu Flying 6 40% 10% 50 Opportunist
25 Surskit Bug 15 60% 3% 40 Opportunist
36 Taillow Flying 5 70% 6% 40 Rock Break
37 Meowth Normal 8 15% 5% 40 Mega Boost
38 Croagunk Poison 15 60% 3% 50 Prank
39 Corsola Water 16 70% 2% 50 Eject
40 Marill Fairy 3 60% 14% 40 Opportunist
41 Mudkip Water 15 10% 3% 50 Stabilize
42 Vulpix Fire 5 30% 14% 40 Opportunist
43 Lapras Water 15 10% 6% 50 Power of 4
44 Pidgeotto Flying 15 60% 3% 50 Flap
45 Mega Slowbro Psychic 23 N/A 60 Mega Effect
46 Rainbow Park Minccino Normal 5 70% 6% 50 Opportunist
47 Vanillite Ice 15 50% 4% 40 Opportunist
48 Chatot Flying 16 35% 5% 60 Flap
49 Axew Dragon 15 15% 6% 50 Dragon Talon
50 Zorua Dark 15 10% 3% 50 Sinister Power
51 Mawile Steel 3 15% 29% 50 Steely Resolve
52 Lopunny Normal 5 35% 13% 50 Opportunist
53 Flaaffy Electric 15 70% 2% 50 Opportunist
54 Vaporeon Water 15 5% 7% 50 Mega Boost
55 Charmeleon Fire 15 7% 3% 50 Burn
56 Buizel Water 16 60% 3% 50 Barrier Bash
57 Wartortle Water 15 7% 3% 50 Stabilize
58 Hawlucha Fighting 9 30% 8% 50 Rock Break
59 Ivysaur Grass 3 7% 15% 50 Vitality Drain
60 Mega Lopunny Normal 20 N/A 50 Mega Effect
61 Galerie Rouge Bonsly Rock 16 70% 2% 40 Opportunist
62 Gastly Ghost 11 15% 8% 50 Spookify
63 Marshtomp Water 15 7% 3% 60 Eject
64 Dratini Dragon 5 45% 11% 50 Opportunist
65 Amaura Rock 15 60% 4% 50 Risk-Taker
66 Combusken Fire 3 7% 15% 60 Pyre
67 Meowstic Psychic 15 35% 5% 50 Mega Boost
68 Togetic Fairy 5 60% 8% 50 Pixie Power
69 Slowbro Psychic 7 8% 6% 60 Barrier Bash
70 Umbreon Dark 15 5% 7% 50 Mega Boost
71 Espeon Psychic 15 5% 7% 50 Mega Boost
72 Grovyle Grass 4 7% 11% 60 Sleep Charm
73 Swellow Flying 16 70% 2% 60 Cloud Clear
74 Cubone Ground 15 15% 6% 50 Rock Break
75 Mega Altaria Dragon 20 N/A 60 Mega Effect
76 Bonbon Boulevard Azumarill Fairy 16 80% 2% 60 Opportunist
77 Mienfoo Fighting 15 50% 4% 50 Hitting Streak
78 Snorunt Ice 15 40% 4% 40 Freeze
79 Sylveon Fairy 15 5% 7% 50 Mega Boost
80 Miltank Normal 16 70% 2% 60 Opportunist
81 Meowstic Psychic 7 45% 8% 50 Mega Boost
82 Masquerain Bug 15 70% 2% 60 Opportunist
83 Cottonee Grass 5 60% 8% 40 Swap
84 Petilil Grass 15 50% 4% 40 Swap
85 Dedenne Electric 15 7% 3% 60 Mega Boost
86 Slurpuff Fairy 16 25% 5% 60 Opportunist
87 Liepard Dark 15 12% 3% 60 Counterattack
88 Chansey Normal 3 10% 30% 60 Mega Boost
89 Gulpin Poison 16 55% 3% 50 Opportunist
90 Mega Mawile Steel 20 N/A 50 Mega Effect
91 Silbern Museum Bronzor Steel 16 70% 2% 50 Block Bash
92 Emolga Electric 5 25% 15% 60 Risk-Taker
93 Sudowoodo Rock 15 50% 4% 60 Opportunist
94 Scyther Bug 15 40% 4% 70 Swarm
95 Nidorina Poison 16 15% 6% 50 Opportunist
96 Nidorino Poison 15 45% 4% 50 Opportunist
97 Carbink Rock 5 60% 8% 60 Damage Streak
98 Throh Fighting 15 20% 6% 60 Power of 4
99 Sawk Fighting 15 20% 6% 60 Power of 4
100 Chimecho Psychic 16 70% 2% 60 Barrier Bash
101 Donphan Ground 5 20% 16% 60 Quake
102 Fraxure Dragon 15 35% 5% 50 Dragon Talon
103 Raichu Electric 13 3% 8% 60 Paralyze
104 Aerodactyl Rock 15 15% 6% 60 Cloud Clear
105 Mega Ampharos Electric 20 N/A 70 Mega Effect
106 Mt. Vinter Delibird Ice 16 25% 5% 50 Chill
107 Misdreavus Ghost 3 55% 15% 60 Astonish
108 Glalie Ice 15 15% 6% 60 Chill
109 Dragonair Dragon 15 2% 7% 60 Dancing Dragons
110 Mienshao Fighting 15 25% 5% 60 Hitting Streak
111 Vanillish Ice 7 65% 1% 50 Opportunist
112 Jolteon Electric 15 5% 7% 50 Mega Boost
113 Cinccino Normal 15 40% 4% 60 Opportunist
114 Glaceon Ice 15 5% 7% 50 Mega Boost
115 Blissey Normal 16 5% 6% 70 Power of 5
116 Aurorus Rock 15 60% 3% 70 Damage Streak
117 Ninetales Fire 7 25% 11% 70 Block Bash
118 Altaria Dragon 15 30% 5% 60 Eject
119 Vanilluxe Ice 16 45% 4% 60 Freeze
120 Mega Glalie Ice 20 N/A 60 Mega Effect
121 Castle Noapte Haunter Ghost 16 10% 6% 60 Quirky
122 Lampent Ghost 15 25% 5% 50 Mega Boost
123 Flareon Fire 7 5% 14% 40 Opportunist
124 Swalot Poison 15 50% 4% 50 Opportunist
125 Gengar Ghost 15 2% 4% 70 Power of 5
126 Persian Normal 15 5% 7% 60 Brute Force
127 Lilligant Grass 5 70% 6% 60 Sleep Charm
128 Froslass Ice 3 50% 17% 60 Mega Boost
129 Zoroark Dark 15 5% 3% 70 Sinister Power
130 Ampharos Electric 50 2% 2% 70 Dancing Dragons
131 Mismagius Ghost 16 50% 4% 60 Astonish
132 Slowking Psychic 15 2% 7% 60 Power of 5
133 Bronzong Steel 15 10% 6% 70 Block Bash
134 Chandelure Ghost 7 50% 8% 60 Mega Boost
135 Mega Gengar Ghost 20 N/A 70 Mega Effect
136 Jungle Verde Stunfisk Ground 16 25% 5% 60 Damage Streak
137 Pidgeot Flying 15 7% 7% 60 Flap
138 Whimsicott Grass 16 50% 4% 60 Swap
139 Marowak Ground 15 20% 6% 60 Damage Streak
140 Nidoqueen Poison 15 5% 7% 70 Power of 4
141 Nidoking Poison 15 10% 6% 70 Power of 5
142 Leafeon Grass 15 5% 7% 50 Mega Boost
143 Scizor Bug 15 5% 7% 70 Swarm
144 Skarmory Steel 15 35% 5% 60 Steely Resolve
145 Floatzel Water 16 50% 4% 60 Stabilize
146 Toxicroak Poison 15 25% 5% 60 Prank
147 Togekiss Fairy 9 10% 10% 60 Pixie Power
148 Heracross Bug 15 5% 7% 70 Crowd Control
149 Haxorus Dragon 5 65% N/A 70 Dragon Talon
150 Mega Mewtwo Y Psychic 23 N/A 80 Mega Effect

Expert Stages

Expert Stages are unlocked when the player has achieved a high enough ranking on enough stages.

Stage Pokémon Type Time limit Base capture % Bonus per 3 seconds Lv. 1 Attack Power Skill
EX1 Absol Dark 01:00 1% 5% 60 Mind Zap
EX2 Rotom Electric 01:00 1% 5% 50 Paralyze
EX3 Lucario Fighting 02:00 1% 3% 70 Pummel
EX4 Articuno Ice 02:00 1% 3% 70 Power of 4
EX5 Zapdos Electric 00:30 1% 10% 70 Power of 4
EX6 Moltres Fire 01:00 1% 5% 70 Power of 4
EX7 Venusaur Grass 01:00 1% 5% 60 Vitality Drain
EX8 Blastoise Water 01:30 1% 4% 60 Stabilize+
EX9 Charizard Fire 01:00 1% 5% 60 Burn
EX10 Dragonite Dragon 02:00 1% 3% 80 Dancing Dragons
EX11 Sceptile Grass 01:00 1% 5% 70 Vitality Drain
EX12 Blaziken Fire 00:30 70 Hitting Streak
EX13 Swampert Water 01:00 1% 5% 70 Hitting Streak
EX14 Entei Fire 00:15 1% 20% 70 Power of 5
EX15 Suicune Water 00:15 1% 20% 70 Power of 5
EX16 Raikou Electric 00:15 1% 20% 70 Power of 5
EX17 Heatran Fire 02:00 1% 3% 80 Last-Ditch Effort
EX18 Xerneas Fairy 01:00 1% 5% 80 Quirky+
EX19 Yveltal Dark 02:00 80 Power of 5
EX20 Mewtwo Psychic 02:00 80 Swap

Special Stages

Special Stages are downloaded during the daily Check In process and expire once the correct amount of system time has passed for the event that granted the stage to end, give or take a few seconds. Some can only be played once a day.

Stage Pokémon Type Limit Base capture % Bonus per move Lv. 1 Attack Power Skill Notes
Launch Special: Meet Mew Mew Psychic 20 moves 10% 4% 50 Power of 5 Downloadable from February 18, 2015-March 9, 2015.

Rewards 1000 coins once per day when defeated.

Meowth's Coin Mania Meowth* Normal 10 moves N/A N/A N/A N/A Downloadable from February 21, 2015-March 16, 2015
(playable Saturday and Sunday only, once per day)
The Daily Pokémon (#1) Frost Rotom Ice 15 moves 5% 6% 50 Mega Boost Downloadable from February 23, 2015-March 21, 2015
(playable Monday only)
The Daily Pokémon (#1) Heat Rotom Fire 15 moves 5% 6% 50 Mega Boost Downloadable from February 23, 2015-March 21, 2015
(playable Tuesday only)
The Daily Pokémon (#1) Wash Rotom Water 15 moves 5% 6% 50 Mega Boost Downloadable from February 23, 2015-March 21, 2015
(playable Wednesday only)
The Daily Pokémon (#1) Mow Rotom Grass 15 moves 5% 6% 50 Mega Boost Downloadable from February 23, 2015-March 21, 2015
(playable Thursday only)
The Daily Pokémon (#1) Fan Rotom Flying 15 moves 5% 6% 50 Mega Boost Downloadable from February 23, 2015-March 21, 2015
(playable Friday only)

List of Skills

Name Effect
Astonish Can delay your opponent's disruptions for a turn.
Barrier Bash Removes one barrier-type disruption without fail.
Block Bash Clears one unbreakable-block disruption without fail.
Brute Force Increases damage for attacks that are not very effective.
Burn Leaves the foe burned.
Chill Can delay your opponent's disruptions for a turn.
Cloud Clear Clears away one black-cloud disruption without fail.
Counterattack The more disruptions on the board, the greater the damage.
Crowd Control The more <Pokémon> in the puzzle area, the more damage.
Damage Streak Does more damage the more times in a row it is triggered.
Dancing Dragons Increases damage done by any Dragon types in a combo.
Disrupt Buster Occasionally erases all of the foe's disruptions.
Dragon Talon Attacks sometimes deal greater damage than usual.
Eject Removes one non-Support Pokémon icon without fail.
Fearless Combos do more damage if the opponent is Ghost type.
Flap Occasionally delays a Ground-type opponent's disruptions.
Freeze Leaves the foe frozen.
Heavy Hitter Attacks sometimes deal greater damage than usual.
Hitting Streak Does more damage the more times in a row it is triggered.
Last-Ditch Effort Attacks do more damage when things are looking desperate.
Mega Boost Fills the Mega Gauge of a Pokémon of the same type.
Mind Zap Can delay your opponent's disruptions for a turn.
Opportunist Attacks can occasionally deal greater damage than usual.
Paralyze Leaves the foe paralyzed.
Pixie Power Increases damage done by any Fairy types in a combo.
Power of 4 Attacks do more damage when you make a match of four.
Power of 5 Attacks do more damage when you make a match of five.
Prank Occasionally changes when a foe will next disrupt your play.
Pummel Increases damage done by any Fighting types in a combo.
Pyre Increases damage done by any Fire types in a combo.
Quake Sometimes increases damage and leaves opponent paralyzed.
Quirky Occasionally erases one extra matching Pokémon elsewhere.
Quirky+ Occasionally erases two extra matching Pokémon elsewhere.
Risk-Taker Damage may randomly be increased or decreased.
Rock Break Destroys one breakable-rock disruption without fail.
Sinister Power Increases damage doe by any Dark types in a combo.
Sleep Charm Leaves the foe asleep.
Spookify Leaves the foe spooked.
Stabilize Occasionally erases one of the foe's disruptions on the board.
Stabilize+ Occasionally erases two of the foe's disruptions on the board.
Steely Resolve Attacks do more damage when things are looking desperate.
Swap Can replace a disruption with one of your Pokémon.
Swarm Attacks do more damage when things are looking desperate.
Swat Does more damage against Flying, Bug, or Fairy types.
Vitality Drain Does more damage when the opponent has more HP left.

Mega Effects

Pokémon Effect
Mega Audino Erases all Pokémon within one space of the match.
Mega Kangaskhan Erases all Pokémon in the five columns to the left and right.
Mega Sableye Erases all Pokémon in an O-shaped pattern.
Mega Slowbro Adds one more Mega Slowbro above the match.
Mega Lopunny Erases all Pokemon five rows above and five rows below.
Mega Altaria Erases all Pokemon within two spaces of the match.
Mega Mawile Erases diagonal Pokemon from upper-right to lower-left corner.
Mega Ampharos A random lightning strike erases a jagged line of Pokémon.
Mega Glalie Erases all Pokémon in a V-shaped pattern.
Mega Gengar Erases all Mega Gengar in the puzzle area.
Mega Mewtwo Y Clears a Pokémon with the same type as Mega Mewtwo Y (max 10).

Items

Item Cost Description
Moves +5 800 Coins Increases the moves left by 5 moves, but does not affect ability to catch Pokémon.
Time +10 800 Coins Increases the time left by 10 seconds, but does not affect ability to catch Pokémon.
Exp. Points x1.5 300 Coins Increases the Exp. Points earned at the end of a stage by 50%.
Mega Start 2000 Coins Your Pokémon Mega Evolves as a stage begins.
Complexity -1 9000 Coins One less kind of Pokémon will appear in the Puzzle Area.
Disruption Delay 1500 Coins Delays your opponent's disruptions.
Attack Power ↑ 3000 Coins Attack power gets doubled.


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Pokémon Diamond & Pearl: Search for Pokémon! Adventure in the Maze!
Pokémon Best Wishes: Intelligence Training Pokémon Big Sports Meet!
Tech demos: Pikachu: DS Tech Demo
Self-contained: Pokémon PikachuPokémon Pikachu 2 GSPokémon Poké BallCyber Poké Ball
Cyber PokédexCyclone 2Digital Poké Ball D & PElectronic Hand-Held Yahtzee
Eevee × Tamagotchi
Pokémon game templates


Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.