Eerie Spell (move): Difference between revisions
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|jtrans=Eerie Spell | |jtrans=Eerie Spell | ||
|jtranslit=Bukimi na Jūmon | |jtranslit=Bukimi na Jūmon | ||
|gameimage=Eerie Spell | |gameimage=Eerie Spell IX.png | ||
|gameimage2=Eerie Spell | |gameimage2=Eerie Spell IX 2.png | ||
|gameimagewidth=300px | |gameimagewidth=300px | ||
|type=Psychic | |type=Psychic | ||
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'''Eerie Spell''' (Japanese: '''ぶきみなじゅもん''' ''Eerie Spell'') is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation VIII]]. It is the [[signature move]] of {{rf|Galarian}} {{p|Slowking}}. | '''Eerie Spell''' (Japanese: '''ぶきみなじゅもん''' ''Eerie Spell'') is a damage-dealing {{type|Psychic}} [[move]] introduced in [[Generation VIII]]. It is one of the [[signature move]]s of {{rf|Galarian}} {{p|Slowking}}. | ||
==Effect== | ==Effect== | ||
Eerie Spell | {{MoveResearch| | ||
* Is this effect restricted to the move that the target specifically used the previous turn? For instance, if the Eerie Spell's target was loafing around the previous turn due to Truant and did not use a move, is Eerie Spell still able to reduce PP from the move used before that? | |||
* If the target used a move before switching out and switching back, is PP still removed by Eerie Spell? | |||
* If a Pokémon's last used move was Transform (temporarily replacing the entire moveset), is Eerie Spell able to reduce Transform's PP? | |||
* If a Pokémon's last used move was Mimic (temporarily replacing this move with another move), is Eerie Spell able to reduce Mimic's PP or the new move's PP, or neither move's PP? | |||
* If a Pokémon's last used move was Sketch (permanently replacing this move with another move), is Eerie Spell able to reduce the new move's PP? | |||
** If a Smeargle's last used move was Sketch (replacing it with another move), and then it levels up and learns Sketch again (which is possible in a double battle), is Sketch still considered Smeargle's last used move? | |||
* If a Pokémon levels up and learns a new move, replacing the last used move, does Eerie Spell remove PP from the new move? | |||
** If a Pokémon levels up multiple times in the same battle (possibly multiple levels during the same turn), replaces the last used move by a new move, and then learns the old move via level-up again, does the old move still count as the last used move?}} | |||
Eerie Spell deals damage and causes 3 [[PP]] to be decreased from the last move the target used (if any) in the current battle. PP will not be deducted if the target [[Fainting|faints]] from the move. | |||
Eerie Spell is a [[sound-based move]]. Eerie Spell can hit Pokémon even if they are behind a substitute. | |||
===Generation VIII=== | |||
====Pokémon Brilliant Diamond and Shining Pearl==== | |||
Eerie Spell cannot be selected in a battle. | |||
==Description== | ==Description== | ||
{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{gameabbrev8| | {{movedescentry|{{gameabbrev8|SwShLA}}|The user attacks with its tremendous psychic power. This also removes 3 PP from the target's last move.}} | ||
{{movedescentry|{{gameabbrev8|BDSP}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | |||
{{movedescentry|{{gameabbrev9|SV}}|The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.}} | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
==Learnset== | ==Learnset== | ||
===[[ | ===By [[Level|leveling up]]=== | ||
{{Movehead/ | {{Movehead/Games|Psychic|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|SwSh}}}} | ||
{{Moveentry/ | {{Moveentry/2|0199|formsig=G|Slowking|type=Poison|type2=Psychic|2|Monster|Water 1|form=Galarian Form|1, {{tt|Evo.|Learned upon evolving}}|{{tt|Evo.|Learned upon evolving}}|STAB='''}} | ||
{{Movefoot|Psychic| | {{Movefoot|Psychic|2}} | ||
== | ==In other games== | ||
===[[Pokémon Masters EX]]=== | |||
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center; width:80%" | |||
|- style="background: #{{psychic color light}}" | |||
! style="{{roundytl|5px}}" | Name | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge cost | |||
! MP<br>(uses) | |||
! Base {{color2|000|power}} | |||
! Max {{color2|000|power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! Effect tag | |||
! Description | |||
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}} | |||
|- style="background:#fff" | |||
| style="{{roundybl|5px}}" | Eerie Spell | |||
{{statustable|Special}} | |||
|4 | |||
|— | |||
|160 | |||
|192 | |||
|100% | |||
|An opponent | |||
|— | |||
|No additional effect. | |||
| style="{{roundybr|5px}}" | {{sync|Avery|Slowking}} | |||
|} | |||
==In other generations== | |||
===Core series games=== | |||
{{Movegen | |||
|type=Psychic | |||
|genVIII=Eerie Spell VIII | |||
|genVIII2=Eerie Spell VIII 2 | |||
}} | |||
===Spin-off series games=== | |||
{{movegen | |||
|type=Psychic | |||
|Masters=Eerie Spell Masters | |||
}} | |||
==In other languages== | ==In other languages== | ||
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[[Category:Moves usable in Pokémon Sword and Shield]] | [[Category:Moves usable in Pokémon Sword and Shield]] | ||
[[Category:Moves usable in Pokémon Scarlet and Violet]] | |||
[[Category:Signature moves]] | |||
[[de:Schauderspruch]] | [[de:Schauderspruch]] |
Latest revision as of 04:13, 10 August 2024
Eerie Spell ぶきみなじゅもん Eerie Spell | ||||||||||||
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Range
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Availability
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Eerie Spell (Japanese: ぶきみなじゅもん Eerie Spell) is a damage-dealing Psychic-type move introduced in Generation VIII. It is one of the signature moves of Galarian Slowking.
Effect
This move effect may be in need of research. Reason:
|
Eerie Spell deals damage and causes 3 PP to be decreased from the last move the target used (if any) in the current battle. PP will not be deducted if the target faints from the move.
Eerie Spell is a sound-based move. Eerie Spell can hit Pokémon even if they are behind a substitute.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Eerie Spell cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VIII | IX | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0199 | Slowking
Galarian Form |
|
Monster | Water 1 | 1, Evo. | Evo. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Masters EX
Name | Category | Move gauge cost | MP (uses) |
Base power | Max power | Accuracy | Target | Effect tag | Description | Playable sync pair(s) |
---|---|---|---|---|---|---|---|---|---|---|
Eerie Spell | Special | 4 | — | 160 | 192 | 100% | An opponent | — | No additional effect. | Avery & Slowking |
In other generations
Core series games
Spin-off series games
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |