Magic Room (move): Difference between revisions
(→Generation VI: magic room now makes judgement ignore the user's held plate: http://www.smogon.com/forums/threads/battle-mechanics-research.3489239/page-57#post-5463728) |
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===Generation VI=== | ===Generation VI=== | ||
Magic Room does not block the use of [[Mega Stone]]s to [[Mega Evolution|Mega Evolve]] Pokémon. It now has priority of 0. | Magic Room does not block the use of [[Mega Stone]]s to [[Mega Evolution|Mega Evolve]] Pokémon. It now has priority of 0. | ||
{{m|Judgement}}'s type will now always be Normal-type when Magic Room is in effect, regardless of the [[Plate]] held. | |||
==Description== | ==Description== |
Revision as of 10:10, 19 May 2014
Magic Room マジックルーム Magic Room | ||||||||||||||
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Range
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Availability
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Magic Room (Japanese: マジックルーム Magic Room) is a non-damaging Psychic-type move introduced in Generation V.
Effect
Magic Room suppresses the effect of all items held by the Pokémon on the field. This effect lasts for five turns. Similar to Trick Room and Wonder Room, using Magic Room while it is already in effect will end it immediately.
Magic Room will prohibit the use of items through Natural Gift and Fling; however, Magic Room will not prevent the exchange of items through Trick. Magic Room will not suppress the effect of Berries if they were consumed through Pluck or Bug Bite.
Items return to their normal function when Magic Room ends, as though the move was never in effect. A Pokémon locked to a move by the effect of Choice Band, Choice Specs, or Choice Scarf will remain locked to that move after Magic Room ends, but will be able to switch moves freely during it.
Generation V
Magic Room is in the -7 priority bracket and therefore will always go last, except against slower foes also using an attack in the same bracket.
Generation VI
Magic Room does not block the use of Mega Stones to Mega Evolve Pokémon. It now has priority of 0. Judgement's type will now always be Normal-type when Magic Room is in effect, regardless of the Plate held.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
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V | VI | |||||||||
337 | Lunatone | Rock | Psychic | 64 | 53 | --, 53 | ||||
574 | Gothita | Psychic | 48 | 48 | ||||||
575 | Gothorita | Psychic | 53 | 53 | ||||||
576 | Gothitelle | Psychic | 59 | 59 | ||||||
653 | Fennekin | Fire | 46 | |||||||
654 | Braixen | Fire | 53 | |||||||
655 | Delphox | Fire | Psychic | 58 | ||||||
707 | Klefki | Steel | Fairy | 44 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||
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V | VI | |||||||||
122 | Mr. Mime | Psychic | Fairy | |||||||
439 | Mime Jr. | Psychic | Fairy | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By Move Tutor
Trivia
- In Generation V, Magic Room had the lowest priority of all moves, along with Trick Room and Wonder Room.
In other languages
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Variations of the move Trick Room | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |