9 (glitch Pokémon): Difference between revisions
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| type1=Normal | | type1=Normal | ||
| type2=Normal | | type2=Normal | ||
| disptype1=Glitch | |||
| disptype2=Glitch | |||
| games={{v2|Yellow}} | | games={{v2|Yellow}} | ||
| hex=E6 | | hex=E6 | ||
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'''9''' is a dual-type {{2t|Normal|Normal}} glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes [[- -]] if traded to {{v2|Red and Blue|s}}. | '''9''' is a dual-type {{2t|Normal|Normal}} glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes [[- -]] if traded to {{v2|Red and Blue|s}}. | ||
9's cry is | 9's cry is a louder version of [[94 h]]'s cry. | ||
Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is '''not''', as its back sprite | Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is '''not''', as its back sprite takes data from the PC and therefore '''many''' PC boxes can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash. | ||
Encountering 9 has also caused the prevention of the move Fly, and the ability to walk through anything in the game, in some cases. | |||
Encountering 9 has also caused the prevention of the move {{m|Fly}}, and the ability to walk through anything in the game, in some cases. | |||
9's long dex entry can be bypassed by seeing an {{p|Abra}}. | 9's long dex entry can be bypassed by seeing an {{p|Abra}}. | ||
It is similar to [[?/]] in that it has many possible back sprites, pulling its sprite data from the PC boxes. Despite this, its front sprite is constant. | |||
==Game data== | ==Game data== | ||
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===Game locations=== | ===Game locations=== | ||
{{Availability/Header|type= | {{Availability/Header|type=glitch|type2=glitch}} | ||
{{Availability/Gen|gen=I}} | {{Availability/Gen|gen=I}} | ||
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[- -]] in {{2v2|Red|Blue}}}} | {{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[- -]] in {{2v2|Red|Blue}}}} | ||
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Special=78 | | Special=78 | | ||
Speed=62 | | Speed=62 | | ||
type=Glitch | |||
type= | |||
}} | }} | ||
===Type effectiveness=== | ===Type effectiveness=== | ||
{{RBY type effectiveness| | {{RBY type effectiveness| | ||
type1= | type1=glitch| | ||
type2= | type2=glitch| | ||
Normal= 100 | | Normal= 100 | | ||
Flying= 100 | | Flying= 100 | | ||
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===Learnset=== | ===Learnset=== | ||
====By [[level|leveling up]]==== | ====By [[level|leveling up]]==== | ||
{{learnlist/levelh|9| | {{learnlist/levelh|9|Glitch|Glitch|1|0}} | ||
{{learnlist/level1|Start|Jump Kick|Fighting|70|95|25}} | {{learnlist/level1|Start|Jump Kick|Fighting|70|95|25}} | ||
{{learnlist/level1|Start|TM09|IIIItoto|255|33|16}} | {{learnlist/level1|Start|TM09|IIIItoto|255|33|16}} | ||
{{learnlist/level1|Start|TM54|Normal|2|8|62|| | {{learnlist/level1|Start|TM54|Normal|2|8|62||}} | ||
{{learnlist/level1|Start|Pound|Normal|40|100|35|| | {{learnlist/level1|Start|Pound|Normal|40|100|35||}} | ||
{{learnlist/level1|5|Horn Drill|Normal|—|—|5}} | {{learnlist/level1|5|Horn Drill|Normal|—|—|5}} | ||
{{learnlist/level1|6|Poison Sting|Poison|15|100|35}} | {{learnlist/level1|6|Poison Sting|Poison|15|100|35}} | ||
{{learnlist/level1|119|Mega Kick|Normal|120|75|5|| | {{learnlist/level1|119|Mega Kick|Normal|120|75|5||}} | ||
{{learnlist/level1|126|Aurora Beam|Ice|65|100|20}} | {{learnlist/level1|126|Aurora Beam|Ice|65|100|20}} | ||
{{learnlist/level1|184|TM45|8 8 9 5|18|31|18}} | {{learnlist/level1|184|TM45|8 8 9 5|18|31|18}} | ||
{{learnlist/level1|195|Wing Attack|Flying|35|100|35}} | {{learnlist/level1|195|Wing Attack|Flying|35|100|35}} | ||
{{learnlist/level1|205|Super Glitch|Glitch|—| —| —}} | {{learnlist/level1|205|Super Glitch|Glitch|—| —| —}} | ||
{{learnlist/level1|209|TM40|Normal|10|—|63|| | {{learnlist/level1|209|TM40|Normal|10|—|63||}} | ||
{{learnlist/level1|234|Body Slam|Normal|85|100|15|| | {{learnlist/level1|234|Body Slam|Normal|85|100|15||}} | ||
{{learnlist/level1|250|Body Slam|Normal|85|100|15|| | {{learnlist/level1|250|Body Slam|Normal|85|100|15||}} | ||
{{learnlist/level1|251|TM01|Normal|37|0|3|| | {{learnlist/level1|251|TM01|Normal|37|0|3||}} | ||
{{learnlist/levelf|9| | {{learnlist/levelf|9|glitch|glitch|1|5}} | ||
====By [[TM]]/[[HM]]==== | ====By [[TM]]/[[HM]]==== | ||
{{learnlist/tmh|9| | {{learnlist/tmh|9|glitch|glitch|1|0}} | ||
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}} | {{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||'''}} | ||
{{learnlist/tm1|TM04|Whirlwind|Normal|—|100|20}} | {{learnlist/tm1|TM04|Whirlwind|Normal|—|100|20}} | ||
Line 121: | Line 124: | ||
{{learnlist/tm1|HM03|Surf|Water|95|100|15}} | {{learnlist/tm1|HM03|Surf|Water|95|100|15}} | ||
{{learnlist/tm1|HM05|Flash|Normal|—|70|20}} | {{learnlist/tm1|HM05|Flash|Normal|—|70|20}} | ||
{{learnlist/tmf|9| | {{learnlist/tmf|9|glitch|glitch|1|5}} | ||
==Evolution== | ==Evolution== | ||
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|type1-1=Normal | |type1-1=Normal | ||
|type2=Normal | |type2=Normal | ||
|disptype1-1=Glitch | |||
|glitch=yes}} | |glitch=yes}} | ||
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msize=16px | | msize=16px | | ||
typen=2 | | typen=2 | | ||
type1= | type1=glitch | | ||
type2= | type2=glitch | ||
}} | }} | ||
<center>''Note: | <center>''Note: The back sprite is one of its variations.''</center> | ||
==External links== | ==External links== |
Latest revision as of 04:22, 9 June 2022
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9 is a dual-type Normal/Normal glitch Pokémon found in Pokémon Yellow version. It occupies hexadecimal slot E6 and becomes - - if traded to Red and Blue.
9's cry is a louder version of 94 h's cry.
Encountering 9 seems to be safe, as its front sprite and cry are consistent. Using it, however, is not, as its back sprite takes data from the PC and therefore many PC boxes can glitch up the game when attempted to be sent out by the player. It can replace the battle music with slow, drawn-out screeches and rumbles, eventually locking up the game in a monotone sound. In addition, it often causes map glitches after the battle, ranging from harmless, remediable character sprites walking around the map at random, to the player's sprite disappearing completely, or simply a game crash.
Encountering 9 has also caused the prevention of the move Fly, and the ability to walk through anything in the game, in some cases.
9's long dex entry can be bypassed by seeing an Abra.
It is similar to ?/ in that it has many possible back sprites, pulling its sprite data from the PC boxes. Despite this, its front sprite is constant.
Game data
Pokédex entry
Game locations
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Base stats
Stat | Range | ||
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At Lv. 50 | At Lv. 100 | ||
HP: 4
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64 - 110 | 118 - 211 | |
40
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45 - 91 | 85 - 178 | |
6
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11 - 57 | 17 - 110 | |
62
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67 - 113 | 129 - 222 | |
78
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83 - 129 | 161 - 254 | |
Total: 190
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(268 on other generations' scale) | ||
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Type effectiveness
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Learnset
By leveling up
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By TM/HM
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TM | Move | Type | Power | Accuracy | PP | |||||
---|---|---|---|---|---|---|---|---|---|---|
TM02 | Razor Wind | Normal | 80 | 75% | 10 | |||||
TM04 | Whirlwind | Normal | — | 100% | 20 | |||||
TM09 | Take Down | Normal | 90 | 85% | 20 | |||||
TM14 | Blizzard | Ice | 120 | 90% | 5 | |||||
TM17 | Submission | Fighting | 80 | 80% | 25 | |||||
TM18 | Counter | Fighting | — | 100% | 20 | |||||
TM20 | Rage | Normal | 20 | 100% | 20 | |||||
TM21 | Mega Drain | Grass | 40 | 100% | 10 | |||||
TM24 | Thunderbolt | Electric | 95 | 100% | 15 | |||||
TM28 | Dig | Ground | 100 | 100% | 10 | |||||
TM29 | Psychic | Psychic | 90 | 100% | 10 | |||||
TM31 | Mimic | Normal | — | —% | 10 | |||||
TM32 | Double Team | Normal | — | —% | 15 | |||||
TM33 | Reflect | Psychic | — | —% | 20 | |||||
TM37 | Egg Bomb | Normal | 100 | 75% | 10 | |||||
TM41 | Softboiled | Normal | — | —% | 10 | |||||
TM42 | Dream Eater | Psychic | 100 | 100% | 15 | |||||
TM44 | Rest | Psychic | — | —% | 10 | |||||
TM46 | Psywave | Psychic | — | 80% | 15 | |||||
TM48 | Rock Slide | Rock | 75 | 90% | 10 | |||||
TM49 | Tri Attack | Normal | 80 | 100% | 10 | |||||
HM02 | Fly | Flying | 70 | 95% | 15 | |||||
HM03 | Surf | Water | 95 | 100% | 15 | |||||
HM05 | Flash | Normal | — | 70% | 20 | |||||
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Evolution
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Sprites
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External links
This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games. |