Entrainment (move): Difference between revisions
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category=Cute| | |||
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cdesc6=Badly startles Pokémon that used a move of the same type.| | |||
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==Description== | ==Description== | ||
{{movedesc|normal}} | {{movedesc|normal}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}} | {{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.}} | ||
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|}{{left clear}} | |}{{left clear}} |
Revision as of 20:49, 30 November 2014
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The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Entrainment なかまづくり Befriend | ||||||||||||
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Range
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Availability
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Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.
Effect
Entrainment changes the target's Ability to match the user's. The effect lasts until the target is switched out or the battle ends. It does not work on Pokémon with the Trace, Truant, Multitype, Flower Gift, Illusion, Imposter, Zen Mode, or Stance Change Abilities.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
311 | ![]() |
Plusle | Electric | 63 | --, 63 | |||||
312 | ![]() |
Minun | Electric | 63 | --, 63 | |||||
427 | ![]() |
Buneary | Normal | 53 | 50 | |||||
428 | ![]() |
Lopunny | Normal | 53 | 53 | |||||
433 | ![]() |
Chingling | Psychic | 25 | 25 | |||||
531 | ![]() |
Audino | Normal | 25 | 25 | |||||
542 | ![]() |
Leavanny | Bug | Grass | 43 | 43 | ||||
548 | ![]() |
Petilil | Grass | 37 | 37 | |||||
632 | ![]() |
Durant | Bug | Steel | 46 | 46 | ||||
674 | ![]() |
Pancham | Fighting | 42 | ||||||
675 | ![]() |
Pangoro | Fighting | Dark | --, 45 | |||||
702 | ![]() |
Dedenne | Electric | Fairy | 39 | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
086 | ![]() |
Seel | Water | ![]() ![]() ![]() ![]() | ||||||
223 | ![]() |
Remoraid* | Water | ![]() | ||||||
370 | ![]() |
Luvdisc* | Water | ![]() | ||||||
667 | ![]() |
Litleo | Fire | Normal | ![]() ![]() ![]() ![]() | |||||
692 | ![]() |
Clauncher* | Water | ![]() | ||||||
701 | ![]() |
Hawlucha | Fighting | Flying | ![]() ![]() ![]() ![]() | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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Variations of the move Worry Seed | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |