Golduck (Pokémon)/Generation III learnset: Difference between revisions

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{{pokelinkback|055|Golduck}}
{{pokelinkback|055|Golduck|3}}
__NOTOC__
__NOTOC__
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{movelist|water|water|3|1|Golduck}}
{{learnlist/levelh|Golduck|Water|Water|3|1}}
{{mlentry3|Start|Scratch|Normal|40|100|35|Tough|4|0}}
{{learnlist/level3|1|Scratch|Normal|40|100|35|Tough|4|0}}
{{mlentry3|Start|Water Sport|Water|—|—|15|Cute|4|0}}
{{learnlist/level3|1|Water Sport|Water|||15|Cute|4|0}}
{{mlentry3|Start|Tail Whip|Normal|—|100|30|Cute|2|0}}
{{learnlist/level3|1|Tail Whip|Normal||100|30|Cute|2|0}}
{{mlentry3|Start|Disable|Normal|—|80|20|Smart|2|0}}
{{learnlist/level3|1|Disable|Normal||55|20|Smart|2|0}}
{{mlentry3|5|Tail Whip|Normal|—|100|30|Cute|2|0}}
{{learnlist/level3|5|Tail Whip|Normal||100|30|Cute|2|0}}
{{mlentry3|10|Disable|Normal|—|80|20|Smart|2|0}}
{{learnlist/level3|10|Disable|Normal||55|20|Smart|2|0}}
{{mlentry3|16|Confusion|Psychic|50|100|25|Smart|2|3}}
{{learnlist/level3|16|Confusion|Psychic|50|100|25|Smart|2|3}}
{{mlentry3|23|Screech|Normal|—|85|40|Smart|1|3}}
{{learnlist/level3|23|Screech|Normal||85|40|Smart|1|3}}
{{mlentry3|31|Psych Up|Normal|—|—|10|Smart|2|0}}
{{learnlist/level3|31|Psych Up|Normal|||10|Smart|2|0}}
{{mlentry3|44|Fury Swipes|Normal|18|80|50|Tough|2|1}}
{{learnlist/level3|44|Fury Swipes|Normal|18|80|15|Tough|2|1}}
{{mlentry3|58|Hydro Pump|Water|120|80|5|Beauty|4|0||'''}}
{{learnlist/level3|58|Hydro Pump|Water|120|80|5|Beauty|4|0||'''}}
{{movelist/note|3}}
{{learnlist/levelf|Golduck|Water|Water|3|1}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{movelisttm|water|water|3|1|Golduck}}
{{learnlist/tmh|Golduck|Water|Water|3|1}}
{{mlentry3|[[TM01]]|Focus Punch|Fighting|150|100|20|Tough|3|0}}
{{learnlist/tm3|TM01|Focus Punch|Fighting|150|100|20|Tough|3|0}}
{{mlentry3|[[TM03]]|Water Pulse|Water|60|100|20|Beauty|2|0||'''}}
{{learnlist/tm3|TM03|Water Pulse|Water|60|100|20|Beauty|3|0||'''}}
{{mlentry3|[[TM04]]|Calm Mind|Psychic|—|—|20|Smart|2|0}}
{{learnlist/tm3|TM04|Calm Mind|Psychic|||20|Smart|2|0}}
{{mlentry3|[[TM06]]|Toxic|Poison|—|85|10|Smart|3|0}}
{{learnlist/tm3|TM06|Toxic|Poison||85|10|Smart|3|0}}
{{mlentry3|[[TM07]]|Hail|Ice|—|—|10|Beauty|1|3}}
{{learnlist/tm3|TM07|Hail|Ice|||10|Beauty|1|3}}
{{mlentry3|[[TM10]]|Hidden Power|Normal|—|100|15|Smart|3|0}}
{{learnlist/tm3|TM10|Hidden Power|Normal||100|15|Smart|3|0}}
{{mlentry3|[[TM13]]|Ice Beam|Ice|95|100|5|Beauty|2|1}}
{{learnlist/tm3|TM13|Ice Beam|Ice|95|100|10|Beauty|2|1}}
{{mlentry3|[[TM14]]|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{learnlist/tm3|TM14|Blizzard|Ice|120|70|5|Beauty|4|0}}
{{mlentry3|[[TM15]]|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{mlentry3|[[TM17]]|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|||10|Cute|1|0}}
{{mlentry3|[[TM18]]|Rain Dance|Water|—|—|5|Tough|1|0}}
{{learnlist/tm3|TM18|Rain Dance|Water|||5|Tough|1|0}}
{{mlentry3|[[TM21]]|Frustration|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal||100|20|Cute|1|0}}
{{mlentry3|[[TM23]]|Iron Tail|Steel|100|75|15|Cool|1|4}}
{{learnlist/tm3|TM23|Iron Tail|Steel|100|75|15|Cool|1|4}}
{{mlentry3|[[TM27]]|Return|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM27|Return|Normal||100|20|Cute|1|0}}
{{mlentry3|[[TM28]]|Dig|Ground|80|100|10|Smart|1|0}}
{{learnlist/tm3|TM28|Dig|Ground|60|100|10|Smart|1|0}}
{{mlentry3|[[TM31]]|Brick Break|Fighting|75|100|15|Cool|1|4}}
{{learnlist/tm3|TM31|Brick Break|Fighting|75|100|15|Cool|1|4}}
{{mlentry3|[[TM32]]|Double Team|Normal|—|—|15|Cool|2|0}}
{{learnlist/tm3|TM32|Double Team|Normal|||15|Cool|2|0}}
{{mlentry3|[[TM40]]|Aerial Ace|Flying|60|—|20|Cool|2|0}}
{{learnlist/tm3|TM40|Aerial Ace|Flying|60||20|Cool|2|0}}
{{mlentry3|[[TM42]]|Facade|Normal|70|100|20|Cute|2|0}}
{{learnlist/tm3|TM42|Facade|Normal|70|100|20|Cute|2|0}}
{{mlentry3|[[TM43]]|Secret Power|Normal|—|100|20|Smart|1|0}}
{{learnlist/tm3|TM43|Secret Power|Normal|70|100|20|Smart|1|0}}
{{mlentry3|[[TM44]]|Rest|Psychic|—|—|10|Cute|2|0}}
{{learnlist/tm3|TM44|Rest|Psychic|||10|Cute|2|0}}
{{mlentry3|[[TM45]]|Attract|Normal|—|100|15|Cute|2|0}}
{{learnlist/tm3|TM45|Attract|Normal||100|15|Cute|2|0}}
{{mlentry3|[[HM03]]|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{learnlist/tm3|HM03|Surf|Water|95|100|15|Beauty|3|0||'''}}
{{mlentry3|[[HM04]]|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{mlentry3|[[HM05]]|Flash|Normal|—|100|20|Beauty|3|0}}
{{learnlist/tm3|HM05|Flash|Normal||70|20|Beauty|3|0}}
{{mlentry3|[[HM06]]|Rock Smash|Fighting|40|100|15|Tough|1|3}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|0}}
{{mlentry3|[[HM07]]|Waterfall|Water|80|100|15|Tough|2|0||'''}}
{{learnlist/tm3|HM07|Waterfall|Water|80|100|15|Tough|2|0||'''}}
{{mlentry3|[[HM08]]|Dive|Water|80|100|10|Beauty|2|0||'''}}
{{learnlist/tm3|HM08|Dive|Water|60|100|10|Beauty|2|0||'''}}
{{movelist/note|3}}
{{learnlist/tmf|Golduck|Water|Water|3|1}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{eggmoves|water|water|3|1|Golduck}}
{{learnlist/breedh|Golduck|Water|Water|3|1}}
{{mlentry3|{{p|Vulpix}}<br>{{p|Lapras}}<br>{{p|Umbreon}}<br>{{p|Mantine}}<br>{{p|Stantler}}<br>{{p|Spoink}}, {{p|Grumpig}}|Confuse Ray|Ghost|&mdash;|100|10|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|056|Mankey}}{{MSP/3|057|Primeape}}|Cross Chop|Fighting|100|80|5|Cool|3|0|grid=8}}
{{mlentry3|{{p|Mankey}}, {{p|Primeape}}|Cross Chop|Fighting|100|80|5|Cool|3|0}}
{{learnlist/breed3|{{MSP/3|258|Mudkip}}{{MSP/3|259|Marshtomp}}{{MSP/3|260|Swampert}}|Foresight|Normal||100|40|Smart|3|0|grid=8}}
{{mlentry3|{{p|Sentret}}, {{p|Furret}}<br>{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}|Foresight|Normal|&mdash;|&mdash;|40|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|359|Absol}}|Future Sight|Psychic|80|90|15|Smart|3|0|grid=8}}
{{mlentry3|{{p|Espeon}}<br>{{p|Absol}}|Future Sight|Psychic|80|90|15|Smart|3|0}}
{{learnlist/breed3|{{MSP/3|060|Poliwag}}{{MSP/3|061|Poliwhirl}}{{MSP/3|062|Poliwrath}}{{MSP/3|186|Politoed}}{{MSP/3|234|Stantler}}{{MSP/3|327|Spinda}}|Hypnosis|Psychic||60|20|Smart|1|3|grid=8}}
{{mlentry3|{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}, {{p|Politoed}}<br>{{p|Stantler}}<br>{{p|Spinda}}|Hypnosis|Psychic|&mdash;|70|20|Smart|1|3}}
{{learnlist/breed3|{{MSP/3|025|Pikachu}}{{MSP/3|179|Mareep}}{{MSP/3|180|Flaaffy}}{{MSP/3|181|Ampharos}}|Light Screen|Psychic|—|—|30|Beauty|1|0|grid=8}}
{{mlentry3|{{p|Pikachu}}<br>{{p|Slowpoke}}, {{p|Slowbro}}<br>{{p|Jolteon}}<br>{{p|Mareep}}, {{p|Flaaffy}}, {{p|Ampharos}}<br>{{p|Espeon}}<br>{{p|Slowking}}<br>{{p|Girafarig}}<br>{{p|Swinub}}, {{p|Piloswine}}<br>{{p|Corsola}}<br>{{p|Stantler}}<br>{{p|Electrike}}, {{p|Manectric}}<br>{{p|Spoink}}, {{p|Grumpig}}|Light Screen|Psychic|&mdash;|&mdash;|30|Beauty|1|0}}
{{learnlist/breed3|{{MSP/3|196|Espeon}}{{MSP/3|203|Girafarig}}{{MSP/3|223|Remoraid}}{{MSP/3|224|Octillery}}{{MSP/3|325|Spoink}}{{MSP/3|326|Grumpig}}{{MSP/3|327|Spinda}}{{MSP/3|352|Kecleon}}|Psybeam|Psychic|65|100|20|Beauty|3|0|grid=8}}
{{mlentry3|{{p|Espeon}}, {{p|Girafarig}}<br>{{p|Spoink}}, {{p|Grumpig}}<br>{{p|Spinda}}<br>{{p|Kecleon}}|Psybeam|Psychic|65|100|20|Beauty|3|0}}
{{learnlist/breed3|{{MSP/3|079|Slowpoke}}{{MSP/3|080|Slowbro}}{{MSP/3|199|Slowking}}{{MSP/3|196|Espeon}}{{MSP/3|325|Spoink}}{{MSP/3|326|Grumpig}}{{MSP/3|368|Gorebyss}}|Psychic|Psychic|90|100|10|Smart|1|3|grid=8}}
{{mlentry3|{{p|Psyduck}}, {{p|Golduck}}<br>{{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Poliwrath}}<br>{{p|Slowpoke}}, {{p|Slowbro}}<br>{{p|Lapras}}<br>{{p|Politoed}}<br>{{p|Espeon}}, {{p|Umbreon}}<br>{{p|Slowking}}<br>{{p|Girafarig}}<br>{{p|Corsola}}<br>{{p|Stantler}}<br>{{p|Spoink}}, {{p|Grumpig}}<br>{{p|Spinda}}<br>{{p|Gorebyss}}|Psychic|Psychic|90|100|10|Smart|1|3}}
{{learnlist/breed3|{{MSP/3|222|Corsola}}{{MSP/3|350|Milotic}}|Refresh|Normal|||20|Cute|1|0|grid=8}}
{{mlentry3|{{p|Raticate}}<br>{{p|Corsola}}<br>{{p|Teddiursa}}<br>{{p|Seedot}}<br>{{p|Manectric}}<br>{{p|Zangoose}}<br>{{p|Milotic}}|Refresh|Normal|&mdash;|&mdash;|20|Cute|1|0}}
{{learnlist/breedf|Golduck|Water|Water|3|1}}
{{mlentry3|{{p|Slowpoke}}, {{p|Slowbro}}<br>{{p|Wooper}}, {{p|Quagsire}}<br>{{p|Slowking}}<br>{{p|Kingdra}}<br>{{p|Slakoth}}, {{p|Slaking}}<br>{{p|Relicanth}}|Yawn|Normal|&mdash;|&mdash;|10|Cute|2|0}}
{{eggmoves/note|3}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{tutor|water|water|3|1|Golduck}}
{{learnlist/tutorh|Golduck|Water|Water|3|1}}
{{mtentry3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|no}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{mtentry3|Counter|Fighting|&mdash;|100|20|Tough|2|0|||yes|yes|no}}
{{learnlist/tutor3|Counter|Fighting||100|20|Tough|2|0|||yes|yes|no}}
{{mtentry3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|no}}
{{learnlist/tutor3|Double-Edge|Normal|120|100|15|Tough|6|0|||yes|yes|yes}}
{{mtentry3|DynamicPunch|Fighting|100|50|5|Cool|2|1|||no|yes|no}}
{{learnlist/tutor3|DynamicPunch|Fighting|100|50|5|Cool|2|1|||no|yes|no}}
{{mtentry3|Endure|Normal|&mdash;|&mdash;|10|Tough|2|0|||no|yes|no}}
{{learnlist/tutor3|Endure|Normal|||10|Tough|2|0|||no|yes|no}}
{{mtentry3|Fury Cutter|Bug|10|95|20|Cool|3|0|||no|yes|no}}
{{learnlist/tutor3|Fury Cutter|Bug|10|95|20|Cool|3|0|||no|yes|no}}
{{mtentry3|Ice Punch|Ice|75|100|15|Beauty|4|0|||no|yes|no}}
{{learnlist/tutor3|Ice Punch|Ice|75|100|15|Beauty|4|0|||no|yes|no}}
{{mtentry3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|no}}
{{learnlist/tutor3|Icy Wind|Ice|55|95|15|Beauty|1|3|||no|yes|yes}}
{{mtentry3|Mega Kick|Normal|120|75|5|Cool|4|0|||yes|yes|no}}
{{learnlist/tutor3|Mega Kick|Normal|120|75|5|Cool|4|0|||yes|yes|no}}
{{mtentry3|Mega Punch|Normal|80|85|20|Tough|4|0|||yes|yes|no}}
{{learnlist/tutor3|Mega Punch|Normal|80|85|20|Tough|4|0|||yes|yes|no}}
{{mtentry3|Mimic|Normal|&mdash;|&mdash;|10|Cute|1|0|||yes|yes|no}}
{{learnlist/tutor3|Mimic|Normal|||10|Cute|1|0|||yes|yes|yes}}
{{mtentry3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{learnlist/tutor3|Mud-Slap|Ground|20|100|10|Cute|2|1|||no|yes|no}}
{{mtentry3|Psych Up|Normal|&mdash;|&mdash;|10|Smart|2|0|||no|yes|no}}
{{learnlist/tutor3|Psych Up|Normal|||10|Smart|2|0|||no|yes|no}}
{{mtentry3|Seismic Toss|Fighting|&mdash;|100|20|Tough|2|1|||yes|yes|no}}
{{learnlist/tutor3|Seismic Toss|Fighting||100|20|Tough|2|1|||yes|yes|yes}}
{{mtentry3|Sleep Talk|Normal|&mdash;|&mdash;|10|Cute|3|0|||no|yes|no}}
{{learnlist/tutor3|Sleep Talk|Normal|||10|Cute|3|0|||no|yes|no}}
{{mtentry3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{learnlist/tutor3|Snore|Normal|40|100|15|Cute|4|0|||no|yes|no}}
{{mtentry3|Substitute|Normal|&mdash;|&mdash;|10|Smart|2|0|||yes|yes|no}}
{{learnlist/tutor3|Substitute|Normal|||10|Smart|2|0|||yes|yes|yes}}
{{mtentry3|Swagger|Normal|&mdash;|90|15|Cute|2|0|||no|yes|no}}
{{learnlist/tutor3|Swagger|Normal||90|15|Cute|2|0|||no|yes|yes}}
{{mtentry3|Swift|Normal|60|&mdash;|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutor3|Swift|Normal|60||20|Cool|2|0|||no|yes|no}}
{{tutor/note|3}}
{{learnlist/tutorf|Golduck|Water|Water|3|1}}
 
====By a prior [[evolution]]====
{{Learnlist/prevoh|Golduck|Water|Water|3|1}}
{{Learnlist/prevo3|054|Psyduck|e||||Mud Sport|Ground|—|—|15|Cute|4|0}}
{{Learnlist/prevof|Golduck|Water|Water|3|1}}
 
====Special moves====
{{Shadow moves|055|33|Shadow Mist|Shadow Rave|--|--|Charm|Normal|Waterfall|Water|Psych Up|Normal|Brick Break|Fighting|XD|water|water}}
 
[[it:Golduck/Mosse apprese in terza generazione]]
[[zh:哥达鸭/第三世代招式表]]

Latest revision as of 22:50, 21 November 2023

← Golduck Golduck

By leveling up

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Scratch Normal 04040 100}}100% 35 Tough 4 ♥♥♥♥ 0  
011 Water Sport Water 0000 00—}}—% 15 Cute 4 ♥♥♥♥ 0  
011 Tail Whip Normal 0000 100}}100% 30 Cute 2 ♥♥ 0  
011 Disable Normal 0000 055}}55% 20 Smart 2 ♥♥ 0  
055 Tail Whip Normal 0000 100}}100% 30 Cute 2 ♥♥ 0  
1010 Disable Normal 0000 055}}55% 20 Smart 2 ♥♥ 0  
1616 Confusion Psychic 05050 100}}100% 25 Smart 2 ♥♥ 3 ♥♥♥
2323 Screech Normal 0000 085}}85% 40 Smart 1 3 ♥♥♥
3131 Psych Up Normal 0000 00—}}—% 10 Smart 2 ♥♥ 0  
4444 Fury Swipes Normal 01818 080}}80% 15 Tough 2 ♥♥ 1
5858 Hydro Pump Water 120120 080}}80% 5 Beauty 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting 150 100% 20 Tough 3 ♥♥♥ 0  
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 3 ♥♥♥ 0  
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic —% 20 Smart 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Ground Sprite.png TM28 Dig Ground 60 100% 10 Smart 1 0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting 75 100% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Flying Sprite.png TM40 Aerial Ace Flying 60 —% 20 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20 Beauty 3 ♥♥♥ 0  
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 0  
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15 Tough 2 ♥♥ 0  
Bag HM Water Sprite.png HM08 Dive Water 60 100% 10 Beauty 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
MankeyPrimeape
Cross Chop Fighting 100 80% 5 Cool 3 ♥♥♥ 0  
MudkipMarshtompSwampert
Foresight Normal 100% 40 Smart 3 ♥♥♥ 0  
Absol
Future Sight Psychic 80 90% 15 Smart 3 ♥♥♥ 0  
PoliwagPoliwhirlPoliwrathPolitoedStantlerSpinda
Hypnosis Psychic 60% 20 Smart 1 3 ♥♥♥
PikachuMareepFlaaffyAmpharos
Light Screen Psychic —% 30 Beauty 1 0  
EspeonGirafarigRemoraidOctillerySpoinkGrumpigSpindaKecleon
Psybeam Psychic 65 100% 20 Beauty 3 ♥♥♥ 0  
SlowpokeSlowbroSlowkingEspeonSpoinkGrumpigGorebyss
Psychic Psychic 90 100% 10 Smart 1 3 ♥♥♥
CorsolaMilotic
Refresh Normal —% 20 Cute 1 0  
  • Moves marked with an asterisk (*) must be chain bred onto Golduck in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Golduck in that game.
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD DynamicPunch Fighting 100 50% 5 Cool 2 ♥♥ 1
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Fury Cutter Bug 10 95% 20 Cool 3 ♥♥♥ 0  
FR LG E XD Ice Punch Ice 75 100% 15 Beauty 4 ♥♥♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mega Kick Normal 120 75% 5 Cool 4 ♥♥♥♥ 0  
FR LG E XD Mega Punch Normal 80 85% 20 Tough 4 ♥♥♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Psych Up Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Seismic Toss Fighting 100% 20 Tough 2 ♥♥ 1
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Golduck can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Golduck cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
I - II - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Psyduck (Pokémon)/Generation III learnset Mud Sport Ground —% 15 Cute 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Golduck
  • Italic indicates a move that gets STAB only when used by an evolution of Golduck
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Pokémon XD: Gale of Darkness
Shadow moves Level 33+ Purified moves
Shadow Mist Box XD 055.png Charm Normal
Shadow Rave Waterfall Water
-- Psych Up Normal
-- Brick Break Fighting