Dizzy Punch (move): Difference between revisions
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Dizzy Punch now has a 20% chance of {{status|Confusion|confusing}} the target. | Dizzy Punch now has a 20% chance of {{status|Confusion|confusing}} the target. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|Stad|A <sc>Normal</sc>-type attack. The punch is relatively strong and highly accurate.}} | {{movedescentry|Stad|A <sc>Normal</sc>-type attack. The punch is relatively strong and highly accurate.}} | ||
Line 49: | Line 48: | ||
{{movedescentry|RSE|A rhythmic punch that may confuse the foe.}} | {{movedescentry|RSE|A rhythmic punch that may confuse the foe.}} | ||
{{movedescentry|FRLG|The foe is hit with a rhythmic punch that may leave it confused.}} | {{movedescentry|FRLG|The foe is hit with a rhythmic punch that may leave it confused.}} | ||
{{movedescentry| | {{movedescentry|ColoXD|A rhythmic punch that may confuse the target.}} | ||
{{movedescentry|DPPtHGSS|The foe is hit with rhythmically launched punches that may also leave it confused.}} | {{movedescentry|DPPtHGSS|The foe is hit with rhythmically launched punches that may also leave it confused.}} | ||
{{movedescentry|BW|The target is hit with rhythmically launched punches that may also leave it confused.}} | {{movedescentry|BW|The target is hit with rhythmically launched punches that may also leave it confused.}} |
Revision as of 20:48, 21 July 2012
Dizzy Punch ピヨピヨパンチ Chirp Chirp Punch | ||||||||||||
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Range
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Availability
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Dizzy Punch (Japanese: ピヨピヨパンチ Chirp Chirp Punch) is a damage-dealing Normal-type move introduced in Generation I. Its Japanese name refers to the tweeting of birds associated with "cartoon" dizzyness. Prior to Generation III, it was the signature move of Kangaskhan.
Effect
Generation I
Dizzy Punch inflicts damage and has no secondary effects.
Generation II and on
Dizzy Punch now has a 20% chance of confusing the target.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
115 | Kangaskhan | Normal | 46 | 43 | 43 | 25 | 34 | '''' | ||||||||
327 | Spinda | Normal | 27 | 28 | 28 | '''' | ||||||||||
427 | Buneary | Normal | 36 | 36 | '''' | |||||||||||
428 | Lopunny | Normal | 36 | 36 | '''' | |||||||||||
486 | Regigigas | Normal | -- | -- | '''' | |||||||||||
579 | Reuniclus | Psychic | 41 | ' | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
165 | Ledyba | Bug | Flying | |||||||||||
241 | Miltank | Normal | ||||||||||||
313 | Volbeat | Bug | ||||||||||||
352 | Kecleon | Normal | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation II
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By event
Generation II
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In the anime
The user punches the opponent, causing confusion. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Kangaskhan holds its arms out in a 'T' formation, spins around, and hits the opponent, or Kangaskhan punches the opponent and the opponent becomes confused. | |||
A wild Kangaskhan | The Kangaskhan Kid | Debut | |
A wild Kangaskhan | An EGG-sighting Adventure! | None | |
A rainbow colored orb appears around Spinda's fist and it punches the opponent, confusing it. | |||
Claire and Kain's Spinda | Going for a Spinda | None | |
Buneary punches the opponent with both of its ears, causing it to become confused. Sometimes, the fluff on Buneary's ears glow multicolored. | |||
Dawn's Buneary | Setting the World on its Buneary! | None |
In the manga
In the Pokémon Adventures manga
The user punches the air and a spiraling energy comes out and hits the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Kangaskhan punches the air in front of the opponent. Then, energy rings with small ducks come out of them and hit the opponent, confusing it. | |||
Prof. Oak's Kanga | Take a Chance on Chansey | Debut | |
Spinda punches the opponent with one of its fists, confusing it if it hits. | |||
Kinji's Spinda | VS. Vileplume I | None | |
Lopunny delivers a powerful punch to the opponent and confuses it. | |||
Platinum's Lopunny | VS. Electivire | None |
In other generations
Trivia
- Reuniclus is the only non-Normal-type Pokémon to learn Dizzy Punch via level-up.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |