Amnesia (move): Difference between revisions

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'''Amnesia''' (Japanese: '''ドわすれ''' ''Memory Lapse'') is a non-damaging {{t|Psychic}}-type move introduced in [[Generation I]].
'''Amnesia''' (Japanese: '''ドわすれ''' ''Memory Lapse'') is a non-damaging {{t|Psychic}}-type move introduced in [[Generation I]].
=In other languages=
Spanish: '''Amnesia'''.


=Effect=
=Effect=
Line 204: Line 201:
* {{p|Shellos}}
* {{p|Shellos}}
</div></div>
</div></div>
=In other languages=
Spanish: '''Amnesia'''.


{{Project MoveDex notice}}
{{Project MoveDex notice}}
[[ja:ドわすれ]]
[[ja:ドわすれ]]

Revision as of 13:16, 22 April 2007

Amnesia
ドわすれ Memory Lapse
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cute
Appeal  1
Jam  0  
???
Condition  Cute
Appeal  0  
Earn double the score in the next turn.
Condition  Cute
Appeal  0  
Jamming  0  

Amnesia (Japanese: ドわすれ Memory Lapse) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Amnesia increases the user's special by 2 levels.

Amnesia will do nothing if the user's special has reached a level of +6 or a value of 999. The effect of Amnesia is ignored by critical hits.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

Spanish: Amnesia.

Template:Project MoveDex notice