Foresight (move): Difference between revisions
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==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=Enables the user to hit a Ghost-type with any type of move.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Ash Noctowl Foresight effect.png|image2p=Foresight's effect revealed|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot}} | {{moveanime|type=normal|exp=yes|gen=Enables the user to hit a Ghost-type with any type of move.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Ash Noctowl Foresight effect.png|image2p=Foresight's effect revealed|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Kobai Shuppet Foresight.png|image4p=Shuppet}} | ||
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.}} | {{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.}} | ||
{{movemid|type=normal|user=Hagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion|notes=Debut}} | {{movemid|type=normal|user=Hagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion|notes=Debut}} |
Revision as of 08:07, 17 September 2011
Foresight みやぶる Thought Read | ||||||||||||
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Range
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Availability
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Foresight (Japanese: みやぶる Thought Read) is a non-damaging Template:Type2 move introduced in Generation II.
Effect
Generation II and III
Foresight removes a Template:Type2 Pokémon's immunity to Template:Type2 and Template:Type2 attacks and restores the target's Evasion stat to normal. It has an accuracy of 100%.
Generation IV
Same as before, only it has no particular accuracy, thus it never fails.
Generation V
Foresight can now be reflected with Magic Coat.
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
048 | Venonat | Bug | Poison | -- | -- | -- | -- | ' | ||||||
049 | Venomoth | Bug | Poison | -- | -- | -- | -- | ' | ||||||
066 | Machop | Fighting | 25 | 22 | 13 | 13 | ' | |||||||
067 | Machoke | Fighting | 25 | 22 | 13 | 13 | ' | |||||||
068 | Machamp | Fighting | 25 | 22 | 13 | 13 | ' | |||||||
106 | Hitmonlee | Fighting | 25 | 36 | 37 | 37 | ' | |||||||
161 | Sentret | Normal | -- | -- | ' | |||||||||
162 | Furret | Normal | -- | -- | ' | |||||||||
163 | Hoothoot | Normal | Flying | -- | 6 | 5 | -- | -- | ' | |||||
164 | Noctowl | Normal | Flying | --, 6 | --, 6 | --, 5 | -- | -- | ' | |||||
193 | Yanma | Bug | Flying | -- | -- | -- | -- | ' | ||||||
236 | Tyrogue | Fighting | -- | -- | ' | |||||||||
258 | Mudkip | Water | 19 | 19 | 19 | ' | ||||||||
259 | Marshtomp | Water | Ground | 20 | 20 | 20 | ' | |||||||
260 | Swampert | Water | Ground | 20 | 20 | 20 | ' | |||||||
300 | Skitty | Normal | 4 | 4 | ' | |||||||||
302 | Sableye | Dark | Ghost | 5 | 4 | 4 | ' | |||||||
355 | Duskull | Ghost | 12 | 9 | 9 | ' | ||||||||
356 | Dusclops | Ghost | 12 | 9 | 9 | ' | ||||||||
427 | Buneary | Normal | -- | -- | ' | |||||||||
428 | Lopunny | Normal | -- | -- | ' | |||||||||
447 | Riolu | Fighting | -- | -- | ' | |||||||||
448 | Lucario | Fighting | Steel | -- | -- | ' | ||||||||
469 | Yanmega | Bug | Flying | -- | -- | ' | ||||||||
477 | Dusknoir | Ghost | 9 | 9 | ' | |||||||||
486 | Regigigas | Normal | -- | -- | ' | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
007 | Squirtle | Water | ||||||||||||
016 | Pidgey | Normal | Flying | |||||||||||
054 | Psyduck | Water | ||||||||||||
056 | Mankey | Fighting | ||||||||||||
083 | Farfetch'd | Normal | Flying | |||||||||||
115 | Kangaskhan | Normal | ||||||||||||
131 | Lapras | Water | Ice | |||||||||||
140 | Kabuto | Rock | Water | |||||||||||
142 | Aerodactyl | Rock | Flying | |||||||||||
155 | Cyndaquil | Fire | ||||||||||||
175 | Togepi | Normal | ||||||||||||
183 | Marill | Water | ||||||||||||
203 | Girafarig | Normal | Psychic | |||||||||||
215 | Sneasel | Dark | Ice | |||||||||||
283 | Surskit | Bug | Water | |||||||||||
296 | Makuhita | Fighting | ||||||||||||
307 | Meditite | Fighting | Psychic | |||||||||||
353 | Shuppet | Ghost | ||||||||||||
396 | Starly | Normal | Flying | |||||||||||
504 | Patrat | Normal | ||||||||||||
532 | Timburr | Fighting | ||||||||||||
636 | Larvesta | Bug | Fire | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
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In the anime
Enables the user to hit a Ghost-type with any type of move. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon. | |||
Hagatha's Hoothoot | Illusion Confusion | Debut | |
Noctowl's eyes shoot red beams, enabling it to get rid of illusions created. It can reveal invisible Ghost-type Pokémon, and can see through objects. | |||
Ash's Noctowl | A Ghost of a Chance | None | |
Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue forcefield from its body that expands all around, revealing any invisble objects. | |||
Grings Kodai's Shuppet | Zoroark: Master of Illusions | None |
In the manga
Pokémon Adventures
The user pinpoints the opponent's location. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Noctowl fires beams from its eyes. It then pinpoints the opponent's location. | |||
Falkner's Noctowl | Mighty Flight, Noctowl! | Debut |
Trivia
- When this move is used on Spiritomb or Sableye, they can be hit by a super-effective move due to the Ghost-type's immunity normally masking a Fighting-type weakness.
In other languages
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Variations of the move Foresight | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |