Amnesia (move)

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Amnesia
ドわすれ Memory Lapse
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  1
Jam  0  
The user gains a star if their condition is good, and they receive the number of stars in appeal points next round. Every star they have (up to three) lessens the chance of the Pokémon becoming nervous.
Condition  Cute
Appeal  0  
Earn double the score in the next turn.
Condition  Cute
Appeal  0  
Jamming  0  

Amnesia (Japanese: ドわすれ Memory Lapse) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Amnesia increases the user's special by 2 levels.

Amnesia will do nothing if the user's special has reached a level of +6 or a value of 999. The effect of Amnesia is ignored by critical hits.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Amnesia
  • French: Amnésie
  • German: Amnesie

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