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Thunder Cage (Japanese: サンダープリズン Thunder Prison) is a damage-dealing Electric-type move introduced in Generation VIII. It is the signature move of Regieleki.
In addition to dealing damage, Thunder Cage inflicts 1/8 of the target's maximum HP as damage per turn for four to five turns upon use. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed.
If the user of Thunder Cage is holding a Grip Claw, the duration will always be 7 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/8 of the target's maximum HP to 1/6.
Pokémon Brilliant Diamond and Shining Pearl
Thunder Cage cannot be selected in a battle.
||The user traps the target in a cage of sparking electricity for four to five turns.
||This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
||The user traps the target inside a cage of sparking electricity that inflicts damage for four to five turns.
||No Eggs Discovered
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the anime
Hurting the opponent
|The user traps the target in a cage of sparking electricity.
||First Used In
||Regieleki's body becomes surrounded in yellow energy. Its arms then glow yellow and it releases multiple bolts of yellow electricity from the bottom of its body at the opponent, trapping and hurting them.
||Chasing to the Finish!
In other generations
Core series games
- Thunder Cage most likely draws inspiration from 19th and 20th-century inventions on electromagnetism, such as the Tesla coil or the Faraday cage.
In other languages