Synthesis (move): Difference between revisions
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{{movedesc|Grass}} | {{movedesc|Grass}} | ||
{{movedescentry|Stad2|Allows HP to be restored by the sunlight. In battle, half the user's max HP is restored.}} | {{movedescentry|{{gameabbrev3|Stad2}}|Allows HP to be restored by the sunlight. In battle, half the user's max HP is restored.}} | ||
{{movedescentry|GSC|Restores HP (varies by time).}} | {{movedescentry|{{gameabbrev3|GSC}}|Restores HP (varies by time).}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Restores HP. The amount varies with the weather.}} | ||
{{movedescentry|FRLG|Restores the user’s HP. The amount of HP regained varies with the weather.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Restores the user’s HP. The amount of HP regained varies with the weather.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BW}}|The user restores its own HP. The amount of HP regained varies with the weather. }} | ||
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Revision as of 13:09, 31 October 2012
Synthesis こうごうせい Photosynthesis | ||||||||||||
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Range
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Synthesis (Japanese: こうごうせい Photosynthesis) is a non-damaging Grass-type move introduced in Generation II.
Effect
Generation II
Synthesis restores the user's current HP based on the weather conditions. Under normal conditions Synthesis will restore ½ of the user's total HP, in sunny conditions the user's HP will be fully restored, and under heavy rain the user's HP will be restored by ¼ of the user's total HP.
Generations III to V
Synthesis restores the user's current HP based on the weather conditions in the battle. Sunny conditions restore ⅔ HP, normal conditions restore ½ HP, and other conditions restore ¼ HP.
Pokémon Mystery Dungeon
Synthesis restores the user's current HP based on the weather conditions in the battle. Sunny conditions restore 100 HP, normal conditions restore 50 HP, and other conditions restore 25 HP.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
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II | III | IV | V | VI | ||||||||||
001 | Bulbasaur | Grass | Poison | 39 | 39 | 33 | 33 | ' | ||||||
002 | Ivysaur | Grass | Poison | 47 | 47 | 39 | 39 | ' | ||||||
003 | Venusaur | Grass | Poison | 53 | 53 | 45 | 45 | ' | ||||||
152 | Chikorita | Grass | 22 | 22 | 12 | 12 | ' | |||||||
153 | Bayleef | Grass | 23 | 23 | 12 | 12 | ' | |||||||
154 | Meganium | Grass | 23 | 23 | 12 | 12 | ' | |||||||
187 | Hoppip | Grass | Flying | -- | 5 | 5 | 4 | 4 | ' | |||||
188 | Skiploom | Grass | Flying | -- | 5 | --, 5 | --, 4 | --, 4 | ' | |||||
189 | Jumpluff | Grass | Flying | -- | 5 | --, 5 | --, 4 | --, 4 | ' | |||||
191 | Sunkern | Grass | 31 | 31 | 23 | 23 | 28 | ' | ||||||
273 | Seedot | Grass | 21 | 21 | 21 | ' | ||||||||
315 | Roselia | Grass | Poison | 57 | 46 | 46 | ' | |||||||
357 | Tropius | Grass | Flying | 47 | 41 | 41 | ' | |||||||
387 | Turtwig | Grass | 33 | 33 | ' | |||||||||
388 | Grotle | Grass | 37 | 37 | ' | |||||||||
389 | Torterra | Grass | Ground | 39 | 39 | ' | ||||||||
470 | Leafeon | Grass | 29 | 29 | 33 | ' | ||||||||
492 | Shaymin | Grass | 28 | 28 | ' | |||||||||
548 | Petilil | Grass | 17 | ' | ||||||||||
549 | Lilligant | Grass | -- | ' | ||||||||||
556 | Maractus | Grass | 15 | ' | ||||||||||
590 | Foongus | Grass | Poison | 35 | ' | |||||||||
591 | Amoonguss | Grass | Poison | 35 | ' | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
043 | Oddish | Grass | Poison | |||||||||||
069 | Bellsprout | Grass | Poison | |||||||||||
102 | Exeggcute | Grass | Psychic | |||||||||||
252 | Treecko | Grass | ||||||||||||
270 | Lotad | Water | Grass | |||||||||||
315 | Roselia | Grass | Poison | |||||||||||
357 | Tropius | Grass | Flying | |||||||||||
406 | Budew | Grass | Poison | |||||||||||
455 | Carnivine | Grass | ||||||||||||
585 | Deerling | Normal | Grass | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
By event
Generation II
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Generation IV
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Generation V
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In the anime
The user restores its own HP. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
The leaves on Turtwig's head glows white and its whole body glows yellow and sparkles, healing all of Turtwig's injuries. | |||
Ash's Turtwig | Gettin' Twiggy with It! | Debut | |
The bushes on Grotle's back glows white and its whole body glows yellow and sparkles, healing all of Grotle's injuries. | |||
Ash's Grotle | The Lonely Snover | None | |
The leaves on the side of Sunflora's arms glow white and they sparkle, healing Sunflora. | |||
Multiple wild Sunflora | Strategy Begins at Home! | None | |
Torterra's body becomes surrounded by white sparkles and its body glows white. The leaves on its back then glow brightly, healing its injuries. | |||
Ash's Torterra | A Real Rival Rouser! | None |
In the manga
In the Pokémon Adventures manga
The user absorbs energy from the sunlight, healing its injuries. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Skiploom absorbs energy from the sunlight, healing its injuries. | |||
Erika's Skiploom | Bringing up Bellossom | Debut |
In other generations
In other languages
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Variations of the move Moonlight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |