Glitch (DB): Difference between revisions
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Harold Grant (talk | contribs) (→Type effectiveness: Glitch types have neutral effectiveness despite appearing as regular types) |
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| species=o<Name of [[Rival]]> ég | | species=o<Name of [[Rival]]> ég | ||
| typen=2 | | typen=2 | ||
| type1=Normal | | type1=Normal (8D) | ||
| type2=Ground | | type1link=no | ||
| disptype1=normal | |||
| type2=Ground (84) | |||
| type2link=no | |||
| disptype2=ground | |||
| games={{v2|Red and Blue|s}} | | games={{v2|Red and Blue|s}} | ||
| hex=DB | | hex=DB | ||
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| gen1equiv=Y | | gen1equiv=Y | ||
| johtoguard={{p|Flaaffy}} | | johtoguard={{p|Flaaffy}} | ||
| height-ftin=23'0" | |||
| weight-lbs=880.6 | |||
| height-m=7.01 | |||
| weight-kg=399.43 | |||
| catchrate=145 | |||
}} | }} | ||
'''Glitch (DB)''' is a dual-type {{2t|Normal|Ground}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It occupies hexadecimal slot DB. Its cry is a slowed down version of the end of the move {{m|Rock Slide}}; the same sound that is often heard in chaotic [[glitch song#Chaotic|glitch song]]s. | '''Glitch (DB)''' is a dual-type {{2t|Normal|Ground}} [[glitch Pokémon]] found in {{game|Red and Blue|s}}. It occupies hexadecimal slot DB. Its cry is a slowed down version of the end of the move {{m|Rock Slide}}; the same sound that is often heard in chaotic [[glitch song#Chaotic|glitch song]]s. | ||
It can be obtained by performing the [[ | It can be obtained by performing the [[Time Capsule exploit]] with {{p|Flaaffy}}. If the player uses the [[Mew glitch]] with a {{stat|Special}} of 219, they will encounter a {{tc|Psychic}} who has a Glitch (DB). | ||
Glitch (DB)'s front sprite freezes the game when sent out; however, its back sprite doesn't. | Glitch (DB)'s front sprite freezes the game when sent out; however, its back sprite doesn't. | ||
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==Game data== | ==Game data== | ||
===Pokédex entry=== | ===Pokédex entry=== | ||
[[File:RBGlitchDexDB.png|thumb|center|Glitch (DB)'s Pokédex entry.]] | |||
''Note: BLUE will be replaced by the rival's name.'' | |||
===Game locations=== | ===Game locations=== | ||
{{ | {{Availability/Header|type=Normal|type2=Ground}} | ||
type=Normal | | {{Availability/Gen|gen=I}} | ||
type2=Ground | | {{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Time Capsule exploit]] ({{p|Flaaffy}})}} | ||
{{Availability/Entry1/None|v=Yellow|area=Becomes [[ゥ' B]] in {{v2|Yellow}}}} | |||
|} | |||
|} | |||
{{Availability/Footer}} | |||
}} | |||
===Base stats=== | ===Base stats=== | ||
{{stats/GenI | | {{stats/GenI | | ||
HP=232 | | HP=232 | | ||
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Speed=128 | | Speed=128 | | ||
typen=2 | | typen=2 | | ||
type= | type=Normal | | ||
type2=Ground | type2=Ground | ||
}} | }} | ||
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===Type effectiveness=== | ===Type effectiveness=== | ||
{{RBY type effectiveness| | {{RBY type effectiveness| | ||
type1= | type1=Normal | | ||
type2= | type2=Ground | | ||
Normal= 100 | | Normal= 100 | | ||
Fighting= | Fighting=100 | | ||
Flying= 100 | | Flying= 100 | | ||
Poison= | Poison= 100 | | ||
Ground= 100 | | Ground= 100 | | ||
Rock= | Rock= 100 | | ||
Bug= 100 | | Bug= 100 | | ||
Ghost= | Ghost= 100 | | ||
Fire= 100 | | Fire= 100 | | ||
Water= | Water= 100 | | ||
Grass= | Grass= 100 | | ||
Electric= | Electric=100 | | ||
Psychic= 100 | | Psychic= 100 | | ||
Ice= | Ice= 100 | | ||
Dragon= 100 |}} | Dragon= 100 | | ||
}} | |||
===Learnset=== | ===Learnset=== | ||
====By [[level|leveling up]]==== | ====By [[level|leveling up]]==== | ||
{{learnlist/levelh|Glitch (DB)|Normal|Ground|1|0}} | {{learnlist/levelh|Glitch (DB)|Normal|Ground|1|0}} | ||
{{learnlist/level1|Start|Barrage|Normal|15|85|10||'''}} | {{learnlist/level1|Start|Barrage|Normal|15|85|10||'''}} | ||
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{{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | {{learnlist/level1|Start|Leech Life|Bug|20|100|15}} | ||
{{learnlist/level1|Start|Hi Jump Kick|Fighting|85|90|20}} | {{learnlist/level1|Start|Hi Jump Kick|Fighting|85|90|20}} | ||
{{learnlist/level1|23|Super Glitch|Glitch|—|—|—}} | |||
{{learnlist/level1|25|TM25|Normal|0|0|0}} | |||
{{learnlist/level1|33|Mega Drain|Grass|40|100|15}} | |||
{{learnlist/level1|37|Petal Dance|Grass|70|100|20}} | |||
{{learnlist/level1|46|Confuse Ray|Ghost|—|100|10}} | |||
{{learnlist/level1|48|Tackle|Normal|35|95|35||'''}} | |||
{{learnlist/level1|50|HM05|Glitch|102|38|6}} | |||
{{learnlist/level1|61|Pound|Normal|40|100|35||'''}} | |||
{{learnlist/level1|70|Thrash|Normal|90|100|20||'''}} | |||
{{learnlist/level1|73|Psybeam|Psychic|65|100|20}} | |||
{{learnlist/level1|80|Stomp|Normal|65|100|20||'''}} | |||
{{learnlist/level1|92|Barrier|Psychic|—|—|20}} | |||
{{learnlist/level1|111|TM05|Glitch|—|—|33}} | |||
{{learnlist/level1|145|TM07|Ghost|131|20|0}} | |||
{{learnlist/level1|195|Transform|Normal|—|—|10}} | |||
{{learnlist/level1|205|Cut|Normal|50|95|30||'''}} | |||
{{learnlist/level1|207|Strength|Normal|80|100|15||'''}} | |||
{{learnlist/level1|209|TM54|Normal|2|8|62||'''}} | |||
{{learnlist/level1|250|Leer|Normal|—|100|30}} | |||
{{learnlist/level1|251|Strength|Normal|85|100|20||'''}} | |||
{{learnlist/levelf|Glitch (DB)|Normal|Ground|1|5}} | {{learnlist/levelf|Glitch (DB)|Normal|Ground|1|5}} | ||
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{{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}} | {{learnlist/tm1|TM33|Reflect|Psychic|—|—|20}} | ||
{{learnlist/tm1|TM34|Bide|Normal|—|100|10}} | {{learnlist/tm1|TM34|Bide|Normal|—|100|10}} | ||
{{learnlist/tm2|TM35|Metronome|Normal|—|—|10}} | |||
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5||'''}} | {{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5||'''}} | ||
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}} | {{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}} | ||
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}} | {{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}} | ||
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10 | {{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}} | ||
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}} | {{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||'''}} | ||
{{learnlist/tm1|HM03|Surf|Water|95|100|15}} | {{learnlist/tm1|HM03|Surf|Water|95|100|15}} | ||
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fimage=RBGlitch205.png | | fimage=RBGlitch205.png | | ||
fsize=56px | | fsize=56px | | ||
bimage= | bimage=RBGlitch095 b.png | | ||
bsize=56px | | bsize=56px | | ||
mimage=MS Bird I.png | | mimage=MS Bird I.png | | ||
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==Trivia== | ==Trivia== | ||
* This Pokémon shares its base stats, types, TM learnset and starting moves with [[ゥ ']], [[♀Pゥ ゥゥT]], [[PC4SH]], [[PkMnaPkMnゥ ♂ fPkMnk]], and [[ゥ (C1)]]. | |||
*Glitch (DB) | * Glitch (DB) has the same name as [[Glitch (DC)]] (not including post-50 data, in which DB would be named "Y c"). | ||
==External links== | ==External links== | ||
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{{-}} | {{-}} | ||
{{GlitchPkmn}}<br> | {{GlitchPkmn}}<br> | ||
{{Project Glitchdex notice}} | {{Project Glitchdex notice}} | ||
[[it:Glitch (DB)]] | |||
[[zh:(DB)(错误宝可梦)]] |
Latest revision as of 21:05, 14 April 2024
The subject of this article has no official name. The name currently in use is a fan designator; see below for more information. |
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Glitch (DB) is a dual-type Normal/Ground glitch Pokémon found in Pokémon Red and Blue. It occupies hexadecimal slot DB. Its cry is a slowed down version of the end of the move Rock Slide; the same sound that is often heard in chaotic glitch songs.
It can be obtained by performing the Time Capsule exploit with Flaaffy. If the player uses the Mew glitch with a Special of 219, they will encounter a Psychic who has a Glitch (DB).
Glitch (DB)'s front sprite freezes the game when sent out; however, its back sprite doesn't.
Game data
Pokédex entry
Note: BLUE will be replaced by the rival's name.
Game locations
|
Base stats
Stat | Range | ||
---|---|---|---|
At Lv. 50 | At Lv. 100 | ||
HP: 232
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292 - 338 | 574 - 667 | |
147
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152 - 198 | 299 - 392 | |
145
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150 - 196 | 295 - 388 | |
128
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133 - 179 | 261 - 354 | |
136
|
141 - 187 | 277 - 370 | |
Total: 788
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(924 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
TM08 | Body Slam | Normal | 85 | 100% | 15 | |||||
TM13 | Ice Beam | Ice | 95 | 100% | 10 | |||||
TM15 | Hyper Beam | Normal | 150 | 90% | 5 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM21 | Mega Drain | Grass | 40 | 100% | 15 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM27 | Fissure | Ground | — | 30% | 5 | |||||
TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
TM32 | Double Team | Normal | — | —% | 15 | |||||
TM33 | Reflect | Psychic | — | —% | 20 | |||||
TM34 | Bide | Normal | — | 100% | 10 | |||||
TM35 | Metronome | Normal | — | —% | 10 | |||||
TM36 | Selfdestruct | Normal | 130 | 100% | 5 | |||||
TM40 | Skull Bash | Normal | 100 | 100% | 15 | |||||
TM43 | Sky Attack | Flying | 140 | 90% | 5 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
TM49 | Tri Attack | Normal | 80 | 100% | 10 | |||||
HM03 | Surf | Water | 95 | 100% | 15 | |||||
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Evolution
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Sprites
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Trivia
- This Pokémon shares its base stats, types, TM learnset and starting moves with ゥ ', ♀Pゥ ゥゥT, PC4SH, PkMnaPkMnゥ ♂ fPkMnk, and ゥ (C1).
- Glitch (DB) has the same name as Glitch (DC) (not including post-50 data, in which DB would be named "Y c").
External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |